33 lines
1,018 B
C++
33 lines
1,018 B
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#ifndef __DECLSTUFFTYPE_H__
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#define __DECLSTUFFTYPE_H__
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#include "../framework/declManager.h"
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class sdDeclStuffType : public idDecl {
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public:
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sdDeclStuffType( void );
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virtual ~sdDeclStuffType( void ) {}
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// Override from idDecl
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virtual const char* DefaultDefinition( void ) const;
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virtual bool Parse( const char *text, const int textLength );
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virtual void FreeData( void );
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virtual size_t Size( void ) const { return sizeof(sdDeclStuffType); }
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// New for this decl
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int GetNumModels( void ) const { return models.Num(); }
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const char * GetModelName( int index ) const { return models[index].c_str(); }
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bool GetRandomizeAngles( void ) const { return randomizeAngles; }
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const sdDeclStuffType * GetLodType( void ) const { return lodType; }
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private:
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idList<idStr> models;
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bool RebuildTextSource( void );
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bool randomizeAngles;
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const sdDeclStuffType * lodType;
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};
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#endif // __DECLSTUFFTYPE_H__
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