311 lines
5.4 KiB
Text
311 lines
5.4 KiB
Text
effect effects/maps/valley/ssm_explosion_doorway3
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{
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size 1190
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decal "stain"
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{
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decalAxis 3
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decal
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{
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duration 0.002,0.002
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material "textures/particles/decals/expmark1"
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trailRepeat 1
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start
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{
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size { point 256,256,256 }
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rotate { box 0,1 }
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}
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}
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}
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emitter "flame explode"
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{
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duration 0.1,0.2
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count 5,5
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attenuateEmitter
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attenuation 0,1024
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sprite
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{
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duration 0.5,1
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blend add
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persist
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { cylinder 75,-50,-50,-25,50,50 cone }
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velocity { box 250,5,-5,700,-200,5 }
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friction { point 0.0001,0,0 }
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size { line 60,60,100,100 }
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fade { point 0 }
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rotate { box -0.402778,0.402778 }
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}
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motion
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{
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size { envelope exp_xoverx2 offset 0.05,0.05 }
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tint { envelope rr2_concavefade_start_at_1 }
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fade { envelope testblasttable }
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offset { envelope exp_1minusx/x2 count 3,3,3 }
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rotate { envelope convexfade count 99 }
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}
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end
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{
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size { line 280,280,220,220 }
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fade { point 1 }
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offset { sphere 150,150,1,200,-200,1 }
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rotate { box -3.88889,3.88889 }
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}
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}
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}
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spawner "flame explode2"
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{
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count 3,5
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attenuateEmitter
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attenuation 0,1024
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sprite
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{
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duration 0.4,0.8
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blend add
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persist
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material "particles/penta/ssm_flash"
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gravity -0.01,-0.01
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trailRepeat 1
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start
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{
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position { cylinder -10,-10,-10,10,10,10 cone }
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velocity { box 5,-10,-10,10,10,10 }
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size { line 60,60,40,40 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 2,2 offset 0.1,0.1 }
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tint { envelope rr2_concavefade_start_at_1 }
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fade { envelope testblasttable }
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offset { envelope exp_1minusx/x2 count 2,2,2 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 100,100,140,140 }
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fade { point 1 }
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offset { line 5,1,1,25,1,1 }
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rotate { box -0.0277778,0.0277778 }
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}
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}
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}
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spawner "animated5"
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{
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count 50,50
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attenuateEmitter
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attenuation 0,1024
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sprite
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{
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duration 10,20
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persist
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material "particles/dustcloud_02"
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box -10,-5,-5,10,5,5 }
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friction { point 0.0001,0,0 }
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size { line 50,50,20,20 }
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tint { line 0,0,0,0.219608,0.203922,0.156863 }
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fade { point 0 }
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rotate { box -0.0833333,0.0833333 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 5,3 }
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tint { envelope linear }
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fade { envelope fastinslowout offset 0.1 }
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offset { envelope exp_1minusx/x2 count 12,12,2 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 120,120,150,150 }
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tint { line 0.176471,0.156863,0.117647,0.368627,0.337255,0.266667 }
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fade { point 1 }
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offset { sphere -50.15,150,0,600,-300,0 surface }
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rotate { box -0.0138889,0.0138889 }
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}
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}
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}
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spawner "core"
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{
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count 4,6
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locked
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attenuateEmitter
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attenuation 0,1024
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sprite
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{
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duration 0.2,0.4
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persist
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material "textures/effects/weapons/flash"
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trailRepeat 1
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start
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{
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position { sphere -10,-25,-25,10,25,25 }
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velocity { box 0,-5,-5,5,5,5 }
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size { box 100,100,150,150 }
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tint { line 0.0784314,0.0431373,0,0.592157,0.384314,0.243137 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 }
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tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
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}
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end
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{
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size { box 250,250,350,350 }
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}
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}
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}
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light "Light"
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{
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light
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{
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duration 0.6,0.8
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material "lights/squarelight1"
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trailRepeat 1
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start
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{
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position { point 0,0,25 }
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velocity { point 25,0,0 }
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size { point 512,512,512 }
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tint { point 0,0,0 }
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fade { point 0 }
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}
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motion
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{
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tint { envelope fastinslowout }
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}
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end
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{
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tint { point 0.74902,0.466667,0.0823529 }
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}
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}
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}
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spawner "glow front"
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{
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count 1,1
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locked
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attenuateEmitter
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attenuation 0,512
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sprite
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{
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duration 3,4
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persist
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material "particles/karateka/simple_smoke_alpha"
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parentvelocity
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gravity -0.05,-0.03
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trailRepeat 1
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start
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{
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position { sphere -5,-25,-25,25,25,25 }
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acceleration { point -5,0,0 }
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friction { point 0.1,0,0 }
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size { line 5,5,10,10 }
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tint { point 0,0,0 }
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fade { line 0.25,0.5 attenuate }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 }
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tint { envelope fastinslowout offset 0.1,0.1,0.1 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.02 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 250,250,200,200 }
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tint { point 0.0784314,0.0431373,0 }
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fade { point 0 attenuate }
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rotate { box -0.25,0.25 }
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}
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}
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}
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spawner "Chips2"
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{
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count 20,40
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useMaterialColor
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attenuateEmitter
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attenuation 0,512
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sprite
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{
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duration 0.75,1.5
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persist
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material "particles/debris/debris_stone02"
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gravity 0.75,1
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trailRepeat 1
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start
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{
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position { point 2,0,0 }
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velocity { box 250,-175,-175,1500,175,175 }
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size { line 1.5,1.5,3,3 }
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tint { line 0.501961,0.501961,0.501961,0.113725,0.105882,0.0862745 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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fade { envelope shattertable2 offset 0.1 }
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offset { envelope exp_1minusx/x2 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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offset { line 100,0,0,200,0,0 }
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rotate { box -0.5,0.5 }
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}
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}
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}
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delay "unnamed8"
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{
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start 5,5
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duration 5,5
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}
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}
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