369 lines
13 KiB
Modula-2
369 lines
13 KiB
Modula-2
// ========================================================================
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// Export
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/*
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reexportmodels vehicles/titan.def
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testmodel vehicle_titan
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*/
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export karateka {
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options -prefix TITAN_ -nomerge -scale 0.75 -rotate 90 -sourcedir models/vehicles/edf_titan/dev_sd -destdir models/vehicles/edf_titan/
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addoptions -keep left_hand_ik right_hand_ik gunner_vid_cam carrier_driver carrier_gunner1 gpmp_ejector gunner_cam gunner_gun gunner_attachment pilot_gun pilot_cam aft_gun_mount exit_point_01 exit_point_02 exit_point_03 exit_point_04 exit_point_05 exit_point_06 exit_point_07 exit_point_08 gpmg_root fore_hatch gpmg_muzzle gpmg_cam left_wheel_dynamix_01 left_wheel_dynamix_02 left_wheel_dynamix_03 left_wheel_dynamix_04 left_wheel_dynamix_05 left_wheel_dynamix_07 left_wheel_dynamix_08 right_wheel_dynamix_01 right_wheel_dynamix_02 right_wheel_dynamix_03 right_wheel_dynamix_04 right_wheel_dynamix_05 right_wheel_dynamix_07 right_wheel_dynamix_08 muzzle -parent gpmg_root aft_gun_mount
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addoptions -noAnimate m_left_wheel_dynamix_08 m_left_wheel_dynamix_01 m_right_wheel_dynamix_01 m_right_wheel_dynamix_08 m_left_wheel_dynamix_02 m_left_wheel_dynamix_03 m_left_wheel_dynamix_04 m_left_wheel_dynamix_05 m_left_wheel_dynamix_07 m_right_track_gaurd m_left_track_gaurd m_right_wheel_dynamix_07 m_right_wheel_dynamix_05 m_right_wheel_dynamix_04 m_right_wheel_dynamix_03 m_right_wheel_dynamix_02 m_left_side_skirt05 m_left_side_skirt04 m_left_side_skirt03 m_left_side_skirt02 m_left_side_skirt01 m_right_side_skirt05 m_right_side_skirt04 m_right_side_skirt03 m_right_side_skirt02 m_right_side_skirt01 m_hull m_right_rear_lights m_left_rear_lights m_pilotbox m_right_side_bin m_left_side_bin m_spade m_axe s_right_track_gaurd s_left_track_gaurd s_left_side_skirt05 s_left_side_skirt04 s_left_side_skirt03 s_left_side_skirt02 s_left_side_skirt01 s_right_side_skirt05 s_right_side_skirt04 s_right_side_skirt03 s_right_side_skirt02 s_right_side_skirt01 s_hull s_right_rear_lights s_left_rear_lights s_right_side_bin s_left_side_bin
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mesh titan_lod0.mb -dest titan.md5mesh
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anim titan_lod0.mb -dest titan.md5anim -range 1 1
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anim titan_lod0.mb -dest titan_fire.md5anim -range 2 30
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/*
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mesh titan_lod1.mb -dest titan_lod1_boned.md5mesh
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mesh titan_lod2.mb -dest titan_lod2_boned.md5mesh
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mesh titan_lod3.mb -dest titan_lod3_boned.md5mesh
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*/
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addoptions -noJoints
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mesh titan_lod3.mb -dest titan_lod1.md5mesh
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mesh titan_lod3.mb -dest titan_lod2.md5mesh
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mesh titan_lod3.mb -dest titan_lod3.md5mesh
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}
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// ========================================================================
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// Models
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//
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model vehicle_titan {
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mesh models/vehicles/edf_titan/titan_mk2.md5mesh
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anim base models/vehicles/edf_titan/titan_mk2.md5anim
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anim idle models/vehicles/edf_titan/titan_mk2.md5anim
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anim fire models/vehicles/edf_titan/titan_mk2_fire.md5anim
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anim ik_pose models/vehicles/edf_titan/titan_mk2.md5anim
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}
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// ========================================================================
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// Entity Def
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//
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deployObject deployobject_titan {
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"name" "titan"
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"title" "game/vec/titan"
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"wait_time" "1000"
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"def_deployable" "vehicle_titan"
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"def_deployable_carrier" "vehicle_cargoplane"
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"str_placement" ""
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"mask" "dm_default"
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"object_radius" "2048"
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"category" "vehicles"
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"credit_required" "1"
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}
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entityDef vehicle_titan {
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"inherit" "vehicle_base_gdf"
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"editor_color" "1 .5 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_ragdoll" "1"
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"editor_usage" "Vehicle."
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"spawnclass" "sdVehicle_RigidBody"
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"scriptObject" "vehicle_titan"
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"health" "3500"
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"info_name" "game/vec/titan"
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"model" "vehicle_titan"
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"vs_vehicleScript" "titan"
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"control_context" "g_bind_context_titan"
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"angular_friction" "0.2"
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"linear_friction" "0.1"
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"angular_friction_water" "0.99"
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"linear_friction_water" "0.99"
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"bouncyness" "0.2"
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"decay_time" "40"
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"repair_multiplier" "3"
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"tt_repaired" ""
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"tt_enter" "vehicle_titan_enter"
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"table_gears" "titan_gear_speedchangetable"
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"table_gearforces" "titan_gear_forcetable"
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"table_gearspeeds" "titan_gear_speedtable"
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"manualgear_next" "0.5"
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"manualgear_length" "10"
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"option_combat_model" "1"
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"option_selection_combat_model" "1"
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"option_task_interface" "1"
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"overdrive_time" "5"
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"overdrive_chargetime" "30"
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"overdrive_deadlength" "2"
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"overdrive_factor" "1.2"
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"gravity" "1066"
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"icon_size_cm" "21"
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"mtr_commandmap" "guis/assets/commandmap/icon_vehicle"
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"mtr_commandmap_unknown" "guis/assets/commandmap/icon_vehicle"
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"snd_engine_start" "sounds/vehicles/titan/engine/start"
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"snd_engine_start_interior" ""
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"snd_engine_stop" "sounds/vehicles/titan/engine/stop"
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"snd_engine_stop_interior" ""
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"snd_engine_drive" "sounds/vehicles/titan/engine/drive"
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"snd_engine_drive_interior" ""
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"snd_engine_hardaccel" "sounds/vehicles/titan/engine/hardaccel"
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"snd_engine_hardaccel_interior" ""
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"snd_engine_idle" "sounds/vehicles/titan/engine/idle"
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"snd_engine_idle_interior" ""
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"snd_tracks" "sounds/vehicles/titan/tracks"
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"snd_treads" "sounds/vehicles/titan/treads"
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"snd_overdrive" "sounds/vehicles/titan/overdrive_start"
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"snd_overdrive_stop" "sounds/vehicles/titan/overdrive_stop"
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"snd_cockpit" ""
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"snd_tracks_interior" ""
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"snd_gatling_fire_start" "sounds/weapons/gatling/fire/start"
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"snd_gatling_fire_stop" "sounds/weapons/gatling/fire/stop"
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"snd_gatling_barrel_loop" "sounds/weapons/gatling/barrel/loop"
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"snd_gatling_barrel_loop_low" "sounds/weapons/gatling/barrel/loop_low"
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"snd_gatling_brass_start" "sounds/weapons/gatling/brass/start"
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"snd_gatling_brass_stop" "sounds/weapons/gatling/brass/stop"
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"snd_reload_start" "sounds/weapons/sbc/reload_start"
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"snd_reload_done" "sounds/weapons/sbc/reload_done"
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"snd_casing" "sounds/weapons/sbc/casing"
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"engine_pitch_low" "1"
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"engine_pitch_high" "1.2"
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"engine_speed_low" "10"
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"engine_speed_high" "50"
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//----------------------------------------------------------
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// Engine sound crossfade settings
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"engine_accel_spool_time" "0.17"
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"engine_decel_spool_time" "0.25"
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"engine_idle_min_speed" "29.3"
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"engine_idle_max_speed" "40.0"
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"engine_idle_min_vol" "0.0"
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"engine_idle_max_vol" "-15.0"
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"engine_idle_power" "1.0"
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"engine_idle_fade_time" "0.066"
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"engine_drive_min_speed" "0.0"
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"engine_drive_max_speed" "40.0"
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"engine_drive_min_vol" "-10.0"
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"engine_drive_max_vol" "5.0"
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"engine_drive_power" "0.5"
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"engine_drive_fade_time" "0.066"
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"engine_accel_pitch_mult" "3.0"
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"engine_accel_pitch_offset" "1.0"
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"engine_accel_min_speed" "0.0"
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"engine_accel_mid_speed" "6.665"
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"engine_accel_max_speed" "40.0"
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"engine_accel_min_vol" "-10.0"
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"engine_accel_mid_vol" "5.0"
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"engine_accel_max_vol" "-10.0"
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"engine_accel_power_low" "0.1"
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"engine_accel_power_high" "3.0"
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"engine_accel_fade_time" "0.0"
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"engine_accel_yaw_vol" "30.0"
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"engine_accel_yaw_vol_mult" "5.0"
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"engine_accel_yaw_pitch" "60.0"
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"engine_accel_yaw_pitch_mult" "0.08"
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//----------------------------------------------------------
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"snd_health_warn" "sounds/vehicles/misc/warning/ground/gdf"
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"sound_control" "tracked"
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"climate_skin_key" "titan"
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"crash_threshold_0" "10"
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"crash_threshold_1" "250"
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"crash_threshold_2" "500"
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"jump_threshold_0" "5"
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"jump_threshold_1" "20"
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"jump_threshold_2" "40"
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"steering_angle" "45"
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"steering_speed_scale" "150"
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"steering_speed_max" "40" // upper limit of steering scale
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"steering_speed_min" "10" // lower limit of steering scale
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"steering_return_factor" "1" // percentage of the max speed used to return the wheels to a straight position
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"autoRightRollSpeed" "12"
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"autoRightPitchSpeed" "12"
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"autoRightRaiseSpeed" "192"
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"autoRightHeight" "32"
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"joint_damage_smoke" "hull"
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"joint_damage_fire" "hull"
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"fx_explode" "effects/base/explosion"
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"fx_gatling_muzzle" "effects/weapons/gatling_muzzleflash"
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"fx_cannon_fire" "effects/weapons/sbc_fire"
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"fx_cannon_fire_local" "effects/weapons/sbc_fire_local"
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"fx_cannon_muzzle" "effects/weapons/sbc_muzzleflash"
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"fx_wheeldust" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_none" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin_none" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid_none" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_grass" "effects/vehicles/dust/tire_dust_grass"
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"fx_wheelspin_grass" "effects/vehicles/dust/tire_spin_grass"
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"fx_skid_grass" "effects/vehicles/dust/tire_dust_grass"
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"fx_wheeldust_stone" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheelspin_stone" "effects/vehicles/dust/tire_spin_stone"
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"fx_skid_stone" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheeldust_sand" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheelspin_sand" "effects/vehicles/dust/tire_spin_sand"
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"fx_skid_sand" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheelspin_pavement" "effects/vehicles/dust/tire_spin_pavement"
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"fx_wheeldust_pavement" "effects/vehicles/dust/tire_dust_pavement"
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"fx_skid_pavement" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_dirt" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheelspin_dirt" "effects/vehicles/dust/tire_spin_stone"
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"fx_skid_dirt" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheeldust_dusty_road" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheelspin_dusty_road" "effects/vehicles/dust/tire_spin_sand"
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"fx_skid_dusty_road" "effects/vehicles/dust/tire_dust_sand"
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"fx_wheeldust_gravel" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheelspin_gravel" "effects/vehicles/dust/tire_spin_stone"
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"fx_skid_gravel" "effects/vehicles/dust/tire_dust_stone"
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"fx_wheeldust_default" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin_default" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid_default" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_snow" "effects/vehicles/dust/tire_dust_snow"
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"fx_wheelspin_snow" "effects/vehicles/dust/tire_spin_snow"
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"fx_skid_snow" "effects/vehicles/dust/tire_dust_snow"
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"fx_wheeldust_concrete" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheelspin_concrete" "effects/vehicles/dust/tire_spin_pavement"
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"fx_skid_concrete" "effects/vehicles/dust/tire_dust_pavement"
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"fx_wheeldust_water" "effects/vehicles/dust/tire_dust_water"
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"fx_wheelspin_water" "effects/vehicles/dust/tire_spin_water"
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"fx_skid_water" "effects/vehicles/dust/tire_dust_water"
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"fx_damage_level1" "effects/vehicles/vehicle_flames_small_titan"
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"fx_damage_level2" "effects/vehicles/vehicle_flames_medium_titan"
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"fx_damage_level3" "effects/vehicles/vehicle_flames_large_titan"
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"fx_damage_level_smoke" "effects/vehicles/vehicle_smoke_titan"
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"fx_emped" "effects/generic_smoke/emp"
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"emp_effect_joint" "turret"
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"damage_smoke" "70"
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"damage_level1" "60"
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"damage_level2" "45"
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"damage_level3" "20"
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"dmg_collide" "damage_titan_collide"
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"gui_vehicle" "guis/vehicles/edf_titan"
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"task_name" "game/vec/titan"
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"waypoint_offset" "0 0 192"
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"collection_antivehicle" "antivehicle"
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"collection_vehicles_heavy" "vehicles_heavy"
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"collection_vehicles_gdf" "vehicles_gdf"
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"no_drop" "0"
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"input_mode" "car"
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"vehicle_control" "titan"
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"min_gear_speed" "5"
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"max_gear_speed" "35"
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"parachute_offset" "0 0 70"
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"wake_point_0" "180 80 0"
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"wake_point_1" "180 -80 0"
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"wake_point_2" "-110 -70 0"
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"wake_point_3" "-110 70 0"
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"aor_layout" "keep_anims"
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//DECOY STUFF
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"def_projectile_decoy" "projectile_decoy_titan"
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"projectile_decoy_joint" "aft_gun_mount"
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"projectile_decoy_rate" "3"
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"projectile_decoy_charge" "100"
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"projectile_decoy_max" "3"
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"projectile_decoy_velocity" "0 0 500"
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// "fx_decoy_extra" "effects/weapons/flare_titan"
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// "extra_decoy_count" "1"
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// "extra_decoy_delay" "0.3" // in seconds1
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// "fx_decoy" "effects/weapons/flare_titan"
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//mal: give the bots an easy means of identifying a vehicle and its traits
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"vehicle_num" "2"
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"vehicle_team" "0"
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"vehicle_flags" "6"
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"qc_spotted" "quickchat/context/attack/armorspotted"
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}
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damageDef damage_titan_collide {
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damage "damage_titan_collide"
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prof_damage "pro_vehicle_damage"
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team_kill_cvar "g_allowComplaint_vehicles"
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stat_name "titan_weapons"
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tt_obituary "tooltips/killmsgs/vehicles/titan"
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tt_obituary_unknown "tooltips/killmsgs/vehicles/titan/empty"
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tt_obituary_team_kill "tooltips/killmsgs/vehicles/titan/teamkill"
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tt_obituary_self "tooltips/killmsgs/vehicles/driving"
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}
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damageFilter damage_titan_collide {
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type {
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target "target_player_all"
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damage 200
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}
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type {
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target "target_veh_all"
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damage 500
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}
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type {
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target "target_supply_crate"
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damage 800
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}
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type {
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target "target_deployables_all"
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damage 500
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}
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}
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toolTip vehicle_titan_enter {
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length 5
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text "game/tt/titan"
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}
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