etqw-sdk/base/effects/maps/valley/ssm_explosion_doorway2.effect

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effect effects/maps/valley/ssm_explosion_doorway2
{
size 1190
decal "stain"
{
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/expmark1"
trailRepeat 1
start
{
size { point 256,256,256 }
rotate { box 0,1 }
}
}
}
emitter "flame explode"
{
duration 0.1,0.2
count 5,5
attenuateEmitter
attenuation 0,1024
sprite
{
duration 0.5,1
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { cylinder 75,-50,-50,-25,50,50 cone }
velocity { box 250,5,-5,700,-200,5 }
friction { point 0.0001,0,0 }
size { line 60,60,100,100 }
fade { point 0 }
rotate { box -0.402778,0.402778 }
}
motion
{
size { envelope exp_xoverx2 offset 0.05,0.05 }
tint { envelope rr2_concavefade_start_at_1 }
fade { envelope testblasttable }
offset { envelope exp_1minusx/x2 count 3,3,3 }
rotate { envelope convexfade count 99 }
}
end
{
size { line 280,280,220,220 }
fade { point 1 }
offset { sphere 150,150,1,200,-200,1 }
rotate { box -3.88889,3.88889 }
}
}
}
spawner "flame explode2"
{
count 3,5
attenuateEmitter
attenuation 0,1024
sprite
{
duration 0.4,0.8
blend add
persist
material "particles/penta/ssm_flash"
gravity -0.01,-0.01
trailRepeat 1
start
{
position { cylinder -10,-10,-10,10,10,10 cone }
velocity { box 5,-10,-10,10,10,10 }
size { line 60,60,40,40 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 offset 0.1,0.1 }
tint { envelope rr2_concavefade_start_at_1 }
fade { envelope testblasttable }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 100,100,140,140 }
fade { point 1 }
offset { line 5,1,1,25,1,1 }
rotate { box -0.0277778,0.0277778 }
}
}
}
spawner "animated5"
{
count 50,50
attenuateEmitter
attenuation 0,1024
sprite
{
duration 10,20
persist
material "particles/dustcloud_02"
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box -10,-5,-5,10,5,5 }
friction { point 0.0001,0,0 }
size { line 50,50,20,20 }
tint { line 0,0,0,0.219608,0.203922,0.156863 }
fade { point 0 }
rotate { box -0.0833333,0.0833333 }
}
motion
{
size { envelope exp_1minusx/x2 count 5,3 }
tint { envelope linear }
fade { envelope fastinslowout offset 0.1 }
offset { envelope exp_1minusx/x2 count 12,12,2 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 120,120,150,150 }
tint { line 0.176471,0.156863,0.117647,0.368627,0.337255,0.266667 }
fade { point 1 }
offset { sphere -50.15,150,0,600,-300,0 surface }
rotate { box -0.0138889,0.0138889 }
}
}
}
spawner "core"
{
count 4,6
locked
attenuateEmitter
attenuation 0,1024
sprite
{
duration 0.2,0.4
persist
material "textures/effects/weapons/flash"
trailRepeat 1
start
{
position { sphere -10,-25,-25,10,25,25 }
velocity { box 0,-5,-5,5,5,5 }
size { box 100,100,150,150 }
tint { line 0.0784314,0.0431373,0,0.592157,0.384314,0.243137 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
end
{
size { box 250,250,350,350 }
}
}
}
light "Light"
{
light
{
duration 0.6,0.8
material "lights/squarelight1"
trailRepeat 1
start
{
position { point 0,0,25 }
velocity { point 25,0,0 }
size { point 512,512,512 }
tint { point 0,0,0 }
fade { point 0 }
}
motion
{
tint { envelope fastinslowout }
}
end
{
tint { point 0.74902,0.466667,0.0823529 }
}
}
}
spawner "glow front"
{
count 1,1
locked
attenuateEmitter
attenuation 0,512
sprite
{
duration 3,4
persist
material "particles/karateka/simple_smoke_alpha"
parentvelocity
gravity -0.05,-0.03
trailRepeat 1
start
{
position { sphere -5,-25,-25,25,25,25 }
acceleration { point -5,0,0 }
friction { point 0.1,0,0 }
size { line 5,5,10,10 }
tint { point 0,0,0 }
fade { line 0.25,0.5 attenuate }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope fastinslowout offset 0.1,0.1,0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.02 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 250,250,200,200 }
tint { point 0.0784314,0.0431373,0 }
fade { point 0 attenuate }
rotate { box -0.25,0.25 }
}
}
}
spawner "Chips2"
{
count 20,40
useMaterialColor
attenuateEmitter
attenuation 0,512
sprite
{
duration 0.75,1.5
persist
material "particles/debris/debris_stone02"
gravity 0.75,1
trailRepeat 1
start
{
position { point 2,0,0 }
velocity { box 250,-175,-175,1500,175,175 }
size { line 1.5,1.5,3,3 }
tint { line 0.501961,0.501961,0.501961,0.113725,0.105882,0.0862745 }
rotate { box -0.125,0.125 }
}
motion
{
fade { envelope shattertable2 offset 0.1 }
offset { envelope exp_1minusx/x2 }
rotate { envelope exp_1minusx/x2 }
}
end
{
offset { line 100,0,0,200,0,0 }
rotate { box -0.5,0.5 }
}
}
}
delay "unnamed8"
{
start 5,5
duration 5,5
}
}