etqw-sdk/base/effects/andrew_test.effect

1170 lines
20 KiB
Plaintext

effect effects/andrew/explosion_test
{
size 1288
sound "sound"
{
soundShader "sounds/weapons/grenades/frag/explode"
volume 5,10
freqshift 0.3,0.8
}
spawner "smoke"
{
start 0.1,0.1
count 15,20
useMaterialColor
attenuateEmitter
attenuation 1024,3072
sprite
{
duration 1.5,1.5
persist
material "particles/dustcloud_02_litsmoke"
gravity -0.02,-0.002
trailRepeat 1
start
{
position { point 150,0,0 }
velocity { box -35,-35,-35,35,35,35 }
size { line 5,5,20,20 }
tint { line 0.156863,0.14902,0.133333,0.552941,0.517647,0.478431 }
fade { point 0 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope linear }
fade { envelope fastinslowout }
offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 50,50,70,70 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 1 }
offset { sphere -100,-100,-100,100,100,100 cone }
rotate { box -0.166667,0.166667 }
}
}
}
spawner "shrapnel_2"
{
count 25,25
sprite
{
duration 1,2
material "particles/debris/debris_stone02"
gravity 0.1,0.4
trailRepeat 1
start
{
position { point 150,0,0 }
velocity { box -150,-150,-150,300,150,150 }
size { box 1,1,2,2 }
tint { line 0.4,0.309804,0.14902,0.866667,0.792157,0.635294 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 5,-5 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
rotate { box -5,5 }
}
}
}
spawner "shrapnel_1"
{
count 20,20
sprite
{
duration 1,2
material "textures/particles/sparks/sparkflash03b"
gravity 0.1,0.4
trailRepeat 1
trailType motion
trailTime 0.05,0.07
trailCount 3,3
trailScale 0.500000
trailMaterial "textures/effects/motionblur"
start
{
position { point 150,0,0 }
velocity { box -150,-150,-150,300,150,150 }
size { line 0.5,0.5,3,3 }
tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 }
offset { sphere -30,-30,-30,30,30,30 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
}
}
spawner "flash"
{
count 1,1
locked
sprite
{
duration 0.8,0.8
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 150,0,0 }
size { line 300,300,400,400 }
tint { line 0.243137,0.0901961,0,0.34902,0.105882,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 200,200 }
}
}
}
spawner "flash2"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 150,0,0 }
size { line 500,500,700,700 }
tint { point 0.823529,0.309804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 300,300 }
}
}
}
emitter "afterburn"
{
start 0.2,0.2
duration 1,1
count 1,1
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 0.7,0.7
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 150,0,0 cone }
size { line 100,100,120,120 }
tint { point 0.439216,0.258824,0.0666667 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
}
}
spawner "flames"
{
count 2,2
sprite
{
duration 0.5,0.5
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 150,0,0 }
size { line 80,80,150,150 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -60,-60,-60,60,60,60 }
rotate { box -1,1 }
}
}
}
light "light"
{
light
{
duration 0.6,0.6
material "lights/round"
trailRepeat 1
start
{
position { point 150,0,0 }
size { point 700,700,700 }
tint { line 1,0.286275,0.0509804,0.996078,0.478431,0.137255 }
}
motion
{
tint { envelope concavefade }
}
}
}
}
effect effects/andrew/explosion_test_vehicle
{
size 1238
sound "sound2"
{
start 0.2,0.2
soundShader "sounds/weapons/grenades/frag/explode"
volume 7,10
freqshift 0.3,0.8
}
sound "sound_far"
{
start 0.1,0.1
soundShader "sounds/vehicles/misc/explode_far"
volume 3,3
freqshift 0.1,0.1
}
spawner "smoke"
{
start 0.1,0.1
count 15,20
useMaterialColor
attenuateEmitter
attenuation 1024,3072
sprite
{
duration 1.5,1.5
persist
material "particles/dustcloud_02_litsmoke"
gravity -0.02,-0.002
trailRepeat 1
start
{
position { point 175,0,0 }
velocity { box -35,-35,-35,35,35,35 }
size { line 5,5,20,20 }
tint { line 0.192157,0.184314,0.156863,0.337255,0.313726,0.286275 }
fade { point 0 }
offset { sphere -75,-90,-90,90,90,90 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope linear }
fade { envelope fastinslowout }
offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 50,50,70,70 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 1 }
offset { sphere -50,-150,-150,100,150,150 cone }
rotate { box -0.166667,0.166667 }
}
}
}
spawner "smoke2"
{
start 0.2,0.2
count 15,20
useMaterialColor
attenuateEmitter
attenuation 1024,3072
sprite
{
duration 1.5,1.5
persist
material "particles/dustcloud_02_litsmoke"
gravity -0.02,-0.002
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box -35,-35,-35,35,35,35 }
size { line 5,5,20,20 }
tint { line 0.0666667,0.0666667,0.0627451,0.396078,0.360784,0.337255 }
fade { point 0 }
offset { sphere -75,-90,-90,90,90,90 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope linear }
fade { envelope fastinslowout }
offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 50,50,70,70 }
tint { point 0.419608,0.419608,0.419608 }
fade { point 1 }
offset { sphere -50,-150,-150,100,150,150 cone }
rotate { box -0.166667,0.166667 }
}
}
}
spawner "shrapnel_2"
{
start 0.1,0.1
count 25,25
sprite
{
duration 1,2
material "particles/debris/debris_stone02"
gravity 0.4,0.8
trailRepeat 1
trailType motion
trailTime 0,0
trailCount 0,0
trailScale 0.500000
start
{
position { point 100,0,0 }
velocity { box 150,-350,-350,550,350,350 }
size { box 1,1,3,3 }
tint { line 0.4,0.309804,0.14902,0.866667,0.792157,0.635294 }
offset { sphere -60,-60,-60,60,60,60 }
rotate { point 1.38889 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
rotate { point -1.38889 }
}
}
}
spawner "shrapnel_1"
{
start 0.1,0.1
count 50,50
sprite
{
duration 1,2
material "textures/particles/sparks/sparkflash03b"
gravity 0.3,0.8
trailRepeat 1
trailType motion
trailTime 0.05,0.07
trailCount 3,3
trailScale 0.500000
trailMaterial "textures/effects/motionblur"
start
{
position { point 75,0,0 }
velocity { box 80,-300,-300,400,300,300 }
size { line 0.5,0.5,5,5 }
tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 }
offset { sphere -60,-60,-60,60,60,60 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
}
}
spawner "flash"
{
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 150,0,0 }
size { line 300,300,400,400 }
tint { line 0.243137,0.0901961,0,0.34902,0.105882,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 200,200 }
}
}
}
spawner "flash2"
{
start 0.2,0.2
count 1,1
locked
sprite
{
duration 0.1,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 150,0,0 }
size { line 500,500,700,700 }
tint { point 0.415686,0.156863,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 300,300 }
}
}
}
spawner "flash3"
{
start 0.3,0.3
count 1,1
locked
sprite
{
duration 0.1,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 150,0,0 }
size { line 500,500,700,700 }
tint { point 0.415686,0.156863,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 300,300 }
}
}
}
emitter "afterburn"
{
start 0.2,0.2
duration 1,1
count 1,1
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 0.7,0.7
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 150,0,0 cone }
size { line 100,100,120,120 }
tint { point 0.439216,0.258824,0.0666667 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
}
}
spawner "flames"
{
count 4,4
sprite
{
duration 0.3,0.3
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 75,0,0 }
velocity { box 0,0,0,50,0,0 }
size { line 20,20,60,60 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -20,-60,-60,100,60,60 }
rotate { box -1,1 }
}
}
}
spawner "flames3"
{
start 0.15,0.15
count 5,5
sprite
{
duration 0.3,0.3
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { box 25,0,0,100,0,0 }
size { line 30,30,150,150 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -20,-150,-150,175,150,150 }
rotate { box -1,1 }
}
}
}
spawner "flames2"
{
start 0.3,0.3
count 4,4
sprite
{
duration 0.3,0.3
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 100,0,0 }
velocity { box 25,0,0,100,0,0 }
size { line 30,30,150,150 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -20,-150,-150,175,150,150 }
rotate { box -1,1 }
}
}
}
light "light"
{
light
{
duration 0.5,0.5
material "lights/round"
trailRepeat 1
start
{
position { point 50,0,0 }
size { point 700,700,700 }
tint { line 1,0.286275,0.0509804,0.996078,0.478431,0.137255 }
}
motion
{
size { envelope blighttable }
tint { envelope blitetable count 2,2,2 }
}
end
{
size { point 400,400,400 }
}
}
}
sound "Destroy Sound2"
{
start 0.1,0.1
soundShader "sounds/vehicles/misc/explode"
freqshift 0.7,0.7
}
}
effect effects/andrew/generic_debris
{
size 85
emitter "afterburn"
{
duration 1,1
count 30,30
attenuateEmitter
attenuation 12000,12000
sprite
{
duration 0.2,0.4
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { line 15,15,25,25 }
tint { line 0.454902,0.360784,0.054902,0.266667,0.239216,0.0431373 }
rotate { box -1,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
fade { envelope concavefade }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
size { point 2,2 }
rotate { box 1,-1 }
}
}
}
emitter "SmokeTrail"
{
start 0.2,0.2
duration 1,1
count 50,50
attenuateEmitter
attenuation 12000,12000
sprite
{
duration 1,2
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.02,0.02
trailRepeat 1
start
{
position { spiral 0,0,0,0,0,0,64 }
size { line 5,5,15,15 }
tint { line 0.027451,0.027451,0.027451,0.192157,0.192157,0.192157 }
fade { point 0 }
offset { line 2,2,2,-2,-2,-2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope jrad_concavefade }
fade { envelope breathtable count 0.6 offset 0.4 }
offset { envelope linear }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 20,20,40,40 }
tint { point 0.141176,0.141176,0.141176 }
fade { line 0.4,0.7 }
offset { box -5,-5,-5,5,5,5 }
rotate { box -0.166667,0.166667 }
}
}
}
spawner "glow"
{
count 1,1
locked
constant
attenuateEmitter
attenuation 12000,12000
sprite
{
duration 1.5,1.5
blend add
persist
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { line 50,50,60,60 }
tint { point 0.960784,0.760784,0.294118 }
fade { line 0.4,0.6 }
rotate { box -1,1 }
}
motion
{
size { envelope senetable3 count 8,8 }
tint { envelope rr2_concavefade_start_at_1 }
fade { envelope concavefade }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
size { point 20,20 }
rotate { box 1,-1 }
}
}
}
}effect effects/andrew/anansi_explosion
{
size 1981
sound "sound2"
{
start 0.2,0.2
soundShader "sounds/weapons/grenades/frag/explode"
volume 7,10
freqshift 0.3,0.8
}
sound "sound_far"
{
start 0.1,0.1
soundShader "sounds/vehicles/misc/explode_far"
volume 3,3
freqshift 0.1,0.1
}
spawner "smoke"
{
start 0.2,0.2
count 25,45
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 4,6
persist
material "particles/dustcloud_02_litsmoke"
gravity -0.02,-0.002
trailRepeat 1
start
{
velocity { box -35,-35,-35,35,35,35 }
size { line 5,5,20,20 }
tint { line 0.0941177,0.0941177,0.0823529,0.270588,0.247059,0.227451 }
fade { point 0 }
offset { sphere -200,-200,-200,200,200,200 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope linear }
fade { envelope fastinslowout }
offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 100,100,150,150 }
tint { point 0.419608,0.419608,0.419608 }
fade { point 1 }
offset { sphere -300,-300,-300,300,300,300 cone }
rotate { box -0.166667,0.166667 }
}
}
}
spawner "shrapnel_2"
{
start 0.1,0.1
count 25,25
sprite
{
duration 1,2
material "particles/debris/debris_stone02"
gravity 0.4,0.8
trailRepeat 1
trailType motion
trailTime 0,0
trailCount 0,0
trailScale 0.500000
start
{
velocity { box 150,-550,-550,750,550,550 }
size { line 3,3,5,5 }
tint { line 0.0117647,0.00784314,0.00392157,0.294118,0.235294,0.105882 }
offset { sphere -130,-130,-130,130,130,130 }
rotate { point 1.38889 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
rotate { point -1.38889 }
}
}
}
spawner "shrapnel_1"
{
start 0.1,0.1
count 50,50
sprite
{
duration 2,4
material "textures/particles/sparks/sparkflash03b"
gravity 0.3,0.9
trailRepeat 1
trailType motion
trailTime 0.05,0.1
trailCount 3,7
trailScale 0.500000
trailMaterial "textures/effects/motionblur"
start
{
velocity { box 10,-500,-500,700,500,500 }
size { line 5,5,10,10 }
tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 }
offset { sphere -130,-130,-130,130,130,130 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 2,2 }
}
}
}
spawner "flash"
{
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 700,700,900,900 }
tint { line 0.239216,0.0901961,0,0.34902,0.101961,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 200,200 }
}
}
}
spawner "flash2"
{
start 0.2,0.2
count 1,1
locked
sprite
{
duration 0.5,0.5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 1200,1200,1400,1400 }
tint { point 0.282353,0.109804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
}
}
spawner "flash3"
{
start 0.3,0.3
count 1,1
locked
sprite
{
duration 0.1,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 600,600,750,750 }
tint { point 0.411765,0.156863,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 400,400 }
}
}
}
emitter "afterburn"
{
start 0.2,0.2
duration 1,1
count 1,1
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 0.7,0.7
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { point 200,200 }
tint { point 0.439216,0.258824,0.0666667 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
}
}
spawner "flames"
{
count 4,4
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { box 0,0,0,50,0,0 }
size { line 20,20,60,60 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -80,-80,-80,80,80,80 }
rotate { box -1,1 }
}
}
}
spawner "flames3"
{
start 0.15,0.15
count 5,5
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box 25,0,0,100,0,0 }
size { line 175,175,400,400 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -300,-300,-300,300,300,300 }
rotate { box -1,1 }
}
}
}
light "light"
{
light
{
duration 0.5,0.5
material "lights/round"
trailRepeat 1
start
{
size { point 700,700,700 }
tint { line 1,0.286275,0.0509804,0.996078,0.478431,0.137255 }
}
motion
{
size { envelope blighttable }
tint { envelope blitetable count 2,2,2 }
}
end
{
size { point 400,400,400 }
}
}
}
sound "Destroy Sound2"
{
start 0.1,0.1
soundShader "sounds/vehicles/misc/explode"
freqshift 0.7,0.7
}
}