666 lines
16 KiB
Text
666 lines
16 KiB
Text
|
|
||
|
vehicleDef hornet {
|
||
|
engineSoundDef {
|
||
|
sound "snd_hover" // sound shader
|
||
|
low -5000 // starting speed of mover units/sec
|
||
|
high 0 // end speed of mover units/sec
|
||
|
volumeMin -5 // volume @ FadeIn in dB (default -25)
|
||
|
volumeMax -2 // volume @ FadeOut in dB (default 0)
|
||
|
fadeIn 0 // fade in @ speed (low + fadeIn)
|
||
|
fadeOut 0 // fade out @ speed (high - fadeOut)
|
||
|
lowFrequency 1 // freq multiplier @ low + frequencyChangeStart
|
||
|
highFrequency 1 // freq multiplier @ high + frequencyChangeStop
|
||
|
frequencyChangeStart 0 // pitch change starts @ low + frequencyChangeStart
|
||
|
frequencyChangeStop 0 // pitch change ends @ low + frequencyChangeStop
|
||
|
}
|
||
|
|
||
|
engineSoundDef {
|
||
|
sound "snd_engine_start" // sound shader
|
||
|
low -5000 // starting speed of mover units/sec
|
||
|
high 0 // end speed of mover units/sec
|
||
|
volumeMin -7 // volume @ FadeIn in dB (default -25)
|
||
|
volumeMax -3 // volume @ FadeOut in dB (default 0)
|
||
|
fadeIn 0 // fade in @ speed (low + fadeIn)
|
||
|
fadeOut 0 // fade out @ speed (high - fadeOut)
|
||
|
lowFrequency 2 // freq multiplier @ low + frequencyChangeStart
|
||
|
highFrequency 2 // freq multiplier @ high + frequencyChangeStop
|
||
|
frequencyChangeStart 0 // pitch change starts @ low + frequencyChangeStart
|
||
|
frequencyChangeStop 0 // pitch change ends @ low + frequencyChangeStop
|
||
|
}
|
||
|
// Forward
|
||
|
engineSoundDef {
|
||
|
sound "snd_engine_start" // sound shader
|
||
|
low 0 // starting speed of mover units/sec
|
||
|
high 5000 // end speed of mover units/sec
|
||
|
volumeMin -5 // volume @ FadeIn in dB (default -25)
|
||
|
volumeMax -2 // volume @ FadeOut in dB (default 0)
|
||
|
fadeIn 0 // fade in @ speed (low + fadeIn)
|
||
|
fadeOut 0 // fade out @ speed (high - fadeOut)
|
||
|
lowFrequency 2 // freq multiplier @ low + frequencyChangeStart
|
||
|
highFrequency 6 // freq multiplier @ high + frequencyChangeStop
|
||
|
frequencyChangeStart 0 // pitch change starts @ low + frequencyChangeStart
|
||
|
frequencyChangeStop 2000 // pitch change ends @ low + frequencyChangeStop
|
||
|
}
|
||
|
|
||
|
engineSoundDef {
|
||
|
sound "snd_hover" // sound shader
|
||
|
low 0 // starting speed of mover units/sec
|
||
|
high 5000 // end speed of mover units/sec
|
||
|
volumeMin -5 // volume @ FadeIn in dB (default -25)
|
||
|
volumeMax -2 // volume @ FadeOut in dB (default 0)
|
||
|
fadeIn 0 // fade in @ speed (low + fadeIn)
|
||
|
fadeOut 0 // fade out @ speed (high - fadeOut)
|
||
|
lowFrequency 1 // freq multiplier @ low + frequencyChangeStart
|
||
|
highFrequency 3 // freq multiplier @ high + frequencyChangeStop
|
||
|
frequencyChangeStart 0 // pitch change starts @ low + frequencyChangeStart
|
||
|
frequencyChangeStop 2000 // pitch change ends @ low + frequencyChangeStop
|
||
|
}
|
||
|
|
||
|
// main body
|
||
|
part {
|
||
|
"mins" "-185 -130 96"
|
||
|
"maxs" "100 130 230"
|
||
|
"mass" "3000"
|
||
|
"health" "-1"
|
||
|
|
||
|
"contactFriction" "0.4 0.4 0.4"
|
||
|
}
|
||
|
// front body
|
||
|
part {
|
||
|
"mins" "100 -50 80"
|
||
|
"maxs" "230 50 200"
|
||
|
"mass" "1000"
|
||
|
"health" "-1"
|
||
|
|
||
|
"contactFriction" "0.4 0.4 0.4"
|
||
|
}
|
||
|
|
||
|
// hurtzone to stop players penetrating the vehicle
|
||
|
hurtzone {
|
||
|
"mins" "-180 -140 16"
|
||
|
"maxs" "140 140 96"
|
||
|
}
|
||
|
|
||
|
|
||
|
rotor {
|
||
|
"health" "-1"
|
||
|
|
||
|
"joint" "main"
|
||
|
|
||
|
"rotortype" "main"
|
||
|
"lift" "1000"
|
||
|
|
||
|
"cyclicPitchRate" "500000"
|
||
|
"cyclicBankRate" "200000"
|
||
|
|
||
|
// dead zone
|
||
|
"maxPitchDeflect" "5"
|
||
|
"maxYawDeflect" "5"
|
||
|
}
|
||
|
|
||
|
rotor {
|
||
|
"health" "-1"
|
||
|
|
||
|
"joint" "rear"
|
||
|
|
||
|
"rotortype" "tail"
|
||
|
"lift" "-8000000"
|
||
|
"z_offset" "-64"
|
||
|
}
|
||
|
|
||
|
suspension {
|
||
|
"joint" "rear_right_leg_placement"
|
||
|
"startJoint" "rear_right_leg_1"
|
||
|
|
||
|
"suspension" "vehicle_hornet_rear_right_suspension"
|
||
|
|
||
|
"radius" "6"
|
||
|
"suspensionKCompress" "500000"
|
||
|
"suspensionDamping" "500"
|
||
|
"suspensionVelocityScale" "12"
|
||
|
|
||
|
"contactFriction" "0.9 0.9 0"
|
||
|
"aggressiveDampening" "1"
|
||
|
}
|
||
|
|
||
|
suspension {
|
||
|
"joint" "rear_left_leg_placement"
|
||
|
"startJoint" "rear_left_leg_1"
|
||
|
|
||
|
"suspension" "vehicle_hornet_rear_left_suspension"
|
||
|
|
||
|
"radius" "6"
|
||
|
"suspensionKCompress" "500000"
|
||
|
"suspensionDamping" "500"
|
||
|
"suspensionVelocityScale" "12"
|
||
|
|
||
|
"contactFriction" "0.9 0.9 0"
|
||
|
"aggressiveDampening" "1"
|
||
|
}
|
||
|
|
||
|
suspension {
|
||
|
"joint" "front_left_leg_placement"
|
||
|
"startJoint" "front_left_leg_1"
|
||
|
|
||
|
"suspension" "vehicle_hornet_front_left_suspension"
|
||
|
|
||
|
"radius" "6"
|
||
|
"suspensionKCompress" "500000"
|
||
|
"suspensionDamping" "500"
|
||
|
"suspensionVelocityScale" "12"
|
||
|
|
||
|
"contactFriction" "0.9 0.9 0"
|
||
|
"aggressiveDampening" "1"
|
||
|
}
|
||
|
|
||
|
suspension {
|
||
|
"joint" "front_right_leg_placement"
|
||
|
"startJoint" "front_right_leg_1"
|
||
|
|
||
|
"suspension" "vehicle_hornet_front_right_suspension"
|
||
|
|
||
|
"radius" "6"
|
||
|
"suspensionKCompress" "500000"
|
||
|
"suspensionDamping" "500"
|
||
|
"suspensionVelocityScale" "12"
|
||
|
|
||
|
"contactFriction" "0.9 0.9 0"
|
||
|
"aggressiveDampening" "1"
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
positionDef {
|
||
|
name "guis/vehicles/hornet_driver"
|
||
|
hudname "guis/vehicles/hornet_driver"
|
||
|
|
||
|
data {
|
||
|
"max_view_offset" "0"
|
||
|
"view_offset_rate" "30"
|
||
|
"joint_attach" "nose"
|
||
|
"player_anim" "VehicleHornetPilot"
|
||
|
"show_player" "0"
|
||
|
"cockpit" "main"
|
||
|
"stat_name" "hornet_driver"
|
||
|
"joint_icon" "carrier_driver"
|
||
|
}
|
||
|
|
||
|
// first-person + cockpit
|
||
|
view {
|
||
|
eyeJoint "camera"
|
||
|
sensitivityPitch "m_helicopterPitch"
|
||
|
sensitivityYaw "m_helicopterYaw"
|
||
|
sensitivityPitchScale "m_helicopterPitchScale"
|
||
|
sensitivityYawScale "m_helicopterYawScale"
|
||
|
hidevehicle
|
||
|
tophatRequired
|
||
|
showCockpit
|
||
|
autoCenter
|
||
|
dampCopyFactor ( 0 0 0 )
|
||
|
dampSpeed 0.1
|
||
|
foliageDepthHack 100
|
||
|
|
||
|
clamp pitch {
|
||
|
min -50
|
||
|
max 40
|
||
|
}
|
||
|
|
||
|
clamp yaw {
|
||
|
min -40
|
||
|
max 40
|
||
|
}
|
||
|
}
|
||
|
|
||
|
view {
|
||
|
eyeJoint "main"
|
||
|
sensitivityPitch "m_helicopterPitch"
|
||
|
sensitivityYaw "m_helicopterYaw"
|
||
|
sensitivityPitchScale "m_helicopterPitchScale"
|
||
|
sensitivityYawScale "m_helicopterYawScale"
|
||
|
cameraDistance 600
|
||
|
cameraHeight 200
|
||
|
cameraFocusHeight 200
|
||
|
thirdperson
|
||
|
tophatRequired
|
||
|
dampCopyFactor ( 0 0 0 )
|
||
|
dampSpeed 0.1
|
||
|
|
||
|
clamp pitch {
|
||
|
min -60
|
||
|
max 60
|
||
|
}
|
||
|
}
|
||
|
|
||
|
weapon {
|
||
|
weapon "vehicle_hornet_weapon2"
|
||
|
type "sdVehicleWeaponLocked"
|
||
|
}
|
||
|
|
||
|
weapon {
|
||
|
weapon "vehicle_hornet_weapon1"
|
||
|
type "sdVehicleWeaponLocked"
|
||
|
}
|
||
|
|
||
|
// these two IK thingies serve to keep the weapon aim accurate regardless
|
||
|
// of the animations that are affecting the different joints
|
||
|
ik {
|
||
|
type "sdVehicleJointAimer"
|
||
|
|
||
|
parms {
|
||
|
"joint" "missile_1"
|
||
|
"weapon" "plasmacannon"
|
||
|
"weapon2" "strockets"
|
||
|
}
|
||
|
clamp yaw {
|
||
|
min -8
|
||
|
max 8
|
||
|
}
|
||
|
clamp pitch {
|
||
|
min -8
|
||
|
max 8
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ik {
|
||
|
type "sdVehicleJointAimer"
|
||
|
|
||
|
parms {
|
||
|
"joint" "missile_2"
|
||
|
"weapon" "plasmacannon"
|
||
|
"weapon2" "strockets"
|
||
|
}
|
||
|
clamp yaw {
|
||
|
min -8
|
||
|
max 8
|
||
|
}
|
||
|
clamp pitch {
|
||
|
min -8
|
||
|
max 8
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
positionDef {
|
||
|
name "guis/vehicles/hornet_gunner"
|
||
|
hudname "guis/vehicles/hornet_gunner"
|
||
|
|
||
|
data {
|
||
|
"cockpit" "gunner"
|
||
|
"stat_name" "hornet_gunner"
|
||
|
"joint_icon" "carrier_gunner1"
|
||
|
}
|
||
|
|
||
|
view {
|
||
|
type "freepivot"
|
||
|
eyeJoint "gun_cam"
|
||
|
cameraDistance 0
|
||
|
cameraHeight 0
|
||
|
followyaw
|
||
|
showcockpit
|
||
|
//thirdperson
|
||
|
hideDecoyInfo
|
||
|
showTargetingInfo
|
||
|
|
||
|
|
||
|
dampCopyFactor ( 0 0 0 )
|
||
|
dampSpeed 0.1
|
||
|
|
||
|
clamp pitch {
|
||
|
min 0
|
||
|
max 65
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
view {
|
||
|
eyeJoint "gun_cam"
|
||
|
dampCopyFactor ( 0 0 0 )
|
||
|
dampSpeed 0.1
|
||
|
thirdperson
|
||
|
cameraDistance 600
|
||
|
cameraHeight 150
|
||
|
|
||
|
clamp pitch {
|
||
|
min 0
|
||
|
max 65
|
||
|
}
|
||
|
}
|
||
|
|
||
|
weapon {
|
||
|
weapon "vehicle_hornet_weapon3"
|
||
|
type "sdVehicleWeaponFixedMinigun"
|
||
|
}
|
||
|
}
|
||
|
|
||
|
exitDef {
|
||
|
joint "rear_right_exit"
|
||
|
}
|
||
|
|
||
|
exitDef {
|
||
|
joint "rear_left_exit"
|
||
|
}
|
||
|
|
||
|
thruster {
|
||
|
"direction" "1 0 0"
|
||
|
"origin" "-6 64 152"
|
||
|
"force" "400000"
|
||
|
"reverse_scale" "0.1"
|
||
|
"name" "left_thruster"
|
||
|
}
|
||
|
|
||
|
thruster {
|
||
|
"direction" "1 0 0"
|
||
|
"origin" "-6 -64 152"
|
||
|
"force" "400000"
|
||
|
"reverse_scale" "0.1"
|
||
|
"name" "right_thruster"
|
||
|
}
|
||
|
|
||
|
vtol {
|
||
|
"joint" "front_left_thruster_1"
|
||
|
"elbowJoint" "front_left_thruster_2"
|
||
|
"effectJoint" "front_left_thruster_effects"
|
||
|
"shoulderBounds" "-30 30"
|
||
|
"elbowBounds" "-30 30"
|
||
|
"effect" "fx_engines"
|
||
|
"elbowAngleScale" "1"
|
||
|
"shoulderAngleScale" "-1"
|
||
|
}
|
||
|
|
||
|
vtol {
|
||
|
"joint" "front_right_thruster_1"
|
||
|
"elbowJoint" "front_right_thruster_2"
|
||
|
"effectJoint" "front_right_thruster_effects"
|
||
|
"shoulderBounds" "-30 30"
|
||
|
"elbowBounds" "-30 30"
|
||
|
"effect" "fx_engines"
|
||
|
"elbowAngleScale" "-1"
|
||
|
"shoulderAngleScale" "-1"
|
||
|
}
|
||
|
|
||
|
vtol {
|
||
|
"joint" "rear_left_thruster_1"
|
||
|
"elbowJoint" "rear_left_thruster_2"
|
||
|
"effectJoint" "rear_left_thruster_effects"
|
||
|
"shoulderBounds" "-30 30"
|
||
|
"elbowBounds" "-30 30"
|
||
|
"effect" "fx_engines"
|
||
|
"elbowAngleScale" "1"
|
||
|
"shoulderAngleScale" "-1"
|
||
|
}
|
||
|
|
||
|
vtol {
|
||
|
"joint" "rear_right_thruster_1"
|
||
|
"elbowJoint" "rear_right_thruster_2"
|
||
|
"effectJoint" "rear_right_thruster_effects"
|
||
|
"shoulderBounds" "-30 30"
|
||
|
"elbowBounds" "-30 30"
|
||
|
"effect" "fx_engines"
|
||
|
"elbowAngleScale" "-1"
|
||
|
"shoulderAngleScale" "-1"
|
||
|
}
|
||
|
|
||
|
simplePart {
|
||
|
"name" "front_left_leg"
|
||
|
"joint" "front_left_leg_1"
|
||
|
"def_brokenPart" "part_vehicle_hornet_front_left_leg"
|
||
|
"health" "0"
|
||
|
}
|
||
|
|
||
|
simplePart {
|
||
|
"name" "main body"
|
||
|
"joint" "main"
|
||
|
"def_brokenPart" "part_vehicle_hornet_main"
|
||
|
"health" "0"
|
||
|
"flip_master" "1"
|
||
|
"flip_power" "30"
|
||
|
}
|
||
|
|
||
|
|
||
|
simplePart {
|
||
|
"name" "cockpit"
|
||
|
"joint" "cockpit"
|
||
|
"def_brokenPart" "part_vehicle_hornet_cockpit"
|
||
|
"health" "0"
|
||
|
}
|
||
|
|
||
|
simplePart {
|
||
|
"name" "rockets1"
|
||
|
"joint" "main"
|
||
|
"def_brokenPart" "part_vehicle_hornet_rocket1"
|
||
|
"health" "0"
|
||
|
}
|
||
|
|
||
|
simplePart {
|
||
|
"name" "rockets2"
|
||
|
"joint" "main"
|
||
|
"def_brokenPart" "part_vehicle_hornet_rocket2"
|
||
|
"health" "0"
|
||
|
}
|
||
|
|
||
|
cockpit main {
|
||
|
"def_cockpit" "vehicle_hornet_cockpit"
|
||
|
"scriptobject" "vehicle_basic_cockpit"
|
||
|
}
|
||
|
|
||
|
cockpit gunner {
|
||
|
"def_cockpit" "vehicle_hornet_cockpit_gunner"
|
||
|
"scriptobject" "vehicle_gpmg_cockpit"
|
||
|
}
|
||
|
}
|
||
|
|
||
|
entityDef part_vehicle_hornet_front_left_leg {
|
||
|
useTemplate templates/vehicles/destroyedParts <
|
||
|
"models/vehicles/strogg_hornet/parts/foot.lwo",
|
||
|
"500 1000 1000"
|
||
|
>
|
||
|
"gravity" "700"
|
||
|
|
||
|
|
||
|
"priority" "0"
|
||
|
}
|
||
|
|
||
|
entityDef part_vehicle_hornet_main {
|
||
|
useTemplate templates/vehicles/destroyedParts <
|
||
|
"models/vehicles/strogg_hornet/parts/m_main.lwo",
|
||
|
"0 0 2000",
|
||
|
"0 10 20",
|
||
|
"vehicles/misc/debris/metal_large",
|
||
|
"0.25",
|
||
|
"0.5",
|
||
|
"0.01",
|
||
|
"effects/vehicles/generic_debris_large"
|
||
|
>
|
||
|
|
||
|
"fx_firstbounce" "effects/vehicles/anansi_explosion_impact"
|
||
|
"gravity" "600"
|
||
|
|
||
|
"priority" "3"
|
||
|
}
|
||
|
|
||
|
entityDef part_vehicle_hornet_cockpit {
|
||
|
useTemplate templates/vehicles/destroyedParts <
|
||
|
"models/vehicles/strogg_hornet/parts/m_cockpit.lwo",
|
||
|
"2000 0 2000",
|
||
|
"10 10 10",
|
||
|
"vehicles/misc/debris/metal_large"
|
||
|
>
|
||
|
"gravity" "700"
|
||
|
|
||
|
"priority" "2"
|
||
|
}
|
||
|
|
||
|
entityDef part_vehicle_hornet_rocket1 {
|
||
|
useTemplate templates/vehicles/destroyedParts <
|
||
|
"models/vehicles/strogg_hornet/parts/m_rocket_launcher1.lwo",
|
||
|
"1000 -300 1000",
|
||
|
"-20 0 0"
|
||
|
>
|
||
|
"gravity" "600"
|
||
|
|
||
|
"priority" "1"
|
||
|
}
|
||
|
|
||
|
entityDef part_vehicle_hornet_rocket2 {
|
||
|
useTemplate templates/vehicles/destroyedParts <
|
||
|
"models/vehicles/strogg_hornet/parts/m_rocket_launcher2.lwo",
|
||
|
"1000 300 1000",
|
||
|
"0 20 0",
|
||
|
"vehicles/misc/debris/metal_med"
|
||
|
>
|
||
|
"gravity" "600"
|
||
|
|
||
|
"priority" "0"
|
||
|
}
|
||
|
|
||
|
stringMap vehicle_hornet_rear_right_suspension {
|
||
|
"type" "2jointleg"
|
||
|
"joint" "rear_right_leg_3"
|
||
|
"joint_knee" "rear_right_leg_2"
|
||
|
"joint_hip" "rear_right_leg_1"
|
||
|
"dir_hip" "1 0 0"
|
||
|
}
|
||
|
|
||
|
stringMap vehicle_hornet_rear_left_suspension {
|
||
|
"type" "2jointleg"
|
||
|
"joint" "rear_left_leg_3"
|
||
|
"joint_knee" "rear_left_leg_2"
|
||
|
"joint_hip" "rear_left_leg_1"
|
||
|
"dir_hip" "1 0 0"
|
||
|
}
|
||
|
|
||
|
stringMap vehicle_hornet_front_right_suspension {
|
||
|
"type" "2jointleg"
|
||
|
"joint" "front_right_leg_3"
|
||
|
"joint_knee" "front_right_leg_2"
|
||
|
"joint_hip" "front_right_leg_1"
|
||
|
//k"dir_hip" "-0.79367033 -0.71986699 -0.024760315"
|
||
|
"dir_hip" "-1 1 0"
|
||
|
|
||
|
}
|
||
|
|
||
|
stringMap vehicle_hornet_front_left_suspension {
|
||
|
"type" "2jointleg"
|
||
|
"joint" "front_left_leg_3"
|
||
|
"joint_knee" "front_left_leg_2"
|
||
|
"joint_hip" "front_left_leg_1"
|
||
|
//"dir_hip" "-0.79367033 0.71986699 -0.024760315"
|
||
|
"dir_hip" "-1 -1 0"
|
||
|
}
|
||
|
|
||
|
stringMap vehicle_hornet_weapon1 {
|
||
|
"gunName" "game/weapons/plasma_cannon"
|
||
|
"weapon_name" "plasmacannon"
|
||
|
|
||
|
"charge_max" "10"
|
||
|
"charge_per_use" "21"
|
||
|
"overheat_penalty" "2"
|
||
|
"use_heat_bar" "1"
|
||
|
|
||
|
"weapon1_muzzle" "missile_1"
|
||
|
|
||
|
"muzzle_left" "missile_1"
|
||
|
"muzzle_right" "missile_2"
|
||
|
"muzzle_flash" "fx_cannon_muzzle"
|
||
|
"muzzle_flash_local" "fx_cannon_muzzle_local"
|
||
|
"muzzle_sound" "fx_cannon_fire"
|
||
|
"muzzle_sound_local" "fx_cannon_fire_local"
|
||
|
|
||
|
"canaim_joint_1" "missile_1"
|
||
|
"canaim_joint_2" "missile_2"
|
||
|
|
||
|
"feedback" "0"
|
||
|
"velocity" "4000 0 0"
|
||
|
"fire_rate" "0.5"
|
||
|
"spread" "0"
|
||
|
"scriptobject" "vehicle_weapon_cannon_twin"
|
||
|
"def_projectile" "projectile_plasmacannon_small"
|
||
|
|
||
|
"crosshair" "explosive"
|
||
|
|
||
|
// "no_tophat_crosshair" "1"
|
||
|
}
|
||
|
|
||
|
|
||
|
stringMap vehicle_hornet_weapon2 {
|
||
|
"gunName" "game/weapons/strockets"
|
||
|
"weapon_name" "strockets"
|
||
|
|
||
|
"charge_max" "2"
|
||
|
"charge_per_use" "100"
|
||
|
"overheat_penalty" "0"
|
||
|
"use_heat_bar" "0"
|
||
|
|
||
|
"lock_enabled" "1"
|
||
|
"lock_distance" "8192"
|
||
|
"lock_filter" "target_lock_filter"
|
||
|
|
||
|
"lock_clamp_pitch_min" "-50"
|
||
|
"lock_clamp_pitch_max" "40"
|
||
|
|
||
|
"lock_clamp_yaw_min" "-40"
|
||
|
"lock_clamp_yaw_max" "40"
|
||
|
|
||
|
"snd_target_locking" "sounds/weapons/misc/target_track_short"
|
||
|
"snd_target_locked" "sounds/weapons/misc/target_lock"
|
||
|
|
||
|
"weapon1_muzzle" "missile_1"
|
||
|
"weapon2_muzzle" "missile_2"
|
||
|
|
||
|
"canaim_joint_1" "missile_1"
|
||
|
"canaim_joint_2" "missile_2"
|
||
|
|
||
|
"missile_pos0" "missile_1"
|
||
|
"missile_pos1" "missile_2"
|
||
|
|
||
|
"muzzle_flash" "fx_strockets_muzzle"
|
||
|
"muzzle_sound" "fx_cannon_fire"
|
||
|
"muzzle_sound_local" "fx_cannon_fire_local"
|
||
|
|
||
|
"velocity" "1000 0 0"
|
||
|
"fire_rate" "2"
|
||
|
"scriptobject" "vehicle_weapon_law"
|
||
|
"def_projectile" "projectile_strocket"
|
||
|
"requires_consent" "1"
|
||
|
|
||
|
// "no_tophat_crosshair" "1"
|
||
|
|
||
|
"crosshair" "explosive"
|
||
|
"num_missiles" "2"
|
||
|
}
|
||
|
|
||
|
stringMap vehicle_hornet_weapon3 {
|
||
|
"gunName" "game/weapons/hyperblaster"
|
||
|
"weapon_name" "hyperblaster"
|
||
|
|
||
|
"surface_name" "gunarm2_mesh, gunarm1_mesh, gunarm_base"
|
||
|
|
||
|
"charge_max" "10"
|
||
|
"charge_per_use" "2"
|
||
|
"overheat_penalty" "1"
|
||
|
"use_heat_bar" "1"
|
||
|
|
||
|
"weapon1_muzzle" "gun_muzzle"
|
||
|
"gunJointYaw" "gunbase"
|
||
|
"gunJointPitch" "gunarm2"
|
||
|
|
||
|
"invert_pitch" "1"
|
||
|
|
||
|
"muzzle" "gun_muzzle"
|
||
|
"muzzle_tracer" "fx_hyperblaster_tracer"
|
||
|
"muzzle_flash" "fx_hyperblaster_muzzle"
|
||
|
"muzzle_sound" "fx_hyperblaster_fire"
|
||
|
"muzzle_sound_local" "fx_hyperblaster_fire"
|
||
|
|
||
|
"velocity" "1 0 0"
|
||
|
"fire_rate" "0.08"
|
||
|
"spread" "1"
|
||
|
"scriptobject" "vehicle_weapon_gpmg"
|
||
|
"def_projectile" "projectile_hyperblaster_hornet"
|
||
|
"client_projectile" "projectile_hyperblaster_hornet"
|
||
|
"requires_consent" "1"
|
||
|
|
||
|
"crosshair" "nospread"
|
||
|
}
|