etqw-sdk/base/effects/weapons/machinepistol.effect

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effect effects/weapons/machinepistol_muzzleflash
{
size 128
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "shell"
{
count 1,1
model
{
duration 1,1
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -5,0,2 }
velocity { box -40,30,40,40,70,50 }
size { point 1,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
lineHit
}
}
spawner "smoke front2"
{
count 1,1
sprite
{
duration 1,1.5
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box 0,-5,-5,30,5,5 }
size { line 5,5,2,2 }
tint { point 0.843137,0.843137,0.843137 }
fade { line 0.025,0.14 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,30,30 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "smoke right3"
{
count 1,1
sprite
{
duration 1,2
material "textures/particles/dustcloud_opaque"
parentvelocity
gravity -0.0025,-0.0013
trailRepeat 1
start
{
position { sphere -15,0,1,-20,1,2 cone }
velocity { box 0,5,2,0,2,5 }
size { box 1,1,2,2 }
tint { point 0.74902,0.74902,0.74902 }
fade { line 0.25,0.5 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope linear count 0.1,0.1,0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { box 8,8,15,15 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.0051,0.0051
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { line -4,0.25,0,-3,0.25,0 }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { box 2,2.5 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 30,0,0,60,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "spark flash2"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.05,0.05
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
size { point 3,3 }
tint { line 0.333333,0.333333,0.333333,0.541176,0.541176,0.541176 }
fade { line 0.1,0.3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 5,5,7,7 }
}
lineHit
}
}
spawner "unnamed10"
{
count 1,1
locked
sprite
{
duration 0.1,0.15
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 5,-1,0.5 }
size { line 2,2,3,3 }
tint { point 0.580392,0.568627,0.0705882 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { line 3,3,5,5 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
spawner "edge"
{
count 1,1
locked
sprite
{
duration 0.025,0.025
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { line 0,-0.25,0.25,5,-0.25,0.25 }
size { line 3,3,5,5 }
tint { line 0.87451,0.87451,0.87451,0.831373,0.831373,0.831373 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope fastinslowout }
rotate { envelope exp_1minusx/x2 count 2 }
}
end
{
fade { line 0.1,0.3 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
light "light"
{
locked
light
{
duration 0.2,0.4
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 12,0,-5 }
size { line 55,55,55,70,70,70 }
tint { point 1,0.827451,0.517647 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
}effect effects/weapons/machinepistol_muzzleflash_view
{
size 128
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "shell"
{
count 1,1
model
{
duration 2.5,2.5
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -5,0,2 }
velocity { box -40,30,40,40,70,50 }
size { point 1,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
lineHit
}
}
spawner "smoke front2"
{
count 1,1
sprite
{
duration 1,1.5
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box 0,-5,-5,30,5,5 }
size { line 5,5,2,2 }
tint { point 0.843137,0.843137,0.843137 }
fade { line 0.025,0.14 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,30,30 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "smoke right3"
{
count 1,1
sprite
{
duration 1,2
material "textures/particles/dustcloud_opaque"
parentvelocity
gravity -0.0025,-0.0013
trailRepeat 1
start
{
position { sphere -15,0,1,-20,1,2 cone }
velocity { box 0,5,2,0,2,5 }
size { box 1,1,2,2 }
tint { point 0.74902,0.74902,0.74902 }
fade { line 0.25,0.5 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { box 8,8,15,15 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.0051,0.0051
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { line -4,0.25,0,-3,0.25,0 }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { box 2,2.5 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 30,0,0,60,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "spark flash2"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.05,0.05
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
size { point 3,3 }
tint { line 0.333333,0.333333,0.333333,0.541176,0.541176,0.541176 }
fade { line 0.1,0.3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 5,5,7,7 }
}
lineHit
}
}
spawner "unnamed10"
{
count 1,1
locked
sprite
{
duration 0.1,0.15
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 5,-1,0.5 }
size { line 2,2,3,3 }
tint { point 0.580392,0.568627,0.0705882 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { line 3,3,5,5 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
spawner "edge"
{
count 1,1
locked
sprite
{
duration 0.025,0.025
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { line 0,-0.25,0.25,5,-0.25,0.25 }
size { line 3,3,5,5 }
tint { line 0.87451,0.87451,0.87451,0.831373,0.831373,0.831373 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope fastinslowout }
rotate { envelope exp_1minusx/x2 count 2 }
}
end
{
fade { line 0.1,0.3 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
light "light"
{
locked
light
{
duration 0.2,0.4
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 12,0,-5 }
size { line 55,55,55,70,70,70 }
tint { point 1,0.827451,0.517647 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
}
effect effects/weapons/machinepistol_muzzleflash_world
{
size 99
cutOffDistance 15000
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "smoke front3"
{
count 1,1
attenuateEmitter
attenuation 150,150
sprite
{
duration 1,3
material "particles/dustcloud_02_litsmoke"
parentvelocity
gravity -0.0125,0.005
trailRepeat 1
start
{
position { sphere 4,-0.5,-0.5,4,0.5,0.5 }
velocity { box 15,-5,-5,25,5,5 }
friction { point 0.001,0,0 }
size { line 3,3,5,5 }
fade { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 20,20,30,30 }
tint { point 0.823529,0.823529,0.823529 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "smoke right3"
{
count 1,1
attenuateEmitter
attenuation 150,150
sprite
{
duration 2,4
material "particles/dustcloud_02_litsmoke"
parentvelocity
gravity -0.0125,-0.005
trailRepeat 1
start
{
position { sphere -5,0,0,-6,-3,2 cone }
velocity { box 0,5,0,0,15,5 }
size { box 1,1,2,2 }
tint { point 0.658824,0.658824,0.658824 }
fade { line 0.1,0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { box 5,5,10,10 }
tint { point 0.356863,0.356863,0.356863 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.01,0.08
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point 0,0.25,0 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 4,6 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 10,0,0,14,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
tint { point 0.501961,0.501961,0.501961 }
}
lineHit
}
}
spawner "unnamed10"
{
count 1,1
locked
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.1,0.15
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 3.5,-1,-1,4,-1,-1 }
size { line 3,3,5,5 }
tint { point 0.529412,0.494118,0.396078 }
rotate { box -0.111111,0.111111 }
}
motion
{
size { envelope linear }
fade { envelope linear }
}
end
{
size { line 9,9,13,13 }
}
lineHit
}
}
spawner "shell"
{
count 1,1
attenuateEmitter
attenuation 300,300
model
{
duration 2,2
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -8,-2,1 }
velocity { box -40,-70,10,0,-100,60 }
size { point 1,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
impact
{
bounce 0.4
physicsDistance 300
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
inverseAttenuateEmitter
attenuation 400,400
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 3,0,0 }
size { line 10,10,12,12 }
tint { line 0.282353,0.211765,0,0.207843,0.156863,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 50,50,60,60 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/weapons/machinepistol_silenced_muzzleflash_view
{
size 109
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "shell"
{
count 1,1
model
{
duration 1,1
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -5,0,2 }
velocity { box -40,30,40,40,70,50 }
size { point 1,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
}
}
spawner "smoke front1"
{
count 1,1
locked
sprite
{
duration 0.25,0.25
material "particles/penta/simple_smoke"
parentvelocity
gravity -0.005,0
trailRepeat 1
start
{
position { line -10,0,0,0,0,0 }
velocity { box 70,0,0,120,0,0 }
acceleration { box -60,0,0,60,0,0 }
size { box 1,1,2,1 }
tint { point 1,0.972549,0.901961 }
fade { line 0.25,0.5 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
rotate { envelope linear }
}
end
{
size { box 10,10,25,25 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.25,0.25 }
}
}
}
spawner "smoke front2"
{
count 1,1
sprite
{
duration 1,1.5
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box 0,-5,-5,30,5,5 }
size { line 5,5,2,2 }
tint { point 0.74902,0.74902,0.74902 }
fade { line 0.025,0.125 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,30,30 }
rotate { box -0.25,0.25 }
}
}
}
spawner "smoke right3"
{
count 1,1
sprite
{
duration 1,2
material "textures/particles/dustcloud_opaque"
parentvelocity
gravity -0.0025,-0.0013
trailRepeat 1
start
{
position { sphere -15,0,1,-20,1,2 cone }
velocity { box 0,5,2,0,2,5 }
size { box 1,1,2,2 }
tint { point 0.752941,0.752941,0.752941 }
fade { line 0.25,0.5 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope linear count 0.1,0.1,0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { box 8,8,15,15 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.5,0.5 }
}
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.0051,0.0051
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { line -4,0.25,0,-3,0.25,0 }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { box 2,2.5 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 30,0,0,60,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
}
}
spawner "edge"
{
count 1,1
locked
sprite
{
duration 0.025,0.025
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { line 0,-0.25,0.25,5,-0.25,0.25 }
size { line 3,3,4,4 }
tint { line 0.501961,0.501961,0.501961,0.752941,0.752941,0.752941 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope fastinslowout }
rotate { envelope exp_1minusx/x2 count 2 }
}
end
{
fade { line 0.1,0.2 }
rotate { box -0.5,0.5 }
}
}
}
spawner "edge2"
{
count 1,1
locked
sprite
{
duration 0.025,0.025
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { line 0,-0.25,0.25,5,-0.25,0.25 }
size { line 3,3,8,8 }
tint { line 0.176471,0.176471,0.176471,0.294118,0.294118,0.294118 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope fastinslowout }
rotate { envelope exp_1minusx/x2 count 2 }
}
end
{
fade { line 0.1,0.2 }
rotate { box -0.5,0.5 }
}
}
}
emitter "glow front"
{
duration 0.1,0.1
count 1,1
sprite
{
duration 0.5,0.5
material "particles/karateka/simple_smoke_alpha"
gravity -0.005,-0.003
trailRepeat 1
start
{
position { line -5,1,-1,5,1,-1 }
acceleration { point -5,0,0 }
size { box 5,5,10,10 }
tint { point 0,0,0 }
fade { point 0.025 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope fastinslowout }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope linear }
}
end
{
size { box 10,10,20,20 }
tint { point 0.0235294,0.0196078,0.00784314 }
rotate { box -0.25,0.25 }
}
}
}
light "light"
{
locked
light
{
duration 0.2,0.2
blend add
material "lights/defaultPointLight"
trailRepeat 1
start
{
position { point 50,-8,0 }
size { point 48,48,48 }
tint { point 1,0.811765,0.47451 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
}
}
}effect effects/weapons/machinepistol_silenced_muzzleflash_world
{
size 134
cutOffDistance 15000
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "smoke front1"
{
count 1,1
locked
attenuateEmitter
attenuation 150,150
sprite
{
duration 0.125,0.25
material "particles/penta/simple_smoke"
parentvelocity
gravity -0.005,0
trailRepeat 1
start
{
position { line -10,0,0,0,0,0 }
velocity { box 70,0,0,120,0,0 }
acceleration { box -60,0,0,60,0,0 }
size { box 1,1,2,1 }
tint { point 1,0.972549,0.901961 }
fade { line 0.25,0.125 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
rotate { envelope linear }
}
end
{
size { box 10,10,25,25 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "smoke front2"
{
count 1,1
attenuateEmitter
attenuation 150,150
sprite
{
duration 2,3
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box -5,-5,-5,25,5,5 }
friction { point 0.001,0,0 }
size { line 5,5,10,10 }
tint { point 0.74902,0.74902,0.74902 }
fade { point 0.125 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 2 }
}
end
{
size { line 50,50,70,70 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "smoke right3"
{
count 2,2
attenuateEmitter
attenuation 150,150
sprite
{
duration 3,4
material "textures/particles/dustcloud_opaque"
parentvelocity
gravity -0.005,-0.003
trailRepeat 1
start
{
position { sphere -8,-5,0,-10,-3,2 cone }
velocity { box 0,-1,0,0,2,0 }
size { box 1,1,2,2 }
tint { point 0.752941,0.752941,0.752941 }
fade { line 0.125,0.25 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { box 15,15,30,30 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.0051,0.0075
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { sphere -1,-0.25,-0.25,-5,0.25,0.25 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 2,1 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 5,0,0,8,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
emitter "glow front"
{
duration 0.1,0.1
count 1,1
attenuateEmitter
attenuation 300,300
sprite
{
duration 1,2
material "particles/karateka/simple_smoke_alpha"
gravity -0.005,-0.003
trailRepeat 1
start
{
position { line -5,1,-1,5,1,-1 }
acceleration { point -5,0,0 }
size { box 5,5,10,10 }
tint { point 0.0196078,0.0156863,0.00784314 }
fade { point 0.5 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.02 }
rotate { envelope linear }
}
end
{
size { box 10,10,20,20 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "shell"
{
count 1,1
attenuateEmitter
attenuation 300,300
model
{
duration 1,1
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -8,-2,1 }
velocity { box -40,-70,10,0,-100,60 }
size { point 1,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
impact
{
bounce 0.4
physicsDistance 300
}
lineHit
}
}
}