etqw-sdk/base/effects/simple/vehicles/anansi_effects_simple.effect

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effect effects/vehicles/anansi/groundeffect_dirt_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/groundeffect_grass_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/groundeffect_stone_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/groundeffect_pavement_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/groundeffect_sand_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/groundeffect_snow_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/downdraft_simple
{
size 0
cutOffDistance 2000
}
effect effects/vehicles/anansi/thruster_simple
{
size 384
cutOffDistance 700
emitter "unnamed0"
{
duration 1,1
count 1,1
locked
attenuateEmitter
attenuation 500,700
line
{
duration 1,1
persist
material "textures/sfx/vp1particle"
trailRepeat 1
start
{
size { point 128 }
length { point 0,0,256 }
}
lineHit
}
}
}effect effects/vehicles/anansi/thruster_right_simple
{
size 180
cutOffDistance 2000
emitter "unnamed3"
{
duration 1,1
count 3,3
locked
attenuateEmitter
attenuation 500,500
line
{
duration 1,3
blend add
persist
material "particles/explosion/explode07"
gravity 0.02,0.02
trailRepeat 1
start
{
position { line 4,15,-8,-2,15,-8 }
velocity { point 30,0,0 }
size { point 15 }
tint { point 0.501961,0.376471,0 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,-1,15 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout offset 0.05 }
length { envelope jrad_concavefade }
}
end
{
size { point 20 }
fade { point 0.2 }
length { point 0,-1,100 }
}
lineHit
}
}
emitter "flame explode"
{
start 0,1
duration 1,1
count 1,1
attenuateEmitter
attenuation 1000,1200
sprite
{
duration 0.1,0.2
blend add
persist
material "particles/explosion/explode07"
parentvelocity
gravity -0.05,-0.05
trailRepeat 1
start
{
position { line 5,0,0,10,0,0 cone }
velocity { box 50,0,0,60,0,0 }
friction { point 0.001,0,0 }
size { line 10,10,30,30 }
tint { line 1,0.74902,0,0.501961,0.376471,0 }
fade { point 0 }
rotate { box -0.25,0.25 }
}
motion
{
size { envelope linear }
tint { envelope rr2_convexfade_start_at_1 offset 0.1,0.1,0.1 }
fade { envelope fastinslowout offset 0.1 }
offset { envelope exp_1minusx/x2 count 3,3,3 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 40,40,80,80 }
fade { line 0.5,1 }
offset { line 0,0,0,60,0,0 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/vehicles/anansi/thruster_left_simple
{
size 180
cutOffDistance 2000
emitter "unnamed3"
{
duration 1,1
count 3,3
locked
attenuateEmitter
attenuation 500,500
line
{
duration 1,3
blend add
persist
material "particles/explosion/explode07"
gravity 0.02,0.02
trailRepeat 1
start
{
position { line 4,15,-8,-2,15,-8 }
velocity { point 30,0,0 }
size { point 15 }
tint { point 0.501961,0.376471,0 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,-1,15 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout offset 0.05 }
length { envelope jrad_concavefade }
}
end
{
size { point 20 }
fade { point 0.2 }
length { point 0,-1,100 }
}
lineHit
}
}
emitter "flame explode"
{
start 0,1
duration 1,1
count 1,1
attenuateEmitter
attenuation 1000,1200
sprite
{
duration 0.1,0.2
blend add
persist
material "particles/explosion/explode07"
parentvelocity
gravity -0.05,-0.05
trailRepeat 1
start
{
position { line 5,0,0,10,0,0 cone }
velocity { box 50,0,0,60,0,0 }
friction { point 0.001,0,0 }
size { line 10,10,30,30 }
tint { line 1,0.74902,0,0.501961,0.376471,0 }
fade { point 0 }
rotate { box -0.25,0.25 }
}
motion
{
size { envelope linear }
tint { envelope rr2_convexfade_start_at_1 offset 0.1,0.1,0.1 }
fade { envelope fastinslowout offset 0.1 }
offset { envelope exp_1minusx/x2 count 3,3,3 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 40,40,80,80 }
fade { line 0.5,1 }
offset { line 0,0,0,60,0,0 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/vehicles/anansi/thruster_base_left_simple
{
size 53
cutOffDistance 1200
emitter "outerfire emiter2"
{
duration 2,2
count 1,1
locked
attenuateEmitter
attenuation 500,1200
sprite
{
duration 0.01,0.1
persist
material "particles/explosion/explode07"
gravity -0.1,-0.01
trailRepeat 1
start
{
velocity { box 250,0,0,500,0,0 }
size { line 50,50,10,10 }
tint { point 1,0.501961,0.25098 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope shamus_fastinholdslowout }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 8,8,12,12 }
fade { line 0.5,0.1 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "unnamed1"
{
duration 1,1
count 8,8
locked
attenuateEmitter
attenuation 500,1200
line
{
duration 1,1
blend add
persist
material "karateka_temp01"
trailRepeat 1
start
{
position { point -2,4,-8 }
velocity { point 30,0,0 }
size { point 4 }
tint { line 0.12549,0.25098,0.376471,0,0,0.25098 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,1,12 }
}
motion
{
size { envelope fastinslowout offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout count 2 offset 0.15 }
length { envelope jrad_concavefade }
}
end
{
size { point 8 }
tint { line 0.247059,0,0,0,0,0 }
fade { line 0.7,1 }
length { point 0,0,20 }
}
lineHit
}
}
emitter "unnamed2"
{
duration 1,1
count 8,8
locked
attenuateEmitter
attenuation 500,1200
line
{
duration 1,1
blend add
persist
material "karateka_temp01"
trailRepeat 1
start
{
position { point -2,9,-8 }
velocity { point 30,0,0 }
size { point 4 }
tint { line 0.12549,0.25098,0.376471,0,0,0.25098 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,1,12 }
}
motion
{
size { envelope fastinslowout offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout count 1.5 offset 0.15 }
length { envelope jrad_concavefade }
}
end
{
size { point 8 }
tint { line 0.247059,0,0,0,0,0 }
fade { line 0.7,1 }
length { point 0,0,20 }
}
lineHit
}
}
emitter "unnamed3"
{
duration 1,1
count 8,8
locked
attenuateEmitter
attenuation 500,1200
line
{
duration 1,1
blend add
persist
material "karateka_temp01"
trailRepeat 1
start
{
position { point -2,15,-8 }
velocity { point 30,0,0 }
size { point 4 }
tint { line 0.12549,0.25098,0.376471,0,0,0.25098 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,1,12 }
}
motion
{
size { envelope fastinslowout offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout count 2 offset 0.15 }
length { envelope jrad_concavefade }
}
end
{
size { point 8 }
tint { line 0.247059,0,0,0,0,0 }
fade { line 0.7,1 }
length { point 0,0,20 }
}
lineHit
}
}
}
effect effects/vehicles/anansi/thruster_base_right_simple
{
size 53
cutOffDistance 1200
emitter "outerfire emiter2"
{
duration 2,2
count 1,1
locked
attenuateEmitter
attenuation 500,1200
sprite
{
duration 0.01,0.1
persist
material "particles/explosion/explode07"
gravity -0.1,-0.01
trailRepeat 1
start
{
velocity { box 250,0,0,500,0,0 }
size { line 50,50,10,10 }
tint { point 1,0.501961,0.25098 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope shamus_fastinholdslowout }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 8,8,12,12 }
fade { line 0.5,0.1 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "unnamed1"
{
duration 1,1
count 8,8
locked
attenuateEmitter
attenuation 500,1200
line
{
duration 1,1
blend add
persist
material "karateka_temp01"
trailRepeat 1
start
{
position { point -2,4,-8 }
velocity { point 30,0,0 }
size { point 4 }
tint { line 0.12549,0.25098,0.376471,0,0,0.25098 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,1,12 }
}
motion
{
size { envelope fastinslowout offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout count 2 offset 0.15 }
length { envelope jrad_concavefade }
}
end
{
size { point 8 }
tint { line 0.247059,0,0,0,0,0 }
fade { line 0.7,1 }
length { point 0,0,20 }
}
lineHit
}
}
emitter "unnamed2"
{
duration 1,1
count 8,8
locked
attenuateEmitter
attenuation 500,1200
line
{
duration 1,1
blend add
persist
material "karateka_temp01"
trailRepeat 1
start
{
position { point -2,9,-8 }
velocity { point 30,0,0 }
size { point 4 }
tint { line 0.12549,0.25098,0.376471,0,0,0.25098 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,1,12 }
}
motion
{
size { envelope fastinslowout offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout count 1.5 offset 0.15 }
length { envelope jrad_concavefade }
}
end
{
size { point 8 }
tint { line 0.247059,0,0,0,0,0 }
fade { line 0.7,1 }
length { point 0,0,20 }
}
lineHit
}
}
emitter "unnamed3"
{
duration 1,1
count 8,8
locked
attenuateEmitter
attenuation 500,1200
line
{
duration 1,1
blend add
persist
material "karateka_temp01"
trailRepeat 1
start
{
position { point -2,15,-8 }
velocity { point 30,0,0 }
size { point 4 }
tint { line 0.12549,0.25098,0.376471,0,0,0.25098 }
fade { point 0 }
offset { point 0,-10,0 }
length { point 0,1,12 }
}
motion
{
size { envelope fastinslowout offset 0.1 }
tint { envelope jrad_concavefade }
fade { envelope fastinslowout count 2 offset 0.15 }
length { envelope jrad_concavefade }
}
end
{
size { point 8 }
tint { line 0.247059,0,0,0,0,0 }
fade { line 0.7,1 }
length { point 0,0,20 }
}
lineHit
}
}
}
effect effects/vehicles/anansi/groundeffect_simple
{
size 0
}
effect effects/vehicles/anansi_explosion_simple
{
size 1980
cutOffDistance 15000
sound "Medium Distance Explosion Sound"
{
start 0.1,0.1
soundShader "sounds/deployables/artillery/impact_medium"
}
sound "Far Distance Explosion Sound"
{
start 0.1,0.1
soundShader "sounds/deployables/artillery/impact_far"
}
sound "Close Sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/misc/explode"
freqshift 0.7,0.7
}
spawner "smoke2"
{
start 0.2,0.2
count 17,17
useMaterialColor
attenuateEmitter
attenuation 2000,2500
sprite
{
duration 5,9
persist
material "textures/particles/smoke_test1"
gravity -0.02,-0.002
trailRepeat 1
start
{
velocity { box -15,-15,-15,15,15,15 }
size { line 5,5,20,20 }
tint { line 0.0941177,0.0941177,0.0823529,0.270588,0.247059,0.227451 }
fade { point 0 }
offset { sphere -200,-200,-200,200,200,200 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope linear }
fade { envelope fastinslowout }
offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 150,150,175,175 }
tint { point 0.419608,0.419608,0.419608 }
fade { point 1 }
offset { sphere -400,-400,-400,400,400,400 cone }
rotate { box 0.125,-0.125 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
sprite
{
duration 1.2,1.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 900,900,1100,1100 }
tint { line 0.239216,0.0901961,0,0.34902,0.101961,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 200,200 }
}
lineHit
}
}
spawner "flash2"
{
start 0.2,0.2
count 1,1
locked
sprite
{
duration 0.5,0.5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 1200,1200,1400,1400 }
tint { point 0.282353,0.109804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
spawner "flames3"
{
start 0.15,0.15
count 5,5
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box 25,0,0,100,0,0 }
size { line 175,175,400,400 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -300,-300,-300,300,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks3"
{
start 0.1,0.2
count 20,20
useMaterialColor
attenuateEmitter
attenuation 1000,1500
line
{
duration 2,3
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -2,-2,-2,2,2,2 cone }
velocity { box -1,-1,-1,1,1,1 }
size { box 1,2 }
tint { line 1,1,1,0.164706,0.14902,0.109804 }
fade { line 0.5,1 }
offset { sphere -10,-10,-10,10,10,10 }
length { box 4,0,0,2,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 4,4,4 }
}
end
{
size { box 20,40 }
tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 }
length { box 350,0,0,650,0,0 }
}
lineHit
}
}
}
effect effects/vehicles/anansi_explosion_impact_simple
{
size 3029
cutOffDistance 15000
sound "Medium Distance Explosion Sound"
{
start 0.1,0.1
soundShader "sounds/deployables/artillery/impact_medium"
}
sound "Far Distance Explosion Sound"
{
start 0.1,0.1
soundShader "sounds/deployables/artillery/impact_far"
}
sound "Close Sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/misc/explode"
freqshift 0.5,0.5
}
spawner "smoke"
{
start 0.1,0.1
count 20,20
useMaterialColor
attenuateEmitter
attenuation 2000,2500
sprite
{
duration 5,9
persist
material "particles/dustcloud_02_litsmoke"
gravity -0.02,-0.002
trailRepeat 1
start
{
position { point 50,0,0 }
size { line 100,100,150,150 }
tint { line 0,0,0,0.301961,0.290196,0.266667 }
fade { point 0 }
offset { sphere 50,-500,-500,100,500,500 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope linear }
fade { envelope fastinslowout }
offset { envelope shamus_exp_1minusx/x2 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 200,200,350,350 }
tint { line 0.376471,0.376471,0.376471,0.733333,0.733333,0.733333 }
fade { point 1 }
offset { sphere 200,-1000,-1000,1500,1000,1000 cone }
rotate { box -0.166667,0.166667 }
}
lineHit
}
}
spawner "flash2"
{
start 0.2,0.2
count 1,1
locked
sprite
{
duration 2,2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 2000,2000 }
tint { point 0.282353,0.109804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
spawner "flash3"
{
start 0.3,0.3
count 1,1
locked
sprite
{
duration 0.7,0.7
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 300,0,0 }
size { line 900,900,1100,1100 }
tint { point 1,0.427451,0.0823529 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 400,400 }
}
lineHit
}
}
spawner "flames4"
{
start 0.15,0.15
count 8,8
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 300,0,0 }
velocity { point 200,0,0 }
size { line 200,200,300,300 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -450,-450,-450,450,450,450 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flames5"
{
start 0.2,0.2
count 8,8
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 600,0,0 }
velocity { box 75,0,0,150,0,0 }
size { line 250,250,300,300 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -650,-650,-650,650,650,650 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flash4"
{
start 0.1,0.1
count 1,1
locked
sprite
{
duration 3,3
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 900,300,0 }
size { point 1000,1000 }
tint { point 0.282353,0.109804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 800,800 }
}
lineHit
}
}
spawner "dirt streaks3"
{
start 0.1,0.2
count 15,15
useMaterialColor
attenuateEmitter
attenuation 900,1200
line
{
duration 2,6
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 0,-1.2,-1.2,3,1.2,1.2 cone }
velocity { box 0.5,-0.5,-0.5,0.5,0.5,0.5 }
size { box 15,20 }
tint { line 0.827451,0.827451,0.827451,0.647059,0.607843,0.486275 }
fade { line 0.4,0.8 }
offset { sphere -10,-10,-10,40,10,10 }
length { box 4,0,0,2,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 6,6,6 }
}
end
{
size { box 150,200 }
tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 }
length { box 600,0,0,2500,0,0 }
}
lineHit
}
}
}effect effects/vehicles/anansi/groundeffect_water_simple
{
size 1424
cutOffDistance 2000
emitter "center"
{
duration 1,1
density 1,4
attenuateEmitter
attenuation 1000,1024
oriented
{
duration 0.6,1.5
blend add
material "textures/effects/shockwave"
trailRepeat 1
start
{
position { line 15,0,-10,15,0,10 }
size { point 0,0 }
tint { point 0.0509804,0.0509804,0.0509804 }
fade { point 0 }
offset { point 0,0,50 }
rotate { box 0,0,0,0,0,0.5 }
}
motion
{
size { envelope convexfade }
tint { envelope exp_xoverx2 }
fade { envelope fadeintable }
offset { envelope aa_testblasttable2 }
rotate { envelope exp_x2 }
}
end
{
size { line 300,300,1000,1000 }
tint { point 1,1,1 }
fade { point 0.4 }
offset { point 1,1,50 }
rotate { box 0,0,0.5,0,0,1 relative }
}
lineHit
}
}
}