146 lines
2.2 KiB
Text
146 lines
2.2 KiB
Text
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// World Sounds
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sound metal_stress {
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volume -10
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maxDistance 50
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sounds/world/metal_stress_01.wav
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sounds/world/metal_stress_02.wav
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sounds/world/metal_stress_03.wav
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sounds/world/metal_stress_04.wav
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}
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sound sounds/world/btonal_raspy_04 {
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volume -10
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maxDistance 40
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looping
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sounds/soundscape/tonal/btonal_raspy_04.wav
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}
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sound sounds/maps/misc/elevator/start {
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maxDistance 25
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looping
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leadin
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sounds/world/elevator_start.wav
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sounds/world/elevator_loop.wav
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}
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sound sounds/maps/misc/elevator/stop {
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maxDistance 25
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sounds/world/elevator_stop.wav
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}
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sound sounds/world/boulders {
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volume -10
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maxDistance 125
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sounds/world/boulder_01.wav
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sounds/world/boulder_02.wav
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sounds/world/boulder_03.wav
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sounds/world/boulder_04.wav
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sounds/world/boulder_05.wav
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sounds/world/boulder_06.wav
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sounds/world/boulder_07.wav
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sounds/world/boulder_08.wav
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}
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sound sounds/world/bottles/glass {
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volume -30
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maxDistance 25
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sounds/world/bottle_01.wav
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sounds/world/bottle_02.wav
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}
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sound sounds/world/cans/tin {
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volume -25
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maxDistance 25
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sounds/world/can_tin_01.wav
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sounds/world/can_tin_02.wav
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}
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sound sounds/world/chairs/plastic {
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volume -25
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maxDistance 25
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sounds/world/chair_plastic_01.wav
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sounds/world/chair_plastic_02.wav
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}
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sound sounds/world/crates/plastic {
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volume -25
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maxDistance 25
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sounds/world/crate_plastic_01.wav
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sounds/world/crate_plastic_02.wav
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}
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sound sounds/world/crates/metal {
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volume -25
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maxDistance 25
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sounds/world/crate_metal_01.wav
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sounds/world/crate_metal_02.wav
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}
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sound sounds/world/football {
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volume -20
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maxDistance 25
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sounds/world/football_01.wav
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sounds/world/football_02.wav
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}
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sound sounds/world/misc/steam_loop_01 {
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volume -10
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maxDistance 25
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looping
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sounds/world/misc/steam_loop_01.wav
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}
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sound sounds/world/bubbles_01 {
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volume -20
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maxDistance 64
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looping
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sounds/world/bubbles1.wav
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}
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sound sounds/world/bubbles_02 {
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volume -20
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maxDistance 64
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looping
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sounds/world/bubbles2.wav
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}
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sound sounds/world/bubbles_03 {
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volume -20
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maxDistance 64
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looping
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sounds/world/bubbles3.wav
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}
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