41 lines
1.5 KiB
Text
41 lines
1.5 KiB
Text
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material models/mapobjects/salvage/salvage_train
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{
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surfaceType "metal"
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noshadows
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nooverlays
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{
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diffusemap picmip -1 models/mapobjects/salvage/salvage_train_d.tga
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specularmap picmip -2 models/mapobjects/salvage/salvage_train_s.tga
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bumpmap picmip -1 models/mapobjects/salvage/salvage_train_local.tga
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 4,16,0,0
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}
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}
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material models/mapobjects/salvage/salvage_fo
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{
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renderbump -size 1024 1024 -colorMap -trace 0.02 -clampTextureSpace -overdrawMap models/mapobjects/salvage/salvage_fo_local.tga models/mapobjects/salvage/salvage_fo_h.lwo
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noshadows
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nooverlays
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{
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program interaction/strogg_detailwm
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diffusemap picmip -1 models/mapobjects/salvage/salvage_fo_d.tga
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specularmap picmip -1 models/mapobjects/salvage/salvage_fo_s.tga
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bumpmap picmip -1 addnormals (models/mapobjects/salvage/salvage_fo_local.tga, heightmap (models/mapobjects/salvage/salvage_fo_h.tga, 4 ) )
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selfIllumMap _black
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diffuseDetailMap textures/detail/bump/strogg_detail01_d.tga
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bumpDetailMap textures/detail/bump/strogg_detail01_local.tga
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specDetailMap textures/detail/bump/strogg_detail01_d.tga
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detailMult 8,8,0,0
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detailWeightMap models/mapobjects/salvage/salvage_fo_detailmask.tga
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}
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{
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blend add
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map models/mapobjects/salvage/salvage_fo_glow.tga
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rgb flickerblink[ time * .3 ]
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}
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}
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