etqw-sdk/base/materials/torchy.mtr

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2008-05-29 00:00:00 +00:00
material textures/torchy/sheet1
{
surfaceTypeMap "textures/torchy/sheet1"
diffusemap textures/torchy/sheet1_d.tga
bumpmap textures/torchy/sheet1_local.tga
}
material textures/torchy/sheet2
{
surfaceTypeMap "textures/torchy/sheet2"
diffusemap textures/torchy/sheet2_d.tga
bumpmap textures/torchy/sheet2_local.tga
}
material textures/torchy/movingguts
{
qer_editorimage
deform expand 4*sintable[time*0.5]
noshadows
{
map models/mapobjects/corpses/corpse1_d.tga
}
}
material models/mapobjects/earth/earth
{
diffusemap models/mapobjects/earth/earth_d.tga
//specularmap textures/sand/sand01_s.tga
//bumpmap models/mapobjects/earth/earth_local.tga
}
material textures/salvage/outmetal1
{
diffusemap textures/salvage/outmetal1_d.tga
specularmap textures/salvage/outmetal_s.tga
bumpmap textures/concrete/concrete10_local.tga
}
material textures/salvage/outmetal2
{
diffusemap textures/salvage/outmetal2_d.tga
specularmap textures/salvage/outmetal_s.tga
bumpmap textures/concrete/concrete10_local.tga
}
material textures/salvage/outmetal3
{
diffusemap textures/salvage/outmetal3_d.tga
specularmap textures/salvage/outmetal_s.tga
bumpmap textures/concrete/concrete10_local.tga
}
material models/mapobjects/earth/clouds
{
translucent
{
blend blend
map models/mapobjects/earth/clouds
scroll time * -.025 , 0
}
}
material textures/ice/ice01
{
translucent
{
diffusemap textures/ice/ice01_d.tga
//specularmap textures/decals/fgrill2_s.tga
//bumpmap addnormals( textures/decals/fgrill_local.tga , heightmap ( textures/decals/fgrill2_b.tga, 1 ) )
}
}
material textures/terrain/test
{
qer_editorimage masks/canyon/default.tga
}
material textures/torchy/cracked_rock_test
{
diffusemap textures/rock/cracked_rock_sandy3.tga
specularmap textures/sand/sand01_s.tga
bumpmap textures/rock/cracked_stony_local.tga
}
material textures/torchy/mothership_layout
/*{
diffusemap textures/torchy/mothership_arctic_layout.tga
}*/
{
diffusemap textures/arctic/snow/compress_01a_d.tga
}
material textures/torchy/refinery_layout
{
diffusemap stuff/refinery/grass_mask.tga
/*{
{
blend diffusemap
map textures/sand/dry_beach_sand_footprints01d_d.tga
vertexColor
scale 64 , 64
}
{
blend bumpmap
map heightmap (textures/sand/dry_beach_sand_footprints_h.tga, 4)
scale 64 , 64
}
}*/
}
material textures/torchy/sand2
{
qer_editorimage textures/sand/dry_beach_sand_footprints_d.tga
diffusemap textures/sand/dry_beach_sand_footprints_d.tga
specularmap textures/sand/sand01_s.tga
bumpmap textures/sand/dry_beach_sand_footprints_local.tga
}
material textures/torchy/dirt_test
{
diffusemap textures/megagen/canyon/rock_loose_01_grassy_d.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
bumpmap textures/megagen/canyon/rock_loose_01_grassy_local.tga
}
material textures/torchy/rock_test
{
surfacetype "rock"
qer_editorimage textures/rock/rock_test_d.tga
diffusemap textures/rock/rock_test_d.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
bumpmap textures/rock/sharprock1_local.tga
}
material textures/torchy/colour_test
{
qer_editorimage textures/rock/sharprock1_local.tga
diffusemap guis/assets/white.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
//bumpmap textures/rock/sharprock1_local.tga
}
material textures/torchy/rock_test2
{
qer_editorimage textures/rock/rock_moorland.tga
diffusemap textures/rock/rock_moorland.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
bumpmap textures/rock/cracked_rock3_complete_local.tga
}
material textures/torchy/rock_test3
{
qer_editorimage textures/rock/rock_moorland2_moss.tga
diffusemap textures/rock/rock_moorland2_moss.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
bumpmap textures/rock/sharprock1_local.tga
}
material textures/torchy/grass_test
{
qer_editorimage textures/grass/grass_green1_d.tga
diffusemap textures/grass/grass_green1_d.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
bumpmap textures/grass/grass01_local.tga
}
material textures/torchy/dirtrock_test
{
qer_editorimage textures/rock/dirtrock_test_d.tga
diffusemap textures/rock/dirtrock_test_d.tga
//specularmap textures/dirt/hard_wet_earth02_local.tga
bumpmap textures/rock/lanrock1_local.tga
}
material textures/creek/pebbles
{
qer_editorimage textures/creek/pebbles_d.tga
diffusemap textures/creek/pebbles_d.tga
specularmap textures/sand/sand01_s.tga
bumpmap textures/creek/pebbles_local.tga
}
material textures/creek/rock_mossy
{
qer_editorimage textures/creek/rock_mossy_d.tga
diffusemap textures/creek/rock_mossy_d.tga
//specularmap textures/sand/sand01_s.tga
bumpmap textures/rock/cracked_rock02_local.tga
}
material textures/refinery/cavemud
{
diffusemap textures2/megagen/dirt/temperate/dirt_bank_wateredge_4t1_d.tga
bumpmap textures2/megagen/dirt/temperate/dirt_bank_wateredge_4t1_local.tga
}
material textures/refinery/rocktocavemud
{
qer_editorimage textures/rock/cracked_rock3_ver2_gm_d.tga
{
program interaction/blend
diffusemap textures/rock/cracked_rock3_ver2_gm_d.tga
bumpmap addnormals (textures/rock/cracked_rock3_ver2_local.tga, heightmap (textures/rock/cracked_rock3_ver2_h.tga, 5))
diffusemap2 textures2/megagen/dirt/temperate/dirt_bank_wateredge_4t1_d.tga
bumpmap2 textures2/megagen/dirt/temperate/dirt_bank_wateredge_4t1_local.tga
}
}
material textures/temp/camo_trim
{
diffusemap textures/temp/camo_trim.tga
bumpmap heightmap (textures/temp/camo_bmp.tga, 4)
specularmap textures/temp/camo_s.tga
}
//
// renderbumpflat -size 512 512 models/mapobjects/torchy/razorwire.lwo
//
material textures/torchy/razorwire
{
qer_editorimage textures/torchy/razorwire_d.tga
noshadows
twoSided
nonsolid
playerclip // need a better solution which only slows players down significantly
flyerhiveclip
{
diffusemap textures/torchy/razorwire_d.tga
alphaTest 0.5
bumpmap textures/torchy/razorwire_local.tga
specularmap textures/torchy/razorwire_s.tga
}
}
// added by Wils 09/12/2004
material textures/torchy/razorwire2
{
qer_editorimage textures/torchy/razorwire2_d.tga
noshadows
twoSided
nonsolid
playerclip
flyerhiveclip
{
diffusemap textures/torchy/razorwire2_d.tga
alphaTest 0.5
bumpmap textures/torchy/razorwire2_local.tga
}
}
material textures/torchy/hedgehog
{
qer_editorimage textures/base_wall_desert/snpanelplain1.tga
diffusemap textures/base_wall_desert/snpanelplain1.tga
specularmap textures/concrete/concrete_sandy01_s.tga
bumpmap heightmap (textures/base_trim/a_reactorpipe64_s02b_fin.tga, 4)
}
//
// renderbump models/mapobjects/ruins/stonehut_new.lwo
//
material models/mapobjects/ruins/stonehut_new
{
renderbump -size 512 512 -colormap -aa 2 models/mapobjects/ruins/stonehut_new.tga models/mapobjects/ruins/stonehut_square_high.lwo
surfaceType "stone"
diffusemap models/mapobjects/ruins/stonehut_reddish_d.tga
specularmap models/mapobjects/ruins/stonehut_yellow_s.tga
bumpmap models/mapobjects/ruins/stonehut_yellow_local.tga
}
material textures/valley/conc12torubble
{
qer_editorimage textures/concrete/concrete12_d.tga
{
program interaction/blended
diffusemap textures/concrete/concrete12_d.tga
bumpmap textures/concrete/concrete12_local.tga
specularmap textures/concrete/concrete12_s.tga
diffusemap2 texturesheets/ghost_town/rubble01_d.tga
bumpmap2 texturesheets/ghost_town/rubble01_local.tga
specularmap2 texturesheets/ghost_town/rubble01_s.tga
inversevertexcolor
}
}
material textures/salvage/conc_burn_blend
{
qer_editorimage textures/concrete/concrete12_d.tga
{
program interaction/blended
diffusemap textures2/concrete/concrete_dirty_generic_8_d.tga
specularmap textures2/concrete/concrete_dirty_generic_8_s.tga
bumpmap textures2/concrete/concrete_dirty_generic_8_local.tga
diffusemap2 textures/raven/common_walls/roger_trough_d.tga
bumpmap2 textures/raven/common_walls/roger_trough_local.tga
specularmap2 textures/raven/common_walls/roger_trough_s.tga
inversevertexcolor
}
}
material textures/salvage/conc_burn
{
qer_editorimage textures/raven/common_walls/roger_trough_d.tga
{
program interaction/selfillum
diffusemap textures/raven/common_walls/roger_trough_d.tga
specularmap textures/raven/common_walls/roger_trough_s.tga
bumpmap addnormals(textures/raven/common_walls/roger_trough_local.tga, heightmap(textures/raven/common_walls/roger_trough_h.tga, 5 ) )
selfIllumMap textures/raven/common_walls/roger_trough_d.tga
}
}