etqw-sdk/base/renderlight/slipgate.rlt

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{
mesh "models/terrain/slipgate_renderlight.lwo"
diffuse "maps/slipgate_d.tga"
bump "maps/slipgate_local.tga"
out "megatextures/slipgate_lit.tga"
map "maps/slipgate.entities"
atmosphere "slipgate_desert01"
}