610 lines
10 KiB
Text
610 lines
10 KiB
Text
effect effects/weapons/pistol_muzzleflash_simple
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{
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size 39
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effect "casings"
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{
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effect "effects/weapons/generic/casings"
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}
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spawner "shell"
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{
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count 1,1
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model
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{
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duration 1,1
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material "models/weapons/shells/mg_shell"
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model "models/weapons/shells/mg_shell.lwo"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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position { point -5,0,2 }
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velocity { box -40,20,40,40,55,50 }
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rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
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}
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motion
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{
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rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
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}
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end
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{
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rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
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}
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lineHit
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}
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}
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spawner "edge2"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.05,0.1
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { point 10,0,0 }
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size { line 2,2,6,6 }
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tint { line 0.2,0.2,0.2,0.658824,0.658824,0.658824 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope fastinslowout offset 0.1 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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fade { line 0.3,1 }
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rotate { box -0.5,0.5 }
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}
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lineHit
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}
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}
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spawner "flash5"
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{
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count 1,1
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locked
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oriented
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{
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duration 0.05,0.1
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { point 5,0,0 }
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size { line 6,6,7,7 }
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tint { line 0.192157,0.192157,0.192157,0.384314,0.384314,0.384314 }
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fade { line 0.05,0.1 }
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rotate { box 0,0,0,0,0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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}
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end
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{
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size { line 7,7,10,10 }
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}
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lineHit
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}
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}
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spawner "unnamed10"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.1,0.1
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point 10,-1,-1 }
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size { line 2,2,3,3 }
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tint { point 0.407843,0.4,0.0509804 }
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rotate { box -0.111111,0.111111 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { line 4,4,5,5 }
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}
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lineHit
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}
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}
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}
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effect effects/weapons/pistol_muzzleflash_view_simple
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{
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size 39
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effect "casings"
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{
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effect "effects/weapons/generic/casings"
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}
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spawner "shell"
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{
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count 1,1
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model
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{
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duration 1,1
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material "models/weapons/shells/mg_shell"
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model "models/weapons/shells/mg_shell.lwo"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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position { point -5,0,2 }
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velocity { box -40,20,40,40,55,50 }
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rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
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}
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motion
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{
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rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
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}
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end
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{
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rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
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}
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lineHit
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}
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}
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spawner "edge2"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.05,0.1
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { point 10,0,0 }
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size { line 2,2,6,6 }
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tint { line 0.2,0.2,0.2,0.658824,0.658824,0.658824 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope fastinslowout offset 0.1 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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fade { line 0.3,1 }
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rotate { box -0.5,0.5 }
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}
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lineHit
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}
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}
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spawner "flash5"
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{
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count 1,1
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locked
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oriented
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{
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duration 0.05,0.1
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { point 5,0,0 }
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size { line 6,6,7,7 }
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tint { line 0.192157,0.192157,0.192157,0.384314,0.384314,0.384314 }
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fade { line 0.05,0.1 }
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rotate { box 0,0,0,0,0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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}
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end
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{
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size { line 7,7,10,10 }
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}
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lineHit
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}
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}
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spawner "unnamed10"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.1,0.1
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point 10,-1,-1 }
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size { line 2,2,3,3 }
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tint { point 0.407843,0.4,0.0509804 }
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rotate { box -0.111111,0.111111 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { line 4,4,5,5 }
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}
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lineHit
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}
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}
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}
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effect effects/weapons/pistol_muzzleflash_world_simple
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{
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size 87
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cutOffDistance 15000
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effect "casings"
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{
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effect "effects/weapons/generic/casings"
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}
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spawner "smoke front2"
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{
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count 1,1
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attenuateEmitter
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attenuation 150,150
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sprite
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{
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duration 1,3
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material "particles/dustcloud_02_litsmoke"
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parentvelocity
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gravity -0.0125,-0.005
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trailRepeat 1
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start
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{
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position { sphere 4,-0.5,-0.5,4,0.5,0.5 }
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velocity { box 5,-5,-5,15,5,5 }
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friction { point 0.001,0,0 }
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size { line 3,3,5,5 }
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fade { point 0.2 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 15,15,25,25 }
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tint { point 0.823529,0.823529,0.823529 }
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rotate { box -0.25,0.25 }
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}
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lineHit
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}
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}
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spawner "flame"
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{
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count 1,1
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locked
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line
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{
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duration 0.01,0.08
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generatedLine
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material "textures/effects/weapons/blaster_fly_yellow"
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trailRepeat 1
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start
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{
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position { point 0,0.25,0 }
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velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
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size { box 3,7 }
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tint { line 1,0.894118,0.682353,1,1,1 }
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fade { line 0.75,1 }
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length { box 8,0,0,10,0,0 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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}
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end
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{
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tint { point 0.501961,0.501961,0.501961 }
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}
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lineHit
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}
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}
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spawner "edge2"
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{
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count 1,1
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locked
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inverseAttenuateEmitter
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attenuation 400,400
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sprite
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{
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duration 0.08,0.08
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { point 3,0,0 }
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size { line 10,10,12,12 }
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tint { line 0.282353,0.211765,0,0.207843,0.156863,0 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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rotate { envelope linear }
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}
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end
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{
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size { line 50,50,60,60 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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}
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effect effects/weapons/pistol_muzzleflash_silenced_view_simple
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{
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size 75
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effect "casings"
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{
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effect "effects/weapons/generic/casings"
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}
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spawner "shell"
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{
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count 1,1
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model
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{
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duration 1,1
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material "models/weapons/shells/mg_shell"
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model "models/weapons/shells/mg_shell.lwo"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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position { point -5,0,2 }
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velocity { box -40,20,40,40,55,50 }
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rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
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}
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motion
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{
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rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
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}
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end
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{
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rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
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}
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lineHit
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}
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}
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spawner "smoke front2"
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{
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count 4,4
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sprite
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{
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duration 1,2
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persist
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material "particles/penta/simple_smoke"
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gravity -0.005,0.00125
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trailRepeat 1
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start
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{
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position { sphere 10,-0.125,-0.125,15,0.125,0.125 }
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velocity { box 0,-2,-4,50,2,4 }
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size { line 1,1,2,2 }
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tint { point 0.784314,0.745098,0.709804 }
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fade { line 0.1,0.2 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_x2 }
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tint { envelope linear }
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fade { envelope rr2_convexfade_start_at_1 }
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rotate { envelope exp_1minusx/x2 count 0.5 }
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}
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end
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{
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|
size { line 8,8,16,16 }
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tint { point 0.501961,0.501961,0.501961 }
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rotate { box -0.25,0.25 }
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}
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|
lineHit
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|
}
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|
}
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|
spawner "flame"
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|
{
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count 1,1
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|
locked
|
|
|
|
line
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|
{
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|
duration 0.0051,0.0051
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|
generatedLine
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|
material "textures/effects/weapons/blaster_fly_yellow"
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|
trailRepeat 1
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|
|
|
start
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|
{
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|
position { line -4,0.25,0,-3,0.25,0 }
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|
velocity { box 2,-0.025,-0.025,4,0.075,0 }
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|
size { box 0.75,1.5 }
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|
tint { line 1,0.894118,0.682353,1,1,1 }
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|
fade { line 0.75,1 }
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|
length { box 30,0,0,15,0,0 }
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|
}
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|
|
|
motion
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|
{
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|
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
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|
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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|
}
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|
lineHit
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|
}
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|
}
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|
}
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|
|
|
effect effects/weapons/pistol_muzzleflash_silenced_world_simple
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|
{
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size 63
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|
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cutOffDistance 15000
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|
|
effect "casings"
|
|
{
|
|
effect "effects/weapons/generic/casings"
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|
}
|
|
spawner "smoke front2"
|
|
{
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|
count 1,1
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|
attenuateEmitter
|
|
attenuation 150,150
|
|
|
|
sprite
|
|
{
|
|
duration 1,3
|
|
material "particles/dustcloud_02_litsmoke"
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|
parentvelocity
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|
gravity -0.0125,-0.005
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|
trailRepeat 1
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|
|
|
start
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|
{
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|
position { sphere 12,-0.5,-0.5,12,0.5,0.5 }
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|
velocity { box 5,-5,-5,15,5,5 }
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|
friction { point 0.001,0,0 }
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|
size { line 3,3,5,5 }
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|
fade { point 0.2 }
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|
rotate { box -0.125,0.125 }
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}
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|
|
|
motion
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|
{
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|
size { envelope linear }
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|
tint { envelope linear }
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|
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
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rotate { envelope exp_1minusx/x2 }
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|
}
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|
end
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|
{
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|
size { line 15,15,25,25 }
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|
tint { point 0.823529,0.823529,0.823529 }
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|
rotate { box -0.25,0.25 }
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|
}
|
|
lineHit
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|
}
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|
}
|
|
spawner "flame"
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|
{
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|
count 1,1
|
|
locked
|
|
|
|
line
|
|
{
|
|
duration 0.0051,0.0075
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|
generatedLine
|
|
material "textures/effects/weapons/blaster_fly_yellow"
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { point 8,0.25,0 }
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|
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
|
|
size { box 0.75,1.5 }
|
|
tint { line 1,0.894118,0.682353,1,1,1 }
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|
fade { line 0.75,1 }
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|
length { box 5,0,0,4,0,0 }
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|
}
|
|
|
|
motion
|
|
{
|
|
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
|
|
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
|
|
}
|
|
|
|
end
|
|
{
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|