63 lines
1.5 KiB
Modula-2
63 lines
1.5 KiB
Modula-2
/***********************************************************************
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reexportModels tools\trinoculars.def
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***********************************************************************/
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// ========================================================================
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// Entity DEFS
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//
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invItemDef inventory/tools/trinoculars/infiltrator {
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type "tool"
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slot "binocs"
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name "game/weapons/trinoc"
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data {
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"model_view" "viewmodel_trinoculars"
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"model_world" "models/tools/trinoculars/trinoculars_world.lwo"
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"joint_attach" "LeftHand"
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"view_offset" "-4 2 -2"
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"anim_prefix" "hands_trinoculars"
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"anim_prefix_class" "hands"
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"weapon_scriptobject" "tool_spotter"
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"mtr_weaponmenu" "guis/assets/icons/weapons/trinoculars"
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"crosshair" "small"
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"crosshair_spread_min" "0.1"
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"crosshair_spread_max" "0.1"
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"crosshair_spread_scale" "1"
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"spread_min" "0"
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"spread_max" "0"
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"spread_crouch_min" "0"
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"spread_crouch_max" "0"
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"spread_prone_min" "0"
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"spread_prone_max" "0"
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"spread_jump_min" "0"
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"spread_jump_max" "0"
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"gui_overlay" "guis/game/targeting/trinoculars"
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"use_hold_anims" "1"
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"hud_sort" "999"
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"weapon_menu_ignore" "1"
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"player_weapon_num" "9"
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"fx_idle" "effects/tools/trinoculars_idle"
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"idle_effect_joint" "trinoculars_joint"
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"snd_raise" "sounds/tools/trinocs/raise"
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"snd_scopeup" "sounds/tools/trinocs/zoom"
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}
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}
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