etqw-sdk/base/sounds/hornet.sndshd

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2008-05-29 00:00:00 +00:00
sound sounds/vehicles/hornet/chaff_fire {
volume -10
no_dups
minDistance 15
maxDistance 100
sounds/weapons/chaff/stroggchaff_01.wav
sounds/weapons/chaff/stroggchaff_02.wav
sounds/weapons/chaff/stroggchaff_03.wav
sounds/weapons/chaff/stroggchaff_04.wav
}
sound sounds/vehicles/hornet/chaff_sizzle {
minDistance 5
maxDistance 75
looping
sounds/weapons/chaff/sizzle_01.wav
sounds/weapons/chaff/sizzle_02.wav
sounds/weapons/chaff/sizzle_03.wav
}
////////////
// Hornet //
////////////
sound sounds/vehicles/hornet/engine_hover {
volume -5
maxDistance 150
no_occlusion
looping
sounds/vehicles/hornet/hover_02d_mono.wav
}
sound sounds/vehicles/hornet/engine_throttle {
maxDistance 150
no_occlusion
volume 0
looping
sounds/vehicles/hornet/engine_03c.wav
// sounds/vehicles/hornet/hover_02_mono.wav
// sounds/vehicles/hornet/throttle.wav
}
sound sounds/vehicles/hornet/engine_idle {
maxDistance 150
no_occlusion
looping
sounds/vehicles/hornet/engine.wav
}
sound sounds/vehicles/hornet/start {
volume -10
minDistance 15
maxDistance 150
sounds/vehicles/hornet/engine_start.wav
}
sound sounds/vehicles/hornet/stop {
volume -5
minDistance 25
maxDistance 150
sounds/vehicles/hornet/engine_stop_02.wav
}