etqw-sdk/base/def/deployables/rockets.def

320 lines
9.6 KiB
Modula-2

// Export
// ========================================================================
export hauser {
options -prefix ROCK_ -scale 0.7 -sourcedir models/structures/edf/fsb/rockets/dev_sd/ -destdir models/structures/edf/fsb/rockets -keep base h_rotate v_rotate left_rockets right_rockets right_exit left_exit -keepmesh lod0_m_rockets lod0_m_base lod0_m_turret shadow1 shadow2 shadow3
mesh rockets_reference_file.mb -dest rocket_base.md5mesh -range 0 0
anim rockets_reference_file.mb -dest rocket_idle.md5anim -range 52 52
// anim rockets_reference_file.mb -dest rocket_deploy.md5anim -range 0 52
anim rockets_reference_file.mb -dest rocket_undeployed.md5anim -range 1 1
anim rockets_reference_file.mb -dest rocket_damaged.md5anim -range 60 72
anim rockets_reference_file.mb -dest rocket_disabled.md5anim -range 86 88
anim rockets_reference_file.mb -dest rocket_fire.md5anim -range 52 52
anim rockets_reference_file.mb -dest rocket_reload.md5anim -range 52 52
anim rockets_reference_file.mb -dest rocket_disabled_to_damaged.md5anim -range 72 72
anim rockets_reference_file.mb -dest rocket_damaged_to_idle.md5anim -range 52 52
anim rockets_deploy_nerve.mb -dest rocket_deploy.md5anim -range 0 43
}
export hauser {
options -prefix ROCK_ -scale 0.7 -nojoints -sourcedir models/structures/edf/fsb/rockets/dev_sd/ -destdir models/structures/edf/fsb/rockets -keep base h_rotate v_rotate left_rockets right_rockets right_exit left_exit -keepmesh lod1_m_rockets lod1_m_base lod1_m_turret shadow1 shadow2 shadow3
mesh rockets_reference_file.mb -dest rocket_base_lod1.md5mesh -range 0 0
}
// Models
// ========================================================================
model deployable_rockets {
mesh models/structures/edf/fsb/rockets/rocket_base.md5mesh
anim undeployed models/structures/edf/fsb/rockets/rocket_undeployed.md5anim
anim deploy models/structures/edf/fsb/rockets/rocket_deploy.md5anim {
frame 1 sound_channel snd_deployable_deploy snd_deploy
}
anim base models/structures/edf/fsb/rockets/rocket_idle.md5anim
anim damaged models/structures/edf/fsb/rockets/rocket_damaged.md5anim
anim destroyed models/structures/edf/fsb/rockets/rocket_disabled.md5anim
anim disabled_to_damaged models/structures/edf/fsb/rockets/rocket_disabled_to_damaged.md5anim
anim damaged_to_idle models/structures/edf/fsb/rockets/rocket_damaged_to_idle.md5anim
anim fire models/structures/edf/fsb/rockets/rocket_fire.md5anim {
frame 1 sound_channel snd_deployable_fire snd_fire
}
anim reload models/structures/edf/fsb/rockets/rocket_reload.md5anim
}
// Entity Def
// ========================================================================
deployObject deployobject_rockets {
"name" "rockets"
"title" "game/deploy/rocket_artillery"
"wait_time" "10000"
"def_deployable" "deployable_rockets"
"def_deployable_carrier" "vehicle_magog_npc"
"str_placement" "deployitem_rockets_placement_model"
"mask" "dm_default"
"max_height_diff" "512"
"object_radius" "2048"
"ti_kill_filter" "target_deploy_kill"
"category" "firesupport"
}
stringMap deployitem_rockets_placement_model {
"model" "models/structures/edf/fsb/rockets/rockets.lwo"
"skin" "deployEffect"
"maxVisDist" "2560"
"pushIntoOutsideAreas" "1"
}
entityDef deployable_rockets {
"inherit" "deployable_base"
"inherit1" "deployable_gdf"
"title" "game/deploy/rocket_artillery"
"climate_skin_key" "deployable_rockets"
"collection_gui_count" "deployable_rockets"
"editor_color" ".3 .3 1"
"editor_usage" "The GDF Rocket Turret."
"spawnclass" "sdScriptEntity"
"scriptobject" "deployable_rockets"
"model" "deployable_rockets"
"cm_model" "models/structures/edf/fsb/rockets/clipmodel.lwo"
"task_name" "game/deploy/rocket_art"
"ch_name" "game/deploy/rocket_artillery"
"option_combat_model" "1"
"option_crosshair_interface" "1"
"option_commandmap_interface" "1"
"option_crosshair_offset" "0 0 64"
"option_allow_abilities" "1"
"ability_1" "fire_support"
"mtr_commandmap" "guis/assets/commandmap/icon_atk_deploy"
"mtr_commandmap_unknown" "guis/assets/commandmap/icon_atk_deploy"
"icon_size_cm" "10"
"health" "3000"
"repair_multiplier" "1.5"
"action_time" "20"
"num_missiles" "6"
"spread" "0"
"stat_name" "rockets"
"range_min" "50"
"range_max" "1000"
"missile_speed" "5000"
"missile_recycle" "8"
"missile_reload" "10"
"missile_firecount" "1"
"joint_yaw" "h_rotate"
"joint_pitch" "v_rotate"
"joint_barrel" "left_rockets"
"joint_attach" "v_rotate"
"low_arc" "0"
"min_yaw_turn" "50"
"max_yaw_turn" "100"
"min_pitch_turn" "30"
"max_pitch_turn" "60"
"min_pitch" "0"
"max_pitch" "90"
"def_projectile" "projectile_deployable_rockets"
"missile1_delay" "0.1"
"missile1_barrel" "right_rockets"
"missile2_delay" "1"
"missile2_barrel" "left_rockets"
"missile3_delay" "2.5"
"missile3_barrel" "right_rockets"
"missile4_delay" "3.4"
"missile4_barrel" "left_rockets"
"missile5_delay" "4.9"
"missile5_barrel" "right_rockets"
"missile6_delay" "5.8"
"missile6_barrel" "left_rockets"
"snd_deploy" "sounds/deployables/rockets/deploy"
"snd_fire" "sounds/deployables/rockets/fire"
"snd_fire_far" "sounds/deployables/rockets/fire_far"
"snd_turret_start" "sounds/movement/move_01"
"snd_turret_stop" "sounds/movement/stop_04"
"snd_barrel_start" "sounds/movement/move_02"
"snd_barrel_stop" "sounds/movement/stop_03"
"mtr_color" "guis/binoculars/target_rocket_color"
"mtr_desat" "guis/binoculars/target_rocket_desat"
"mtr_half_desat" "guis/binoculars/target_rocket_half_desat"
"mtr_full_desat" "guis/binoculars/target_rocket_bright_desat"
"target_timer" "timer_rockets"
"target_locktime" "4"
"target_lostgraceperiod" "1"
"target_length" "45"
"fx_fire" "effects/deployables/rockets_fire"
"fx_death" "effects/deployables/rockets_destroy"
"fx_splash" "effects/water/generic_splash"
"fx_emped" "effects/generic_smoke/emp"
"emp_effect_joint" "h_rotate"
"timer_name" "timer_rockets"
"collection_firesupport_rockets" "firesupport_rockets"
"do_object" "deployobject_rockets"
"deployable_type" "2"
"contextmenu_quickchat_enemy" "quickchat/context/attack/firesupportspotted"
"deploybonus_requireactive" "0"
"prof_deploybonus" "pro_fieldops_deploy_bonus"
"def_marker" "target_marker"
}
entityDef projectile_deployable_rockets {
"spawnclass" "idProjectile_RigidBody"
"scriptObject" "projectile_targetedmissile"
"aor_layout" "missile"
"mins" "-3 -3 -6"
"maxs" "3 3 6"
"cone" "3"
"model" "models/vehicles/edf_anansi/haw.lwo"
"dmg_damage" "damage_deployable_rockets"
"dmg_splash_damage" "damage_deployable_rockets_splash"
"health" "1"
"angular_velocity" "0 0 15"
"face_velocity" "1"
"bounce" "0"
"mass" "5"
"gravity" "533"
"fuse" "10"
"has_thrust" "1"
"thrust_power" "50000"
"detonate_on_fuse" "0"
"detonate_on_death" "1"
"detonate_on_world" "1"
"detonate_on_actor" "0"
"target_forget" "5"
"collection_antiair" "antiair"
"collection_decoy_target" "decoy_target"
"collection_mdfExport" "mdfExport"
"collection_firesupport_gdf" "firesupport_gdf"
"use_air_burst" "1"
"fx_airburst" "effects/deployables/artillery_explosion_air"
//"snd_fly" "sounds/deployables/rockets/fire"
"snd_fly" "sounds/deployables/rockets/flight"
"fx_trail" "effects/deployables/rockets_trail"
"fx_explode" "effects/deployables/artillery_explosion"
"fx_explode_sand" "effects/base/explosion_sand"
"fx_explode_metal" "effects/base/explosion_metal"
"fx_explode_water" "effects/water/explosion"
"fx_explode_water_interior" "effects/water/explosion_interior"
"prof_destroy" "pro_constructor_antimissile_rockets"
}
damageDef damage_deployable_rockets {
damage "damage_deployable_rockets"
prof_damage "pro_fieldops_damage"
stat_name "rockets"
team_kill_cvar "g_allowComplaint_firesupport"
tt_obituary "tooltips/killmsgs/weapons/rockets"
tt_obituary_team_kill "tooltips/killmsgs/weapons/rockets/teamkill"
tt_obituary_self "tooltips/killmsgs/weapons/rockets/self"
tt_obituary_unknown "tooltips/killmsgs/weapons/rockets/unknown"
}
damageDef damage_deployable_rockets_splash {
damage "damage_deployable_rockets_splash"
radius 512
knockback 80
push 10000000
prof_damage "pro_fieldops_damage"
stat_name "rockets"
team_kill_cvar "g_allowComplaint_firesupport"
tt_obituary "tooltips/killmsgs/weapons/rockets"
tt_obituary_team_kill "tooltips/killmsgs/weapons/rockets/teamkill"
tt_obituary_self "tooltips/killmsgs/weapons/rockets/self"
tt_obituary_unknown "tooltips/killmsgs/weapons/rockets/unknown"
}
damageFilter damage_deployable_rockets {
type {
target "target_all"
damage 1000
}
type {
target "target_explodable"
damage 400
}
}
damageFilter damage_deployable_rockets_splash {
type {
target "target_all"
damage 1000
}
type {
target "target_explodable"
damage 400
}
}