298 lines
4.4 KiB
Text
298 lines
4.4 KiB
Text
effect effects/vehicles/crash_simple
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{
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size 223
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cutOffDistance 1000
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sound "Crash Sound"
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{
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soundShader "sounds/vehicles/misc/crash"
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freqshift 1,0.7
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}
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spawner "animated2"
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{
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count 1,1
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useMaterialColor
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attenuateEmitter
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attenuation 700,700
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sprite
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{
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duration 0.75,1.75
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persist
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material "textures/particles/smoke_test1"
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gravity 0.0125,0.05
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trailRepeat 1
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start
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{
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position { sphere -2,-5,-5,15,5,5 }
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velocity { box 5,-5,-5,5,5,5 }
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acceleration { box 0,-60,-60,0,60,60 }
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friction { point 0.25,0,0 }
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size { point 20,20 }
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tint { line 0.866667,0.784314,0.67451,0.219608,0.203922,0.156863 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
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tint { envelope linear }
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fade { envelope fastinslowout offset -0.0125 }
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offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
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rotate { envelope linear }
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}
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end
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{
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size { line 90,90,120,120 }
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tint { line 0,0,0,0.756863,0.701961,0.501961 }
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fade { line 0.3,0.6 }
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offset { sphere -2.5,-2.5,-2.5,2.5,2.5,2.5 }
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rotate { box -0.166667,0.166667 }
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}
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lineHit
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}
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}
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spawner "Chips"
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{
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count 5,5
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useMaterialColor
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attenuateEmitter
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attenuation 300,700
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sprite
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{
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duration 0.75,1
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persist
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material "particles/debris/debris_metal01"
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gravity 0.5,0.8
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trailRepeat 1
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start
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{
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velocity { box 150,-145,-145,400,145,145 }
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size { box 0.5,0.5,5,5 }
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tint { line 1,1,1,0.639216,0.639216,0.639216 }
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offset { sphere -5,-5,-5,5,5,5 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope shattertable2 offset 0.1 }
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rotate { envelope linear }
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}
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end
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{
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size { point 0.3,0.3 }
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rotate { box 1,-1 }
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}
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lineHit
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}
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}
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}
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effect effects/vehicles/crash_heavy_simple
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{
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size 1698
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sound "Crash Sound"
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{
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soundShader "sounds/vehicles/misc/crash/hard"
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}
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}
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effect effects/vehicles/crash_medium_simple
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{
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size 1698
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sound "Crash Sound"
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{
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soundShader "sounds/vehicles/misc/crash/medium"
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}
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}
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effect effects/vehicles/crash_light_simple
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{
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size 1698
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sound "Crash Sound"
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{
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soundShader "sounds/vehicles/misc/crash/soft"
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}
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}effect effects/vehicles/scrape_simple
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{
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size 307
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sound "Scrape Sound"
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{
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soundShader "sounds/vehicles/misc/scrape"
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freqshift 0,2
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}
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spawner "core"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.125,0.25
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persist
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material "textures/particles/sparks/sparkflash03c"
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box 0,-5,-5,5,5,5 }
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size { line 20,20,50,50 }
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tint { line 0.290196,0.290196,0.290196,0.0784314,0.0431373,0 }
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fade { line 1,0.5 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
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}
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lineHit
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}
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}
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emitter "spark flash"
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{
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duration 0.1,0.1
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count 2,2
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locked
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orientateIdentity
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sprite
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{
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duration 0.08,0.08
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material "textures/particles/sparks/sparkflash_strip01"
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numFrames 4
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trailRepeat 1
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start
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{
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size { point 5,5 }
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fade { line 0.3,1 }
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rotate { box 0,0.5 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { line 25,25,40,40 }
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}
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lineHit
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}
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}
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spawner "unnamed11"
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{
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count 5,5
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locked
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attenuateEmitter
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attenuation 250,350
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line
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{
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duration 0.1,1.3
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generatedLine
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material "textures/particles/sparks/spark03"
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gravity 0.5,1.5
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box 50,0,-15,300,100,400 }
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size { box 1,3 }
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length { box 12,0,0,10,0,0 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope linear }
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length { envelope linear }
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}
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end
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{
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length { box 2,0,0,4,0,0 }
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}
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lineHit
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}
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}
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spawner "Chips"
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{
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count 0.1,2
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useMaterialColor
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attenuateEmitter
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attenuation 250,350
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sprite
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{
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duration 0.75,1
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persist
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material "particles/debris/debris_metal01"
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gravity 0.5,0.8
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trailRepeat 1
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start
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{
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velocity { box 150,-145,-145,400,145,145 }
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size { box 0.5,0.5,3,3 }
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tint { line 1,1,1,0.639216,0.639216,0.639216 }
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offset { sphere -5,-5,-5,5,5,5 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope shattertable2 offset 0.1 }
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rotate { envelope linear }
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}
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end
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{
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size { point 0.3,0.3 }
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rotate { box 1,-1 }
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}
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lineHit
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}
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}
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}
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