511 lines
18 KiB
Modula-2
511 lines
18 KiB
Modula-2
// Export
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// ========================================================================
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/*
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reexportmodels vehicles/trojan.def
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testmodel ehicle_trojan
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*/
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export hauser {
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options -prefix APC_ -nomerge -scale 0.85 -rotate 90 -sourcedir models/vehicles/edf_trojan/dev_sd -destdir models/vehicles/edf_trojan/
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addoptions -keep rocket_cam carrier_driver carrier_gunner1 carrier_passenger1 carrier_passenger2 carrier_passenger3 carrier_passenger4 rocket_muzzle1 pilot_position passanger_position exit_right_2 exit_left_1 exit_right_1 exit_front exit_rear gun_2 gun gun2 gun_muzzle gun_camera cam_2 cam_1 exit_left_2 gun_camera_2 middle_front_left_lower_wishbone middle_front_left_upper_wishbone middle_front_left_wheel middle_front_right_lower_wishbone middle_front_right_upper_wishbone middle_front_right_wheel middle_left_spring middle_right_spring rear_left_lower_wishbone rear_left_spring rear_left_upper_wishbone rear_left_wheel rear_right_lower_wishbone rear_right_spring rear_right_upper_wishbone front_left_lower_wishbone front_left_spring front_left_upper_wishbone front_left_wheel front_right_lower_wishbone front_right_spring front_right_upper_wishbone front_right_wheel player_pos_rear_left1 player_pos_rear_left2 player_pos_rear_right1 player_pos_rear_right2 player_camera_rear_left1 player_camera_rear_left2 player_camera_rear_right1 player_camera_rear_right2 driver_pos propeller_joint1 propeller_joint2 -parent rocket_cam rocket2
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addoptions -noAnimate m_base m_left_mirror m_right_mirror m_arm m_windows m_rear_door m_left_propeller_shaft m_right_propeller_shaft m_spade m_axe m_right_box_1 m_right_box_2 m_right_box_3 m_left_box_1 m_left_box_2 m_sleeping_bag s_base s_arm s_right_box_1 s_right_box_2 s_right_box_3 s_left_box_2 s_sleeping_bag
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mesh trojan_lod0.mb -dest trojan.md5mesh
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anim trojan_lod0.mb -dest trojan.md5anim -range 0 1
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addoptions -noJoints -keep rocket_cam carrier_driver carrier_gunner1 carrier_passenger1 carrier_passenger2 carrier_passenger3 carrier_passenger4 rocket_muzzle1 pilot_position passanger_position exit_right_2 exit_left_1 exit_right_1 exit_front exit_rear gun_2 gun gun2 gun_muzzle gun_camera cam_2 cam_1 exit_left_2 gun_camera_2 middle_front_left_lower_wishbone middle_front_left_upper_wishbone middle_front_left_wheel middle_front_right_lower_wishbone middle_front_right_upper_wishbone middle_front_right_wheel middle_left_spring middle_right_spring rear_left_lower_wishbone rear_left_spring rear_left_upper_wishbone rear_left_wheel rear_right_lower_wishbone rear_right_spring rear_right_upper_wishbone front_left_lower_wishbone front_left_spring front_left_upper_wishbone front_left_wheel front_right_lower_wishbone front_right_spring front_right_upper_wishbone front_right_wheel player_pos_rear_left1 player_pos_rear_left2 player_pos_rear_right1 player_pos_rear_right2 player_camera_rear_left1 player_camera_rear_left2 player_camera_rear_right1 player_camera_rear_right2 driver_pos propeller_joint1 propeller_joint2 -parent rocket_cam rocket2
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addoptions -noanimate s_sleeping_bag s_right_box_1 s_right_box_2 s_left_box_2 s_right_box_3 s_arm s_base m_left_box_1 m_windows m_arm m_left_propeller_shaft m_right_propeller_shaft m_sleeping_bag m_rear_door m_right_box_1 m_right_box_2 m_left_box_2 m_right_box_3 m_base m_left_mirror m_right_mirror m_axe m_spade front_lights front_left_flare front_right_flare rear_lights rear_left_flare rear_right_flare
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mesh trojan_lod3.mb -dest trojan_lod1.md5mesh
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addoptions -noanimate m_base m_left_propeller_shaft m_right_propeller_shaft m_left_mirror m_right_mirror m_rear_door m_axe m_spade m_sleeping_bag m_right_box_1 m_right_box_2 m_left_box_1 m_left_box_2 m_right_box_3 m_windows m_arm front_lights front_left_flare front_right_flare rear_lights rear_left_flare rear_right_flare s_sleeping_bag s_right_box_1 s_right_box_2 s_left_box_2 s_right_box_3 s_arm s_base
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mesh trojan_lod3.mb -dest trojan_lod2.md5mesh
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addoptions -noanimate m_rear_door m_sleeping_bag m_right_box_1 m_right_box_2 m_left_box_1 m_left_box_2 m_right_box_3 m_arm m_windows m_base front_lights front_left_flare front_right_flare rear_lights rear_left_flare rear_right_flare s_sleeping_bag s_right_box_1 s_right_box_2 s_left_box_2 s_right_box_3 s_rear_right_wheel s_arm s_base
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mesh trojan_lod3.mb -dest trojan_lod3.md5mesh
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}
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// Models
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// ========================================================================
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//
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model vehicle_trojan {
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mesh models/vehicles/edf_trojan/trojan.md5mesh
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anim base models/vehicles/edf_trojan/trojan.md5anim
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anim ik_pose models/vehicles/edf_trojan/trojan.md5anim
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anim initial models/vehicles/edf_trojan/trojan.md5anim
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anim idle models/vehicles/edf_trojan/trojan.md5anim
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}
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model vehicle_trojan_weapon1 {
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mesh models/vehicles/edf_badger/gun.md5mesh
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anim base models/vehicles/edf_badger/gun.md5anim
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}
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// Entity Def
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// ========================================================================
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//
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deployObject deployobject_trojan {
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"name" "trojan"
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"title" "trojan"
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"wait_time" "1000"
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"def_deployable" "vehicle_trojan"
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"def_deployable_carrier" "vehicle_cargoplane"
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"str_placement" ""
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"mask" "dm_default"
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"object_radius" "2048"
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"category" "vehicles"
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"credit_required" "0.5"
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}
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entityDef vehicle_trojan {
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"editor_color" "1 .5 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_usage" "Vehicle."
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"inherit" "vehicle_base_gdf"
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"spawnclass" "sdVehicle_RigidBody"
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"scriptobject" "vehicle_trojan"
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"model" "vehicle_trojan"
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"vs_vehicleScript" "trojan"
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"control_context" "g_bind_context_trojan"
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"angular_friction" "0.2"
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"linear_friction" "0.3"
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"angular_friction_water" "0.99"
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"linear_friction_water" "0.99"
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"bouncyness" "0.2"
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"info_name" "game/vec/trojan_apc"
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"health" "3000"
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"decay_time" "40"
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"option_combat_model" "1"
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"option_selection_combat_model" "1"
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"option_task_interface" "1"
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"option_radar_interface" "1"
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"repair_multiplier" "3"
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"tt_enter" "vehicle_trojan_enter"
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"table_gears" "trojan_gear_speedchangetable"
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"table_gearforces" "trojan_gear_forcetable"
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"table_gearspeeds" "trojan_gear_speedtable"
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"snd_engine_start" "sounds/vehicles/trojan/engine/start"
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"snd_engine_stop" "sounds/vehicles/trojan/engine/stop"
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"snd_engine_idle" "sounds/vehicles/trojan/engine/idle"
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"snd_engine_drive" "sounds/vehicles/trojan/engine/drive"
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"snd_engine_hardaccel" "sounds/vehicles/trojan/engine/hardaccel"
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"snd_engine_water_idle" "sounds/vehicles/trojan/engine/water_idle"
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"snd_engine_water_drive" "sounds/vehicles/trojan/engine/water_drive"
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"snd_engine_water_hardaccel" "sounds/vehicles/trojan/engine/water_hardaccel"
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"snd_overdrive" "sounds/vehicles/trojan/overdrive_start"
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"snd_overdrive_stop" "sounds/vehicles/trojan/overdrive_stop"
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"snd_health_warn" "sounds/vehicles/misc/warning/ground/gdf"
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"fast_accel_speed" "10000000" // Not used
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"fast_accel_stop_speed" "10000000" // Not used
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"slow_accel_speed" "0.1"
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"slow_accel_stop_speed" "0.1"
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"reverse_speed" "-0.1"
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"sound_control" "trojan"
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"climate_skin_key" "trojan"
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"engine_pitch_low" "0.9"
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"engine_pitch_high" "1.4"
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"engine_speed_low" "1"
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"engine_speed_high" "150"
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"overdrive_pitch_low" "0.9"
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"overdrive_pitch_high" "1.6"
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"overdrive_speed_low" "20"
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"overdrive_speed_high" "100"
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//----------------------------------------------------------
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// Engine sound crossfade settings
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"engine_accel_spool_time" "0.033"
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"engine_decel_spool_time" "0.033"
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"engine_idle_min_speed" "5.0"
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"engine_idle_max_speed" "40.0"
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"engine_idle_min_vol" "0.0"
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"engine_idle_max_vol" "-50.0"
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"engine_idle_power" "1.0"
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"engine_idle_fade_time" "0.066"
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"engine_drive_min_speed" "15.0"
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"engine_drive_max_speed" "50.0"
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"engine_drive_min_vol" "-30.0"
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"engine_drive_max_vol" "0.0"
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"engine_drive_power" "0.3"
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"engine_drive_fade_time" "0.066"
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"engine_accel_pitch_mult" "2.4"
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"engine_accel_pitch_offset" "1.0"
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"engine_accel_min_speed" "0.5"
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"engine_accel_mid_speed" "15.0"
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"engine_accel_max_speed" "50.0"
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"engine_accel_min_vol" "-30.0"
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"engine_accel_mid_vol" "5.0"
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"engine_accel_max_vol" "-10.0"
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"engine_accel_power_low" "0.1"
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"engine_accel_power_high" "5.0"
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"engine_accel_fade_time" "0.0"
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"engine_accel_yaw_vol" "30.0"
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"engine_accel_yaw_vol_mult" "0.0"
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"engine_accel_yaw_pitch" "60.0"
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"engine_accel_yaw_pitch_mult" "0.0"
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//----------------------------------------------------------
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"steering_angle" "60"
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"steering_speed_scale" "100"
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"steering_speed_max" "120" // upper limit of steering scale
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"steering_speed_min" "60" // lower limit of steering scale
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"steering_return_factor" "0.85" // percentage of the max speed used to return the wheels to a straight position
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"steering_ramp_power" "2"
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"steering_ramp_offset" "0.7"
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"simplesteer_forward_speed" "2.0"
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"simplesteer_reverse_speed" "-4.0"
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"simplesteer_centering_speed_min" "2.0"
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"simplesteer_centering_speed_max" "15.0"
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"simplesteer_centering_speed_air" "0.5"
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"simplesteer_centering_ramp_threshold" "20.0" // beneath this speed the centering will ramp up from min to max
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"simplesteer_reverse_angle_scale" "-0.5"
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"crash_threshold_0" "20"
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"crash_threshold_1" "500"
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"crash_threshold_2" "1000"
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"jump_threshold_0" "5"
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"jump_threshold_1" "10"
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"jump_threshold_2" "20"
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"icon_size_cm" "21"
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"mtr_commandmap" "guis/assets/commandmap/icon_vehicle"
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"mtr_commandmap_unknown" "guis/assets/commandmap/icon_vehicle"
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"manualgear_next" "0.5"
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"manualgear_length" "10"
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"fx_explode" "effects/base/explosion"
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"fx_gpmg_fire" "effects/weapons/gpmg_fire"
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"fx_gpmg_muzzle" "effects/weapons/gpmg_muzzleflash_vehicle"
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"fx_rocket_muzzle" "effects/vehicles/trojan/trojan_rockets_fire"
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"fx_gpmg_tracer" "effects/base/tracers_small"
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"effectchance fx_tracer" "0.1"
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"fx_damage_level1" "effects/vehicles/vehicle_flames_small_trojan"
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"fx_damage_level2" "effects/vehicles/vehicle_flames_medium_trojan"
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"fx_damage_level3" "effects/vehicles/vehicle_flames_large_trojan"
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"fx_damage_level_smoke" "effects/vehicles/vehicle_smoke_trojan"
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"damage_smoke" "70"
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"damage_level1" "60"
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"damage_level2" "45"
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"damage_level3" "20"
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"fx_wheeldust" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_none" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin_none" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid_none" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_grass" "effects/vehicles/dust/tire_dust_grass"
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"fx_wheelspin_grass" "effects/vehicles/dust/tire_spin_grass"
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"fx_skid_grass" "effects/vehicles/dust/tire_dust_grass"
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"fx_wheeldust_stone" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheelspin_stone" "effects/vehicles/dust/tire_spin_stone"
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"fx_skid_stone" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheeldust_sand" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheelspin_sand" "effects/vehicles/dust/tire_spin_sand"
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"fx_skid_sand" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheelspin_pavement" "effects/vehicles/dust/tire_spin_pavement"
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"fx_wheeldust_pavement" "effects/vehicles/dust/tire_dust_pavement"
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"fx_skid_pavement" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_dirt" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheelspin_dirt" "effects/vehicles/dust/tire_spin_stone"
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"fx_skid_dirt" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheeldust_dusty_road" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheelspin_dusty_road" "effects/vehicles/dust/tire_spin_sand"
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"fx_skid_dusty_road" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheeldust_gravel" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheelspin_gravel" "effects/vehicles/dust/tire_spin_stone"
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"fx_skid_gravel" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheeldust_default" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin_default" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid_default" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_snow" "effects/vehicles/dust/tire_dust_snow"
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"fx_wheelspin_snow" "effects/vehicles/dust/tire_spin_snow"
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"fx_skid_snow" "effects/vehicles/dust/tire_dust_snow"
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"fx_wheeldust_concrete" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin_concrete" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid_concrete" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_water" "effects/vehicles/dust/tire_dust_water"
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"fx_wheelspin_water" "effects/vehicles/dust/tire_spin_water"
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"fx_skid_water" "effects/vehicles/dust/tire_dust_water"
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"fx_emped" "effects/generic_smoke/emp_small"
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"emp_effect_joint" "cam_1"
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"joint_damage_smoke" "exit_rear"
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"joint_damage_fire" "exit_rear"
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"overdrive_time" "5"
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"overdrive_chargetime" "30"
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"overdrive_deadlength" "2"
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"overdrive_factor" "1.5"
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"dmg_collide" "damage_trojan_collide"
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"amphibious" "1"
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"gravity" "1066"
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"autoRightRollSpeed" "12"
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"autoRightPitchSpeed" "12"
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"autoRightRaiseSpeed" "192"
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"autoRightHeight" "32"
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"gui_vehicle" "guis/vehicles/edf_trojan"
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"repair_range" "5"
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"repair_count" "30" // set repair_count to zero as supply package includes health
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"action_interval" "3"
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"supply_package" "weapons/misc/supplypack"
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"health_package" "weapons/misc/healthpack"
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"snd_acquire" "sounds/tools/supplypack/pickup"
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"task_name" "game/vec/trojan"
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"waypoint_offset" "0 0 192"
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"jammer_range" "5000"
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"collection_antivehicle" "antivehicle"
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"collection_vehicles_heavy" "vehicles_heavy"
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"collection_vehicles_gdf" "vehicles_gdf"
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"give_consent" "1"
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"joint_left_thruster" "propeller_joint1"
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"joint_right_thruster" "propeller_joint2"
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"input_mode" "car"
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"vehicle_control" "trojan"
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"min_gear_speed" "10"
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"max_gear_speed" "40"
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"parachute_offset" "0 0 128"
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"wake_point_0" "100 50 0"
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"wake_point_1" "100 -50 0"
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"wake_point_2" "-100 -40 0"
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"wake_point_3" "-100 40 0"
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"drown_height" "2" // impossible drown height, so it never becomes immobilized
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//DECOY STUFF
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"def_projectile_decoy" "projectile_decoy_trojan"
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"projectile_decoy_joint" "gun_2"
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"projectile_decoy_rate" "2"
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"projectile_decoy_charge" "100"
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"projectile_decoy_max" "2"
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"projectile_decoy_velocity" "0 0 500"
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//mal: give the bots an easy means of identifying a vehicle and its traits
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"vehicle_num" "8"
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"vehicle_team" "0"
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"vehicle_flags" "86"
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"qc_spotted" "quickchat/context/attack/armorspotted"
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}
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damageDef damage_trojan_collide {
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damage "damage_trojan_collide"
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prof_damage "pro_vehicle_damage"
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team_kill_cvar "g_allowComplaint_vehicles"
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stat_name "trojan_weapons"
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tt_obituary "tooltips/killmsgs/vehicles/trojan"
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tt_obituary_unknown "tooltips/killmsgs/vehicles/trojan/empty"
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tt_obituary_team_kill "tooltips/killmsgs/vehicles/trojan/teamkill"
|
|
tt_obituary_self "tooltips/killmsgs/vehicles/driving"
|
|
}
|
|
|
|
damageFilter damage_trojan_collide {
|
|
type {
|
|
target "target_player_all"
|
|
damage 200
|
|
}
|
|
type {
|
|
target "target_veh_all"
|
|
damage 300
|
|
}
|
|
type {
|
|
target "target_supply_crate"
|
|
damage 500
|
|
}
|
|
type {
|
|
target "target_deployables_all"
|
|
damage 300
|
|
}
|
|
}
|
|
|
|
toolTip vehicle_trojan_enter {
|
|
length 5
|
|
text "game/tt/trojan"
|
|
}
|
|
|
|
itemPackageDef weapons/misc/supplypack {
|
|
consumable ammo assaultrifle 30
|
|
consumable ammo gpmg 200
|
|
consumable ammo grenade 1
|
|
consumable ammo grenade_rifle 2
|
|
consumable ammo machinepistol 40
|
|
consumable ammo pistol 15
|
|
consumable ammo rocketlauncher 2
|
|
consumable ammo shotgun 10
|
|
consumable ammo sniperrifle 10
|
|
// consumable health 25
|
|
}
|
|
|
|
entityDef projectile_trojan_law {
|
|
"inherit" "projectile_law"
|
|
|
|
"dmg_damage" "damage_law_trojan"
|
|
"dmg_splash_damage" "damage_law_splash_trojan"
|
|
|
|
"fx_trail" "effects/vehicles/trojan/trojan_rockets_trail"
|
|
"fx_explode" "effects/anansi_haw"
|
|
}
|
|
|
|
damageDef damage_law_trojan {
|
|
damage "damage_law_trojan"
|
|
|
|
push 100000
|
|
|
|
noheadshot
|
|
|
|
prof_damage "pro_vehicle_damage"
|
|
|
|
stat_name "trojan_weapons"
|
|
|
|
tt_obituary "tooltips/killmsgs/weapons/aamissile"
|
|
tt_obituary_team_kill "tooltips/killmsgs/weapons/aamissile/teamkill"
|
|
tt_obituary_self "tooltips/killmsgs/weapons/aamissile/self"
|
|
tt_obituary_unknown "tooltips/killmsgs/weapons/aamissile/unknown"
|
|
}
|
|
|
|
damageDef damage_law_splash_trojan {
|
|
damage "damage_law_splash_trojan"
|
|
radius 512
|
|
knockback 0
|
|
|
|
push 100000
|
|
|
|
noheadshot
|
|
|
|
prof_damage "pro_vehicle_damage"
|
|
|
|
stat_name "trojan_weapons"
|
|
|
|
tt_obituary "tooltips/killmsgs/weapons/aamissile"
|
|
tt_obituary_team_kill "tooltips/killmsgs/weapons/aamissile/teamkill"
|
|
tt_obituary_self "tooltips/killmsgs/weapons/aamissile/self"
|
|
tt_obituary_unknown "tooltips/killmsgs/weapons/aamissile/unknown"
|
|
}
|
|
|
|
damageFilter damage_law_trojan {
|
|
type {
|
|
target "target_trojan_antiair"
|
|
damage 600
|
|
}
|
|
|
|
type {
|
|
target "target_player_all"
|
|
damage 130
|
|
}
|
|
|
|
type {
|
|
target "target_veh_all"
|
|
damage 250
|
|
}
|
|
|
|
type {
|
|
target "target_deployables_all"
|
|
damage 250
|
|
}
|
|
|
|
type {
|
|
target "target_explodable"
|
|
damage 200
|
|
}
|
|
}
|
|
|
|
|
|
damageFilter damage_law_splash_trojan {
|
|
type {
|
|
target "target_trojan_antiair"
|
|
damage 600
|
|
}
|
|
|
|
type {
|
|
target "target_player_all"
|
|
damage 130
|
|
}
|
|
|
|
type {
|
|
target "target_veh_all"
|
|
damage 250
|
|
}
|
|
|
|
type {
|
|
target "target_deployables_all"
|
|
damage 250
|
|
}
|
|
|
|
type {
|
|
target "target_explodable"
|
|
damage 200
|
|
}
|
|
}
|