etqw-sdk/base/def/deployables/antivehicle_strogg.def

338 lines
10 KiB
Modula-2

// ========================================================================
// Export
/*
reexportmodels deployables/antiarmour_strogg.def
testmodel deployable_antivehicle_strogg
*/
export hauser {
options -prefix STAV_ -rotate 90 -scale 1.05 -sourcedir models/structures/strogg/deployables/weapons/antivehicle_turret/dev_sd -destdir models/structures/strogg/deployables/weapons/antivehicle_turret/
addoptions -keep pilot cam muzzle left_front_ik left_rear_ik left_middle_ik right_front_ik right_rear_ik right_middle_ik
/*
mesh turret_lod0.mb -dest strogg_av_turret.md5mesh -range 50 50
anim SAV_anims.mb -dest strogg_av_turret.md5anim -range 120 120
anim SAV_anims.mb -dest undeployed.md5anim -range 1 1
anim SAV_anims.mb -dest deploy.md5anim -range 1 50
anim SAV_anims.mb -dest preik.md5anim -range 1 30
anim SAV_anims.mb -dest postik.md5anim -range 31 50
anim SAV_anims.mb -dest idle.md5anim -range 50 50
anim SAV_anims.mb -dest fire.md5anim -range 50 63
anim SAV_anims.mb -dest reload.md5anim -range 70 105
anim SAV_damage_states.mb -dest damaged.md5anim -range 1 30
*/
anim SAV_damage_states.mb -dest disabled.md5anim -range 35 130
/*
anim SAV_damage_states.mb -dest disabled_to_damaged.md5anim -range 30 30
anim SAV_anims.mb -dest damaged_to_idle.md5anim -range 50 50
addoptions -noJoints
mesh turret_lod1.mb -dest strogg_av_turret_lod1.md5mesh
mesh turret_lod2.mb -dest strogg_av_turret_lod2.md5mesh
mesh turret_lod3.mb -dest strogg_av_turret_lod3.md5mesh
//mesh turret_lod1.ma -dest strogg_av_turret_lod1_boned.md5mesh
//mesh turret_lod2.ma -dest strogg_av_turret_lod2_boned.md5mesh
//mesh turret_lod3.ma -dest strogg_av_turret_lod3_boned.md5mesh
*/
}
// ========================================================================
// Models
//
model deployable_antivehicle_strogg {
mesh models/structures/strogg/deployables/weapons/antivehicle_turret/strogg_av_turret.md5mesh
anim undeployed models/structures/strogg/deployables/weapons/antivehicle_turret/idle.md5anim {
}
anim deploy models/structures/strogg/deployables/weapons/antivehicle_turret/deploy.md5anim {
frame 1 sound_channel snd_deployable_deploy snd_deploy
}
anim base models/structures/strogg/deployables/weapons/antivehicle_turret/idle.md5anim {
}
anim damaged models/structures/strogg/deployables/weapons/antivehicle_turret/damaged.md5anim {
}
anim destroyed models/structures/strogg/deployables/weapons/antivehicle_turret/disabled.md5anim {
}
anim fire models/structures/strogg/deployables/weapons/antivehicle_turret/fire.md5anim {
}
anim reload models/structures/strogg/deployables/weapons/antivehicle_turret/reload.md5anim {
}
anim disabled_to_damaged models/structures/strogg/deployables/weapons/antivehicle_turret/disabled_to_damaged.md5anim {
}
anim damaged_to_idle models/structures/strogg/deployables/weapons/antivehicle_turret/damaged_to_idle.md5anim {
}
}
// ========================================================================
// Entity Def
//
deployObject deployobject_antiarmour_strogg {
"name" "avt"
"title" "game/deploy/avt_long"
"wait_time" "10000"
"def_deployable" "deployable_antiarmour_strogg"
"def_deployable_carrier" "vehicle_strogg_drop"
"str_placement" "deployitem_antiarmour_strogg_placement_model"
"mask" "dm_default"
"max_height_diff" "512"
"object_radius" "2048"
"ti_kill_filter" "target_deploy_kill"
"category" "defences"
}
stringMap deployitem_antiarmour_strogg_placement_model {
"model" "models/structures/strogg/deployables/weapons/antivehicle_turret/antivehicle_turret.lwo"
"skin" "deployEffect"
"maxVisDist" "2560"
"pushIntoOutsideAreas" "1"
}
stringMap deployable_antiarmour_strogg_aimer {
"min_yaw_turn" "90"
"max_yaw_turn" "240"
"min_pitch_turn" "90"
"max_pitch_turn" "240"
"min_pitch" "-90"
"max_pitch" "30"
"joint_yaw" "pivot"
"joint_pitch" "pitch"
"joint_barrel" "muzzle"
"deployed_anim" "base"
}
entityDef deployable_antiarmour_strogg {
"inherit" "deployable_base"
"inherit1" "deployable_strogg"
"title" "game/deploy/avt_long"
"collection_gui_count" "deployable_antiarmour_strogg"
"editor_color" ".3 .3 1"
"editor_usage" "The Strogg Anti Vehicle Turret."
"editor_mins" "-128 -144 0"
"editor_maxs" "168 144 512"
"spawnclass" "sdDefenceTurret"
"scriptobject" "deployable_antiarmour"
"model" "deployable_antivehicle_strogg"
"cm_model" "models/structures/strogg/deployables/weapons/antivehicle_turret/antivehicle_turret_clip.lwo"
"stat_name" "antivehicle_strogg"
"task_name" "game/deploy/avt"
"ch_name" "game/deploy/avt_long"
"option_combat_model" "1"
"option_crosshair_interface" "1"
"option_commandmap_interface" "1"
"option_crosshair_offset" "0 0 128"
// "option_usable_interface" "1"
"option_allow_abilities" "1"
"ability_1" "defense_turret"
"mtr_commandmap" "guis/assets/commandmap/icon_def_deploy"
"mtr_commandmap_unknown" "guis/assets/commandmap/icon_def_deploy"
"icon_size_cm" "8"
"health" "4000"
"repair_multiplier" "1.5"
"str_aim_data" "deployable_antiarmour_strogg_aimer"
"joint_barrel" "muzzle"
"use_tracers" "0"
"fireRate" "1.25"
"fireDelay" "4"
"charge_time" "10"
"charge_per_shot" "0.6"
"spread" "0"
"numProjectiles" "1"
"missile_velocity" "2000"
"range_min" "10"
"range_firing" "100"
"range_max" "115"
"def_projectile" "projectile_deployable_antiarmour_strogg"
"fx_death" "effects/deployables/antivehicle_destroy"
"fx_fire" "effects/deployables/strogg_anti_armour_fire"
"fx_emped" "effects/generic_smoke/emp"
"emp_effect_joint" "hull"
"snd_deploy" "sounds/deployables/avt_strogg/deploy"
"mtr_color" "guis/assets/deploy/icons/strogg_av"
"mtr_desat" "guis/assets/deploy/icons/strogg_av_desat"
"mtr_half_desat" "guis/assets/deploy/icons/strogg_av_half_desat"
"mtr_full_desat" "guis/assets/deploy/icons/strogg_av_bright_desat"
"ti_target_info" "target_veh_all"
"target_delta" "0.9"
"tt_turret_enter" "avt_intro_enter"
"do_object" "deployobject_antipersonnel_strogg"
// "num_positions" "1"
// "str_position0" "deployable_avt_strogg_position_0"
// "crosshair" "blank"
// "gui_usable_overlay" "guis/game/deployables/strogg/antiarmor"
"num_muzzlejoints" "1"
"joint_muzzle1" "muzzle"
"numDamageJoints" "18"
"damageJoint0" "left_front_leg"
"damageJoint1" "left_front_knee"
"damageJoint2" "left_front_foot"
"damageJoint3" "left_middle_leg"
"damageJoint4" "left_middle_knee"
"damageJoint5" "left_middle_foot"
"damageJoint6" "left_rear_leg"
"damageJoint7" "left_rear_knee"
"damageJoint8" "left_rear_foot"
"damageJoint9" "right_front_leg"
"damageJoint10" "right_front_knee"
"damageJoint11" "right_front_foot"
"damageJoint12" "right_middle_leg"
"damageJoint13" "right_middle_knee"
"damageJoint14" "right_middle_foot"
"damageJoint15" "right_rear_leg"
"damageJoint16" "right_rear_knee"
"damageJoint17" "right_rear_foot"
"deployable_type" "16"
"contextmenu_quickchat_enemy" "quickchat/context/attack/avtspotted"
"deploybonus_requireactive" "1"
"prof_deploybonus" "pro_constructor_deploy_bonus"
"prof_hack" "pro_covertops_hack_deployable_big"
}
stringMap deployable_avt_strogg_position_0 {
"thirdperson" "0"
"thirdperson_distance" "0" //125 (use for testing player anim)
"thirdperson_height" "0" //-125 (use for testing player anim)
"joint_view" "cam"
"fov" "90"
"show_player" "1"
"player_anim" "DeployableStroggAntivehicle"
"attach_joint" "pilot"
"snd_target_locking" "sounds/weapons/misc/target_track_short"
"snd_target_locked" "sounds/weapons/misc/target_lock"
"lock_enabled" "1"
"lock_distance" "8192"
"lock_filter" "target_lock_filter"
"weapon_name" "game/deploy/avt_long"
"take_damage" "1"
"hide_decoy_info" "1"
"show_targeting_info" "1"
"clamp_pitch" "-90 30"
}
entityDef projectile_deployable_antiarmour_strogg {
"inherit" "projectile_rocket_base"
"spawnclass" "idProjectile_RigidBody"
"scriptObject" "projectile_homingmissile"
"dmg_damage" "damage_deployable_antiarmour_strogg"
"dmg_splash_damage" "damage_deployable_antiarmour_splash_strogg"
"health" "1"
"angular_velocity" "0 0 0"
"face_velocity" "1"
"gravity" "0"
"fuse" "10"
"has_thrust" "1"
"detonate_on_death" "0"
"mtr_detonate" "textures/decals/blastmark"
"target_forget" "5"
"snd_fly" "sounds/deployables/avt_strogg/fire"
"fx_trail" "effects/weapons/stroggket_fly"
"model" ""
"collection_decoy_target" "decoy_target"
"no_damage_feedback" "1"
}
damageDef damage_deployable_antiarmour_strogg {
damage "damage_deployable_antiarmour"
no_complaint
prof_damage "pro_constructor_turret_damage_avt"
stat_name "antivehicle_strogg"
tt_obituary "tooltips/killmsgs/turrets/avt"
tt_obituary_self "tooltips/killmsgs/turrets/avt/self"
tt_obituary_team_kill "tooltips/killmsgs/turrets/avt/teamkill"
tt_obituary_unknown "tooltips/killmsgs/turrets/avt/unknown"
}
damageDef damage_deployable_antiarmour_splash_strogg {
damage "damage_deployable_antiarmour"
push 10000000
radius 256
no_complaint
prof_damage "pro_constructor_turret_damage_avt"
stat_name "antivehicle_strogg"
tt_obituary "tooltips/killmsgs/turrets/avt"
tt_obituary_self "tooltips/killmsgs/turrets/avt/self"
tt_obituary_team_kill "tooltips/killmsgs/turrets/avt/teamkill"
tt_obituary_unknown "tooltips/killmsgs/turrets/avt/unknown"
}