etqw-sdk/base/materials/guis/hud/gdf.mtr
2008-05-29 00:00:00 +00:00

221 lines
4.3 KiB
Text

#include <materials/guis/hud/gdf.include>
// OBJECTIVE STATUS
// -----------------------------------------------------------------------
material guis/assets/hud/gdf/objective_box_base
{
sort gui
{
blend blend
map nopicmip clamp nopicmip linear makealpha( guis/assets/hud/gdf/objective_box_base.tga )
vertexColor
}
}
material guis/assets/hud/gdf/objective_box_frame
{
sort gui
{
blend blend
map nopicmip clamp nopicmip linear makealpha( guis/assets/hud/gdf/objective_box_frame.tga )
vertexColor
}
}
material guis/assets/hud/gdf/sheet
{
sort gui
{
blend blend
map nopicmip linear makeAlpha( guis/assets/hud/gdf/sheet.tga )
vertexColor
}
}
material guis/assets/hud/gdf/sheet_flash
{
sort gui
{
blend blend
map nopicmip linear makealpha( guis/assets/hud/gdf/sheet.tga )
vertexColor
colored
alpha parm3 * ( sintable[ time * 2 ] * 0.4 ) + 0.6
}
}
material guis/assets/hud/gdf/sheet_darken
{
sort gui
/*
{
program filterAlpha
blend blend
map nopicmip linear makeAlpha( guis/assets/hud/gdf/sheet.tga )
vertexColor
}*/
{
blend blend
map nopicmip linear makeAlpha( guis/assets/hud/gdf/sheet.tga )
vertexColor
}
/*
{
blendfunc max
map nopicmip linear guis/assets/hud/gdf/sheet.tga
vertexColor
}
*/
}
material guis/assets/hud/gdf/hitring_large
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/hitring_large.tga )
vertexColor
}
}
material guis/assets/hud/gdf/hitring_medium
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/hitring_medium.tga )
vertexColor
}
}
material guis/assets/hud/gdf/hitring_small
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/hitring_small.tga )
vertexColor
}
}
material guis/assets/hud/gdf/weapontypes
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/weapontypes.tga )
vertexColor
}
}
material guis/assets/hud/gdf/deployable_status
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/deployable_status.tga )
vertexColor
}
}
material guis/assets/hud/gdf/crosshair/sweep_border
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/crosshair/sweep_border.tga )
vertexColor
}
}
material guis/assets/hud/gdf/crosshair/sweep_fill
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/crosshair/sweep_fill.tga )
vertexColor
}
}
material guis/assets/hud/gdf/crosshair/sweep_segmented_fill
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/crosshair/sweep_segmented_fill.tga )
vertexColor
}
}
material guis/assets/hud/gdf/vehicles/anansi
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_anansi" )
}
material guis/assets/hud/gdf/vehicles/badger
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_badger" )
}
material guis/assets/hud/gdf/vehicles/bumblebee
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_bumblebee" )
}
material guis/assets/hud/gdf/vehicles/husky
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_husky" )
}
material guis/assets/hud/gdf/vehicles/mcp
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_mcp" )
}
material guis/assets/hud/gdf/vehicles/platypus
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_platypus" )
}
material guis/assets/hud/gdf/vehicles/trojan
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_trojan" )
}
material guis/assets/hud/gdf/vehicles/titan
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_titan" )
}
material guis/assets/hud/gdf/vehicles/avt
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_avt" )
}
material guis/assets/hud/gdf/vehicles/apt
{
_vehicle_icon( "guis/assets/icons/vehicles/gdf_top_apt" )
}
material guis/assets/hud/gdf/compassbg_fill
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/compassbg_fill.tga )
vertexColor
}
}
material guis/assets/hud/gdf/compassbg_line
{
sort gui
{
blend blend
map clamp linear nopicmip makealpha( guis/assets/hud/gdf/compassbg_line.tga )
vertexColor
}
}