etqw-sdk/base/sounds/machinepistol.sndshd

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2008-05-29 00:00:00 +00:00
sound sounds/weapons/machinepistol/fire {
compression wav
volume -4
maxDistance 75
antiPrivate
occlude_once
sounds/weapons/machinepistol/fire_01.wav
}
sound sounds/weapons/machinepistol/fire/far {
compression wav
volume -12
maxDistance 150
occlude_once
sounds/weapons/machinepistol/fire_far.wav
}
sound sounds/weapons/machinepistol/fire/local {
compression wav
private
no_dups
// sounds/weapons/machinepistol/new_local_01.wav
// sounds/weapons/machinepistol/new_local_02.wav
// sounds/weapons/machinepistol/new_local_03.wav
// sounds/weapons/machinepistol/new_local_04.wav
sounds/weapons/machinepistol/new_local_05.wav
// sounds/weapons/machinepistol/fire_local_01.wav
// sounds/weapons/machinepistol/fire_local_02.wav
// sounds/weapons/machinepistol/fire_local_03.wav
// sounds/weapons/machinepistol/fire_local_04.wav
// sounds/weapons/machinepistol/fire_local_05.wav
}
sound sounds/weapons/machinepistol/fire_silenced {
compression wav
maxDistance 25
antiPrivate
no_dups
sounds/weapons/machinepistol/fire_silenced_01.wav
sounds/weapons/machinepistol/fire_silenced_02.wav
sounds/weapons/machinepistol/fire_silenced_03.wav
sounds/weapons/machinepistol/fire_silenced_04.wav
sounds/weapons/machinepistol/fire_silenced_05.wav
}
sound sounds/weapons/machinepistol/fire_silenced_local {
compression wav
private
no_dups
sounds/weapons/machinepistol/fire_silenced_local_01.wav
sounds/weapons/machinepistol/fire_silenced_local_02.wav
sounds/weapons/machinepistol/fire_silenced_local_03.wav
sounds/weapons/machinepistol/fire_silenced_local_04.wav
sounds/weapons/machinepistol/fire_silenced_local_05.wav
}
sound sounds/weapons/machinepistol/mech {
volume -20
maxDistance 20
sounds/weapons/machinepistol/mech.wav
}
sound sounds/weapons/machinepistol/reload {
volume -10
maxDistance 20
sounds/weapons/machinepistol/reload.wav
}
sound sounds/weapons/machinepistol/cock {
volume -10
maxDistance 20
sounds/weapons/machinepistol/cock.wav
}
sound sounds/weapons/machinepistol/release {
volume -5
maxDistance 20
sounds/weapons/machinepistol/release.wav
}
sound sounds/weapons/machinepistol/sights/up {
volume -15
sounds/weapons/machinepistol/sights_up.wav
}
sound sounds/weapons/machinepistol/sights/down {
volume -15
sounds/weapons/machinepistol/sights_down.wav
}
sound sounds/weapons/machinepistol/raise {
volume -15
sounds/weapons/machinepistol/raise.wav
}