288 lines
8.3 KiB
Text
288 lines
8.3 KiB
Text
///////////////////////////
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//// HENNINGS TEXTURES ////
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///////////////////////////
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material textures/metal/metal_trim_beige01
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{
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surfaceType "metal"
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{
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diffusemap picmip -1 textures/metal/metal_trim_beige01_d.tga
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specularmap picmip -2 textures/metal/metal_trim_beige01_s.tga
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bumpmap picmip -1 textures/metal/metal_trim_beige01_local.tga
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vertexColor
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}
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}
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material textures/doors/gate_metal01
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{
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surfaceType "metal"
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{
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diffusemap picmip -1 textures/doors/gate_metal01_d.tga
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specularmap picmip -2 textures/doors/gate_metal01_s.tga
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bumpmap picmip -1 textures/doors/gate_metal01_local.tga
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vertexColor
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}
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}
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material textures/metal/floorpanels1
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{
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surfaceType "metal"
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{
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diffusemap picmip -1 textures/metal/floorpanels1_d.tga
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specularmap picmip -2 textures/metal/floorpanels1_s.tga
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bumpmap picmip -1 textures/metal/floorpanels1_local.tga
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vertexColor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 5,5,0,0
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}
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}
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material textures/concrete/concrete_stained05
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures/concrete/concrete_stained05_d.tga
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specularmap picmip -2 textures/concrete/concrete_stained05_s.tga
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bumpmap picmip -1 textures/concrete/concrete_stained05_local.tga
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vertexColor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 4,4,0,0
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}
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}
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material textures/concrete/concrete_stained04
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures/concrete/concrete_stained04_d.tga
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specularmap picmip -1 textures/concrete/concrete_stained04_s.tga
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bumpmap picmip -1 textures/concrete/concrete_stained04_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 4,4,0,0
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}
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}
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material textures/concrete/concrete_stained03
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures/concrete/concrete_stained03_d.tga
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specularmap picmip -1 textures/concrete/concrete_stained03_s.tga
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bumpmap picmip -1 textures/concrete/concrete_stained03_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 6,6,0,0
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}
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}
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material textures/concrete/concrete_stained02
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures/concrete/concrete_stained02_d.tga
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specularmap picmip -1 textures/concrete/concrete_stained02_s.tga
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bumpmap picmip -1 textures/concrete/concrete_stained02_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 4,4,0,0
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}
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}
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material textures/concrete/concrete_stained01
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures/concrete/concrete_stained01_d.tga
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specularmap picmip -1 textures/concrete/concrete_stained01_s.tga
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bumpmap picmip -1 textures/concrete/concrete_stained01_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 3,3,0,0
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}
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}
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material textures/raven/terminal/tunlight2
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{
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bumpmap picmip -1 addnormals ( textures/raven/terminal/tunlight_local, heightmap ( textures/raven/terminal/tunlight_h, 1 ) )
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diffusemap picmip -1 textures/raven/terminal/tunlight_d
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specularmap picmip -2 textures/raven/terminal/tunlight_s
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{
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blend GL_ONE, GL_ONE
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map textures/raven/terminal/tunlight2_g
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red Parm0
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green Parm1
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blue Parm2
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}
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}
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material textures/raven/common_lights/light1_2
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{
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bumpMap textures/raven/common_lights/light1_1_local.tga
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diffuseMap textures/raven/common_lights/light1_1_d.tga
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specularMap textures/raven/common_lights/light1_1_s.tga
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{
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blend add
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map textures/raven/common_lights/light1_2_add.tga
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red parm0
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green parm1
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blue parm2
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}
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}
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material textures/effects/logo_glow
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{
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nonsolid
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noshadows
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// twoSided
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qer_editorimage textures/effects/logo_glow.tga
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{
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blend add
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map textures/effects/logo_glow.tga
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vertexColor
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}
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}
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material textures/concrete/concrete_clean_11
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures2/concrete/concrete_clean_11_d.tga
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specularmap picmip -2 textures2/concrete/concrete_clean_11_s.tga
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bumpmap picmip -1 textures2/concrete/concrete_clean_11_local.tga
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vertexcolor
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}
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}
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material textures/concrete/concrete_clean_11b
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{
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surfaceType "concrete"
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{
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diffusemap picmip -1 textures2/concrete/concrete_clean_11_d.tga
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specularmap picmip -2 textures2/concrete/concrete_clean_11_s.tga
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bumpmap picmip -1 addnormals(textures2/concrete/concrete_dirty_31_local.tga, heightmap(textures2/concrete/concrete_clean_11_h.tga, 4 ) )
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vertexcolor
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}
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}
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material textures/pipes/light_pipe01
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{
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surfaceType "metal"
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{
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diffusemap picmip -1 textures/pipes/light_pipe01_d.tga
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specularmap picmip -2 textures/pipes/light_pipe01_s.tga
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bumpmap picmip -1 textures/pipes/light_pipe01_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 1,1,0,0
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}
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}
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table pulseTable { { 0.000000, 0.000000, 0.009709, 0.009709, 0.009709, 0.009709, 0.000000, 0.009709, 0.019417, 0.038835, 0.067961, 0.072087, 0.061379, 0.038835, 0.009709, 0.000000, -0.029126, -0.019417 , 0.009709, 0.126214, 0.485437, 0.508738, 0.407767, 0.145631, -0.184466, -0.058252, 0.000000, -0.019417, -0.009709, 0.048544, 0.067961, 0.029126, 0.009709, 0.009709, 0.000000, 0.000000, 0.009709, 0.009709, 0.009709 } }
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material textures/hell/anustubescroll
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{
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qer_editorimage textures/hell/anustubescroll.tga
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//noselfShadow
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//noshadows
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//deform expand 4*pulsetable[time*0.25]
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{
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parameters 10*pulsetable[time*0.1]
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program deform/expand
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bumpmap textures/hell/anustubescroll_local.tga
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diffusemap textures/hell/anustubescroll.tga
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specularmap textures/hell/anustubescroll_s.tga
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/*textureMatrix diffuseMatrix {
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translate time*-.005,time*-.01
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}
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textureMatrix bumpMatrix {
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translate time*-.005,time*-.01
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}
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textureMatrix specularMatrix {
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translate time*-.005,time*-.01
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}
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*/
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}
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}
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material textures/hell/anustube
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{
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qer_editorimage textures/hell/anustubescroll.tga
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{
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bumpmap picmip -1 textures/hell/anustubescroll_local.tga
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diffusemap picmip -2 textures/hell/anustubescroll.tga
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specularmap picmip -1 textures/hell/anustubescroll_s.tga
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vertexcolor
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}
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}
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//(doesn't accept decal projections from projectiles, etc)
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material textures/hell/anustube_nooverlays
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{
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qer_editorimage textures/hell/anustubescroll.tga
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noOverlays
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{
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bumpmap picmip -1 textures/hell/anustubescroll_local.tga
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diffusemap picmip -2 textures/hell/anustubescroll.tga
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specularmap picmip -1 textures/hell/anustubescroll_s.tga
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vertexcolor
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}
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}
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material textures/hell/dh_pipehexigon
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{
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surfaceType "metal"
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{
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program interaction/strogg
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diffusemap picmip -1 textures/hell/dh_pipehexigon_d.tga
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specularmap picmip -2 textures/hell/dh_pipehexigon_s.tga
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bumpmap picmip -1 textures/hell/dh_pipehexigon_local.tga
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selfIllumMap picmip -1 textures/hell/dh_pipehexigon_glow.tga
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}
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}
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material textures/hell/dh_pipehexigon_b
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{
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surfaceType "metal"
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{
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program interaction/strogg
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diffusemap picmip -1 textures/hell/dh_pipehexigon_b_d.tga
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specularmap picmip -2 textures/hell/dh_pipehexigon_s.tga
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bumpmap picmip -1 textures/hell/dh_pipehexigon_local.tga
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selfIllumMap picmip -1 textures/hell/dh_pipehexigon_b_glow.tga
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}
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}
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