etqw-sdk/base/sounds/players.sndshd

49 lines
721 B
Plaintext
Raw Normal View History

2008-05-29 00:00:00 +00:00
///////////////////////////
// Generic Player Sounds //
///////////////////////////
sound sounds/players/movement/water/idle {
volume -10
playOnce
looping
sounds/players/water_idle.wav
}
sound sounds/players/movement/water/swim {
volume -10
playOnce
looping
sounds/players/water_swim.wav
}
sound sounds/players/movement/water/jump {
sounds/players/water_jump.wav
}
sound sounds/players/movement/land/hard {
sounds/players/land_hurt.wav
}
sound sounds/players/freefall {
volume -10
omnidirectional
playOnce
sounds/players/freefall.wav
}
sound sounds/players/target_lock_alarm {
volume -15
looping
sounds/weapons/misc/target_lock_alarm.wav
}