etqw-sdk/source/framework/declManager.h

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2008-05-29 00:00:00 +00:00
// Copyright (C) 2007 Id Software, Inc.
//
#ifndef __DECLMANAGER_H__
#define __DECLMANAGER_H__
/*
===============================================================================
Declaration Manager
All "small text" data types, like materials, sound shaders, fx files,
entity defs, etc. are managed uniformly, allowing reloading, purging,
listing, printing, etc. All "large text" data types that never have more
than one declaration in a given file, like maps, models, AAS files, etc.
are not handled here.
A decl will never, ever go away once it is created. The manager is
guaranteed to always return the same decl pointer for a decl type/name
combination. The index of a decl in the per type list also stays the
same throughout the lifetime of the engine. Although the pointer to
a decl always stays the same, one should never maintain pointers to
data inside decls. The data stored in a decl is not guaranteed to stay
the same for more than one engine frame.
The decl indexes of explicitly defined decls are guaranteed to be
consistent based on the parsed decl files. However, the indexes of
implicit decls may be different based on the order in which levels
are loaded.
The decl namespaces are separate for each type. Comments for decls go
above the text definition to keep them associated with the proper decl.
During decl parsing, errors should never be issued, only warnings
followed by a call to MakeDefault().
===============================================================================
*/
extern const char* declTableIdentifier;
extern const char* declMaterialIdentifier;
extern const char* declSkinIdentifier;
extern const char* declSoundShaderIdentifier;
extern const char* declEntityDefIdentifier;
extern const char* declEffectsIdentifier;
extern const char* declAFIdentifier;
extern const char* declAtmosphereIdentifier;
extern const char* declAmbientCubeMapIdentifier;
extern const char* declStuffTypeIdentifier;
extern const char* declDecalIdentifier;
extern const char* declSurfaceTypeIdentifier;
extern const char* declSurfaceTypeMapIdentifier;
extern const char* declRenderProgramIdentifier;
extern const char* declRenderBindingIdentifier;
extern const char* declTemplateIdentifier;
extern const char* declImposterIdentifier;
extern const char* declImposterGeneratorIdentifier;
extern const char* declLocStrIdentifier;
extern const char* declModelExportIdentifier;
typedef enum declIdentifierType_e {
DECLTYPE_TABLE,
DECLTYPE_MATERIAL,
DECLTYPE_SKIN,
DECLTYPE_SOUND,
DECLTYPE_ENTITYDEF,
DECLTYPE_EFFECT,
DECLTYPE_AF,
DECLTYPE_ATMOSPHERE,
DECLTYPE_AMBIENTCUBEMAP,
DECLTYPE_STUFFTYPE,
DECLTYPE_SURFACETYPE,
DECLTYPE_SURFACETYPEMAP,
DECLTYPE_RENDERPROGRAM,
DECLTYPE_RENDERBINDING,
DECLTYPE_TEMPLATE,
DECLTYPE_IMPOSTER,
DECLTYPE_IMPOSTERGENERATOR,
DECLTYPE_LOCSTR,
DECLTYPE_DECAL,
DECLTYPE_FONT,
DECLTYPE_MODELEXPORT,
} declIdentifierType_t;
extern const char* declIdentifierList[];
typedef enum {
DS_UNPARSED,
DS_DEFAULTED, // set if a parse failed due to an error, or the lack of any source
DS_PARSED
} declState_t;
const int DECL_LEXER_FLAGS = LEXFL_NOSTRINGCONCAT // multiple strings seperated by whitespaces are not concatenated
| LEXFL_NOSTRINGESCAPECHARS // no escape characters inside strings
// | LEXFL_NODOLLARPRECOMPILE // don't use the $ sign for precompilation
| LEXFL_ALLOWPATHNAMES // allow path seperators in names
| LEXFL_ALLOWMULTICHARLITERALS // allow multi character literals
| LEXFL_ALLOWBACKSLASHSTRINGCONCAT // allow multiple strings seperated by '\' to be concatenated
// | LEXFL_NOFATALERRORS // just set a flag instead of fatal erroring
| LEXFL_ALLOWRAWSTRINGBLOCKS // allow raw text blocks embraced with <% %>
;
class idFile_Memory;
/*
============
idDeclBase
============
*/
class idDeclBase {
public:
virtual ~idDeclBase() {};
virtual const char * GetName( void ) const = 0;
virtual qhandle_t GetType( void ) const = 0;
virtual declState_t GetState( void ) const = 0;
virtual bool IsValid( void ) const = 0;
virtual void Invalidate( void ) = 0;
virtual void Reload( void ) = 0;
virtual void EnsureNotPurged( void ) = 0;
virtual void ReParse( void ) = 0;
virtual int Index( void ) const = 0;
virtual int GetLineNum( void ) const = 0;
virtual int GetFileOffset( void ) const = 0;
virtual int GetFileLength( void ) const = 0;
virtual const char * GetFileName( void ) const = 0;
virtual void GetText( char *text ) const = 0;
virtual int GetTextLength( void ) const = 0;
virtual void SetBinarySource( const byte* source, int length ) = 0;
virtual void GetBinarySource( byte*& source, int& length ) const = 0;
virtual void FreeSourceBuffer( byte* buffer ) const = 0;
virtual bool HasBinaryBuffer() const = 0;
virtual void SetText( const char *text ) = 0;
virtual bool ReplaceSourceFileText( void ) = 0;
virtual bool SourceFileChanged( void ) const = 0;
virtual void MakeDefault( void ) = 0;
virtual bool EverReferenced( void ) const = 0;
virtual bool SetDefaultText( void ) = 0;
virtual const char * DefaultDefinition( void ) const = 0;
virtual bool Parse( const char *text, const int textLength ) = 0;
virtual void FreeData( void ) = 0;
virtual size_t Size( void ) const = 0;
virtual void List( void ) const = 0;
virtual void Dot( void ) const = 0;
virtual void Print( void ) const = 0;
virtual void InvalidateAndDiscard( void ) = 0;
virtual const idStrList& GetIncludeDependencies() const = 0;
virtual const idStrList* GetFileLevelIncludeDependencies() const = 0;
};
/*
============
idDecl
============
*/
class idDecl {
public:
// The constructor should initialize variables such that
// an immediate call to FreeData() does no harm.
idDecl( void ) { base = NULL; }
virtual ~idDecl( void ) {};
// Returns the name of the decl.
const char * GetName( void ) const { return base->GetName(); }
// Returns the decl type.
qhandle_t GetType( void ) const { return base->GetType(); }
// Returns the decl state which is usefull for finding out if a decl defaulted.
declState_t GetState( void ) const { return base->GetState(); }
// The only way non-manager code can have an invalid decl is if the *ByIndex()
// call was used with forceParse = false to walk the lists to look at names
// without touching the media.
bool IsValid( void ) const { return base->IsValid(); }
// Sets state back to unparsed.
// Used by decl editors to undo any changes to the decl.
void Invalidate( void ) { base->Invalidate(); }
// Sets state back to unparsed and ensures that it is not marked as outside-level loaded
void InvalidateAndDiscard( void ) { base->InvalidateAndDiscard(); }
// if a pointer might possible be stale from a previous level,
// call this to have it re-parsed
void EnsureNotPurged( void ) { base->EnsureNotPurged(); }
// Returns the index in the per-type list.
int Index( void ) const { return base->Index(); }
// Returns the line number the decl starts.
int GetLineNum( void ) const { return base->GetLineNum(); }
// Returns the name of the file in which the decl is defined.
const char * GetFileName( void ) const { return base->GetFileName(); }
// Returns the decl text.
void GetText( char *text ) const { base->GetText( text ); }
// Returns the length of the decl text.
int GetTextLength( void ) const { return base->GetTextLength(); }
// Sets new decl text.
void SetText( const char *text ) { base->SetText( text ); }
// Sets new binary source data.
void SetBinarySource( const byte* source, int length ) { base->SetBinarySource( source, length ); }
// Retrieve binary source data. FreeSourceBuffer must be called when the client is finished with source.
void GetBinarySource( byte*& source, int& length ) const { base->GetBinarySource( source, length ); }
// Frees the buffer allocated by a previous call to GetBinarySource.
void FreeSourceBuffer( byte* source ) const { base->FreeSourceBuffer( source ); }
bool HasBinaryBuffer() const { return base->HasBinaryBuffer(); }
// Saves out new text for the decl.
// Used by decl editors to replace the decl text in the source file.
bool ReplaceSourceFileText( void ) { return base->ReplaceSourceFileText(); }
// Returns true if the source file changed since it was loaded and parsed.
bool SourceFileChanged( void ) const { return base->SourceFileChanged(); }
// Frees data and makes the decl a default.
void MakeDefault( void ) { base->MakeDefault(); }
// Returns true if the decl was ever referenced.
bool EverReferenced( void ) const { return base->EverReferenced(); }
// Frees data and parses current text again
void ReParse( void ) const { const_cast< idDeclBase* >( base )->ReParse(); }
public:
// Sets textSource to a default text if necessary.
// This may be overridden to provide a default definition based on the
// decl name. For instance materials may default to an implicit definition
// using a texture with the same name as the decl.
virtual bool SetDefaultText( void ) { return base->SetDefaultText(); }
// Each declaration type must have a default string that it is guaranteed
// to parse acceptably. When a decl is not explicitly found, is purged, or
// has an error while parsing, MakeDefault() will do a FreeData(), then a
// Parse() with DefaultDefinition(). The defaultDefintion should start with
// an open brace and end with a close brace.
virtual const char * DefaultDefinition( void ) const { return base->DefaultDefinition(); }
// The manager will have already parsed past the type.
// All necessary media will be touched before return.
// The manager will have called FreeData() before issuing a Parse().
// The subclass can call MakeDefault() internally at any point if
// there are parse errors.
virtual bool Parse( const char *text, const int textLength ) { return base->Parse( text, textLength ); }
// Frees any pointers held by the subclass. This may be called before
// any Parse(), so the constructor must have set sane values. The decl will be
// invalid after issuing this call, but it will always be immediately followed
// by a Parse()
virtual void FreeData( void ) { base->FreeData(); }
// Returns the size of the decl in memory.
virtual size_t Size( void ) const { return base->Size(); }
// If this isn't overridden, it will just print the decl name.
// The manager will have printed 7 characters on the line already,
// containing the reference state and index number.
virtual void List( void ) const { base->List(); }
// If this isn't overridden, it will just print the decl name.
// The manager will have printed 7 characters on the line already,
// containing the reference state and index number.
virtual void Dot( void ) const { base->Dot(); }
// The print function will already have dumped the text source
// and common data, subclasses can override this to dump more
// explicit data.
virtual void Print( void ) const { base->Print(); }
virtual int GetFileOffset( void ) const { return base->GetFileOffset(); }
virtual int GetFileLength( void ) const { return base->GetFileLength(); }
// a list of relative files that have been #included by at any level of the file
virtual const idStrList& GetIncludeDependencies() const { return base->GetIncludeDependencies(); }
virtual const idStrList* GetFileLevelIncludeDependencies() const { return base->GetFileLevelIncludeDependencies(); }
public:
idDeclBase * base;
};
/*
============
idDeclLocal
============
*/
class idDeclLocal;
class idDeclTypeInterface {
public:
typedef void ( *pfnOnPostParse )( idDecl* decl );
virtual ~idDeclTypeInterface( void ) { }
virtual bool SkipChecksum( void ) const = 0;
virtual bool AllowTemplateEvaluation( void ) const = 0;
virtual bool SkipParsing( void ) const = 0;
virtual bool NotPrecached( void ) const = 0;
virtual bool AlwaysGenerateBinary( void ) const = 0;
virtual bool UsePrivateTokens( void ) const = 0;
virtual bool WriteBinary( void ) const = 0;
virtual bool NeverStoreBinary( void ) const = 0;
virtual void OnRegister( qhandle_t handle ) = 0;
virtual qhandle_t GetHandle( void ) const = 0;
virtual idDecl* Alloc( void ) = 0;
virtual void OnReload( idDecl* decl ) const = 0;
virtual idDecl* Create( const char *name, const char *fileName ) const = 0;
virtual const idDecl* FindByIndex( int index, bool forceParse = true ) const = 0;
virtual const idDecl* Find( const char* name, bool makeDefault = true ) const = 0;
virtual int Num( void ) const = 0;
virtual const char* GetName( void ) const = 0;
virtual void CacheFromDict( const idDict& dict ) const = 0;
virtual bool CanCacheFromDict() const = 0;
virtual void PostParse( idDecl* decl ) const = 0;
virtual void RegisterPostParse( pfnOnPostParse postParse ) const = 0;
virtual void UnregisterPostParse( pfnOnPostParse postParse ) const = 0;
};
/*
============
idDeclType
============
*/
class idDeclType : public idDeclTypeInterface {
public:
idDeclType( void );
virtual ~idDeclType( void ) {}
virtual void OnRegister( qhandle_t handle );
virtual qhandle_t GetHandle( void ) const { return declTypeHandle; }
virtual idDecl* Create( const char *name, const char *fileName ) const;
virtual const idDecl* FindByIndex( int index, bool forceParse = true ) const;
virtual const idDecl* Find( const char* name, bool makeDefault = true ) const;
virtual int Num( void ) const;
private:
qhandle_t declTypeHandle;
};
/*
============
sdDeclInfo
============
*/
enum declInfoFlags_e {
DIF_NONE = 0,
DIF_ALLOW_TEMPLATES = BITT< 0 >::VALUE, // allow decl template evaluation
DIF_SKIP_PARSING = BITT< 1 >::VALUE, // don't parse text when touched
DIF_NOT_PRECACHED = BITT< 2 >::VALUE, // not explicitly pre-cached; always write during binary builds
DIF_SKIP_CHECKSUM = BITT< 3 >::VALUE, // not checksummed for pure
DIF_ALWAYS_GENERATE_BINARY = BITT< 4 >::VALUE, // always generate binary data, even when com_writeBinaryDecls is disabled
DIF_USE_PRIVATE_TOKENS = BITT< 5 >::VALUE, // don't use the global binary token pool
DIF_WRITE_BINARY = BITT< 6 >::VALUE, // allow writing of binary data when com_writeBinaryDecls is enabled
DIF_NEVER_STORE_BINARY = BITT< 7 >::VALUE, // never store text or binary data when com_writeBinaryDecls is enabled
};
class sdDeclInfo {
public:
static const int MAX_DECLINFO_STRING = 256;
typedef void ( *pfnCacheFromDict )( const idDict& dict );
typedef void ( *pfnOnReload )( idDecl* );
typedef void ( *pfnOnPostParse )( idDecl* );
sdDeclInfo( const char* typeName, int flags = DIF_ALLOW_TEMPLATES, pfnCacheFromDict cacheFromDict = NULL, pfnOnReload onReload = NULL );
const char* GetTypeName( void ) const { return _typeName; }
pfnCacheFromDict CacheFromDict( void ) const { return _cacheFromDictFunction; }
pfnOnReload OnReload( void ) const { return _onReload; }
bool SkipChecksum( void ) const { return ( _flags & DIF_SKIP_CHECKSUM ) != 0; }
bool AllowTemplateEvaluation( void ) const { return ( _flags & DIF_ALLOW_TEMPLATES ) != 0; }
bool SkipParsing( void ) const { return ( _flags & DIF_SKIP_PARSING ) != 0; }
bool NotPrecached( void ) const { return ( _flags & DIF_NOT_PRECACHED ) != 0; }
bool AlwaysGenerateBinary( void ) const { return ( _flags & DIF_ALWAYS_GENERATE_BINARY ) != 0; }
bool UsePrivateTokens( void ) const { return ( _flags & DIF_USE_PRIVATE_TOKENS ) != 0; }
bool WriteBinary( void ) const { return ( _flags & DIF_WRITE_BINARY ) != 0; }
bool NeverStoreBinary( void ) const { return ( _flags & DIF_NEVER_STORE_BINARY ) != 0; }
// jrad - postParse callbacks
void RegisterPostParse( pfnOnPostParse postParse ) const {
assert( postParse != NULL );
_onPostParse.AddUnique( postParse );
}
void UnregisterPostParse( pfnOnPostParse postParse ) const { assert( postParse ); _onPostParse.Remove( postParse ); }
void PostParse( idDecl* decl ) const {
for( int i = 0; i < _onPostParse.Num(); i++ ) {
assert( _onPostParse[ i ] != NULL );
_onPostParse[ i ]( decl );
}
}
private:
int _flags;
char _typeName[ MAX_DECLINFO_STRING ];
pfnCacheFromDict _cacheFromDictFunction;
pfnOnReload _onReload;
mutable idList< pfnOnPostParse > _onPostParse;
};
/*
============
idDeclTypeTemplate
============
*/
template< typename DECLTYPE, const sdDeclInfo* INFO >
class idDeclTypeTemplate : public idDeclType {
public:
typedef DECLTYPE DeclType;
virtual ~idDeclTypeTemplate( void ) {}
virtual idDecl* Alloc( void ) { return new DECLTYPE; }
DECLTYPE* LocalCreate( const char *name, const char *fileName ) const { return static_cast< DECLTYPE* >( Create( name, fileName) ); }
const DECLTYPE* LocalFind( const char* name, bool makeDefault = true ) const { return static_cast< const DECLTYPE* >( Find( name, makeDefault ) ); }
const DECLTYPE* LocalFindByIndex( int index, bool forceParse = true ) const { return static_cast< const DECLTYPE* >( FindByIndex( index, forceParse ) ); }
const DECLTYPE* operator[]( const char* name ) const { return static_cast< const DECLTYPE* >( Find( name, false ) ); }
const DECLTYPE* operator[]( int index ) const { return static_cast< const DECLTYPE* >( FindByIndex( index, true ) ); }
const DECLTYPE* SafeIndex( int index ) const { return ( index < 0 || index >= Num() ) ? NULL : static_cast< const DECLTYPE* >( FindByIndex( index, true ) ); }
virtual bool SkipChecksum( void ) const { return INFO->SkipChecksum(); }
virtual bool SkipParsing( void ) const { return INFO->SkipParsing(); }
virtual bool NotPrecached( void ) const { return INFO->NotPrecached(); }
virtual bool AlwaysGenerateBinary( void ) const { return INFO->AlwaysGenerateBinary(); }
virtual bool UsePrivateTokens( void ) const { return INFO->UsePrivateTokens(); }
virtual bool WriteBinary( void ) const { return INFO->WriteBinary(); }
virtual bool NeverStoreBinary( void ) const { return INFO->NeverStoreBinary(); }
virtual const char* GetName( void ) const { return INFO->GetTypeName(); }
virtual void CacheFromDict( const idDict& dict ) const { if ( INFO->CacheFromDict() ) { INFO->CacheFromDict()( dict ); } }
virtual bool CanCacheFromDict() const { return INFO->CacheFromDict() != NULL; }
virtual void OnReload( idDecl* decl ) const { if ( INFO->OnReload() ) { INFO->OnReload()( decl ); } }
virtual bool AllowTemplateEvaluation( void ) const { return INFO->AllowTemplateEvaluation(); }
virtual void PostParse( idDecl* decl ) const { INFO->PostParse( decl ); }
virtual void RegisterPostParse( pfnOnPostParse postParse ) const {
assert( postParse );
INFO->RegisterPostParse( postParse );
for( int i = 0; i < this->Num(); i++ ) {
idDecl* decl = const_cast< idDecl* >( FindByIndex( i, false ));
declState_t state = decl->GetState();
if( state == DS_PARSED || state == DS_DEFAULTED ) {
postParse( decl );
}
}
}
virtual void UnregisterPostParse( pfnOnPostParse postParse ) const { INFO->UnregisterPostParse( postParse ); }
};
/*
============
sdDeclWrapper
============
*/
class sdDeclWrapper {
public:
sdDeclWrapper( void );
void Init( const char* identifier );
const idDecl* FindByIndex( int index, bool forceParse = true ) const;
const idDecl* Find( const char* name, bool makeDefault = true ) const;
int Num( void ) const;
qhandle_t GetHandle( void ) const { return declTypeHandle; }
const idDecl* CreateNewDecl( const char *name, const char *file ) const;
private:
qhandle_t declTypeHandle;
};
/*
============
sdDeclWrapperTemplate
============
*/
template< typename DECLTYPE >
class sdDeclWrapperTemplate : public sdDeclWrapper {
public:
const DECLTYPE* New( const char* name, const char* file ) const { return reinterpret_cast< const DECLTYPE* >( CreateNewDecl( name, file ) ); }
const DECLTYPE* operator[]( const char* name ) const { return reinterpret_cast< const DECLTYPE* >( Find( name, false ) ); }
const DECLTYPE* operator[]( int index ) const { return reinterpret_cast< const DECLTYPE* >( FindByIndex( index, true ) ); }
const DECLTYPE* SafeIndex( int index ) const { return ( index < 0 || index >= Num() ) ? NULL : reinterpret_cast< const DECLTYPE* >( FindByIndex( index, true ) ); }
const DECLTYPE* LocalFind( const char* name, bool makeDefault = true ) const { return reinterpret_cast< const DECLTYPE* >( Find( name, makeDefault ) ); }
const DECLTYPE* LocalFindByIndex( int index, bool forceParse = true ) const { return reinterpret_cast< const DECLTYPE* >( FindByIndex( index, forceParse ) ); }
};
/*
============
sdDeclWrapperTemplateNonConst
============
*/
template< typename DECLTYPE >
class sdDeclWrapperTemplateNonConst : public sdDeclWrapper {
public:
DECLTYPE* New( const char* name, const char* file ) const { return reinterpret_cast< DECLTYPE* >(const_cast< idDecl* >( CreateNewDecl( name, file ) )); }
DECLTYPE* operator[]( const char* name ) const { return reinterpret_cast< DECLTYPE * >(const_cast< idDecl* >( Find( name, false ) )); }
DECLTYPE* operator[]( int index ) const { return reinterpret_cast< DECLTYPE * >(const_cast< idDecl* >( FindByIndex( index, true ) )); }
DECLTYPE* SafeIndex( int index ) const { return ( index < 0 || index >= Num() ) ? NULL : reinterpret_cast< DECLTYPE* >( const_cast< idDecl* >( FindByIndex( index, true ) ) ); }
DECLTYPE* LocalFind( const char* name, bool makeDefault = true ) const { return reinterpret_cast< DECLTYPE* >( const_cast< idDecl* >( Find( name, makeDefault ) ) ); }
DECLTYPE* LocalFindByIndex( int index, bool forceParse = true ) const { return reinterpret_cast< DECLTYPE* >( const_cast< idDecl* >( FindByIndex( index, forceParse ) ) ); }
};
class idMaterial;
class idDeclSkin;
class idSoundShader;
class idDeclTable;
class idDeclEntityDef;
class idDeclAF;
class rvDeclEffect;
class sdDeclAtmosphere;
class sdDeclTemplate;
class sdDeclImposter;
class sdDeclImposterGenerator;
/*
============
idDeclManager
============
*/
class idDeclManager {
public:
virtual ~idDeclManager( void ) {}
virtual void Init( void ) = 0;
virtual void Shutdown( void ) = 0;
virtual void Reload( bool force, const char* dir = NULL ) = 0;
virtual void BeginLevelLoad() = 0;
virtual void EndLevelLoad() = 0;
virtual void FinishBuild() = 0;
// Returns the system token cache
virtual idTokenCache& GetGlobalTokenCache() = 0;
// Is the global token cache active?
virtual bool HasGlobalTokenCache() const = 0;
// Registers a new decl type.
virtual void RegisterDeclType( idDeclTypeInterface* type ) = 0;
virtual void UnregisterDeclType( idDeclTypeInterface* type ) = 0;
// Registers a new folder with decl files.
virtual void RegisterDeclFolder( const char *folder, const char *extension ) = 0;
//Unregister a previously-registered folder
virtual void UnregisterDeclFolder( const char *folder, const char *extension ) = 0;
// Called when finished registering decl folders
// attempts to find binary decls without a source text file and load them properly
virtual void FinishedRegistering() = 0;
// Returns a checksum for all loaded decl text.
virtual int GetChecksum( void ) const = 0;
// Returns the number of decl types.
virtual int GetNumDeclTypes( void ) const = 0;
// If makeDefault is true, a default decl of appropriate type will be created
// if an explicit one isn't found. If makeDefault is false, NULL will be returned
// if the decl wasn't explicitly defined.
virtual const idDecl* FindType( qhandle_t typeHandle, const char *name, bool makeDefault = true ) = 0;
virtual bool TypeExists( qhandle_t typeHandle ) = 0;
// Returns the number of decls of the given type.
virtual int GetNumDecls( qhandle_t typeHandle ) = 0;
// The complete lists of decls can be walked to populate editor browsers.
// If forceParse is set false, you can get the decl to check name / filename / etc.
// without causing it to parse the source and load media.
virtual const idDecl * DeclByIndex( qhandle_t typeHandle, int index, bool forceParse = true ) = 0;
// List and print decls.
virtual void DotType( const idCmdArgs &args, const char* typeName ) = 0;
virtual void ListType( const idCmdArgs &args, const char* typeName ) = 0;
virtual void PrintType( const idCmdArgs &args, const char* typeName ) = 0;
// Creates a new default decl of the given type with the given name in
// the given file used by editors to create a new decls.
virtual idDecl * CreateNewDecl( qhandle_t typeHandle, const char *name, const char *fileName ) = 0;
// When media files are loaded, a reference line can be printed at a
// proper indentation if decl_show is set
virtual void MediaPrint( const char *fmt, ... ) = 0;
virtual void WritePrecacheCommands( idFile *f ) = 0;
virtual void CacheFromDict( const idDict& dict ) = 0;
virtual idDeclTypeInterface* GetDeclType( const char* typeName ) const = 0;
virtual idDeclTypeInterface* GetDeclType( qhandle_t typeHandle ) const = 0;
virtual qhandle_t GetDeclTypeHandle( const char* typeName ) const = 0;
virtual const char* GetDeclTypeName( qhandle_t typeHandle ) const = 0;
virtual void AddDependency( const idDecl* decl, const idDecl* dependency ) = 0;
virtual void AddDependency( const idDecl* decl, const char* fileName ) = 0;
virtual void AddDependencies( const idDecl* decl, const idParser& parser ) = 0;
virtual bool EvaluateTemplates( idDecl* decl, const char* srcText, sdFunctions::sdCallable< void( const char*, const int ) > setTextFunc, bool stripComments = true ) = 0;
};
extern idDeclManager * declManager;
template< declIdentifierType_t INDEX >
void idDotDecls_f( const idCmdArgs &args ) {
declManager->DotType( args, declIdentifierList[ INDEX ] );
}
template< declIdentifierType_t INDEX >
void idListDecls_f( const idCmdArgs &args ) {
declManager->ListType( args, declIdentifierList[ INDEX ] );
}
template< declIdentifierType_t INDEX >
void idPrintDecls_f( const idCmdArgs &args ) {
declManager->PrintType( args, declIdentifierList[ INDEX ] );
}
#include "../decllib/declType.h"
#endif /* !__DECLMANAGER_H__ */