18 lines
316 B
C++
18 lines
316 B
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#ifndef __GAME_STUFF_SYSTEM_H__
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#define __GAME_STUFF_SYSTEM_H__
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#include "physics/Physics_StaticMulti.h"
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class sdStuffSystem : public idEntity {
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public:
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CLASS_PROTOTYPE( sdStuffSystem );
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void Spawn( void );
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};
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#endif /* !__GAME_STUFF_SYSTEM__ */
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