37 lines
1,007 B
Text
37 lines
1,007 B
Text
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#include <guis/game/deployment/deployment.include>
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#include <guis/common/colors.include>
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#include <guis/common/utility.include>
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#include <guis/mainmenu/components/dialog.include>
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gui game/deployment/oppressor {
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properties {
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float flags = immediate( flags ) | GUI_FULLSCREEN;
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}
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materials {
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"howitzer" "guis/binoculars/target_howitzer_color"
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"plasma" "guis/binoculars/target_plasma_color"
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"ssg" "guis/binoculars/target_ssg_color"
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}
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_hud_materials
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_deploy_properties
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windowDef desktop {
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windowDef buttonParent {
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properties {
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rect rect = CENTER_X - ( rect.w * 0.5 ), SCREEN_HEIGHT - 68, 246, 64;
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}
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_select( howitzer, "game/deploy/railhow", "guis/game/deploy/msg_rail", 1, 0 )
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_select( plasma, "game/deploy/plasma_mortar", "guis/game/deploy/msg_plasma", 2, 80 )
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_select( ssg, "game/deploy/ssg", "guis/game/deploy/msg_ssg", 3, 160 )
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}
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_deploy_info( true )
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_instructions
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_warning
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}
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}
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