etqw-sdk/base/guis/game/deployment/oppressor.gui

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2008-05-29 00:00:00 +00:00
#include <guis/game/deployment/deployment.include>
#include <guis/common/colors.include>
#include <guis/common/utility.include>
#include <guis/mainmenu/components/dialog.include>
gui game/deployment/oppressor {
properties {
float flags = immediate( flags ) | GUI_FULLSCREEN;
}
materials {
"howitzer" "guis/binoculars/target_howitzer_color"
"plasma" "guis/binoculars/target_plasma_color"
"ssg" "guis/binoculars/target_ssg_color"
}
_hud_materials
_deploy_properties
windowDef desktop {
windowDef buttonParent {
properties {
rect rect = CENTER_X - ( rect.w * 0.5 ), SCREEN_HEIGHT - 68, 246, 64;
}
_select( howitzer, "game/deploy/railhow", "guis/game/deploy/msg_rail", 1, 0 )
_select( plasma, "game/deploy/plasma_mortar", "guis/game/deploy/msg_plasma", 2, 80 )
_select( ssg, "game/deploy/ssg", "guis/game/deploy/msg_ssg", 3, 160 )
}
_deploy_info( true )
_instructions
_warning
}
}