etqw-sdk/base/effects/deployables/ssg.effect

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effect effects/deployables/ssg/fire
{
size 967
cutOffDistance 20000
sound "Close Distance Fire Sound"
{
soundShader "sounds/deployables/ssg/fire_near"
}
sound "Medium Distance Fire Sound"
{
soundShader "sounds/deployables/ssg/fire_medium"
}
sound "Far Distance Fire Sound"
{
soundShader "sounds/deployables/ssg/fire_far"
}
light "light"
{
locked
light
{
duration 1,1
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point -200,0,150 }
size { point 500,500,500 }
tint { line 0.956863,0.384314,0.219608,0.94902,0.286275,0.0941176 }
}
motion
{
tint { envelope concavefade }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 500,500
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 5,0,0 }
velocity { box 75,-10,-10,100,10,10 }
size { point 16,16 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 1,0.6 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 50,50,80,80 }
}
lineHit
}
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 10,10
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -400,-50,-50,-400,50,50 }
velocity { box 20,20,20,20,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.321569,0.321569,0.321569,0,0,0 }
fade { line 1,0.5 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -228,-228,-228,228,228,228 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "Dust cloud5"
{
count 12,12
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 1,1
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
size { point 0,0 }
tint { line 0.490196,0.490196,0.490196,0,0,0 }
fade { line 0.5,1 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere 0,-150,-150,200,150,150 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge3"
{
count 2,2
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 50,0,0 }
size { line 100,100,200,200 }
tint { line 0.87451,0.258824,0.101961,0.819608,0.258824,0.0705882 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 500,500,600,600 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "edge9"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { line 100,100,200,200 }
tint { line 0.878431,0.258824,0.105882,0.823529,0.262745,0.0745098 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { point 300,300 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "edge8"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point -170,0,0 }
size { line 40,40,60,60 }
tint { line 0.870588,0.258824,0.105882,0.756863,0.227451,0.0745098 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 200,200,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
line
{
duration 0.1,0.2
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { point 150 }
fade { line 0.75,1 }
length { point 300,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "edge4"
{
count 3,3
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -310,0,-20 }
size { point 100,100 }
tint { line 0.827451,0.203922,0.0941177,0.313726,0.239216,0.184314 }
fade { point 0 }
offset { sphere -15,-15,-15,15,15,15 }
rotate { box -0.388889,-0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { point 230,230 }
}
lineHit
}
}
spawner "edge5"
{
count 2,2
locked
sprite
{
duration 0.4,0.4
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -15,30,0 }
size { point 100,100 }
tint { line 0.827451,0.203922,0.0941176,0.756863,0.309804,0.176471 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point 0.25 }
}
motion
{
size { envelope linear }
tint { envelope concavefade offset 0.05,0.05,0.05 }
}
end
{
size { point 250,250 }
}
lineHit
}
}
spawner "edge7"
{
count 2,2
locked
sprite
{
duration 0.4,0.4
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -15,-30,0 }
size { point 100,100 }
tint { line 0.827451,0.203922,0.0941176,0.74902,0.321569,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point -0.25 }
}
motion
{
size { envelope linear }
tint { envelope concavefade offset 0.05,0.05,0.05 }
}
end
{
size { point 250,250 }
}
lineHit
}
}
spawner "edge6"
{
count 2,2
locked
sprite
{
duration 0.4,0.4
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 50,0,0 }
size { point 100,100 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { point 250,250 }
}
lineHit
}
}
spawner "fire2"
{
count 15,15
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 5,8
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 }
velocity { box -30,-30,-30,30,30,30 }
size { box 15,15,20,20 }
tint { line 0.984314,0.427451,0.184314,0.54902,0.14902,0.00784314 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 3,3 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 100,100,150,150 }
fade { line 0.4,0.7 }
offset { sphere 0,-150,-150,300,150,150 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "fire3"
{
count 20,20
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 5,8
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -300,-1,-1,-300,1,1 }
velocity { box 0,-30,-30,0,30,30 }
size { line 20,20,40,40 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
offset { point -20,0,0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 3,3 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 130,130,160,160 }
fade { line 0.3,0.8 }
offset { sphere -250,-200,-150,100,200,150 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/deployables/ssg_trail
{
size 1980
emitter "side_streaks2"
{
duration 1,1
count 40,40
locked
attenuateEmitter
attenuation 5000,5000
line
{
duration 0.3,0.3
blend add
material "textures/particles/flash_half"
trailRepeat 1
start
{
position { cylinder -0.01,-0.01,-0.01,-0.01,0.01,0.01 surface }
size { box 4,20 }
tint { point 0.882353,0.372549,0.243137 }
fade { point 0 }
offset { point 40,0,0 }
length { box -300,-200,-200,-400,200,200 }
}
motion
{
fade { envelope fast_in_slow_out }
length { envelope linear }
}
end
{
fade { point 0.4 }
length { box -700,-200,-200,-1000,200,200 }
}
lineHit
}
}
emitter "Smoke"
{
duration 1.1,1.1
count 20,20
sprite
{
duration 7,13
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point -800,0,0 }
velocity { box 0,-30,-30,0,30,30 }
size { line 120,120,50,150 }
tint { line 0.207843,0.184314,0.14902,0.662745,0.427451,0.329412 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 0,1 }
}
motion
{
size { envelope rr2_ssmsmoke }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 175,175,450,450 }
tint { line 0.188235,0.188235,0.188235,0.380392,0.380392,0.380392 }
rotate { box 0.5,1 }
}
lineHit
}
}
emitter "flames"
{
duration 1,1
count 15,15
inverseDrawOrder
sprite
{
duration 0.5,0.7
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { box -20,-20,-20,20,20,20 surface }
velocity { point -200,0,0 }
size { line 50,50,60,60 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 90,90,130,130 }
rotate { point 0.0555556 relative }
}
lineHit
}
}
emitter "outerfire emiter"
{
duration 1.1,1.1
count 10,10
sprite
{
duration 1.5,3
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { box -300,-5,-5,5,5,5 }
size { line 90,90,120,120 }
tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
offset { sphere -5,-5,-5,5,5,5 surface }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 230,230,275,275 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "smoke trail"
{
duration 1,1
count 30,30
sprite
{
duration 1,3
material "particles/dustcloud_02"
gravity -0.003,0.0003
trailRepeat 1
start
{
position { line -5,-50,-50,-5,50,50 }
velocity { box 0,-75,-75,0,75,75 }
size { line 70,70,140,140 }
tint { line 0.945098,0.337255,0.184314,0.94902,0.564706,0.184314 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,400,400 }
tint { point 0.203922,0.137255,0.109804 }
fade { line 0.125,0.3 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "unnamed4"
{
duration 1.05,1.05
count 2,2
locked
line
{
duration 0.5,0.5
blend add
material "particles/flash/muzzleflash_side1a"
flipNormal
trailRepeat 1
start
{
size { box 120,140 }
tint { line 1,0.203922,0.0901961,0.501961,0,0 }
length { box 450,0,0,700,0,0 }
}
motion
{
fade { envelope flashtable }
}
end
{
fade { point 0.5 }
}
lineHit
}
}
emitter "flash2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 800,800 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
emitter "flash3"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1.1,1.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 1400,1400 }
tint { line 0.184314,0.0509804,0,0.254902,0.0784314,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 4,4,4 }
}
end
{
size { point 700,700 }
}
lineHit
}
}
}
effect effects/deployables/ssg_explode
{
size 5076
effect "MAIN EFFECT"
{
effect "effects/impacts/tactical/ssm"
}
spawner "Dust cloud2"
{
count 25,25
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 5,5
blend add
persist
material "particles/fire5a"
trailRepeat 1
start
{
position { sphere 0,-30,-30,100,30,30 surface }
velocity { box 0,-100,-100,50,100,100 }
size { point 200,200 }
tint { line 1,0.501961,0.247059,0.556863,0.117647,0.00784314 }
fade { line 0.4,0.8 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_convexfade }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope jrad_concavefade }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 800,800,1200,1200 }
tint { point 0.337255,0.266667,0.239216 }
offset { sphere 50,-2100,-2100,500,2100,2100 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/deployables/ssg_explode_air
{
size 5220
effect "MAIN EFFECT"
{
effect "effects/impacts/tactical/ssm_air"
}
spawner "Dust cloud2"
{
count 25,25
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 5,5
blend add
persist
material "particles/fire5a"
trailRepeat 1
start
{
position { sphere -30,-30,-30,30,30,30 surface }
velocity { box -100,-100,-100,100,100,100 }
size { point 200,200 }
tint { line 1,0.501961,0.247059,0.556863,0.117647,0.00784314 }
fade { line 0.4,0.8 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_convexfade }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope jrad_concavefade }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 800,800,1200,1200 }
tint { point 0.337255,0.266667,0.239216 }
offset { sphere -1800,-1800,-1800,1800,1800,1800 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/deployables/ssg_destroy
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large"
}
}