etqw-sdk/base/effects/simple/ambient/environment_simple.effect

3760 lines
61 KiB
Plaintext

effect effects/ambient/fallingsteam_small_simple
{
size 26
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 12,16
material "particles/dustcloud_02_litsmoke"
gravity 0.0007,0.0007
trailRepeat 1
start
{
size { point 0.5,0.5 }
fade { point 0 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope linear }
rotate { envelope concavefade }
}
end
{
size { box 8,8,13,13 }
fade { point 0.5 }
offset { sphere -4,-4,-4,4,4,4 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
}
effect effects/ambient/fallingsteam_medium_simple
{
size 37
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 17,21
material "particles/dustcloud_02_litsmoke"
gravity 0.0006,0.0006
trailRepeat 1
start
{
size { point 0.5,0.5 }
fade { point 0 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope linear }
rotate { envelope concavefade }
}
end
{
size { box 12,12,20,20 }
fade { point 0.5 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
}
effect effects/ambient/fallingsteam_large_simple
{
size 57
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 25,32
material "particles/dustcloud_02_litsmoke"
gravity 0.0006,0.0006
trailRepeat 1
start
{
fade { point 0 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope linear }
rotate { envelope concavefade }
}
end
{
size { box 22,22,30,30 }
fade { point 0.5 }
offset { sphere -8,-8,-8,8,8,8 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/fallingsteam_floor_simple
{
size 157
emitter "unnamed0"
{
duration 1,1
count 1,1
sprite
{
duration 10,15
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
velocity { box 0,-7,-7,0,7,7 }
size { point 15,15 }
fade { line 0.2,0.1 }
offset { cylinder 0,-35,-35,0,35,35 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope costable }
rotate { envelope concavefade }
}
end
{
size { box 20,20,30,30 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/shootingsteam_small_simple
{
size 30
emitter "unnamed1"
{
duration 1,1
count 3,3
sprite
{
duration 3,4
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
size { box 1,1,2,2 }
fade { point 0 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade count 1.2,1.2 offset -0.2,-0.2 }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_x2 }
rotate { envelope concavefade }
}
end
{
size { box 10,10,20,20 }
fade { point 0.5 }
offset { point -90,-8,-8 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/shootingsteam_medium_simple
{
size 44
emitter "unnamed1"
{
duration 1,1
count 3,3
sprite
{
duration 3,4
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
size { box 1,1,3,3 }
fade { point 0 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade count 1.2,1.2 offset -0.2,-0.2 }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_x2 }
rotate { envelope concavefade }
}
end
{
size { box 20,20,30,30 }
fade { point 0.5 }
offset { point -130,-8,-8 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/shootingsteam_large_simple
{
size 59
emitter "unnamed0"
{
duration 1,1
count 2,2
sprite
{
duration 5.5,5.5
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
size { box 1,1,3,3 }
fade { point 0 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_x2 }
rotate { envelope concavefade }
}
end
{
size { box 22,22,40,40 }
fade { point 0.5 }
offset { point -200,-8,-8 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/shootingsteam_floor_simple
{
size 191
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 12,15
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
size { point 25,25 }
fade { point 0 }
offset { cylinder 0,-5,-5,0,5,5 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope convexfade count 6,6,6 }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.2,0.3 }
offset { cylinder 0,-110,-110,0,110,110 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/electricalsparks_small_simple
{
size 84
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
orientateIdentity
sprite
{
duration 0.08,0.08
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
size { box 2,2,4,4 }
fade { line 0.3,1 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 4,4,8,8 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
attenuation 0,1024
sprite
{
duration 0.125,0.125
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
velocity { box 0,-5,-5,5,5,5 }
size { line 2,2,4,4 }
tint { point 0.643137,0.643137,0.643137 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
attenuation 0,1024
sprite
{
duration 0.125,0.25
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
velocity { box 0,-5,-5,5,5,5 }
size { line 15,15,35,35 }
tint { line 0,0,0,0.254902,0.254902,0.254902 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "sparks"
{
count 5,5
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,1.5
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.3,1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { point 100,0,0 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.08,-0.08,-0.08 }
}
end
{
size { point 2 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
delay "unnamed6"
{
duration 4,4
}
}
effect effects/ambient/electricalsparks_medium_simple
{
size 171
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
orientateIdentity
sprite
{
duration 0.08,0.08
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
size { box 2,2,4,4 }
fade { line 0.3,1 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 4,4,8,8 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
attenuation 0,1024
sprite
{
duration 0.125,0.125
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
velocity { box 0,-5,-5,5,5,5 }
size { line 2,2,4,4 }
tint { point 0.643137,0.643137,0.643137 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
attenuation 0,1024
sprite
{
duration 0.125,0.25
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
velocity { box 0,-5,-5,5,5,5 }
size { line 15,15,35,35 }
tint { line 0,0,0,0.254902,0.254902,0.254902 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "sparks"
{
count 10,10
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,100 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
delay "unnamed6"
{
duration 5,5
}
}
effect effects/ambient/electricalsparks_large_simple
{
size 258
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
orientateIdentity
sprite
{
duration 0.08,0.08
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
size { box 2,2,4,4 }
fade { line 0.3,1 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 4,4,8,8 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
attenuation 0,1024
sprite
{
duration 0.125,0.125
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
velocity { box 0,-5,-5,5,5,5 }
size { line 2,2,4,4 }
tint { point 0.643137,0.643137,0.643137 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
attenuation 0,1024
sprite
{
duration 0.125,0.25
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
velocity { box 0,-5,-5,5,5,5 }
size { line 15,15,35,35 }
tint { line 0,0,0,0.254902,0.254902,0.254902 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "sparks"
{
count 10,10
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,3
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.1,1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,100 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,4 }
fade { point 0 attenuate }
length { box 10,0,0,25,0,0 }
}
lineHit
}
}
delay "unnamed6"
{
duration 6,6
}
}
effect effects/ambient/ventfrost_small_simple
{
size 71
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 12,15
material "particles/dustcloud_02_litsmoke"
gravity 0.0005,0.001
trailRepeat 1
start
{
size { point 15,15 }
fade { point 0 }
offset { cylinder 0,-35,-35,0,35,35 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
rotate { envelope concavefade }
}
end
{
size { box 12,12,8,8 }
fade { line 0.2,0.3 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/ventfrost_medium_simple
{
size 99
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 12,15
material "particles/dustcloud_02_litsmoke"
gravity 0.0005,0.001
trailRepeat 1
start
{
size { point 20,20 }
fade { point 0 }
offset { cylinder 0,-50,-50,0,50,50 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
rotate { envelope concavefade }
}
end
{
size { box 12,12,8,8 }
fade { line 0.2,0.3 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/ventfrost_large_simple
{
size 142
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 12,15
material "particles/dustcloud_02_litsmoke"
gravity 0.0005,0.001
trailRepeat 1
start
{
size { point 25,25 }
fade { point 0 }
offset { cylinder 0,-75,-75,0,75,75 }
rotate { box -1,1 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.2,0.3 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/ambient/lowlayingfog_small_simple
{
size 0
}
effect effects/ambient/lowlayingfog_medium_simple
{
size 0
}
effect effects/ambient/lowlayingfog_large_simple
{
size 0
}
effect effects/ambient/lingeringsmoke_small_simple
{
size 0
}
effect effects/ambient/lingeringsmoke_medium_simple
{
size 0
}
effect effects/ambient/lingeringsmoke_large_simple
{
size 0
}
effect effects/ambient/windowfire_smoke_simple
{
size 350
emitter "smoke4"
{
duration 1,1
count 1,1
sprite
{
duration 5,10
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { line 0,-10,0,0,-30,0 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 30,30,40,40 }
tint { line 0,0,0,0.243137,0.243137,0.243137 }
fade { point 0 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 }
fade { envelope shamus_fastinslowout offset 0.04 }
rotate { envelope convexfade }
}
end
{
size { line 70,70,120,120 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.8,1 }
rotate { box -0.527778,0.527778 relative }
}
lineHit
}
}
emitter "unnamed0"
{
duration 2,2
count 1,1
sprite
{
duration 12,15
material "textures/particles/smoke_test1"
gravity -0.001,0
trailRepeat 1
start
{
size { box 25,25,35,35 }
tint { line 0.254902,0.254902,0.254902,0.392157,0.392157,0.392157 }
fade { point 0 }
offset { cylinder 0,-20,-20,0,20,20 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope convexfade count 6,6,6 }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.8,1 }
offset { cylinder -30,5,-30,60,-20,30 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
}
effect effects/ambient/windowfire_small_simple
{
size 375
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_medium"
freqshift 1.3,1.3
}
emitter "smoke4"
{
duration 1,1
count 1,1
sprite
{
duration 5,10
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere 30,-10,0,50,-30,0 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 30,30,40,40 }
tint { line 0,0,0,0.243137,0.243137,0.243137 }
fade { point 0 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 }
fade { envelope shamus_fastinslowout offset 0.04 }
rotate { envelope convexfade }
}
end
{
size { line 70,70,120,120 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.6,1 }
rotate { box -0.527778,0.527778 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { line 0,-5,0,0,-10,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 15,30 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 20,0,-23,60,0,23 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
}
effect effects/ambient/windowfire_medium_simple
{
size 3591
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
freqshift 1.3,1.3
}
emitter "smoke4"
{
duration 2,2
count 1,1
sprite
{
duration 5,10
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { line 50,-10,0,50,-30,0 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 30,30,40,40 }
tint { line 0,0,0,0.243137,0.243137,0.243137 }
fade { point 0 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 }
fade { envelope shamus_fastinslowout offset 0.04 }
rotate { envelope convexfade }
}
end
{
size { line 70,70,120,120 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.6,1 }
rotate { box -0.527778,0.527778 relative }
}
lineHit
}
}
emitter "smoke5"
{
duration 2,2
count 1,1
sprite
{
duration 12,20
persist
material "particles/dustcloud_02_litsmoke"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { line 50,-10,0,50,-30,0 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 45,45,75,75 }
tint { line 0,0,0,0.243137,0.243137,0.243137 }
fade { point 0 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 }
fade { envelope shamus_fastinslowout offset 0.04 }
rotate { envelope convexfade }
}
end
{
size { line 175,175,230,230 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.3,0.6 }
rotate { box -0.527778,0.527778 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { line 0,-5,0,0,-10,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 20,0,-23,60,0,23 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { line 40,-8,0,60,-8,0 }
size { point 30,40 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/windowfire_large_simple
{
size 9074
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 5,5
freqshift 0.8,0.8
}
emitter "smoke4"
{
duration 1,1
count 1,1
sprite
{
duration 10,15
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { line 50,-25,0,50,-35,0 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 40,40,50,50 }
tint { line 0,0,0,0.243137,0.243137,0.243137 }
fade { point 0 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 }
fade { envelope shamus_fastinslowout offset 0.04 }
rotate { envelope convexfade }
}
end
{
size { line 80,80,120,120 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.6,1 }
rotate { box -0.527778,0.527778 relative }
}
lineHit
}
}
emitter "smoke5"
{
duration 2,2
count 1,1
sprite
{
duration 16,25
persist
material "particles/dustcloud_02_litsmoke"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { line 50,-10,0,50,-30,0 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 45,45,75,75 }
tint { line 0,0,0,0.243137,0.243137,0.243137 }
fade { point 0 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 }
fade { envelope shamus_fastinslowout offset 0.04 }
rotate { envelope convexfade }
}
end
{
size { line 175,175,230,230 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.3,0.6 }
rotate { box -0.527778,0.527778 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { line 0,-5,0,0,-10,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 20,0,-25,60,0,25 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { line 60,-8,0,90,-8,0 }
size { point 35,50 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_01_fire_small_simple
{
size 1144
emitter "smoke5"
{
duration 1,1
count 2,2
sprite
{
duration 5,15
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-60,-25,-20,50,25 }
velocity { point 40,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0.156863,0.156863,0.156863,0.27451,0.27451,0.27451 }
fade { line 0.4,0.7 }
rotate { box 1,-1 relative }
}
}
}
emitter "unnamed0"
{
duration 1,1
count 2,2
sprite
{
duration 12,15
material "textures/particles/smoke_test1"
gravity -0.001,0
trailRepeat 1
start
{
position { line -10,0,0,-20,0,0 }
size { point 25,25 }
tint { line 0.254902,0.254902,0.254902,0.392157,0.392157,0.392157 }
fade { point 0 }
offset { cylinder 0,-20,-20,0,20,20 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope convexfade count 6,6,6 }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.6,1 }
offset { cylinder 0,-70,-70,0,70,70 }
rotate { box 0.5,-0.5 }
}
}
}
}effect effects/ambient/car_01_fire_medium_simple
{
size 3471
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-60,-25,-20,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.4,0.7 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 0,-20,0 }
size { point 30,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 0,-20,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 15,30 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 10,-5,-25,30,-10,25 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 24,-30,0 }
size { point 20,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_01_fire_large_simple
{
size 3471
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-60,-25,-20,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
size { point 50,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 3"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { line 0,0,35,10,0,35 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 0,-50,5,0,50,-5 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 1"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { line 0,0,-35,10,0,-35 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 0,-50,5,0,50,-5 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 0,-20,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 10,-5,-30,30,-10,30 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 43,-30,0 }
size { point 35,50 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "main fire3"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 40,60,0 }
size { point 35,40 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_02_fire_small_simple
{
size 947
emitter "smoke5"
{
duration 1,1
count 2,2
sprite
{
duration 5,15
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-60,-25,-20,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0.34902,0.34902,0.34902,0.27451,0.27451,0.27451 }
fade { line 0.4,0.7 }
rotate { box 1,-1 relative }
}
}
}
emitter "unnamed0"
{
duration 1,1
count 2,2
sprite
{
duration 12,15
material "textures/particles/smoke_test1"
gravity -0.001,0
trailRepeat 1
start
{
size { point 25,25 }
tint { line 0.254902,0.254902,0.254902,0.392157,0.392157,0.392157 }
fade { point 0 }
offset { cylinder 0,-20,-20,0,20,20 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope convexfade count 6,6,6 }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.6,1 }
offset { cylinder 0,-70,-70,0,70,70 }
rotate { box 0.5,-0.5 }
}
}
}
}effect effects/ambient/car_02_fire_medium_simple
{
size 3471
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 4,4
freqshift 0.8,0.8
}
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-60,-25,-20,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.4,0.7 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 0,-30,0 }
size { point 50,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 0,-40,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 10,-5,-30,30,-10,30 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 30,-50,0 }
size { point 25,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_02_fire_large_simple
{
size 3471
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 7,7
freqshift 0.8,0.8
}
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-60,-25,-20,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
size { point 50,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 3"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 30,0,35 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 0,-50,5,0,50,-5 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 1"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 30,0,-35 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 0,-50,5,0,50,-5 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 0,-40,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 10,-5,-30,30,-10,30 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 50,-50,0 }
size { point 35,50 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "main fire3"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 40,50,0 }
size { point 35,40 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_suv_fire_small_simple
{
size 968
emitter "smoke5"
{
duration 1,1
count 2,2
sprite
{
duration 5,15
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-80,-25,-20,10,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0 }
offset { point 0,-20,0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0.243137,0.243137,0.243137,0.27451,0.27451,0.27451 }
fade { line 0.4,0.7 }
rotate { box 1,-1 relative }
}
}
}
emitter "unnamed0"
{
duration 1,1
count 2,2
sprite
{
duration 12,15
material "textures/particles/smoke_test1"
gravity -0.001,0
trailRepeat 1
start
{
position { line 5,0,0,7,0,0 }
size { point 25,25 }
tint { line 0.254902,0.254902,0.254902,0.392157,0.392157,0.392157 }
fade { point 0 }
offset { cylinder 0,-20,-20,0,20,20 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope convexfade count 6,6,6 }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.6,1 }
offset { cylinder 0,-70,-70,0,70,70 }
rotate { box 0.5,-0.5 }
}
}
}
}effect effects/ambient/car_suv_fire_medium_simple
{
size 3491
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 4,4
freqshift 0.8,0.8
}
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -20,-80,-25,-20,10,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
offset { point 0,-20,0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.4,0.7 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 19.5,-30,0 }
size { point 40,33 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point -15,-40,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 10,20 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 35,-10,-25,55,-15,25 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 48,-50,0 }
size { point 25,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_suv_fire_large_simple
{
size 3471
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 7,7
freqshift 0.8,0.8
}
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { line -20,-70,-25,-20,-10,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 20,0,0 }
size { point 80,40 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 3"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 45,30,35 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { line 0,-50,5,0,50,10 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 1"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 45,30,-35 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { line 0,-50,-5,0,50,-10 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 0,-40,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 35,-10,-30,55,-15,30 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 65,-50,0 }
size { point 35,50 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "main fire3"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 25,55,0 }
size { point 50,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_truck_fire_small_simple
{
size 952
emitter "smoke5"
{
duration 1,1
count 2,2
sprite
{
duration 5,15
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -30,-60,-25,-30,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0.282353,0.282353,0.282353,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
}
}
emitter "unnamed0"
{
duration 1,1
count 2,2
sprite
{
duration 12,15
material "textures/particles/smoke_test1"
gravity -0.001,0
trailRepeat 1
start
{
size { point 25,25 }
tint { line 0.254902,0.254902,0.254902,0.392157,0.392157,0.392157 }
fade { point 0 }
offset { cylinder 0,-20,-20,0,20,20 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
offset { envelope convexfade count 6,6,6 }
rotate { envelope concavefade }
}
end
{
size { box 15,15,10,10 }
fade { line 0.6,1 }
offset { cylinder 0,-70,-70,0,70,70 }
rotate { box 0.5,-0.5 }
}
}
}
}effect effects/ambient/car_truck_fire_large_simple
{
size 3476
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 7,7
freqshift 0.8,0.8
}
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 10,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -30,-60,-25,-30,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
size { point 50,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 3"
{
start 0.4,0.4
duration 1,1
count 2,2
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 10,0,57 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 0,-20,5,0,20,-5 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 1"
{
start 0.4,0.4
duration 1,1
count 2,2
locked
sprite
{
duration 0.8,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point 10,0,-57 cone }
velocity { box -5,-5,-5,5,5,5 }
size { line 10,20,20,40 }
tint { line 0.941177,0.541176,0,1,0.501961,0.247059 }
fade { point 0 }
offset { sphere 0,-20,5,0,20,-5 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point -15,-25,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 20,0,-40,40,-5,40 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 37,-20,0 }
size { point 35,50 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
offset { line 0,0,-20,0,0,20 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/car_deliverytruck_fire_small_simple
{
size 952
emitter "smoke5"
{
duration 1,1
count 2,2
sprite
{
duration 5,15
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -30,-60,-25,-30,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0.235294,0.235294,0.235294,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
}
}
}effect effects/ambient/car_deliverytruck_fire_large_simple
{
size 3476
sound "sound"
{
start 0.1,0.1
soundShader "sounds/vehicles/burning_stage_large"
volume 7,7
freqshift 0.8,0.8
}
emitter "smoke5"
{
duration 1,1
count 3,3
sprite
{
duration 5,20
persist
material "textures/particles/smoke_test1"
windDeviationAngle 50.000000
trailRepeat 1
start
{
position { sphere -30,-60,-25,-30,50,25 }
velocity { point 70,0,0 }
friction { point 1,0,0 }
size { line 60,60,90,90 }
tint { line 0.960784,0.337255,0.0392157,0.980392,0.501961,0.0196078 }
fade { point 0 }
windStrength { line 0.25,0.35 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope breathtable count 0.85 offset 0.18 }
rotate { envelope convexfade }
}
end
{
size { line 100,100,120,120 }
tint { line 0,0,0,0.27451,0.27451,0.27451 }
fade { line 0.5,1 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "main fire2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
size { point 50,30 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
emitter "small fire 2"
{
start 0.4,0.4
duration 1,1
count 4,4
locked
sprite
{
duration 0.5,1.5
persist
material "particles/penta/flames2"
gravity -0.03,-0.02
trailRepeat 1
trailType burn
trailTime 1,1
trailCount 1,1
start
{
position { point -15,-25,0 cone }
velocity { box -5,-5,-5,5,5,5 }
size { point 20,40 }
tint { line 1,0.658824,0.501961,1,0.501961,0.247059 }
fade { point 0 }
offset { box 20,0,-40,40,-5,40 }
}
motion
{
tint { envelope rr2_convexfade_start_at_1 }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
fade { point 1 }
rotate { point 0 relative }
}
lineHit
}
}
emitter "main fire"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.425,1.425
persist
material "particles/penta/flames"
trailRepeat 1
start
{
position { point 37,-20,0 }
size { point 35,50 }
tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 }
offset { line 0,0,-20,0,0,20 }
}
motion
{
tint { envelope linear }
}
end
{
tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 }
}
lineHit
}
}
}
effect effects/ambient/roofdust_snow_small_simple
{
size 536
emitter "smoke5"
{
duration 5,5
count 1,1
sprite
{
duration 8,10
persist
material "textures/particles/smoke_test1"
gravity 0,0.01
trailRepeat 1
start
{
position { sphere 10,-90,-20,10,90,-80 }
velocity { box 0,-10,85,0,10,90 }
friction { point 1,0,0 }
size { box 15,15,30,30 }
fade { line 0.15,0.2 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope costable }
offset { envelope shamus_scurve count 3,3,3 offset -0.6,-0.6,-0.6 }
rotate { envelope convexfade }
}
end
{
size { box 70,70,100,100 }
tint { point 1,1,1 }
offset { line -175,0,0,-200,0,0 }
rotate { box 1,-1 relative }
}
lineHit
}
}
delay "unnamed1"
{
duration 15,15
}
}
effect effects/ambient/roofdust_sand_small_simple
{
size 544
emitter "smoke5"
{
duration 5,5
count 1,1
sprite
{
duration 8,10
persist
material "textures/particles/smoke_test1"
gravity 0,0.01
trailRepeat 1
start
{
position { sphere 10,-150,-20,10,150,-80 }
velocity { box 0,-10,85,0,10,90 }
friction { point 1,0,0 }
size { box 15,15,30,30 }
tint { line 0.8,0.682353,0.568627,0.670588,0.54902,0.427451 }
fade { line 0.1,0.15 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope convexfade count 4,4,4 }
fade { envelope costable }
offset { envelope shamus_scurve count 3,3,3 offset -0.6,-0.6,-0.6 }
rotate { envelope convexfade }
}
end
{
size { box 70,70,100,100 }
tint { line 0.721569,0.666667,0.552941,0.584314,0.494118,0.4 }
offset { line -175,0,0,-200,0,0 }
rotate { box 1,-1 relative }
}
lineHit
}
}
delay "unnamed1"
{
duration 20,20
}
}
effect effects/ambient/glass_shatter01_simple
{
size 172
spawner "unnamed1"
{
count 10,10
sprite
{
duration 0.1,0.5
material "particles/debris/dustcloud_4"
trailRepeat 1
start
{
position { box -70,-30,0,70,40,0 }
velocity { point 0,0,50 }
size { point 15,15 }
fade { point 0 }
}
motion
{
size { envelope linear }
fade { envelope shamus_fastinslowout }
}
end
{
size { box 30,30,50,50 }
fade { line 0.5,1 }
}
lineHit
}
}
spawner "unnamed2"
{
count 5,5
sprite
{
duration 0.5,0.8
material "particles/debris/dustcloud_4"
trailRepeat 1
start
{
position { box -70,-30,0,70,40,0 }
velocity { point 0,0,50 }
size { point 35,35 }
fade { point 0 }
}
motion
{
size { envelope linear }
fade { envelope shamus_fastinslowout }
}
end
{
size { box 60,60,90,90 }
fade { line 0.1,0.5 }
}
lineHit
}
}
sound "unnamed3"
{
soundShader "vehicles/misc/debris/glass_med"
volume 13,16
freqshift 0.8,1
}
}
effect effects/ambient/glass_shatter02_simple
{
size 8
sound "unnamed3"
{
soundShader "vehicles/misc/debris/glass_med"
volume 16,18
freqshift 0.8,1
}
}