etqw-sdk/base/maps/references/slipgate_console/fort_buildings.world

32722 lines
1.8 MiB

sdWorldFile version 5 {
sdDictionary {
"editor_last_atmosphere" "atmosphere://slipgate_desert01"
}
meta {
sdLODGroup "decals" {
propertyTable {
"color" ( 1 1 1 )
"numstages" 1
"uniqueinstance" 1
}
levels {
"decals (Level 01)"
}
}
sdLODGroup "fort_buildings" {
propertyTable {
"color" ( 1 1 1 )
"numstages" 2
"uniqueinstance" 1
}
levels {
"fort_buildings (Level 01)"
"fort_buildings (Level 02)"
}
}
sdLODGroup "models" {
propertyTable {
"color" ( 1 1 1 )
"numstages" 3
"uniqueinstance" 1
}
levels {
"models (Level 01)"
"models (Level 02)"
"models (Level 03)"
}
}
sdLODGroup "fort_buildings_mindist" {
propertyTable {
"color" ( 1 1 1 )
"numstages" 1
"uniqueinstance" 1
}
levels {
"fort_buildings_mindist (Level 01)"
}
}
sdLODGroup_Level "decals (Level 01)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 8192
"minvisdist" 0
"visdistfalloff" 0.25
"shadowvisdistmult" 0
"inlinecollisionmodel" 1
"generateaas" 1
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 0
"drawspec" "med"
"shadowspec" ""
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdLODGroup_Level "fort_buildings (Level 01)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 12800
"minvisdist" 0
"visdistfalloff" 0.001
"shadowvisdistmult" 0
"inlinecollisionmodel" 1
"generateaas" 1
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 1
"drawspec" ""
"shadowspec" ""
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdLODGroup_Level "fort_buildings (Level 02)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 8192
"minvisdist" 0
"visdistfalloff" 0.1
"shadowvisdistmult" 0.5
"inlinecollisionmodel" 1
"generateaas" 1
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 0
"drawspec" ""
"shadowspec" "med"
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdLODGroup_Level "models (Level 01)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 8192
"minvisdist" 0
"visdistfalloff" 0.15
"shadowvisdistmult" 0.5
"inlinecollisionmodel" 1
"generateaas" 1
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 0
"drawspec" ""
"shadowspec" "med"
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdLODGroup_Level "models (Level 02)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 8192
"minvisdist" 0
"visdistfalloff" 0.15
"shadowvisdistmult" 0.5
"inlinecollisionmodel" 1
"generateaas" 1
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 0
"drawspec" ""
"shadowspec" "med"
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdLODGroup_Level "models (Level 03)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 4096
"minvisdist" 0
"visdistfalloff" 0.1
"shadowvisdistmult" 0.5
"inlinecollisionmodel" 1
"generateaas" 1
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 0
"drawspec" ""
"shadowspec" "med"
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdLODGroup_Level "fort_buildings_mindist (Level 01)" {
propertyTable {
"color" ( 1 0 0 )
"maxvisdist" 32768
"minvisdist" 12777
"visdistfalloff" 0.001
"shadowvisdistmult" 0
"inlinecollisionmodel" 1
"generateaas" 0
"ambientcubemap" ""
"pushbyorigin" 0
"visdummies" ""
"instance" 0
"occlusiontest" 1
"drawspec" ""
"shadowspec" ""
"noshadows" 0
"dontcastfromatmoslight" 0
}
}
sdDetailGroup "north_east_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "north_east_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "east_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "east_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "south_east_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "south_east_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "gate_south_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "south_west_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "south_west_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "west_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "west_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "north_west_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "north_west_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "gate_north_01" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "gate_north_02" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "rear_walls_detail_1" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "fort_mindist_1" {
propertyTable {
"color" ( 1 1 1 )
}
}
sdDetailGroup "fort_mindist_2" {
propertyTable {
"color" ( 1 1 1 )
}
}
}
primitiveHolders {
sdPrimitiveEntity "worldspawn" {
classname "worldspawn"
primitives {
sdPrimitiveBrush "sdprimitivebrush_3"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
"compiler_cm_override_add" "2048"
"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2768 928 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
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plane ( -1 0 0 -48 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 1 0 0 -16 ) matrix ( ( 0.00390625 0 0.0625 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 -1 0 32 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 1 0 -64 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
}
}
sdPrimitiveBrush "sdprimitivebrush_4"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
"compiler_cm_override_add" "2048"
"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2768 944 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
plane ( 0 0 1 -32 ) matrix ( ( -0.00390625 0 0 ) ( 0 -0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 0 -1 16 ) matrix ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) texBounds ( ( 0 0 ) ( 64 64 ) ) "textures/common/caulk"
plane ( -1 0 0 -48 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 1 0 0 -16 ) matrix ( ( 0.00390625 0 0.0625 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 -0.8944271803 0.4472135901 21.4662513733 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 -0.03125 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 0.8944271803 0.4472135901 -64.3987579346 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 -0.0625 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
}
}
sdPrimitiveBrush "sdprimitivebrush_5"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2640 928 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
plane ( 0 0 1 -32 ) matrix ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) texBounds ( ( 0 0 ) ( 64 64 ) ) "textures/common/caulk"
plane ( 0 0 -1 -32 ) matrix ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) texBounds ( ( 0 0 ) ( 64 64 ) ) "textures/common/caulk"
plane ( -1 0 0 -48 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 1 0 0 -16 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 -1 0 32 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 1 0 -64 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
}
}
sdPrimitiveBrush "sdprimitivebrush_6"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
"compiler_cm_override_add" "2048"
"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2640 944 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
plane ( 0 0 1 -32 ) matrix ( ( -0.00390625 0 0 ) ( 0 -0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 0 -1 16 ) matrix ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) texBounds ( ( 0 0 ) ( 64 64 ) ) "textures/common/caulk"
plane ( -1 0 0 -48 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 1 0 0 -16 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 -0.8944271803 0.4472135901 21.4662513733 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 -0.03125 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
plane ( 0 0.8944271803 0.4472135901 -64.3987579346 ) matrix ( ( 0.00390625 0 0 ) ( 0 0.00390625 -0.0625 ) ) texBounds ( ( 0 0 ) ( 512 512 ) ) "textures/brick/brickwall06ad"
}
}
sdPrimitiveBrush "sdprimitivebrush_7"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2480 928 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
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}
}
sdPrimitiveBrush "sdprimitivebrush_8"
groups {
"fort_buildings (Level 01)"
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}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2480 944 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
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}
}
sdPrimitiveBrush "sdprimitivebrush_9"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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}
sdTransform {
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rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
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}
}
sdPrimitiveBrush "sdprimitivebrush_10"
groups {
"fort_buildings (Level 01)"
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}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
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rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
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}
}
sdPrimitiveBrush "sdprimitivebrush_11"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
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}
faces {
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}
}
sdPrimitiveBrush "sdprimitivebrush_12"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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}
sdTransform {
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faces {
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}
sdPrimitiveBrush "sdprimitivebrush_13"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
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}
faces {
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}
}
sdPrimitiveBrush "sdprimitivebrush_14"
groups {
"fort_buildings (Level 01)"
"gate_north_01"
}
{
sdDictionary {
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"compiler_cm_override_remove" "1"
}
sdTransform {
translation ( 320 2240 944 )
rotation ( ( 0.0000000342 -0.9999999404 0 ) ( 0.9999999404 0.0000000342 0 ) ( 0 0 1 ) )
}
faces {
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{
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groups {
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sdPrimitivePatch "sdprimitivepatch_24"
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sdPrimitivePatch "sdprimitivepatch_25"
groups {
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sdPrimitivePatch "sdprimitivepatch_26"
groups {
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sdPrimitivePatch "sdprimitivepatch_27"
groups {
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sdPrimitivePatch "sdprimitivepatch_28"
groups {
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sdPrimitivePatch "sdprimitivepatch_29"
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sdPrimitivePatch "sdprimitivepatch_30"
groups {
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