etqw-sdk/base/effects/deployables/railhowitzer.effect

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effect effects/deployables/railhowitzer_fire
{
size 768
cutOffDistance 15000
sound "Close Fire Sound"
{
soundShader "sounds/deployables/railhowitzer/fire_near"
freqshift 0.8,1
}
sound "Far Fire Sound"
{
soundShader "sounds/deployables/railhowitzer/fire_far"
freqshift 0.3,0.3
}
light "light"
{
locked
light
{
duration 1,1
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point -100,0,150 }
size { line 300,300,300,400,400,400 }
tint { line 0.956863,0.384314,0.219608,0.94902,0.286275,0.0941177 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 5,0,0 }
velocity { box 75,-10,-10,100,10,10 }
size { point 16,16 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.5,0.8 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 50,50,80,80 }
}
lineHit
}
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 5,5
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -150,-50,-50,-150,50,50 }
velocity { box 20,20,20,20,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.321569,0.321569,0.321569,0,0,0 }
fade { point 0.2 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -128,-128,-128,128,128,128 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud5"
{
duration 0.25,0.25
count 2,2
attenuateEmitter
attenuation 300,300
sprite
{
duration 3,3
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point 15,0,0 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.490196,0.490196,0.490196,0,0,0 }
fade { point 0.4 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { line 40,40,60,60 }
tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 300,300,400,400 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "edge8"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point -170,0,0 }
size { line 40,40,60,60 }
tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 200,200,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
line
{
duration 0.1,0.2
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 70,80 }
fade { line 0.75,1 }
length { box 120,0,0,150,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
emitter "flame burst"
{
duration 1,1
count 1,1
locked
attenuateEmitter
attenuation 400,400
oriented
{
duration 0.2,0.2
material "particles/explosion/explode08"
numFrames 8
trailRepeat 1
start
{
position { point -170,0,0 }
velocity { point -30,0,0 }
size { point 100,100 }
tint { point 0.94902,0.494118,0.337255 }
offset { point 4,1,1 }
rotate { point 0,0.25,-0.375 }
}
lineHit
}
}
spawner "edge4"
{
count 2,2
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line -180,0,-20,-200,0,-20 }
size { line 50,50,70,70 }
tint { line 0.827451,0.203922,0.0941177,0.313726,0.239216,0.184314 }
fade { point 0 }
offset { sphere -15,-15,-15,15,15,15 }
rotate { box -0.388889,-0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 90,90,130,130 }
}
lineHit
}
}
spawner "edge5"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -15,0,0 }
size { line 20,20,40,40 }
tint { line 0.827451,0.203922,0.0941177,0.756863,0.309804,0.176471 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point 0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 80,80,100,100 }
}
lineHit
}
}
spawner "edge7"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -15,0,0 }
size { line 20,20,40,40 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.32549,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point -0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 80,80,100,100 }
}
lineHit
}
}
spawner "fire"
{
count 10,10
attenuateEmitter
attenuation 400,400
sprite
{
duration 2,3
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -80,-1,-1,-80,1,1 }
velocity { box 0,-30,-30,0,30,30 }
size { box 15,15,20,20 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
offset { point -20,0,0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 60,60,80,80 }
fade { line 0.3,0.6 }
offset { sphere -90,-100,-100,-190,100,100 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "edge6"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 50,0,0 }
size { line 20,20,40,40 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 80,80,100,100 }
}
lineHit
}
}
}
effect effects/deployables/railhowitzer_trail
{
size 849
cutOffDistance 15000
emitter "smoke trail"
{
duration 1,1
count 30,30
attenuateEmitter
attenuation 500,500
sprite
{
duration 1,5
material "particles/dustcloud_02"
gravity -0.003,0.0003
trailRepeat 1
start
{
position { line -5,-50,-50,-5,50,50 }
velocity { box 0,-75,-75,0,75,75 }
size { line 70,70,140,140 }
tint { line 0.945098,0.337255,0.188235,0.94902,0.568627,0.184314 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope rr2_ssmsmoke }
fade { envelope shamus_fastinholdslowout }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,400,400 }
tint { point 0.207843,0.141176,0.109804 }
fade { line 0.125,0.3 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "afterburn"
{
duration 1,1
count 5,5
locked
attenuateEmitter
attenuation 12000,12000
sprite
{
duration 2,2.5
blend add
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
velocity { box -200,0,0,-500,0,0 }
size { line 100,100,130,130 }
tint { line 0.458824,0.203922,0.0509804,0.270588,0.137255,0.0392157 }
rotate { box -1,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
fade { envelope concavefade }
rotate { envelope convexfade count 99 }
}
end
{
size { line 80,80,90,90 }
rotate { box 1,-1 }
}
lineHit
}
}
emitter "unnamed4"
{
duration 1,1
count 2,2
locked
line
{
duration 0.5,0.5
blend add
material "particles/flash/muzzleflash_side1a"
flipNormal
trailRepeat 1
start
{
size { box 70,90 }
tint { line 1,0.203922,0.0901961,0.501961,0,0 }
length { box 250,0,0,450,0,0 }
}
motion
{
fade { envelope flashtable }
}
end
{
fade { point 0.5 }
}
lineHit
}
}
emitter "flash2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 600,600 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 300,300 }
}
lineHit
}
}
}
effect effects/deployables/railhowitzer_destroy
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large"
}
}effect effects/deployables/railhowitzer_shell_explode
{
size 2596
cutOffDistance 15000
sound "Debris Sound"
{
soundShader "sounds/weapons/impacts/debris_small"
}
sound "Close Distance Explosion Sound2"
{
soundShader "sounds/deployables/railhowitzer/detonate_near"
freqshift 0.8,1
}
sound "Medium Distance Explosion Sound2"
{
soundShader "sounds/deployables/railhowitzer/detonate_medium"
}
sound "Far Distance Explosion Sound2"
{
soundShader "sounds/deployables/railhowitzer/detonate_far"
}
spawner "ground smoke"
{
count 15,15
useMaterialColor
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,4
persist
material "particles/dustcloud_02"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 25,25,10,10 }
tint { line 0,0,0,0.219608,0.203922,0.156863 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 100,100,200,200 }
tint { point 0.494118,0.482353,0.454902 }
fade { line 0.9,0.5 }
offset { cylinder 150,-600,-600,25,600,600 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "mud1"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 1.3,1.3
persist
material "particles/debris/debris_muddy"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 400,-200,-100,500,200,100 }
size { point 10,10 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.8 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 200,200,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "mud2"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 2,2
persist
material "particles/debris/debris_muddy2"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 500,0,0,700,0,0 }
size { point 10,10 }
tint { point 0.160784,0.14902,0.113725 }
fade { line 0.3,0.5 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 300,300,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "dirt rain down"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 4000,4000
sprite
{
duration 2,3
persist
material "particles/debris/debris_dirtfly01"
gravity 0.3,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 700,-125,-125,700,125,125 }
size { point 10,10 }
tint { point 0.301961,0.27451,0.227451 }
fade { point 0 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinslowout }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,250,250 }
tint { point 0.321569,0.27451,0.247059 }
fade { line 0.125,0.25 }
offset { line 150,0,0,50,0,0 }
rotate { box -1.05556,1.05556 }
}
lineHit
}
}
spawner "Dust cloud2"
{
count 10,10
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 3,5
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -1,-1,-1,1,1,1 }
velocity { box -60,-15,-15,15,15,15 }
size { point 10,10 }
tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 120,120,240,240 }
tint { point 0.152941,0.0627451,0.0627451 }
fade { line 0.7,1 }
offset { sphere 50,-400,-400,125,400,400 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "ground dust2"
{
count 8,8
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,5
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-150,-150,-50,150,150 }
friction { box 0.025,0,0,0.125,0,0 }
size { box 5,5,2,2 }
tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 }
fade { line 0.4,1 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
offset { envelope exp_1minusx/x2 count 15,15,15 }
rotate { envelope shamus_exp_1minusx/x2 count 0.5 }
}
end
{
size { line 300,300,400,400 }
tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 }
offset { cylinder -150,-400,-400,150,400,400 surface }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "afterburn"
{
start 0.2,0.2
count 1,1
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 0.5,0.6
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 100,0,0,150,0,0 cone }
velocity { box 5,0,0,15,0,0 }
size { line 200,200,300,300 }
tint { point 0.894118,0.619608,0.313726 }
offset { sphere 100,-50,-50,100,50,50 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 2,2
sprite
{
duration 0.8,2
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { box 300,0,0,400,0,0 }
size { line 150,150,250,250 }
tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 }
offset { sphere 50,-200,-200,300,200,200 }
rotate { box -1,1 }
}
lineHit
}
}
decal "stain2"
{
start 0.2,0.2
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/expmark1"
trailRepeat 1
start
{
size { line 400,400,400,500,500,500 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks3"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 2000,3000
line
{
duration 1,1.5
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 2,-2.1,-2.1,2,2.1,2.1 cone }
velocity { box 1,-1,-1,1,1,1 }
size { box 1,2 }
tint { line 1,0.878431,0.823529,0.984314,0.705882,0.623529 }
fade { line 0.3,1 }
offset { sphere 100,-10,-10,100,10,10 }
length { box 100,0,0,200,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 4,4,4 }
}
end
{
size { box 20,40 }
tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 }
length { box 500,0,0,1000,0,0 }
}
lineHit
}
}
spawner "unnamed8"
{
count 7,9
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line 20,-30,-30,35,30,30 }
size { line 175,175,250,250 }
tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 }
offset { sphere 50,-300,-300,450,300,300 }
rotate { box -0.166667,0.166667 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flash4"
{
count 1,1
locked
sprite
{
duration 0.5,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 100,0,0 }
size { line 800,800,1800,1800 }
tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 500,500 }
}
lineHit
}
}
}effect effects/deployables/railhowitzer_shell_explode2
{
size 2596
cutOffDistance 15000
sound "Debris Sound"
{
soundShader "sounds/weapons/impacts/debris_small"
}
sound "Close Distance Explosion Sound2"
{
soundShader "sounds/deployables/railhowitzer/detonate_near"
freqshift 0.8,1
}
sound "Medium Distance Explosion Sound2"
{
soundShader "sounds/deployables/railhowitzer/detonate_medium"
}
sound "Far Distance Explosion Sound2"
{
soundShader "sounds/deployables/railhowitzer/detonate_far"
}
spawner "ground smoke"
{
count 15,15
useMaterialColor
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,4
persist
material "particles/dustcloud_02"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 25,25,10,10 }
tint { line 0,0,0,0.219608,0.203922,0.156863 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 100,100,200,200 }
tint { point 0.494118,0.482353,0.454902 }
fade { line 0.9,0.5 }
offset { cylinder 150,-600,-600,25,600,600 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "mud1"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 1.3,1.3
persist
material "particles/debris/debris_muddy"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 400,-200,-100,500,200,100 }
size { point 10,10 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.8 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 200,200,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "mud2"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 2,2
persist
material "particles/debris/debris_muddy2"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 500,0,0,700,0,0 }
size { point 10,10 }
tint { point 0.160784,0.14902,0.113725 }
fade { line 0.3,0.5 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 300,300,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "dirt rain down"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 4000,4000
sprite
{
duration 2,3
persist
material "particles/debris/debris_dirtfly01"
gravity 0.3,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 700,-125,-125,700,125,125 }
size { point 10,10 }
tint { point 0.301961,0.27451,0.227451 }
fade { point 0 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinslowout }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,250,250 }
tint { point 0.321569,0.27451,0.247059 }
fade { line 0.125,0.25 }
offset { line 150,0,0,50,0,0 }
rotate { box -1.05556,1.05556 }
}
lineHit
}
}
spawner "Dust cloud2"
{
count 10,10
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 3,5
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -1,-1,-1,1,1,1 }
velocity { box -60,-15,-15,15,15,15 }
size { point 10,10 }
tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 120,120,240,240 }
tint { point 0.152941,0.0627451,0.0627451 }
fade { line 0.7,1 }
offset { sphere 50,-400,-400,125,400,400 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "ground dust2"
{
count 8,8
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,5
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-150,-150,-50,150,150 }
friction { box 0.025,0,0,0.125,0,0 }
size { box 5,5,2,2 }
tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 }
fade { line 0.4,1 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
offset { envelope exp_1minusx/x2 count 15,15,15 }
rotate { envelope shamus_exp_1minusx/x2 count 0.5 }
}
end
{
size { line 300,300,400,400 }
tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 }
offset { cylinder -150,-400,-400,150,400,400 surface }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "afterburn"
{
start 0.2,0.2
count 1,1
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 0.5,0.6
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 0,0,0,100,0,0 cone }
velocity { box 5,0,0,15,0,0 }
size { line 200,200,300,300 }
tint { point 0.894118,0.619608,0.313726 }
offset { sphere 100,-50,-50,100,50,50 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 2,2
sprite
{
duration 0.8,2
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { box 300,0,0,400,0,0 }
size { line 150,150,250,250 }
tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 }
offset { sphere 0,-200,-200,200,200,200 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks3"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 2000,3000
line
{
duration 1,1.5
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 2,-2.1,-2.1,2,2.1,2.1 cone }
velocity { box 1,-1,-1,1,1,1 }
size { box 1,2 }
tint { line 1,0.878431,0.823529,0.984314,0.705882,0.623529 }
fade { line 0.3,1 }
offset { sphere 100,-10,-10,100,10,10 }
length { box 100,0,0,200,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 4,4,4 }
}
end
{
size { box 20,40 }
tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 }
length { box 500,0,0,1000,0,0 }
}
lineHit
}
}
spawner "unnamed8"
{
count 7,9
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line 0,-30,-30,0,30,30 }
size { line 175,175,250,250 }
tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 }
offset { sphere 0,-300,-300,350,300,300 }
rotate { box -0.166667,0.166667 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flash4"
{
count 1,1
locked
sprite
{
duration 0.5,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 100,0,0 }
size { line 800,800,1800,1800 }
tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 500,500 }
}
lineHit
}
}
}
effect effects/railhowitzer_snow
{
size 2596
cutOffDistance 15000
sound "Debris Sound2"
{
soundShader "sounds/weapons/impacts/debris_small"
volume 1,2
}
sound "Close Distance Explosion Sound3"
{
soundShader "sounds/deployables/railhowitzer/detonate_near"
volume 5,8
freqshift 0.8,1
}
sound "Medium Distance Explosion Sound3"
{
soundShader "sounds/deployables/railhowitzer/detonate_medium"
volume 5,5
}
sound "Far Distance Explosion Sound3"
{
soundShader "sounds/deployables/railhowitzer/detonate_far"
volume 5,5
}
spawner "ground smoke2"
{
count 15,15
useMaterialColor
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,4
persist
material "particles/dustcloud_02"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 25,25,10,10 }
tint { line 0,0,0,0.219608,0.203922,0.156863 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 100,100,200,200 }
tint { point 0.494118,0.482353,0.454902 }
fade { line 0.9,0.5 }
offset { cylinder 150,-600,-600,25,600,600 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "mud1"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 1.3,1.3
persist
material "particles/debris/debris_muddy"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 400,-200,-100,500,200,100 }
size { point 10,10 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.8 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 200,200,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "mud2"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 2,2
persist
material "particles/debris/debris_muddy2"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 500,0,0,700,0,0 }
size { point 10,10 }
tint { point 0.160784,0.14902,0.113725 }
fade { line 0.3,0.5 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 300,300,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "mud3"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 5000,5000
sprite
{
duration 2,2
persist
material "particles/debris/debris_snow"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 500,-200,-200,700,200,200 }
size { point 10,10 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.222222,0.222222 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 300,300,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
rotate { box 0.222222,-0.222222 }
}
lineHit
}
}
spawner "dirt rain down2"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 4000,4000
sprite
{
duration 2,3
persist
material "particles/debris/debris_dirtfly01"
gravity 0.3,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 700,-125,-125,700,125,125 }
size { point 10,10 }
tint { point 0.301961,0.27451,0.227451 }
fade { point 0 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinslowout }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,250,250 }
tint { point 0.321569,0.27451,0.247059 }
fade { line 0.125,0.25 }
offset { line 150,0,0,50,0,0 }
rotate { box -1.05556,1.05556 }
}
lineHit
}
}
spawner "Dust cloud3"
{
count 10,10
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 3,5
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -1,-1,-1,1,1,1 }
velocity { box -60,-15,-15,15,15,15 }
size { point 10,10 }
tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 120,120,240,240 }
tint { point 0.152941,0.0627451,0.0627451 }
fade { line 0.7,1 }
offset { sphere 50,-400,-400,125,400,400 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "ground dust2"
{
count 8,8
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,5
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-150,-150,-50,150,150 }
friction { box 0.025,0,0,0.125,0,0 }
size { box 5,5,2,2 }
tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 }
fade { line 0.4,1 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
offset { envelope exp_1minusx/x2 count 15,15,15 }
rotate { envelope shamus_exp_1minusx/x2 count 0.5 }
}
end
{
size { line 300,300,400,400 }
tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 }
offset { cylinder -150,-400,-400,150,400,400 surface }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "afterburn"
{
start 0.2,0.2
count 1,1
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 0.5,0.6
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 100,0,0,150,0,0 cone }
velocity { box 5,0,0,15,0,0 }
size { line 200,200,300,300 }
tint { point 0.894118,0.619608,0.313726 }
offset { sphere 100,-50,-50,100,50,50 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 2,2
sprite
{
duration 0.8,2
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { box 300,0,0,400,0,0 }
size { line 150,150,250,250 }
tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 }
offset { sphere 50,-200,-200,300,200,200 }
rotate { box -1,1 }
}
lineHit
}
}
decal "stain2"
{
start 0.2,0.2
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/expmark1"
trailRepeat 1
start
{
size { line 400,400,400,500,500,500 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks3"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 2000,3000
line
{
duration 1,1.5
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 2,-2.1,-2.1,2,2.1,2.1 cone }
velocity { box 1,-1,-1,1,1,1 }
size { box 1,2 }
tint { line 1,0.878431,0.823529,0.984314,0.705882,0.623529 }
fade { line 0.3,1 }
offset { sphere 100,-10,-10,100,10,10 }
length { box 100,0,0,200,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 4,4,4 }
}
end
{
size { box 20,40 }
tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 }
length { box 500,0,0,1000,0,0 }
}
lineHit
}
}
spawner "unnamed8"
{
count 7,9
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line 20,-30,-30,35,30,30 }
size { line 175,175,250,250 }
tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 }
offset { sphere 50,-300,-300,450,300,300 }
rotate { box -0.166667,0.166667 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flash4"
{
count 1,1
locked
sprite
{
duration 0.5,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 100,0,0 }
size { line 800,800,1800,1800 }
tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 500,500 }
}
lineHit
}
}
}