137 lines
No EOL
2.8 KiB
Text
137 lines
No EOL
2.8 KiB
Text
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/*
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=================
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Localization for map
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=================
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*/
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locString maps/island/vaultdoor {
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text "#str_00100200"
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}
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locString maps/island/obj_constructed {
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text "#str_00100201"
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arguments 1
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}
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locString maps/island/obj_destroyed {
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text "#str_00100202"
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arguments 1
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}
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locString maps/island/obj_transmitted {
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text "#str_00100203"
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arguments 1
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}
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//
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// Objective texts
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//
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locString maps/island/obj_short_1_gdf {
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text "#str_00100204" // "Construct the Generator"
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}
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locString maps/island/obj_short_1_strogg {
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text "#str_00100205" // "Stop the GDF constructing the Generator"
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}
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locString maps/island/obj_short_2_gdf {
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text "#str_00100206" // "Destroy the Storage Room Door"
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}
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locString maps/island/obj_short_2_strogg {
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text "#str_00100207" // "Stop the GDF from destroying the Door"
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}
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locString maps/island/obj_short_3_gdf {
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text "#str_00100208" // "Take the keycard to the Dish"
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}
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locString maps/island/obj_short_3_strogg {
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text "#str_00100209" // "Prevent the GDF from reaching the Dish"
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}
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locString maps/island/bunker_hatch_destroy { // "Someone destroyed the bunker hatch."
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text "#str_00100210"
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arguments 1
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}
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locString maps/island/bunker_hatch_progress { // "Someone planted explosives at the bunker hatch."
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text "#str_00100211"
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arguments 1
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}
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locString maps/island/bunker_hatch_disarm { // "Someone disarmed explosives at the bunker hatch."
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text "#str_00100212"
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arguments 1
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}
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//
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// Extras
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//
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locString maps/island/spawn_bunker {
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text "#str_00100215" // "Bunker Spawn Point"
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}
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locString maps/island/spawn_storage {
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text "#str_00100216" // "Outpost Spawn Point"
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}
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locString maps/island/spawn_bluff {
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text "#str_00100217" // "Observatory Spawn Point"
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}
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locString maps/island/datadisc {
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text "#str_00100218" // "Data Disc"
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}
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locString maps/island/bunker_hatch {
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text "#str_00100219" // "Bunker Hatch"
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}
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locString maps/island/spawn_outpost {
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text "#str_00100220" // "Forward Spawn Point"
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}
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locString maps/island/generator {
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text "#str_00100221" // "Generator"
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}
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locString maps/island/console {
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text "#str_00100222" // "the Console"
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}
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locString maps/island/console_task {
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text "#str_00100236" // "Deliver item to the Console"
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}
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/*
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==================
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Map info
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==================
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*/
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locString maps/island/briefing {
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text "#str_00100225"
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}
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locString maps/island/campaign {
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text "#str_00100226"
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}
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locString maps/island/location {
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text "#str_00100227"
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}
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locString maps/island/obj_construct_tower_vault {
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text "#str_00100228"
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arguments 1
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}
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locString maps/island/obj_construct_tower_vault_complete {
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text "#str_00100229"
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arguments 1
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}
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// 00100230, 00100231, 00100232 and 00100233 hijacked for Slipgate secondary objectives
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// 00100234 and 00100235 'borrowed' for Refinery MG nest |