etqw-sdk/base/effects/weapons/lightningpistol.effect

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effect effects/projectile_lightning
{
size 394
cutOffDistance 400
spawner "Bolts"
{
count 5,5
locked
attenuateEmitter
attenuation 400,400
linked
{
duration 0.1,0.1
persist
material "textures/effects/desecrator_bolt"
tiling 1
useLightningAxis
trailRepeat 1
start
{
position { line 0,0,0,0,0,0 useEndOrigin linearSpacing }
size { point 8 }
}
motion
{
tint { envelope linear }
offset { envelope firetable count 200,200,200 offset 0,175,0 }
}
end
{
tint { point 0.501961,0.501961,0.501961 }
}
lineHit
}
}
emitter "Sparks"
{
duration 0.25,0.25
count 10,10
locked
attenuateEmitter
attenuation 250,300
line
{
duration 5,5
generatedLine
material "textures/effects/desecrator_spark"
gravity 0.6,0.6
trailRepeat 1
start
{
velocity { box -120,-120,0,120,120,0 }
size { box 0.5,2 }
length { point 5,0,0 }
}
motion
{
length { envelope linear }
}
end
{
length { point 20,0,0 }
}
lineHit
}
}
}effect effects/weapons/lightningpistol_muzzleflash
{
size 138
emitter "Smoke"
{
duration 1,1
count 1,1
sprite
{
duration 1.6,1.6
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
size { point 20,20 }
tint { point 0.611765,0.803922,0.996078 }
fade { point 0.1 }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope maincontroltable }
}
end
{
size { point 45,45 }
}
lineHit
}
}
emitter "finger sparks1"
{
duration 2,2
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip03"
numFrames 4
trailRepeat 1
start
{
position { point 0,0,-10 }
tint { point 0.392157,0.694118,1 }
offset { point -3.5,0.8,-0.6 }
rotate { point 0.0277778 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 3,3 }
}
lineHit
}
}
spawner "finger sparks2"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip03"
numFrames 4
trailRepeat 1
start
{
position { point 0,0,-10 }
size { point 0.5,0.5 }
tint { point 0.392157,0.694118,1 }
offset { point -4.5,2,4 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 2,2 }
}
lineHit
}
}
spawner "muzzle sparks1"
{
count 1,1
locked
sprite
{
duration 0.05,0.05
blend add
persist
material "textures/particles/lightning/lightning_strip01"
numFrames 4
trailRepeat 1
start
{
position { point 0,0,3 }
velocity { box -50,-50,-50,50,50,50 }
size { box 5,5,9,9 }
offset { point 0,2,0 }
rotate { box 0.638889,0.722222 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
spawner "muzzle sparks2"
{
count 1,1
locked
sprite
{
duration 0.05,0.05
blend add
persist
material "textures/particles/lightning/lightning_strip02"
numFrames 4
trailRepeat 1
start
{
position { point 0,0,2 }
velocity { box -50,-50,-50,50,50,50 }
size { box 4,4,8,8 }
rotate { point 0.638889 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
spawner "muzzle sparks3"
{
count 1,1
locked
sprite
{
duration 0.04,0.04
blend add
persist
material "textures/particles/lightning/lightning02"
trailRepeat 1
start
{
position { point 0,0,3 }
velocity { box -50,-50,-50,50,50,50 }
size { line 5,5,8,8 }
offset { point 5,-1,-3 }
rotate { box 0.611111,0.666667 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
spawner "glow1"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
size { line 5,5,20,20 }
tint { point 0.392157,0.694118,1 }
fade { line 0.05,0.15 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
emitter "glow3"
{
duration 2,2
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
size { line 5,5,15,15 }
tint { point 0.392157,0.694118,1 }
fade { line 0.05,0.2 }
offset { point 0,0,-10 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
spawner "glow4"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
size { point 1,3 }
tint { point 0.392157,0.694118,1 }
fade { line 0.2,0.4 }
offset { point -15,3.1,2 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
spawner "small sparks"
{
count 1,1
locked
sprite
{
duration 0.05,0.05
blend add
persist
material "textures/particles/lightning/lightning_strip05"
numFrames 4
trailRepeat 1
start
{
velocity { box -50,-50,-50,50,50,50 }
size { line 2,2,4,4 }
tint { point 0.392157,0.694118,1 }
fade { line 0.1,0.3 }
offset { line 0,0,-5,-5,5,5 }
rotate { box -0.5,0.5 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
spawner "Zaps"
{
count 1,1
locked
electricity
{
duration 0.1,0.1
fork 1
jitterRate 0
jitterSize 1.5,4,4
jitterTable halfsintable
material "textures/particles/lightning/lightning01"
trailRepeat 1
start
{
size { point 6 }
tint { point 0.341176,0.341176,0.341176 }
fade { point 0.8 }
length { point 2,0,0 }
}
lineHit
}
}
light "light"
{
locked
light
{
duration 0.2,0.2
material "lights/round"
trailRepeat 1
start
{
velocity { box -50,-50,-50,50,50,50 }
size { line 50,50,50,75,75,75 }
tint { point 0.337255,0.654902,0.839216 }
}
lineHit
}
}
emitter "muzzle sparks afterburn"
{
duration 1.001,1.001
count 1,1
locked
sprite
{
duration 0.03,0.03
blend add
persist
material "textures/particles/lightning/lightning_strip01"
numFrames 4
trailRepeat 1
start
{
position { point 0,0,2 }
velocity { box -50,-50,-50,50,50,50 }
size { line 1,1,3,3 }
offset { point -5,0,0 }
rotate { point 0.638889 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "glow afterburn"
{
duration 2,2
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
size { point 6,6 }
tint { point 0.392157,0.694118,1 }
fade { line 0.1,0.3 }
offset { point -3,0,1 }
rotate { point 0.333333 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
}effect effects/projectile_lightning_impact
{
size 99
cutOffDistance 2000
spawner "Zaps"
{
count 4,4
locked
electricity
{
duration 0.1,0.1
fork 1
jitterRate 0
jitterSize 1.5,4,4
jitterTable halfsintable
persist
material "textures/particles/lightning/lightning01"
trailRepeat 1
start
{
position { point 2,0,0 }
size { point 10 }
length { box -30,-30,-30,30,30,30 }
}
lineHit
}
}
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
orientateIdentity
sprite
{
duration 0.1,0.1
material "textures/particles/lightning/lightning_impact_strip01"
numFrames 4
trailRepeat 1
start
{
position { point 8,0,0 }
size { point 20,20 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 35,35 }
}
lineHit
}
}
spawner "sparks_short"
{
count 10,10
useMaterialColor
attenuateEmitter
attenuation 300,300
line
{
duration 0.25,0.5
blend add
generatedLine
persist
material "textures/particles/lightning/lightning_spark01"
gravity 0.1,0.1
generatedOriginNormal
trailRepeat 1
start
{
position { line 5,-1,-1,10,1,1 cone }
velocity { box 0,-60,-60,300,60,60 }
acceleration { point 40,10,10 }
friction { point 0.0001,0,0 }
size { point 0.2 }
offset { point -8,0,0 }
length { box 2,0,0,4,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 2.5,1,1 }
}
end
{
length { box 3,0,0,5,0,0 }
}
lineHit
}
}
spawner "glow2"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
position { point 3,0,0 }
size { line 12,12,16,16 }
tint { point 0.443137,0.72549,0.956863 }
}
lineHit
}
}
spawner "unnamed5"
{
count 1,1
oriented
{
duration 0.1,0.1
material "textures/particles/fbeam"
trailRepeat 1
start
{
size { line 40,40,70,70 }
tint { point 0.282353,0.478431,1 }
}
lineHit
}
}
spawner "unnamed6"
{
count 1,1
oriented
{
duration 0.1,0.1
material "textures/particles/fbeam"
trailRepeat 1
start
{
size { line 30,30,45,45 }
tint { point 0.282353,0.478431,1 }
}
lineHit
}
}
spawner "sparks_long"
{
count 10,10
useMaterialColor
attenuateEmitter
attenuation 300,300
line
{
duration 0.15,0.25
blend add
generatedLine
persist
material "textures/particles/lightning/lightning_spark01"
gravity 1,1
generatedOriginNormal
trailRepeat 1
start
{
position { line 5,-1,-1,10,1,1 cone }
velocity { box 300,-200,-100,400,300,100 }
acceleration { point -40,0,0 }
friction { point 0.0001,0,0 }
size { box 0.2,1 }
offset { point -8,0,0 }
length { box 1,0,0,5,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 2.5,1,1 }
}
end
{
size { point 2 }
length { box 5,0,0,20,0,0 useEndOrigin }
}
lineHit
}
}
}
effect effects/weapons/lightningpistol_fingers_idle
{
size 32
cutOffDistance 100
emitter "finger sparks1"
{
duration 1,1
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip03"
numFrames 4
trailRepeat 1
start
{
position { point 0,0,-10 }
tint { point 0.392157,0.694118,1 }
offset { point -3.5,0.8,-0.6 }
rotate { point 0.0277778 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 3,3 }
}
lineHit
}
}
emitter "glow3"
{
duration 1,1
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
size { line 5,5,15,15 }
tint { point 0.392157,0.694118,1 }
fade { line 0.1,0.3 }
offset { point 0,0,-10 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
sound "unnamed2"
{
soundShader "sounds/weapons/lightningpistol/fingers_idle"
freqshift 1.5,1.8
}
}
effect effects/weapons/lightningpistol_overheat
{
size 47
cutOffDistance 100
emitter "small sparks2"
{
duration 2.5,2.5
count 3,3
orientateIdentity
sprite
{
duration 0.1,0.1
material "textures/particles/lightning/lightning_strip05"
numFrames 4
trailRepeat 1
start
{
size { point 0.3,0.3 }
tint { point 0.819608,0.819608,0.819608 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 2,2 }
}
lineHit
}
}
emitter "small sparks3"
{
duration 2.5,2.5
count 3,3
orientateIdentity
sprite
{
duration 0.08,0.08
material "textures/particles/lightning/lightning_strip05"
numFrames 4
trailRepeat 1
start
{
size { point 0.5,0.5 }
tint { point 0.819608,0.819608,0.819608 }
offset { point 0,3,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 3,3 }
}
lineHit
}
}
emitter "heat_haze2"
{
duration 2,2
count 5,5
locked
sprite
{
duration 1,1
material "textures/particles/weapon_heat"
trailRepeat 1
start
{
velocity { box 8,4,-4,12,4,4 }
tint { point 0.94902,0.94902,0.94902 }
rotate { box 0,1 }
}
motion
{
size { envelope jrad_cmzoom }
tint { envelope jrad_smokefade }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 6,6 }
rotate { point -0.166667 relative }
}
lineHit
}
}
spawner "smoke puff"
{
count 1,1
sprite
{
duration 3,3
material "textures/particles/weapon_heat_smoke2"
trailRepeat 1
start
{
velocity { point 0,0,5 }
tint { point 0.113725,0.207843,0.254902 }
fade { point 0.5 }
offset { point 2,1,0 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 13,13 }
}
lineHit
}
}
spawner "smoke puff2"
{
count 1,1
sprite
{
duration 4,4
material "textures/particles/weapon_heat_smoke2"
trailRepeat 1
start
{
velocity { point 0,0,2 }
size { point 5,5 }
tint { point 0.227451,0.282353,0.372549 }
fade { point 0.5 }
offset { point 2,1,3 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 28,28 }
}
lineHit
}
}
spawner "smoke"
{
count 1,1
sprite
{
duration 4,4
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
size { point 10,10 }
tint { point 0.286275,0.407843,0.552941 }
fade { point 0.6 }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope maincontroltable }
}
end
{
size { point 30,30 }
}
lineHit
}
}
emitter "small sparks4"
{
duration 1.5,1.5
count 3,3
orientateIdentity
sprite
{
duration 0.1,0.1
material "textures/particles/lightning/lightning_strip01"
numFrames 4
trailRepeat 1
start
{
size { point 1.5,1.5 }
tint { point 0.819608,0.819608,0.819608 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 4,4 }
}
lineHit
}
}
emitter "glow afterburn"
{
duration 2,2
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/particles/lightning/lightning_strip04"
numFrames 4
trailRepeat 1
start
{
size { point 10,10 }
tint { point 0.392157,0.694118,1 }
fade { line 0.1,0.3 }
offset { point -3,0,1 }
rotate { point 0.333333 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
emitter "small sparks5"
{
duration 2,2
count 3,3
orientateIdentity
sprite
{
duration 0.08,0.08
material "textures/particles/lightning/lightning_strip05"
numFrames 4
trailRepeat 1
start
{
size { point 0.5,0.5 }
tint { point 0.819608,0.819608,0.819608 }
offset { point 0,-3,-4 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 3,3 }
}
lineHit
}
}
emitter "small sparks6"
{
duration 1.5,1.5
count 2,2
orientateIdentity
sprite
{
duration 0.06,0.06
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
size { point 4,4 }
tint { point 0.819608,0.819608,0.819608 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 6,6 }
}
lineHit
}
}
emitter "small sparks7"
{
duration 1.5,1.5
count 2,2
orientateIdentity
sprite
{
duration 0.08,0.08
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
size { point 2,2 }
tint { point 0.819608,0.819608,0.819608 }
offset { point 0,3,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 4,4 }
}
lineHit
}
}
sound "unnamed2"
{
soundShader "sounds/weapons/lightningpistol/fingers_idle"
volume 1,1
freqshift 1.5,1.8
}
sound "unnamed3"
{
start 0.4,0.4
soundShader "sounds/weapons/lightningpistol/fingers_idle"
volume 1,1
freqshift 1,0.8
}
sound "unnamed5"
{
start 1.2,1.2
soundShader "sounds/weapons/lightningpistol/fingers_idle"
freqshift 1.5,1.9
}
}