etqw-sdk/base/effects/weapons/fafff.effect

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2008-05-29 00:00:00 +00:00
effect effects/weapons/fafff_muzzleflash
{
size 869
cutOffDistance 15000
sound "Fire Sound"
{
soundShader "sounds/weapons/fafff/fire"
volume 4,6
}
light "light"
{
locked
light
{
duration 0.3,0.3
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point 5,0,0 }
size { point 500,500,500 }
tint { point 1,0.811765,0.47451 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke2"
{
duration 1,1
count 5,5
locked
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 5,0,0 }
velocity { box 75,-10,-10,100,10,10 }
size { point 16,16 }
fade { line 0.5,0.8 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 50,50,80,80 }
}
lineHit
}
}
emitter "Dust cloud2"
{
duration 0.25,0.25
count 20,20
locked
attenuateEmitter
attenuation 400,400
sprite
{
duration 1,1
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -150,-150,-150,-150,150,150 }
velocity { box -20,20,20,-20,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.913726,0.913726,0.913726,0.772549,0.756863,0.729412 }
fade { point 0.2 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -128,-128,-128,128,128,128 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud3"
{
duration 0.25,0.25
count 2,2
locked
attenuateEmitter
attenuation 400,400
sprite
{
duration 0.5,0.5
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point 75,0,0 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.992157,0.992157,0.992157,0.901961,0.886275,0.866667 }
fade { point 0.7 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 5,5
locked
attenuateEmitter
attenuation 400,400
sprite
{
duration 1,1
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point -55,0,0 }
velocity { box -40,-50,-50,-40,50,50 }
acceleration { point -20,-5,0 }
size { point 20,20 }
tint { line 0.839216,0.831373,0.811765,0.647059,0.639216,0.592157 }
rotate { box 0,1 }
}
motion
{
size { envelope convexfade count 14,14 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,-50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 30,0,0 }
size { line 40,40,60,60 }
tint { line 0.756863,0.576471,0.32549,0.156863,0.137255,0.101961 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 200,200,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash_side"
{
duration 0.2,0.2
count 1,1
locked
attenuateEmitter
attenuation 3000,3000
line
{
duration 0.2,0.2
blend add
material "particles/flash/artfire"
trailRepeat 1
start
{
size { box 20,30 }
length { box 110,0,0,150,0,0 }
}
motion
{
fade { envelope jrad_concavefade }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point -80,0,0 }
size { line 40,40,60,60 }
tint { line 0.658824,0.454902,0.266667,0.517647,0.396078,0.309804 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 150,150,200,200 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "edge4"
{
count 1,1
locked
attenuateEmitter
attenuation 500,500
sprite
{
duration 0.1,0.2
material "particles/flash/artfire"
trailRepeat 1
start
{
position { point -90,0,0 }
size { point 10,10 }
tint { line 0.658824,0.454902,0.266667,0.517647,0.396078,0.309804 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { point 30,30 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
attenuateEmitter
attenuation 400,400
oriented
{
duration 0.05,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 0,0.5,0.5 }
size { line 30,30,40,40 }
tint { line 0.94902,0.811765,0.403922,0.992157,0.901961,0.709804 }
fade { line 0.75,1 }
rotate { box 0,0,0.166667,0,0,0.138889 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 100,100,150,150 }
tint { point 1,1,1 }
}
lineHit
}
}
}
effect effects/weapons/fafff_muzzle_smoke
{
size 450
cutOffDistance 300
emitter "Smoke"
{
duration 1,1
count 2,2
attenuateEmitter
attenuation 300,300
sprite
{
duration 1,1
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 300,-50,-50,400,50,50 }
size { point 96,96 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope maincontroltable }
}
end
{
size { point 192,192 }
}
lineHit
}
}
}effect effects/weapons/fafff_trail
{
size 41
emitter "VaporTrail"
{
start 0.015,0.015
duration 1,1
density 0.125,0.125
sprite
{
duration 1,1.4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
position { point -15,0,0 }
size { point 3,3 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0.75 }
offset { box 0,-2,0,0,2,0 }
}
motion
{
size { envelope linear }
tint { envelope jrad_concavefade }
fade { envelope jrad_concavefade }
offset { envelope linear }
rotate { envelope linear }
}
end
{
size { box 10,10,15,15 }
tint { point 1,1,1 }
offset { box -10,-5,-5,10,5,5 }
rotate { box -0.166667,0.166667 }
}
lineHit
}
}
}