etqw-sdk/base/effects/deployables/plasmamortar.effect

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effect effects/deployables/plasmamortar_fire
{
size 887
cutOffDistance 20000
sound "Close Distance Fire Sound"
{
soundShader "sounds/deployables/plasmamortar/fire_near"
freqshift 0.8,1
}
sound "Medium Distance Fire Sound"
{
soundShader "sounds/deployables/plasmamortar/fire_medium"
}
sound "Far Distance Fire Sound"
{
soundShader "sounds/deployables/plasmamortar/fire_far"
}
spawner "puffs"
{
count 20,20
attenuateEmitter
attenuation 300,300
sprite
{
duration 5,7
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { sphere -5,-180,-5,5,-180,5 cone }
velocity { box -30,0,-30,30,0,30 }
size { box 10,10,20,20 }
tint { line 0.494118,0.45098,0.388235,0.666667,0.619608,0.568627 }
fade { line 0,0.9 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope convexfade count 6,6 }
tint { envelope exp_x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.075 }
offset { envelope exp_1minusx/x2 count 12,12,12 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { box 140,140,200,200 }
tint { point 0.470588,0.470588,0.470588 }
offset { cylinder -150,0,-150,150,0,150 surface }
rotate { box -0.0416667,0.0416667 }
}
lineHit
}
}
light "light"
{
locked
light
{
duration 2,2
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point 0,40,0 }
size { line 400,400,400,500,500,500 }
tint { line 0.956863,0.384314,0.219608,0.94902,0.286275,0.0941177 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke"
{
duration 1.5,1.5
count 15,15
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 0,20,0 }
velocity { box -10,75,-10,10,100,10 }
size { point 16,16 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.5,0.8 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 50,50,80,80 }
}
lineHit
}
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 5,5
attenuateEmitter
attenuation 400,400
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -50,-50,-50,50,-50,50 }
velocity { box 20,20,20,25,20,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.321569,0.321569,0.321569,0,0,0 }
fade { point 0.3 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -128,-128,-128,128,128,128 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud5"
{
duration 0.25,0.25
count 2,2
attenuateEmitter
attenuation 400,400
sprite
{
duration 3,3
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point 0,20,0 }
velocity { box -5,20,-5,5,25,5 }
size { point 0,0 }
tint { line 0.490196,0.490196,0.490196,0,0,0 }
fade { point 0.5 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.2,0.3
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { line 40,40,60,60 }
tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 500,500,600,600 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
line
{
duration 0.1,0.2
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
position { point 0,30,0 }
velocity { box 0,2,0,0,4,0 }
size { box 70,80 }
fade { line 0.75,1 }
length { box 120,0,0,150,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "edge5"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 0,30,0 }
size { line 20,20,40,40 }
tint { line 0.827451,0.203922,0.0941177,0.756863,0.309804,0.176471 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point 0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 100,100,120,120 }
}
lineHit
}
}
spawner "edge7"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 0,30,0 }
size { line 20,20,40,40 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.32549,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point -0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 100,100,120,120 }
}
lineHit
}
}
spawner "edge6"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 0,70,0 }
size { line 40,40,70,70 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 130,130,160,160 }
}
lineHit
}
}
spawner "fire"
{
count 15,15
attenuateEmitter
attenuation 400,400
sprite
{
duration 2,4
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 }
velocity { box -30,-30,-30,30,30,30 }
size { box 15,15,20,20 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 60,60,80,80 }
fade { line 0.2,0.5 }
offset { sphere -100,25,-100,100,150,100 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "fire2"
{
count 8,8
attenuateEmitter
attenuation 400,400
sprite
{
duration 2,4
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 }
velocity { box -10,-10,-10,10,10,10 }
size { box 15,15,20,20 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 60,60,80,80 }
fade { line 0.2,0.5 }
offset { sphere -15,100,-15,15,300,15 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}effect effects/deployables/plasmamortar_trail
{
size 849
cutOffDistance 15000
emitter "Trail Line"
{
duration 1,1
count 64,64
linked
{
duration 0.2,0.3
blend add
material "particles/penta/traillines"
tiling 25
fadeIn
trailRepeat 1
start
{
position { sphere 0,-20,-20,0,20,20 }
size { box 25,40 }
tint { line 0.611765,0.2,0.129412,0.658824,0.384314,0.0784314 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope flickerblink count 2 }
angle { envelope linear }
}
end
{
size { point 20 }
fade { point 0.8 }
angle { point 0,0,0 relative }
}
lineHit
}
}
emitter "inky_add"
{
duration 1,1
count 10,10
locked
attenuateEmitter
attenuation 1000,1000
sprite
{
duration 0.3,0.3
blend add
material "particles/peppi/inky_add"
trailRepeat 1
start
{
size { line 30,30,45,45 }
tint { line 0.94902,0.137255,0.137255,0.929412,0.247059,0.14902 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
rotate { envelope linear }
}
end
{
size { line 120,120,150,150 }
fade { point 1 }
rotate { box 0.5,0 relative }
}
lineHit
}
}
spawner "Halo"
{
count 1,1
locked
constant
sprite
{
duration 0.15,0.15
material "penta/halo"
trailRepeat 1
start
{
size { point 400,400 }
tint { point 0,0,0 }
rotate { box 0,1 }
}
motion
{
tint { envelope flickerblink count 2,2,2 }
rotate { envelope flickerblink }
}
end
{
tint { line 0.843137,0.392157,0.258824,0.909804,0.192157,0.192157 }
}
lineHit
}
}
emitter "flash2"
{
duration 1,1
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 600,600 }
tint { line 0.282353,0.0784314,0,0.584314,0.176471,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 300,300 }
}
lineHit
}
}
emitter "smoke trail remake"
{
duration 1,1
count 64,64
linked
{
duration 2.5,2.5
material "particles/projectiles/missile_smoke_trail2"
tiling 16
fadeIn
trailRepeat 1
start
{
position { sphere 0,-20,-20,0,20,20 }
size { point 25 }
tint { line 0.921569,0.866667,0.784314,0.501961,0.25098,0.25098 }
fade { point 0.2 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope exp_x2 count 3 offset -2 }
angle { envelope linear }
}
end
{
size { point 150 }
tint { point 1,1,1 }
angle { point 0,0,0 relative }
}
lineHit
}
}
}
effect effects/deployables/plasmamortar_explode
{
size 2796
cutOffDistance 15000
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/plasmamortar/detonate_near"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/plasmamortar/detonate_medium"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/plasmamortar/detonate_far"
}
spawner "ground smoke"
{
count 15,15
useMaterialColor
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,4
persist
material "particles/dustcloud_02"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 40,-40,-40,80,40,40 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,30,30 }
tint { line 0,0,0,0.219608,0.203922,0.156863 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 200,200,400,400 }
tint { point 0.494118,0.482353,0.454902 }
fade { line 0.9,0.5 }
offset { cylinder 300,-800,-800,60,800,800 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "mud1"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 1.3,1.3
persist
material "particles/debris/debris_muddy"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 600,-350,-350,700,350,350 }
size { point 10,10 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.8 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 200,200,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "mud2"
{
count 2,2
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 2,2
persist
material "particles/debris/debris_muddy2"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 700,0,0,900,0,0 }
size { point 10,10 }
tint { point 0.160784,0.14902,0.113725 }
fade { line 0.3,0.5 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope concavefade }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 300,300,400,400 }
tint { point 0.639216,0.584314,0.537255 }
offset { line 150,0,0,50,0,0 }
}
lineHit
}
}
spawner "dirt rain down"
{
count 5,5
useMaterialColor
attenuateEmitter
attenuation 4000,4000
sprite
{
duration 2,3
persist
material "particles/debris/debris_dirtfly01"
gravity 0.3,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 900,-125,-125,900,125,125 }
size { point 10,10 }
tint { point 0.301961,0.27451,0.227451 }
fade { point 0 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinslowout }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,250,250 }
tint { point 0.321569,0.27451,0.247059 }
fade { line 0.125,0.25 }
offset { line 150,0,0,50,0,0 }
rotate { box -1.05556,1.05556 }
}
lineHit
}
}
spawner "Dust cloud2"
{
count 15,15
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 3,5
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -1,-1,-1,1,1,1 }
velocity { box -60,-15,-15,15,15,15 }
size { point 10,10 }
tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 120,120,240,240 }
tint { point 0.152941,0.0627451,0.0627451 }
fade { line 0.7,1 }
offset { sphere 50,-700,-700,300,700,700 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "ground dust2"
{
count 10,10
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,5
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-150,-150,-50,150,150 }
friction { box 0.025,0,0,0.125,0,0 }
size { box 5,5,2,2 }
tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 }
fade { line 0.4,1 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
offset { envelope exp_1minusx/x2 count 15,15,15 }
rotate { envelope shamus_exp_1minusx/x2 count 0.5 }
}
end
{
size { line 300,300,400,400 }
tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 }
offset { cylinder -150,-700,-700,300,700,700 surface }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "afterburn"
{
start 0.2,0.2
count 1,1
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 0.5,0.6
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 100,0,0,150,0,0 cone }
velocity { box 5,0,0,15,0,0 }
size { line 300,300,500,500 }
tint { point 0.894118,0.619608,0.313726 }
offset { sphere 100,-50,-50,100,50,50 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 3,3
sprite
{
duration 0.8,2
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { line 25,0,0,150,0,0 }
velocity { box 300,0,0,400,0,0 }
size { line 300,300,400,400 }
tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 }
offset { sphere 50,-300,-300,400,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
decal "stain2"
{
start 0.2,0.2
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/expmark1"
trailRepeat 1
start
{
size { point 550,550,550 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks3"
{
count 20,20
useMaterialColor
attenuateEmitter
attenuation 2000,5000
line
{
duration 1,1.5
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 2,-2.1,-2.1,2,2.1,2.1 cone }
velocity { box 1,-1,-1,1,1,1 }
size { box 1,2 }
tint { line 1,0.878431,0.823529,0.984314,0.705882,0.623529 }
fade { line 0.3,1 }
offset { sphere 100,-10,-10,100,10,10 }
length { box 100,0,0,200,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 4,4,4 }
}
end
{
size { box 20,40 }
tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 }
length { box 700,0,0,1400,0,0 }
}
lineHit
}
}
spawner "unnamed8"
{
count 7,9
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line 100,-30,-30,350,30,30 }
size { line 275,275,400,400 }
tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 }
offset { sphere 50,-400,-400,550,400,400 }
rotate { box -0.166667,0.166667 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flash4"
{
count 1,1
locked
sprite
{
duration 0.4,0.7
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 500,0,0 }
size { line 1600,1600,1800,1800 }
tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 500,500 }
}
lineHit
}
}
}
effect effects/deployables/plasmamortar_explode_air
{
size 2546
cutOffDistance 15000
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/plasmamortar/detonate_near"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/plasmamortar/detonate_medium"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/plasmamortar/detonate_far"
}
spawner "ground smoke"
{
count 15,15
useMaterialColor
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 2,4
persist
material "particles/dustcloud_02"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box -40,-40,-40,40,40,40 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,30,30 }
tint { line 0,0,0,0.219608,0.203922,0.156863 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 200,200,400,400 }
tint { point 0.494118,0.482353,0.454902 }
fade { line 0.9,0.5 }
offset { sphere -300,-300,-300,300,300,300 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "Dust cloud2"
{
count 15,15
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 3,5
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -1,-1,-1,1,1,1 }
velocity { box -15,-15,-15,15,15,15 }
size { point 75,75 }
tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 200,200,300,300 }
tint { point 0.152941,0.0627451,0.0627451 }
fade { line 0.7,1 }
offset { sphere -400,-400,-400,400,400,400 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "afterburn"
{
start 0.2,0.2
count 1,1
attenuateEmitter
attenuation 1200,1400
sprite
{
duration 0.5,0.6
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { line 300,300,500,500 }
tint { point 0.894118,0.619608,0.313726 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 3,3
sprite
{
duration 0.8,2
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
size { line 300,300,400,400 }
tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 }
offset { sphere -300,-300,-300,300,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "unnamed8"
{
count 7,9
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line -30,-30,-30,30,30,30 }
size { line 275,275,300,300 }
tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 }
offset { sphere -400,-400,-400,400,400,400 }
rotate { box -0.166667,0.166667 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flash4"
{
count 1,1
locked
sprite
{
duration 0.4,0.7
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { line 1600,1600,1800,1800 }
tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 500,500 }
}
lineHit
}
}
}
effect effects/deployables/plasmamortar_destroy
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large"
}
}