etqw-sdk/base/def/weapons/haw.def

106 lines
2.1 KiB
Modula-2

/***********************************************************************
vehicles_weapons_haw.def
***********************************************************************/
entityDef projectile_haw {
"spawnclass" "idProjectile_RigidBody"
"scriptObject" "projectile_homingmissile"
"aor_layout" "missile"
"mins" "-3 -3 -6"
"maxs" "3 3 6"
"cone" "3"
"model" "models/md5/vehicles/anansi/haw.lwo"
"dmg_damage" "damage_haw"
"dmg_splash_damage" "damage_haw_splash"
"launchFromBarrel" "1"
"health" "0"
"velocity" "3000 0 0"
"angular_velocity" "0 0 0"
"face_velocity" "1"
"launch_velocity" "0 0 0"
"target_post_launch" "0"
"mass" "5"
"gravity" "0"
"fuse" "2"
"has_thrust" "1"
"lock_distance" "8192"
"detonate_on_fuse" "1"
"detonate_on_death" "1"
"detonate_on_world" "1"
"detonate_on_actor" "1"
"fx_trail" "effects/base/missile_trail"
"fx_explode" "effects/base/explosion_large"
"fx_explode_sand" "effects/base/explosion_large_sand"
"fx_explode_water" "effects/water/explosion"
"snd_fly" "sounds/weapons/haw/fire"
"collection_decoy_target" "decoy_target"
"collection_mdfExport" "mdfExport"
}
entityDef projectile_haw_anansi {
"inherit" "projectile_haw"
"launch_velocity" "0 0 -200"
"target_post_launch" "0.1"
"snd_release" "weapons/haw/release"
}
damageDef damage_haw {
damage "damage_haw"
prof_damage "pro_vehicle_damage"
team_kill_cvar "g_allowComplaint_explosives"
noheadshot
}
damageDef damage_haw_splash {
damage "damage_haw"
radius 512
knockback 0
prof_damage "pro_vehicle_damage"
team_kill_cvar "g_allowComplaint_explosives"
noheadshot
}
damageFilter damage_haw {
type {
target "target_player_all"
damage 500
}
type {
target "target_veh_all"
damage 1000
}
type {
target "target_deployables_all"
damage 250
}
type {
target "target_explodable"
damage 200
}
}