etqw-sdk/base/script/deployables/intelligence.script
2008-05-29 00:00:00 +00:00

255 lines
6.3 KiB
Text

object deployable_intelligence : deployable_base {
void preinit();
void destroy();
void OnStateNormal();
void OnStateDamaged();
void OnStateDisabled();
void UpdateRadarState( boolean force );
void OnDisabled();
void OnReEnabled();
void SetLayersActive( boolean state, boolean force );
void SetupCommandMapRadarIcon();
void vDoneDeploy();
void vCheckProficiency();
void vGiveSpotProficiency();
float GetRange();
void SpinDish();
float commandMapRadarHandle;
float baseRange;
boolean layersActive;
boolean enableSounds;
}
void deployable_intelligence::preinit() {
SetupCommandMapRadarIcon();
baseRange = getFloatKey( "range" );
}
float deployable_intelligence::GetRange() {
if ( owner != $null_entity ) {
team_base team = owner.getGameTeam();
if ( team != $null ) {
if ( team.HasEnhancedRadar( owner ) ) {
return baseRange * 1.5f;
}
}
}
return baseRange;
}
void deployable_intelligence::SetupCommandMapRadarIcon() {
commandMapRadarHandle = sys.allocCMIcon( self, 100 );
sys.setCMIconSizeMode( commandMapRadarHandle, SM_WORLD );
sys.setCMIconMaterial( commandMapRadarHandle, GetMaterial( getKey( "mtr_radar" ) ) );
sys.setCMIconUnknownMaterial( commandMapRadarHandle, GetMaterial( getKey( "mtr_radar" ) ) );
sys.setCMIconFlag( commandMapRadarHandle, CMF_TEAMONLY );
sys.hideCMIcon( commandMapRadarHandle );
}
void deployable_intelligence::SetLayersActive( boolean state, boolean force ) {
if ( !force ) {
if ( state == layersActive ) {
return;
}
}
team_base team;
if ( enableSounds ) {
if ( layersActive != state ) {
if ( !state ) {
if ( owner != $null_entity ) {
team = getGameTeam();
if ( team != $null ) {
team.PlayIntelDamagedMessage();
}
}
} else {
team = getGameTeam();
if ( team != $null ) {
team.PlayIntelRepairedMessage();
}
}
}
}
layersActive = state;
freeLayers();
if ( layersActive ) {
float range = GetRange();
float radarLayer = allocRadarLayer();
radarSetLayerRange( radarLayer, GetRange() );
radarSetLayerMask( radarLayer, getFloatKey( "mask" ) );
sys.setCMIconSize( commandMapRadarHandle, range * 2.f );
sys.setCMIconUnknownSize( commandMapRadarHandle, range * 2.f );
sys.showCMIcon( commandMapRadarHandle );
} else {
sys.hideCMIcon( commandMapRadarHandle );
}
}
void deployable_intelligence::vDoneDeploy() {
SetDeployingFinished();
thread SpinDish();
UpdateRadarState( false );
enableSounds = true;
player p = sys.getLocalPlayer();
if ( p != $null_entity ) {
if ( getEntityAllegiance( p ) == TA_FRIEND ) {
float toolTip = GetToolTip( getKey( "tt_deployed" ) );
p.sendToolTip( toolTip );
}
}
}
// Gordon: this makes per-poly collision horribly broken for clients
void deployable_intelligence::SpinDish() {
float joint1 = getJointHandle( getKeyWithDefault( "dish_joint1", "radar_dish" ) );
float joint2 = getJointHandle( getKey( "dish_joint2" ) );
float axisNum1 = getFloatKey( "dish_axis1" );
float axisNum2 = getFloatKey( "dish_axis2" );
float scale1 = getFloatKeyWithDefault( "dish_scale1", -1.0f );
float scale2 = getFloatKey( "dish_scale2" );
float rotation1 = 0.0f;
float rotation2 = 0.0f;
vector axis1 = '1 0 0';
vector axis2 = '1 0 0';
// formatting here is funny to make this short
if ( axisNum1 == 0 ) { axis1 = '1 0 0';
} else if ( axisNum1 == 1 ) { axis1 = '0 1 0';
} else if ( axisNum1 == 2 ) { axis1 = '0 0 1';
}
if ( axisNum2 == 0 ) { axis2 = '1 0 0';
} else if ( axisNum2 == 1 ) { axis2 = '0 1 0';
} else if ( axisNum2 == 2 ) { axis2 = '0 0 1';
}
float spinIdle = 180.f;
float spinEnabled = 5.f;
float spinDisabled = 0.5f;
float spinSpeed;
sys.wait( 1.f );
startSound( "snd_idle", SND_DEPLOYABLE_IDLE );
while( true ) {
sys.waitFrame();
fadeSound( SND_DEPLOYABLE_IDLE, ( spinSpeed * 0.25f ) - 45.f, 0.01f );
if( !disabledState ) {
if ( spinSpeed < spinIdle ) {
if ( spinSpeed < spinEnabled ) {
spinSpeed = spinEnabled;
}
spinSpeed = spinSpeed * 1.05f;
} else {
spinSpeed = spinIdle;
}
} else {
if ( spinSpeed > spinDisabled ) {
spinSpeed = spinSpeed * 0.95f;
}
if ( spinSpeed <= spinDisabled ) {
spinSpeed = 0.f;
}
}
float step = spinSpeed * sys.getFrameTime();
rotation1 += step * scale1;
rotation2 += step * scale2;
if ( joint1 != INVALID_JOINT ) {
setJointAngle( joint1, JOINTMOD_LOCAL, rotation1 * axis1 );
}
if ( joint2 != INVALID_JOINT ) {
setJointAngle( joint2, JOINTMOD_LOCAL, rotation2 * axis2 );
}
}
}
void deployable_intelligence::destroy() {
sys.freeCMIcon( self, commandMapRadarHandle );
}
void deployable_intelligence::OnStateNormal() {
DeployableBase_OnStateNormal();
UpdateRadarState( false );
}
void deployable_intelligence::OnStateDamaged() {
DeployableBase_OnStateDamaged();
UpdateRadarState( false );
}
void deployable_intelligence::OnStateDisabled() {
DeployableBase_OnStateDisabled();
UpdateRadarState( false );
}
void deployable_intelligence::OnDisabled() {
UpdateRadarState( false );
if ( owner != $null_entity ) {
if ( owner.isLocalPlayer() ) {
sys.setGUIFloat( GUI_GLOBALS_HANDLE, "deployables.state", DS_DISABLED );
}
}
}
void deployable_intelligence::OnReEnabled() {
UpdateRadarState( false );
if ( owner != $null_entity ) {
if ( owner.isLocalPlayer() ) {
sys.setGUIFloat( GUI_GLOBALS_HANDLE, "deployables.state", DS_NORMAL );
}
}
}
void deployable_intelligence::vCheckProficiency() {
DeployableBase_CheckProficiency();
UpdateRadarState( true );
}
void deployable_intelligence::UpdateRadarState( boolean force ) {
SetLayersActive( currentState == DS_NORMAL && sys.getTime() >= disableEndTime && finishedDeploying && getGameTeam() != $null, force );
}
void deployable_intelligence::vGiveSpotProficiency() {
if ( owner == $null_entity ) {
return;
}
team_base team = getGameTeam();
if ( team != $null ) {
team.GiveRadarSpottingProficiency( owner );
string statName = team.getName() + "_radar_enemies_spotted";
sys.increaseStatInt( sys.allocStatInt( statName ), owner.getEntityNumber(), 1 );
}
}