etqw-sdk/base/localization/locstr/guis/hud.locstr
2008-05-29 00:00:00 +00:00

270 lines
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4.4 KiB
Text

/*
=================
Localization for GUI
=================
*/
locString guis/hud/available_tasks {
text "#str_00010023"
}
locString guis/hud/no_tasks {
text "#str_00010024"
}
locString guis/hud/tasks_are_available {
text "#str_00010025"
arguments 1
}
locString guis/hud/personal_mission {
text "#str_00010026"
}
locString guis/hud/creating_fireteam {
text "#str_00010060"
}
locString guis/hud/waiting_for_members {
text "#str_00010061"
}
locString guis/hud/mission_expires_in {
text "#str_00010062"
arguments 1
}
locString guis/hud/missile_lock {
text "#str_00012002"
}
locString guis/hud/decoy_ejected {
text "#str_00012003"
}
locString guis/hud/campaign {
text "#str_00012004"
}
locString guis/hud/campaign_time {
text "#str_00012005"
arguments 2
}
locString guis/hud/delay {
text "#str_00012006"
}
locString guis/hud/delay_time {
text "#str_00012007"
arguments 2
}
locString guis/hud/reenforce {
text "#str_00012008"
}
locString guis/hud/respawnLabel_spawn {
text "#str_00012009"
arguments 2
}
locString guis/hud/stopwatch_1 {
text "#str_00012010"
}
locString guis/hud/stopwatch_2 {
text "#str_00012011"
}
locString guis/hud/respawnLabel_nospawn {
text "#str_00012012"
arguments 2
}
locString guis/hud/following {
text "#str_00012013"
arguments 1
}
locString guis/hud/team_obj {
text "#str_00012015"
}
locString guis/hud/audio_sending {
text "#str_00012016"
}
locString guis/hud/audio_receiving {
text "#str_00012017"
arguments 1
}
locString guis/hud/in_progress {
text "#str_00012018"
}
locString guis/hud/fire_team {
text "#str_00012019"
arguments 1
}
locString guis/hud/team_mines {
text "#str_00012300"
arguments 1
}
locString guis/hud/vehicle_hovermode {
text "#str_00012303"
}
locString guis/hud/vehicle_siegemode {
text "#str_00012304"
}
locString guis/hud/respawnLabel_nospawn_strogg {
text "#str_00012020"
arguments 2
}
locString guis/hud/respawnLabel_spawn_strogg {
text "#str_00012021"
arguments 2
}
locString guis/hud/fireteam/menu/title/main {
text "#str_00012305"
}
locString guis/hud/fireteam/menu/title/join {
text "#str_00012306"
}
locString guis/hud/fireteam/menu/title/invite {
text "#str_00012307"
}
locString guis/hud/fireteam/menu/title/kick {
text "#str_00012308"
}
locString guis/hud/fireteam/menu/title/propose {
text "#str_00012309"
}
locString guis/hud/fireteam/menu/title/promote {
text "#str_00012310"
}
locString guis/hud/fireteam/menu/join {
text "#str_00012311"
}
locString guis/hud/fireteam/menu/create {
text "#str_00012312"
}
locString guis/hud/fireteam/menu/leave {
text "#str_00012313"
}
locString guis/hud/fireteam/menu/disband {
text "#str_00012314"
}
locString guis/hud/fireteam/menu/invite {
text "#str_00012315"
}
locString guis/hud/fireteam/menu/kick {
text "#str_00012316"
}
locString guis/hud/fireteam/menu/propose {
text "#str_00012317"
}
locString guis/hud/fireteam/menu/promote {
text "#str_00012318"
}
locString guis/hud/fireteam/menu/rename {
text "#str_00012319"
}
locString guis/hud/fireteam/menu/makeprivate {
text "#str_00012320"
}
locString guis/hud/fireteam/menu/makepublic {
text "#str_00012321"
}
locString guis/hud/fireteam/menu/nextpage {
text "#str_00012322"
}
locString guis/hud/fireteam/menu/prevpage {
text "#str_00012323"
}
locString guis/hud/fireteam/menu/rename_dialog {
text "#str_00012324"
}
locString guis/hud/objectives/xp {
text "#str_01009015"
}
locString guis/hud/objectives/up_to_xp {
text "#str_01009016"
}
locString guis/hud/tasks/up_to_xp {
text "#str_01009017"
}
locString guis/hud/tasks/bonus_xp {
text "#str_01009018"
}
locString guis/hud/scope/oor {
text "#str_00012325"
}
locString guis/hud/freecam {
text "#str_00012326"
}
locString guis/hud/vehicle_walkermode {
text "#str_00012327"
}
locString guis/hud/game_is_paused {
text "#str_00012328"
}
locString guis/hud/game_is_paused_f1 {
text "#str_00012329"
}
locString guis/hud/deployable_lock {
text "#str_00012022"
}
locString guis/hud/mine_trigger_warning {
text "#str_00012023"
}
locString guis/hud/game_is_paused_f1_weapon {
text "#str_00012330"
arguments 1
}
locString guis/hud/mission_selected {
text "#str_00012331"
arguments 1
}
locString guis/hud/basedefence_lock {
text "#str_00012024"
}