etqw-sdk/base/effects/weapons/lacerator.effect

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2008-05-29 00:00:00 +00:00
effect effects/weapons/lacerator_muzzleflash_view
{
size 235
spawner "eject puff"
{
count 1,1
sprite
{
duration 2,2
material "particles/fire5a"
trailRepeat 1
start
{
position { point -12,0,-2 }
velocity { point 0,-2,-2 }
tint { line 0.192157,0.0705882,0.0431373,0.172549,0.0941177,0.00392157 }
fade { point 0.6 }
offset { point -26,3,-1 }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 4,4 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "smoke"
{
count 1,1
sprite
{
duration 1,2
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box -5,-5,-5,30,5,5 }
size { line 5,5,10,10 }
tint { point 0.937255,0.658824,0.560784 }
fade { line 0.05,0.1 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 25,25,40,40 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
emitter "violent flash"
{
duration 0.1,0.1
count 1,1
locked
orientateIdentity
sprite
{
duration 0.06,0.06
blend add
material "particles/flash/strogg_muzzleflash02"
numFrames 4
trailRepeat 1
start
{
position { line 20,0,0,20,-1,0 }
size { line 5,5,7,7 }
rotate { box 0.0416667,0.0833333 }
}
motion
{
size { envelope linear }
}
end
{
size { line 9,9,13,13 }
}
lineHit
}
}
spawner "fire"
{
count 1,1
locked
sprite
{
duration 0.13,0.13
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 5,-3,0 }
size { line 3,3,5,5 }
tint { line 0.756863,0.654902,0.458824,0.211765,0.219608,0.168627 }
offset { point 5,1,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { line 8,8,12,12 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
spawner "sparks"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.05,0.05
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
size { point 4,4 }
tint { line 0.501961,0.501961,0.501961,0.74902,0.74902,0.74902 }
fade { line 0.1,0.3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 5,5,8,8 }
}
lineHit
}
}
light "light"
{
locked
light
{
duration 0.1,0.4
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 25,0,-20 }
size { line 90,90,90,128,128,128 }
tint { line 0.686275,0,0,0.521569,0.266667,0.00784314 }
}
motion
{
tint { envelope concavefade count 1.5,1.5,1.5 offset -0.5,-0.5,-0.5 }
}
lineHit
}
}
spawner "heat"
{
count 1,1
locked
sprite
{
duration 0.1,0.15
material "textures/particles/muzzleflash_haze"
trailRepeat 1
start
{
position { point 15,0,0 }
size { point 3,3 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_cmzoom }
tint { envelope jrad_smokefade }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 5,5 }
rotate { point 0 relative }
}
lineHit
}
}
spawner "large flash"
{
count 1,1
locked
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point -15,4,-3 }
size { point 3,3 }
tint { line 0.592157,0.027451,0,0.666667,0.2,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 6,6,9,9 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/weapons/lacerator_muzzleflash_world
{
size 87
cutOffDistance 15000
spawner "flame"
{
count 1,1
locked
attenuateEmitter
attenuation 300,300
line
{
duration 0.0051,0.0051
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point -6,0,0 }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { point 10 }
tint { line 0.921569,0.0784314,0.0392157,0.976471,0,0 }
fade { line 0.75,1 }
length { box 30,0,0,40,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
tint { point 1,0.247059,0.247059 }
}
lineHit
}
}
spawner "flame2"
{
count 1,1
locked
attenuateEmitter
attenuation 300,300
line
{
duration 0.03,0.08
generatedLine
material "textures/effects/weapons/muzzle_flash_side2"
trailRepeat 1
start
{
position { point -2,0.25,0 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 7,10 }
tint { line 0.921569,0.286275,0.0784314,0.909804,0.109804,0.0901961 }
fade { line 0.75,1 }
length { box 20,0,0,28,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "large flash"
{
count 1,1
locked
attenuateEmitter
attenuation 400,400
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 6,0,0 }
size { line 12,12,16,16 }
tint { line 0.129412,0.00784314,0,0.513726,0.14902,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 30,30,40,40 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
line
{
duration 0.002,0.06
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
position { line 0,0.25,0,2,0.25,0 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 6,12 }
fade { line 0.75,1 }
length { box 15,0,0,20,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.03,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 1.5,0,0 }
size { line 9,9,12,12 }
tint { line 0.929412,0.211765,0.176471,0.909804,0.427451,0.219608 }
fade { line 0.75,1 }
rotate { box 0,0,0.338889,0,0,0.394444 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 18,18,25,25 }
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
inverseAttenuateEmitter
attenuation 400,400
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 3,0,0 }
size { line 10,10,12,12 }
tint { point 0.713726,0.0941177,0.0627451 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 50,50,60,60 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/weapons/lacerator_grenade_view
{
size 341
spawner "eject puff"
{
count 1,1
sprite
{
duration 2,2
material "particles/fire5a"
trailRepeat 1
start
{
position { point -12,0,-2 }
velocity { point 0,-2,-2 }
tint { line 0.192157,0.0705882,0.0431373,0.172549,0.0941177,0.00392157 }
fade { point 0.6 }
offset { point -26,3,-1 }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 4,4 }
rotate { box -0.5,0.5 }
}
}
}
spawner "smoke"
{
count 1,1
sprite
{
duration 1,2
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box -5,-5,-5,30,5,5 }
size { line 5,5,10,10 }
tint { point 0.937255,0.658824,0.560784 }
fade { line 0.05,0.1 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,70,70 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.25,0.25 }
}
}
}
emitter "violent flash"
{
duration 0.1,0.1
count 1,1
locked
orientateIdentity
sprite
{
duration 0.06,0.06
material "particles/flash/strogg_muzzleflash02"
numFrames 4
trailRepeat 1
start
{
position { point 18,3,-6 }
size { line 8,8,10,10 }
fade { line 0.3,1 }
rotate { box 0.0416667,0.0833333 }
}
motion
{
size { envelope linear }
}
end
{
size { line 11,11,12,12 }
}
}
}
spawner "fire"
{
count 1,1
locked
sprite
{
duration 0.13,0.13
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 5,-3,0 }
size { line 5,5,7,7 }
tint { line 0.756863,0.654902,0.458824,0.215686,0.219608,0.172549 }
offset { point 5,1,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { line 11,11,14,14 }
rotate { box 0.5,-0.5 }
}
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.01,0.01
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point 0,0.25,0 }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { box 6,10 }
tint { line 0.988235,0.388235,0.321569,0.976471,0.278431,0.2 }
fade { line 0.25,0.55 }
offset { point -30,0,0 }
length { box 100,0,0,300,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
}
}
spawner "sparks"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.05,0.05
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
size { point 8,8 }
tint { line 0.501961,0.501961,0.501961,0.752941,0.752941,0.752941 }
fade { line 0.1,0.3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 10,10,15,15 }
}
}
}
light "light"
{
locked
light
{
duration 0.1,0.4
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 25,0,-20 }
size { line 90,90,90,128,128,128 }
tint { line 0.690196,0,0,0.521569,0.266667,0.0117647 }
}
motion
{
tint { envelope concavefade count 1.5,1.5,1.5 offset -0.5,-0.5,-0.5 }
}
}
}
spawner "large flash2"
{
count 1,1
locked
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point -23,5,-5 }
size { line 4,4,5,5 }
tint { line 0.290196,0.0156863,0,0.666667,0.2,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 6,6,7,7 }
rotate { box -1,1 }
}
}
}
spawner "heat"
{
count 1,1
locked
sprite
{
duration 0.1,0.15
material "textures/particles/muzzleflash_haze"
trailRepeat 1
start
{
position { point 15,0,0 }
size { point 5,5 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_cmzoom }
tint { envelope jrad_smokefade }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 7,7 }
rotate { point 0 relative }
}
}
}
spawner "smoke front3"
{
count 8,8
sprite
{
duration 1.5,2
material "particles/dustcloud_02_litsmoke"
parentvelocity
trailRepeat 1
start
{
position { line -2,-0.5,-2,-2,0.5,-2 }
velocity { box 1,-1,-5,1,1,5 }
friction { point 0.001,0,0 }
size { line 2,2,5,5 }
tint { point 0.333333,0.333333,0.333333 }
fade { line 1,0.6 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.2 }
offset { envelope convexfade count 3,3,3 }
rotate { envelope linear }
}
end
{
size { line 8,8,20,20 }
tint { point 0.0666667,0.0666667,0.0666667 }
offset { sphere 1,-2,-2,25,2,2 }
rotate { box -0.25,0.25 }
}
}
}
}effect effects/weapons/lacerator_grenade_world
{
size 60
cutOffDistance 15000
spawner "flame2"
{
count 1,1
locked
attenuateEmitter
attenuation 300,300
line
{
duration 0.03,0.08
generatedLine
material "textures/effects/weapons/muzzle_flash_side2"
trailRepeat 1
start
{
position { point -2,0.25,-3 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 7,10 }
tint { line 0.921569,0.286275,0.0784314,0.909804,0.109804,0.0901961 }
fade { line 0.75,1 }
length { box 20,0,0,28,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "large flash"
{
count 1,1
locked
attenuateEmitter
attenuation 400,400
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 6,0,-3 }
size { line 12,12,16,16 }
tint { line 0.133333,0.00784314,0,0.517647,0.152941,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 30,30,40,40 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
line
{
duration 0.002,0.06
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
position { line 0,0.25,-3,2,0.25,-3 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 6,12 }
fade { line 0.75,1 }
length { box 15,0,0,20,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.03,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 1.5,0,-3 }
size { line 9,9,12,12 }
tint { line 0.933333,0.211765,0.176471,0.909804,0.427451,0.223529 }
fade { line 0.75,1 }
rotate { box 0,0,0.338889,0,0,0.394444 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 18,18,25,25 }
}
lineHit
}
}
spawner "smoke front2"
{
count 8,8
attenuateEmitter
attenuation 150,150
sprite
{
duration 1.5,2
material "particles/dustcloud_02_litsmoke"
parentvelocity
trailRepeat 1
start
{
position { line -2,-0.5,-2,-2,0.5,-2 }
velocity { box 1,-1,-5,1,1,5 }
friction { point 0.001,0,0 }
size { line 2,2,5,5 }
tint { point 0.415686,0.415686,0.415686 }
fade { line 1,0.7 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.2 }
offset { envelope convexfade count 3,3,3 }
rotate { envelope linear }
}
end
{
size { line 8,8,20,20 }
tint { point 0.176471,0.176471,0.176471 }
offset { sphere 1,-2,-2,25,2,2 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
}
effect effects/weapons/lacerator_grenade_muzzleflash
{
size 30
emitter "Smokey"
{
duration 0.15,0.15
count 20,20
locked
sprite
{
duration 1,1
persist
material "textures/particles/pfiresmall2_burn"
trailRepeat 1
start
{
position { sphere 5,-3,-3,8,3,3 }
velocity { point -10,0,0 }
size { point 4,4 }
rotate { box 0,1 }
}
motion
{
size { envelope convexfade }
tint { envelope linear }
fade { envelope convexfade }
rotate { envelope linear }
}
end
{
size { point 10,10 }
rotate { box -0.25,0.25 relative }
}
}
}
spawner "Flame"
{
count 2,2
locked
sprite
{
duration 0.2,0.2
blend add
persist
material "particles/penta/furryball_add"
trailRepeat 1
start
{
position { point 5,0,0 }
size { point 2,2 }
tint { line 0.47451,0.262745,0.0235294,1,0.501961,0 }
rotate { box 0,1 }
}
motion
{
size { envelope fadeintable }
fade { envelope convexfade }
rotate { envelope linear }
}
end
{
size { point 10,10 }
rotate { box -0.0555556,0.0555556 relative }
}
}
}
emitter "Lingering Plasma"
{
duration 0.3,0.3
count 40,40
locked
sprite
{
duration 0.5,0.5
blend add
persist
material "particles/peppi/inky_add"
trailRepeat 1
start
{
position { line 1,-0.5,1,7,-0.5,1 }
size { point 0.5,0.5 }
tint { point 0.682353,0.341176,0 }
rotate { box 0,1 }
}
motion
{
fade { envelope convexfade }
rotate { envelope linear }
}
end
{
rotate { box -0.0555556,0.0555556 relative }
}
}
}
spawner "Flame2"
{
count 2,2
locked
sprite
{
duration 0.2,0.2
blend add
persist
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
velocity { point 100,0,0 }
size { point 15,15 }
tint { line 1,0.407843,0.12549,0.937255,0.45098,0.0862745 }
fade { line 1,0.4 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope convexfade }
rotate { envelope linear }
}
end
{
rotate { box -0.0555556,0.0555556 relative }
}
}
}
}effect effects/weapons/lacerator_tracer
{
size 6666
cutOffDistance 10000
spawner "Glow Bolt (for thirdp)"
{
count 2,2
calcDuration
line
{
duration 1,1
blend add
persist
material "particles/penta/blaster_blue"
fadeIn
trailRepeat 1
start
{
velocity { point 15000,0,0 }
size { box 1,3 }
tint { line 0.976471,0.384314,0.0196078,0.929412,0.0823529,0.0666667 }
length { point 100,0,0 }
}
lineHit
}
}
}
effect effects/impacts/lacerator/chucker_explosion_default
{
size 913
cutOffDistance 10000
sound "Close Distance Explosion Sound"
{
soundShader "sounds/weapons/lacerator/chucker/explode"
volume 7,8
freqshift 0.8,1
}
sound "Debris Sound"
{
start 0.2,0.2
soundShader "sounds/weapons/impacts/debris_small"
volume 2,6
}
spawner "smoke"
{
count 10,10
useMaterialColor
attenuateEmitter
attenuation 1400,1500
sprite
{
duration 2,3
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { line 0,-15,-15,5,15,15 }
velocity { box 10,-5,-5,10,5,5 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,20,20 }
tint { line 0,0,0,0.541176,0.505882,0.384314 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { point 100,100 }
fade { line 0.5,1 }
offset { sphere 150,-300,-300,25,300,300 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flash - small"
{
count 1,1
locked
sprite
{
duration 1.5,1.8
persist
material "textures/effects/weapons/flash"
trailRepeat 1
start
{
velocity { point 40,0,0 }
size { point 100,100 }
tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
fade { envelope linear }
}
end
{
size { point 300,300 }
}
lineHit
}
}
spawner "fire"
{
count 7,7
attenuateEmitter
attenuation 1400,1500
sprite
{
duration 5,8
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line 0,-1,-1,10,1,1 }
velocity { box 0,-60,-60,15,60,60 }
size { box 15,15,20,20 }
tint { line 1,0.501961,0.247059,0.564706,0.282353,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 100,100,140,140 }
fade { line 0.2,0.4 }
offset { sphere 50,-100,-100,125,100,100 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "flash - big"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
persist
material "textures/effects/weapons/flash"
trailRepeat 1
start
{
velocity { point 100,0,0 }
size { point 100,100 }
tint { point 0.937255,0.435294,0.0941177 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
decal "stain"
{
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/expmark1"
trailRepeat 1
start
{
size { point 256,256,256 }
rotate { box 0,1 }
}
lineHit
}
}
decal "glow"
{
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/afterglow"
trailRepeat 1
start
{
size { box 90,90,90,120,120,120 }
rotate { box 0,1 }
}
lineHit
}
}
spawner "unnamed8"
{
count 3,3
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line 35,-30,-30,50,30,30 }
size { box 125,125,150,150 }
tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 }
rotate { box -0.125,0.125 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flames2"
{
start 0.08,0.08
count 1,1
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 75,0,0 }
size { line 75,75,90,90 }
tint { line 1,1,1,0.866667,0.717647,0.643137 }
offset { sphere -40,-40,-40,40,40,40 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "shrapnel_2"
{
count 10,10
attenuateEmitter
attenuation 250,350
sprite
{
duration 1,2
material "particles/debris/debris_stone02"
gravity 0.2,0.5
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box 30,-200,-200,400,200,200 }
size { box 1,1,2,2 }
tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 }
offset { sphere -60,-60,-60,60,60,60 }
rotate { box 5,-5 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
rotate { box -5,5 }
}
lineHit
}
}
spawner "shrapnel_1"
{
count 20,20
attenuateEmitter
attenuation 250,350
sprite
{
duration 1,3
material "textures/particles/sparks/sparkflash03b"
gravity 0.3,0.8
trailRepeat 1
trailType motion
trailTime 0.05,0.07
trailCount 3,3
trailScale 0.500000
trailMaterial "textures/effects/motionblur"
start
{
position { point 75,0,0 }
velocity { box 30,-200,-200,500,200,200 }
size { line 1,1,3,3 }
tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 }
offset { sphere -70,-70,-70,70,70,70 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
}
effect effects/weapons/lacerator_explosion
{
size 8
effect "Base Explosion"
{
effect "effects/impacts/lacerator/chucker_explosion_default"
}
}effect effects/weapons/lacerator_steam
{
size 34
cutOffDistance 100
emitter "fire"
{
duration 0.7,1.5
count 10,10
sprite
{
duration 2,2
material "particles/fire5a"
trailRepeat 1
start
{
velocity { box 4,0,2,7,3,10 }
acceleration { box 0,0,4,0,3,4 }
size { line 2,2,4,4 }
tint { line 0.160784,0.105882,0.0392157,0.290196,0.109804,0.101961 }
fade { point 0 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_cmzoom }
tint { envelope prone }
fade { envelope shamus_fastinholdslowout }
rotate { envelope linear }
}
end
{
size { line 8,8,12,12 }
fade { point 1 }
rotate { box 1,-1 relative }
}
lineHit
}
}
emitter "heat_haze2"
{
duration 2,2
count 8,8
sprite
{
duration 2,2
material "textures/particles/muzzleflash_haze"
trailRepeat 1
start
{
velocity { box 4,-3,6,7,-3,10 }
acceleration { point 0,-3,4 }
size { point 4,4 }
tint { line 0.65098,0.65098,0.65098,0.811765,0.811765,0.811765 }
rotate { box -1,1 }
}
motion
{
size { envelope jrad_cmzoom }
tint { envelope jrad_smokefade }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 14,14 }
rotate { box 1,-1 relative }
}
lineHit
}
}
spawner "smoke puff4"
{
count 1,1
sprite
{
duration 1,1
material "textures/particles/weapon_heat_smoke2"
trailRepeat 1
start
{
position { point 0,2,-2 }
velocity { point 0,0,0.1 }
acceleration { point 0,0,5 }
size { point 2,2 }
tint { point 0,0,0 }
fade { point 0.1 }
offset { point 0,1,1 }
}
motion
{
size { envelope linear }
tint { envelope shamus_fastinslowout count 1.2,1.2,1.2 }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 7,7 }
tint { point 0.278431,0.0588235,0.00392157 }
rotate { point 0.111111 }
}
lineHit
}
}
spawner "vent glow"
{
count 1,1
locked
sprite
{
duration 4,4
blend add
persist
material "textures/particles/lightning/lightning_strip07"
numFrames 4
trailRepeat 1
start
{
size { point 8,8 }
tint { point 0.941177,0.333333,0.156863 }
fade { point 0.5 }
offset { point 4,0,0 }
}
motion
{
tint { envelope linear }
fade { envelope bathroomtable }
}
lineHit
}
}
spawner "small sparks3"
{
count 1,1
orientateIdentity
sprite
{
duration 0.05,0.05
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point -5,-3,-4 }
velocity { point 5,0,0 }
size { point 2,2 }
tint { point 0.890196,0.192157,0.176471 }
offset { point 0,3,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 4,4 }
}
lineHit
}
}
spawner "small sparks4"
{
start 1.4,1.4
count 1,1
orientateIdentity
sprite
{
duration 0.05,0.05
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point -4,-1,-4 }
size { point 2,2 }
tint { point 0.909804,0.317647,0.235294 }
offset { point 0,3,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 4,4 }
}
lineHit
}
}
}