etqw-sdk/base/sounds/rockets.sndshd

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sound sounds/deployables/rockets/flight {
looping
minDistance 10
maxDistance 120
volume -10
no_dups
//sounds/deployables/rockets/rflight_01.wav
sounds/deployables/rockets/rflight_02.wav
sounds/deployables/rockets/rflight_03.wav
sounds/deployables/rockets/rflight_04.wav
sounds/deployables/rockets/rflight_05.wav
//sounds/deployables/rockets/rflight_06.wav
}
sound sounds/deployables/rockets/deploy {
volume -15
maxDistance 50
sounds/deployables/rockets/deploy.wav
}
sound sounds/deployables/rockets/fire {
no_dups
shakes 0.05
volume 0
minDistance 10
maxDistance 100
//sounds/deployables/rockets/fire.wav
sounds/deployables/rockets/nfire_01.wav
//sounds/deployables/rockets/nfire_02.wav
//sounds/deployables/rockets/nfire_03.wav
//sounds/deployables/rockets/nfire_04.wav
sounds/deployables/rockets/nfire_05.wav
sounds/deployables/rockets/nfire_06.wav
}
sound sounds/deployables/rockets/fire_far {
no_dups
volume -6
farDistance 75
maxDistance 200
//sounds/deployables/rockets/fire.wav
sounds/deployables/rockets/nfire_01_far.wav
//sounds/deployables/rockets/nfire_02_far.wav
//sounds/deployables/rockets/nfire_03_far.wav
//sounds/deployables/rockets/nfire_04_far.wav
sounds/deployables/rockets/nfire_05_far.wav
sounds/deployables/rockets/nfire_06_far.wav
}
sound sounds/deployables/rockets/explode {
maxDistance 150
sounds/deployables/rockets/explode.wav
}
sound sounds/deployables/rockets/fly {
looping
volume -3
minDistance 45
maxDistance 100
sounds/deployables/rockets/fly.wav
}
sound sounds/deployables/rockets/fire_single {
volume -5
maxDistance 100
sounds/deployables/rockets/fire.wav
}