455 lines
7.5 KiB
Text
455 lines
7.5 KiB
Text
effect effects/deployables/rockets_fire_simple
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{
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size 793
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cutOffDistance 15000
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sound "Fire Sound"
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{
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soundShader "sounds/deployables/rockets/fire"
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freqshift 1,1.1
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}
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sound "Far Fire Sound"
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{
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soundShader "sounds/deployables/rockets/fire_far"
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}
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emitter "Plume right"
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{
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duration 1,1
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count 2,2
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 1.5,1.5
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blend add
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persist
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material "textures/particles/dustcloud_opaque"
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gravity -0.05,-0.05
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trailRepeat 1
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start
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{
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position { point 70,-20,0 }
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velocity { box 20,-50,20,20,-50,25 }
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acceleration { point 0,-100,0 }
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size { point 10,10 }
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fade { point 0.5 }
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offset { line -200,10,0,-200,-50,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope jrad_convexfade count 2,2 }
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tint { envelope jrad_convexfade count 3,3,3 }
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fade { envelope jrad_concavefade }
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offset { envelope jrad_convexfade }
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rotate { envelope jrad_convexfade }
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}
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end
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{
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size { point 100,100 }
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tint { point 0.894118,0.894118,0.894118 }
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offset { point -200,0,0 }
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rotate { box -0.138889,0.138889 relative }
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}
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lineHit
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}
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}
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emitter "Plume left"
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{
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duration 1,1
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count 2,2
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 1.5,1.5
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blend add
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persist
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material "textures/particles/dustcloud_opaque"
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gravity -0.05,-0.05
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trailRepeat 1
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start
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{
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position { point 70,20,0 }
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velocity { box 20,50,20,20,50,25 }
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acceleration { point 0,100,0 }
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size { point 10,10 }
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fade { point 0.5 }
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offset { line -200,-10,0,-200,50,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope jrad_convexfade count 2,2 }
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tint { envelope jrad_convexfade count 3,3,3 }
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fade { envelope jrad_concavefade }
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offset { envelope jrad_convexfade }
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rotate { envelope jrad_convexfade }
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}
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end
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{
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size { point 100,100 }
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tint { point 0.87451,0.87451,0.87451 }
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offset { point -200,0,0 }
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rotate { box -0.138889,0.138889 relative }
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}
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lineHit
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}
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}
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emitter "Dust cloud3"
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{
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duration 0.25,0.25
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count 1,1
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 3,3
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity 0.005,0.005
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trailRepeat 1
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start
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{
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position { point -20,0,0 }
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velocity { box 20,20,20,50,25,25 }
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acceleration { point -20,-5,0 }
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size { point 0,0 }
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tint { line 0.996078,0.996078,0.996078,0.901961,0.886275,0.866667 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope rich_explosiongrow count 8,8 }
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fade { envelope jrad_concavefade }
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offset { envelope jrad_convexfade }
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rotate { envelope jrad_convexfade }
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}
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end
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{
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size { point 60,60 }
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offset { sphere -50,-50,-50,50,50,50 }
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rotate { box -0.138889,0.138889 relative }
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}
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lineHit
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}
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}
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emitter "Dust cloud4"
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{
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duration 0.25,0.25
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count 2,2
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 4,4
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity 0.005,0.005
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trailRepeat 1
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start
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{
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position { point -160,0,0 }
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velocity { box 20,-50,-50,50,50,50 }
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acceleration { point -20,-5,0 }
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size { point 0,0 }
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tint { line 0.843137,0.835294,0.815686,0.647059,0.639216,0.596078 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope rich_explosiongrow count 8,8 }
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fade { envelope jrad_concavefade }
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offset { envelope jrad_convexfade }
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rotate { envelope jrad_convexfade }
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}
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end
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{
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size { point 75,75 }
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offset { sphere -50,-50,-50,50,50,50 }
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rotate { box -0.138889,0.138889 relative }
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}
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lineHit
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}
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}
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spawner "edge2"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.1,0.2
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material "textures/particles/sparks/sparkflash03b"
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trailRepeat 1
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start
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{
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position { point 30,0,0 }
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size { line 40,40,60,60 }
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tint { line 0.458824,0.313726,0.184314,0.156863,0.137255,0.101961 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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rotate { envelope linear }
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}
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end
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{
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size { line 400,400,550,550 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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emitter "flash_side"
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{
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duration 0.2,0.2
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count 1,1
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line
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{
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duration 0.2,0.2
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blend add
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material "particles/flash/artfire"
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trailRepeat 1
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start
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{
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position { line -30,0,0,-50,0,0 }
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size { box 20,30 }
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length { box 110,0,0,150,0,0 }
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}
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motion
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{
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fade { envelope jrad_concavefade }
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}
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lineHit
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}
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}
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emitter "flash_side2"
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{
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duration 0.2,0.2
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count 1,1
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line
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{
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duration 0.2,0.2
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blend add
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material "particles/flash/artfire"
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trailRepeat 1
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start
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{
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position { point -200,0,0 }
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size { box 50,60 }
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length { box 110,0,0,150,0,0 }
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}
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motion
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{
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fade { envelope jrad_concavefade }
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}
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lineHit
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}
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}
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spawner "edge3"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.1,0.2
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material "textures/particles/sparks/sparkflash03b"
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trailRepeat 1
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start
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{
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position { point -150,0,0 }
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size { line 40,40,60,60 }
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tint { line 0.658824,0.454902,0.266667,0.517647,0.396078,0.309804 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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rotate { envelope linear }
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}
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end
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{
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size { line 300,300,400,400 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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}effect effects/deployables/rockets_trail_simple
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{
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size 196
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cutOffDistance 15000
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spawner "unnamed4"
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{
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count 2,2
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locked
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line
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{
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duration 0.5,0.5
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blend add
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material "particles/flash/muzzleflash_side1a"
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flipNormal
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trailRepeat 1
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start
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{
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size { box 16,8 }
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tint { line 1,1,1,0.501961,0,0 }
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length { point 70,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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spawner "unnamed6"
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{
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count 2,2
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locked
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line
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{
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duration 1,1
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blend add
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material "particles/explosion/explode07"
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flipNormal
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trailRepeat 1
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start
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{
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velocity { point 150,0,0 }
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size { box 20,13 }
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tint { point 0.984314,0.921569,0.47451 }
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fade { point 0.3 }
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length { point 110,0,0 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope flashtable }
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}
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end
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{
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tint { point 1,1,1 }
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}
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lineHit
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}
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}
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}
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effect effects/deployables/rockets_destroy_simple
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{
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size 8
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effect "Explosion"
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{
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effect "effects/base/explosion_large_simple"
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}
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}effect effects/deployables/rockets_groundfire_simple
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{
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size 912
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cutOffDistance 300
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spawner "puffs"
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{
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start 0,1
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count 4,4
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 0.75,1
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material "textures/particles/smoke_test1"
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gravity -1,-0.5
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trailRepeat 1
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start
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{
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position { line 5,-5,-5,10,5,5 cone }
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velocity { box 0,-30,-30,15,30,30 }
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size { box 10,10,20,20 }
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tint { line 0.494118,0.45098,0.388235,0.666667,0.619608,0.568627 }
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fade { line 0,0.9 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope convexfade }
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tint { envelope exp_x2 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.075 }
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offset { envelope exp_1minusx/x2 count 3,3,3 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { box 200,200,300,300 }
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tint { point 0.470588,0.470588,0.470588 }
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offset { cylinder -350,0,-350,350,0,350 surface }
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rotate { box -0.0416667,0.0416667 }
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}
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lineHit
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}
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}
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}
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