etqw-sdk/base/guis/game/purewait.gui

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gui purewait {
properties {
float flags = immediate( flags ) | GUI_FULLSCREEN & ~GUI_INTERACTIVE;
}
materials {
"blur_effect" "guis/effects/blur"
}
windowDef desktop {
properties {
rect rect = 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT;
string material = "blur_effect";
color backcolor = 1, 1, 1, 1;
}
/*events {
onActivate {
backcolor.a = transition( 0.001, 1, 5000 );
}
}*/
}
windowDef waitingForServerMsg {
properties {
rect rect = 0, CENTER_Y - 56, SCREEN_WIDTH, 16;
color foreColor = 1, 1, 1, 1;
float fontSize = 18;
handle localizedText = localize( "guis/mainmenu/loading/waitingforserver" );
float flags = immediate( flags ) | WF_DROPSHADOW;
}
}
}