etqw-sdk/base/materials/decals.mtr

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// texture used in Area22
material textures/decals/desert_testing_site_logo
{
qer_editorimage textures/decals/desert_testing_site_logo.tga
noShadows
noimpact
{
diffusemap textures/decals/desert_testing_site_logo.tga
alphaTest 0.1
}
}
material textures/decals/a22
{
qer_editorimage textures/decals/a22.tga
sort decal
noShadows
nonsolid
noimpact
polygonOffset
{
blend gl_src_alpha, gl_one
map textures/decals/a22.tga
maskalpha
vertexcolor
}
}
material textures/decals/bulletglass2
{
sort decal
translucent
nonsolid
noimpact
twosided
noshadows
polygonOffset
qer_editorimage textures/decals/bulletglass2_d.tga
{
diffuseMap textures/decals/bulletglass2_d.tga
}
}
material textures/decals/bulletglass1
{
sort decal
translucent
nonsolid
noimpact
twosided
noshadows
polygonOffset
qer_editorimage textures/decals/bulletglass1_d.tga
diffuseMap textures/decals/bulletglass1_d.tga
}
material textures/decals/bulleth01
{
qer_editorimage textures/decals/bulleth01.tga
sort decal
polygonOffset
{
diffusemap textures/decals/bulleth01_d.tga
specularmap textures/decals/bulleth01_s.tga
bumpmap textures/decals/bulleth01_local.tga
alphaTest 0.5
}
}
material textures/cc/cc_decals01
{
qer_editorimage textures/cc/decals01.tga
sort decal
noShadows
twosided
nonsolid
noimpact
translucent
polygonOffset
diffuseMap textures/cc/decals01.tga
}
material models/mapobjects/cargo/edf_container
{
qer_editorimage textures/decals/edf_container.tga
noShadows
twosided
nonsolid
noimpact
translucent
{
blend filter
map textures/decals/edf_container.tga
}
}
material textures/decals/tunnel
{
noshadows
translucent
qer_editorimage textures/decals/tunnel.tga
{
alpha tunnelVisionSolidAlpha[ parm3 ] - (time-parm0)*0.25
blend blend
centerscale 0.65 + 0.05 * sinTable[ time ], 0.65 + 0.05 * sinTable[ time ]
rotate time * -.01
map clamp textures/decals/tunnel.tga
}
{
alpha tunnelVisionSolidAlpha[ parm3 ] - (time-parm0)*0.25
blend blend
centerscale 0.65+0.05*sinTable[time], 0.65+0.05*sinTable[time]
rotate time * .006
map clamp textures/decals/tunnel.tga
}
}
material textures/decals/floor_stripetrim2
{
qer_editorimage textures/decals/floor_stripetrim2.tga
DECAL_MACRO
noShadows
nonsolid
noimpact
translucent
polygonOffset
diffuseMap textures/decals/floor_stripetrim2.tga
}
material textures/decals/floor_stripe
{
qer_editorimage textures/decals/floor_stripe.tga
sort decal
noShadows
nonsolid
noimpact
translucent
diffuseMap textures/decals/floor_stripe.tga
}
material textures/decals/floor_drain
{
noShadows
//polygonOffset
nonsolid
noimpact
qer_editorimage textures/decals/floor_drain.tga
{
specularmap textures/decals/floor_drain_s.tga
bumpmap textures/decals/floor_drain_local.tga
diffusemap textures/decals/floor_drain_d.tga
alphaTest 0.5
}
}
material textures/decals/fgrill2
{
noShadows
nonsolid
noimpact
qer_editorimage textures/decals/fgrill2.tga
{
diffusemap textures/decals/fgrill2_d.tga
alphaTest 0.5
specularmap textures/decals/fgrill2_s.tga
bumpmap addnormals( textures/decals/fgrill_local.tga , heightmap ( textures/decals/fgrill2_b.tga, 1 ) )
}
}
material textures/decals/driver
{
qer_editorimage textures/decals/driver.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend GL_DST_COLOR, GL_SRC_COLOR
map textures/decals/driver.tga
}
}
material textures/decals/equipment
{
qer_editorimage textures/decals/equipment.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend GL_DST_COLOR, GL_SRC_COLOR
map textures/decals/equipment.tga
}
}
material textures/decals/greystatica
{
noshadows
translucent
qer_editorimage textures/decals/greystatica.tga
{
blend add
translate time * staticatable[ time * 10 ], time *staticatable[ time * 10 ]
rotate time * 7
map textures/decals/greystatica.tga
red Parm0
green Parm1
blue Parm2
}
{
blend add
translate time * staticatable[ time * 20 ],time * staticatable[ time * 20 ]
rotate time * 6
map textures/decals/greystatica.tga
red Parm0
green Parm1
blue Parm2
}
}
// used for the deployment grid
material textures/decals/white_decal {
qer_editorimage _white
sort decal
noShadows
noimpact
polygonOffset
{
map textures/effects/gridlines03.tga
vertexcolor
blend add
maskalpha
}
}
material textures/decals/white_decal_dark {
qer_editorimage _white
sort decal
noShadows
noimpact
polygonOffset
{
map textures/effects/gridlines03.tga
vertexcolor
blend add
red 0.25
green 0.25
blue 0.25
maskalpha
}
}
// used for the MCP parking spot in Canyon
material textures/decals/mcp_deployzone_canyon {
qer_editorimage textures/effects/mcp_deployzone_canyon.tga
sort decal
polygonOffset
nonsolid
translucent
{
map textures/effects/mcp_deployzone_canyon.tga
blend add
maskalpha
}
}
// used for the MCP parking spot in Valley
material textures/decals/mcp_deployzone_valley {
qer_editorimage textures/effects/mcp_deployzone_valley.tga
sort decal
polygonOffset
nonsolid
translucent
{
map textures/effects/mcp_deployzone_valley.tga
blend add
maskalpha
}
}
material textures/decals/deploy_arrows {
sort decal
noShadows
noImpact
polygonOffset
{
map nopicmip guis/assets/hud/edf/deploy/arrows.tga
vertexcolor
blend add
maskalpha
}
}
material textures/decals/artyLine {
qer_editorimage _white
sort decal
noShadows
noimpact
polygonOffset
{
blend blend
map nopicmip models/guis/assets/wayptarrows2.tga
translate time * -3, 0
scale 12, 1
alpha 0.25
}
{
program trivialBlendy
blend add
map nopicmip models/guis/assets/wayptarrows2.tga
mask models/guis/assets/wayptarrows2_f
textureMatrix bumpMatrix{translate time * -1, 0}
translate time * -3, 0
scale 12, 1
}
}
material textures/decals/airStrikeArrow {
qer_editorimage _white
sort decal
noShadows
noimpact
polygonOffset
{
map clamp guis/assets/hud/edf/target/icon_arrow.tga
vertexColor
blend blend
}
}
material textures/decals/airStrikeMarker {
qer_editorimage _white
sort decal
noShadows
noimpact
polygonOffset
{
map clamp guis/assets/hud/edf/target/icon_target.tga
vertexColor
blend blend
}
}
material textures/decals/artilleryMarker {
qer_editorimage _white
sort decal
noShadows
noimpact
polygonOffset
{
map clamp guis/assets/hud/edf/target/icon_rings.tga
vertexColor
blend blend
}
}
material models/mapobjects/bloodstains
{
noShadows
twosided
nonsolid
noimpact
translucent
{
blend filter
map textures/decals/blood01_d.tga
}
}
material textures/decals/decals_wall01
{
nonsolid
{
diffusemap textures/decals/decals_wall01_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall02
{
nonsolid
{
diffusemap textures/decals/decals_wall02_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall03
{
nonsolid
{
diffusemap textures/decals/decals_wall03_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall04
{
nonsolid
{
diffusemap textures/decals/decals_wall04_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall05
{
nonsolid
{
diffusemap textures/decals/decals_wall05_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall06
{
nonsolid
{
diffusemap textures/decals/decals_wall06_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall07
{
nonsolid
{
diffusemap textures/decals/decals_wall07_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall08
{
nonsolid
{
diffusemap textures/decals/decals_wall08_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall09
{
nonsolid
{
diffusemap textures/decals/decals_wall09_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall10
{
nonsolid
{
diffusemap textures/decals/decals_wall10_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall11
{
nonsolid
{
diffusemap textures/decals/decals_wall11_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall12
{
nonsolid
{
diffusemap textures/decals/decals_wall12_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall13
{
nonsolid
{
diffusemap picmip -1 textures/decals/decals_wall13_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall14
{
nonsolid
{
diffusemap textures/decals/decals_wall14_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall15
{
nonsolid
{
diffusemap textures/decals/decals_wall15_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall16
{
nonsolid
{
diffusemap textures/decals/decals_wall16_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall17
{
nonsolid
{
diffusemap textures/decals/decals_wall17_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall18
{
nonsolid
{
diffusemap picmip -1 textures/decals/decals_wall18_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall19
{
nonsolid
{
diffusemap textures/decals/decals_wall19_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall20
{
nonsolid
{
diffusemap textures/decals/decals_wall20_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall21
{
nonsolid
{
diffusemap textures/decals/decals_wall21_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall22
{
nonsolid
{
diffusemap textures/decals/decals_wall22_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall23
{
nonsolid
{
diffusemap textures/decals/decals_wall23_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall24
{
nonsolid
{
diffusemap textures/decals/decals_wall24_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall25
{
nonsolid
{
diffusemap textures/decals/decals_wall25_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall26
{
nonsolid
{
diffusemap textures/decals/decals_wall26_d.tga
alphaTest 0.1
}
}
material textures/decals/decals_wall27
{
nonsolid
{
diffusemap textures/decals/decals_wall27_d.tga
alphaTest 0.1
}
}
material textures/decals/graffiti01
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti01.tga
}
}
material textures/decals/graffiti02
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti02.tga
}
}
material textures/decals/graffiti03
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti03.tga
}
}
material textures/decals/graffiti04
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti04.tga
}
}
material textures/decals/graffiti05
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti05.tga
}
}
material textures/decals/graffiti06
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti06.tga
}
}
material textures/decals/graffiti07
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti07.tga
}
}
material textures/decals/graffiti08
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti08.tga
}
}
material textures/decals/graffiti09
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti09.tga
}
}
material textures/decals/graffiti10
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti10.tga
}
}
material textures/decals/graffiti11
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti11.tga
}
}
material textures/decals/graffiti12
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti12.tga
}
}
material textures/decals/graffiti13
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti13.tga
}
}
material textures/decals/graffiti14
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti14.tga
}
}
material textures/decals/graffiti15
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti15.tga
}
}
material textures/decals/graffiti16
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti16.tga
}
}
material textures/decals/graffiti17
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti17.tga
}
}
material textures/decals/graffiti18
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti18.tga
}
}
material textures/decals/graffiti19
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti19.tga
}
}
material textures/decals/graffiti20
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti20.tga
}
}
material textures/decals/graffiti21
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti21.tga
}
}
material textures/decals/graffiti22
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti22.tga
}
}
material textures/decals/graffiti23
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti23.tga
}
}
material textures/decals/graffiti24
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti24.tga
}
}
material textures/decals/graffiti25
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti25.tga
}
}
material textures/decals/graffiti26
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti26.tga
}
}
material textures/decals/graffiti27
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti27.tga
}
}
material textures/decals/graffiti28
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti28.tga
}
}
material textures/decals/graffiti29
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti29.tga
}
}
material textures/decals/graffiti30
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti30.tga
}
}
material textures/decals/graffiti31
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti31.tga
}
}
material textures/decals/graffiti32
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti32.tga
}
}
material textures/decals/graffiti33
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti33.tga
}
}
material textures/decals/graffiti34
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti34.tga
}
}
material textures/decals/graffiti35
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti35.tga
}
}
material textures/decals/graffiti36
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti36.tga
}
}
material textures/decals/graffiti37
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti37.tga
}
}
material textures/decals/graffiti38
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti38.tga
}
}
material textures/decals/graffiti39
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti39.tga
}
}
material textures/decals/graffiti40
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti40.tga
}
}
material textures/decals/graffiti41
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti41.tga
}
}
material textures/decals/graffiti42
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti42.tga
}
}
material textures/decals/graffiti43
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti43.tga
}
}
material textures/decals/graffiti44
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti44.tga
}
}
material textures/decals/graffiti45
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti45.tga
}
}
material textures/decals/graffiti46
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti46.tga
}
}
material textures/decals/graffiti47
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti47.tga
}
}
material textures/decals/graffiti48
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti48.tga
}
}
material textures/decals/graffiti49
{
sort decal
nonsolid
translucent
{
blend filter
map textures/decals/graffiti49.tga
}
}
material textures/decals/sidewalkchunk01
{
nonsolid
{
diffusemap textures/decals/sidewalkchunk01_d.tga
bumpmap textures/decals/sidewalkchunk01_local.tga
alphaTest 0.1
}
}
material textures/decals/sidewalkchunk02
{
nonsolid
noshadows
{
diffusemap textures/decals/sidewalkchunk02_d.tga
bumpmap textures/decals/sidewalkchunk02_local.tga
alphaTest 0.1
}
}
material textures/decals/sidewalkchunk03
{
nonsolid
{
diffusemap textures/decals/sidewalkchunk03_d.tga
bumpmap textures/decals/sidewalkchunk03_local.tga
alphaTest 0.1
}
}
material textures/decals/sidewalkchunk04
{
polygonOffset
sort decal
nonsolid
noshadows
translucent
//nonsolid
{
diffusemap picmip -1 textures/decals/sidewalkchunk04_d.tga
bumpmap picmip -1 textures/decals/sidewalkchunk04_local.tga
alphaTest 0.1
}
}
material textures/decals/sidewalkpatch01
{
nonsolid
{
diffusemap textures/decals/sidewalkpatch01_d.tga
bumpmap textures/decals/sidewalkpatch01_local.tga
specularmap textures/decals/sidewalkpatch01_s.tga
alphaTest 0.1
}
}
material texturesheets/ark/icecles
{
noShadows
nonsolid
translucent
sort postprocess
{
program water/simple_cube_mask
bumpMap texturesheets/ark/snow_ice_1_local.tga
diffuseMap texturesheets/ark/snow_ice_1_d.tga
map clamp highquality textures/penta/specular.tga
water_tint 0.9, 0.9, 1
water_distortion 2
water_fresnel 3
water_glare 1
water_offset 0, 0
water_desat 0
}
{
blend blend
map texturesheets/ark/snow_ice_1_d.tga
}
}
material texturesheets/ark/decals_ark
{
qer_editorimage texturesheets/ark/ark_decals_d_ts.tga
polygonOffset
sort decal
nonsolid
translucent
{
program filterVertexColorCoverage
blend filter
map picmip -1 texturesheets/ark/ark_decals_d_ts
maskAlpha
vertexcolor
maskDepth
depthFunc lequal
}
}
material textures/decals/labmarkings01
{
noShadows
nonsolid
{
diffusemap textures/decals/labmarkings01_d.tga
bumpmap textures/decals/labmarkings01_local.tga
specularmap textures/decals/labmarkings01_s.tga
alphaTest 0.1
}
}
material textures/decals/busstop01_groundglass
{
qer_editorimage textures/decals/busstop01_groundglass_d.tga
noShadows
nonsolid
{
diffusemap textures/decals/busstop01_groundglass_d.tga
alphaTest 0.1
}
}
//
// Particle system decals
//
material textures/particles/decals/bullethole
{
qer_editorimage textures/particles/decals/bulletscorch.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend GL_DST_COLOR, GL_SRC_COLOR
program sfx/blendDecalBlendFade
parameters time, 1 / 5
map textures/particles/decals/bulletscorch.tga
vertexcolor
}
}
material textures/particles/decals/bullethole_metal
{
qer_editorimage textures/particles/decals/bullethole.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend GL_DST_COLOR, GL_SRC_COLOR
program sfx/blendDecalBlendFade
parameters time, 1 / 5
map textures/particles/decals/bullethole.tga
}
decalInfo 5 5 ( 1 1 1 1 ) ( 0 0 0 0 )
}
material textures/particles/decals/blasterscorch
{
qer_editorimage textures/particles/decals/blasterscorch.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend GL_DST_COLOR, GL_SRC_COLOR
map textures/particles/decals/blasterscorch.tga
}
{
blend add
map textures/particles/decals/blasterscorch_add.tga
}
}
material textures/particles/decals/bulletglass
{
qer_editorimage textures/particles/decals/bulletglass.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend add
map textures/particles/decals/bulletglass.tga
vertexcolor
}
}
//
// "Real" system decals (these need decalInfo in the material generally)
//
material textures/particles/decals/scorch1
{
qer_editorimage textures/particles/decals/scorch1.tga
sort decal
noShadows
noimpact
translucent
polygonOffset 0.3
{
//blend GL_DST_COLOR, GL_SRC_COLOR
program sfx/blendDecalBlendFade
parameters time, 1 / 5
map textures/particles/decals/scorch1.tga
vertexcolor
}
decalInfo 5 5 ( 1 1 1 1 ) ( 0 0 0 0 )
}
material textures/particles/decals/expmark1
{
qer_editorimage textures/particles/decals/expmark1.tga
sort decal
noShadows
noimpact
translucent
polygonOffset 0.3
{
blend GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/particles/decals/expmark1.tga
vertexcolor
}
decalInfo 3 3 ( 0.5 0.5 0.5 0.6 ) ( 0 0 0 0 )
}
material textures/particles/decals/crashland_strog
{
sort decal
discrete
nonsolid
translucent
noshadows
polygonoffset 1
{
program sfx/blendFilterFade
blend filter
map textures/particles/decals/crashland_shadow.tga
red 1 * mguitable[ time * 0.5 ]
green 0.6 * mguitable[ time * 0.5 ]
blue 0.1 * mguitable[ time * 0.5 ]
maskAlpha
vertexcolor
}
{
blend add //GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/particles/decals/crashland.tga
red 1 * mguitable[ time * 0.5 ]
green 0.6 * mguitable[ time * 0.5 ]
blue 0.1 * mguitable[ time * 0.5 ]
maskAlpha
vertexcolor
}
decalInfo 0.7 0.7 ( 1 1 1 1 ) ( 0 0 0 0 )
}
material textures/particles/decals/sheet
{
qer_editorimage textures/particles/decals/bullethole.tga
sort decal
noShadows
noimpact
translucent
polygonOffset 0.3
{
blend blend
program sfx/blendDecalBlendFade
parameters time, 1 / 5
map clamp textures/particles/decals/sheet.tga
maskAlpha
}
}
material textures/decals/wires01
{
noShadows
//polygonOffset
nonsolid
twosided
noimpact
qer_editorimage textures/decals/wires01_d.tga
{
specularmap textures/decals/wires01_s.tga
bumpmap textures/decals/wires01_local.tga
diffusemap textures/decals/wires01_d.tga
alphaTest 0.5
}
}
material textures/decals/wires01_solid
{
noShadows
twosided
noimpact
qer_editorimage textures/decals/wires01_d.tga
{
specularmap textures/decals/wires01_s.tga
bumpmap textures/decals/wires01_local.tga
diffusemap textures/decals/wires01_d.tga
alphaTest 0.5
}
}
material textures/particles/decals/afterglow
{
qer_editorimage textures/particles/sparks/sparkflash03.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend add
map clamp textures/particles/sparks/sparkflash03.tga
vertexcolor
maskalpha
}
decalInfo 1.5 3 ( 1 .5 .24 1 ) ( 0 0 0 0 )
}
material textures/decals/knifescratch
{
qer_editorimage textures/decals/knifescratch.tga
sort decal
noShadows
noimpact
translucent
polygonOffset 0.125
{
blend GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/decals/knifescratch.tga
vertexcolor
maskalpha
}
decalInfo 5 5 ( 1 1 1 1 ) ( 0 0 0 0 )
}
material textures/decals/knifescratch_glow
{
qer_editorimage textures/decals/knifescratch_glow.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
{
blend add
map clamp textures/decals/knifescratch_glow.tga
vertexcolor
maskalpha
}
decalInfo 1 1 ( 1 .5 .24 1 ) ( 0 0 0 0 )
}
material textures/particles/decals/expmark1_nofade
{
qer_editorimage textures/particles/decals/expmark1.tga
sort decal
noShadows
noimpact
translucent
polygonOffset
nonsolid
{
blend GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/particles/decals/expmark1.tga
vertexcolor
}
decalInfo 300 300 ( 1 1 1 1 ) ( 1 1 1 1 )
}
material textures/particles/decals/goliath_cracked
{
qer_editorimage textures/particles/decals/goliath_cracked.tga
sort decal
noShadows
noimpact
translucent
polygonOffset 0.3
{
blend GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/particles/decals/goliath_cracked.tga
vertexcolor
}
decalInfo 5 5 ( 1 1 1 1 ) ( 0 0 0 0 )
}
material textures/particles/decals/goliath_foot
{
qer_editorimage textures/particles/decals/expmark1.tga
sort decal
noShadows
noimpact
translucent
polygonOffset 0.3
{
blend GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/particles/decals/expmark1.tga
vertexcolor
}
decalInfo 5 5 ( .5 .5 .5 .5 ) ( 0 0 0 0 )
}
material textures/decals/shadow_gradient
{
sort decal
nonsolid
translucent
polygonOffset
{
program filterVertexColorCoverage
blend filter
map picmip -1 texturesheets/sewer/gradiencik_d.tga
vertexcolor
}
}