etqw-sdk/base/effects/simple/player/swim_simple.effect

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2008-05-29 00:00:00 +00:00
effect effects/player/footstep_water_simple
{
size 0
cutOffDistance 3500
}
effect effects/player/wake_simple
{
size 116
cutOffDistance 6000
emitter "splash - center"
{
duration 1,1
count 30,30
attenuateEmitter
attenuation 400,800
sprite
{
duration 0.2,0.5
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,-5 }
size { point 5,5 }
fade { line 0.1,0.3 }
offset { box -5,-5,0,5,5,0 }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
fade { envelope rr2_concavefade_start_at_1 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 10,10,30,30 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
emitter "splash - center2"
{
duration 1,1
count 30,30
locked
attenuateEmitter
attenuation 400,800
sprite
{
duration 0.1,0.3
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,-5 }
size { point 5,5 }
fade { line 0.1,0.5 }
offset { box -15,-15,0,15,15,0 }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
fade { envelope rr2_concavefade_start_at_1 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { box 10,10,20,20 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
emitter "warp2"
{
duration 1,1
count 1,1
locked
oriented
{
duration 1,1
blend add
material "textures/effects/ssm_shockwave3"
trailRepeat 1
start
{
position { point 0,0,-5 }
size { line 50,50,80,80 }
tint { line 0.745098,0.745098,0.745098,0.364706,0.364706,0.364706 }
rotate { point -0.25,0,0 }
}
motion
{
size { envelope shamus_fastinslowout count 0.9,0.9 offset 0.4,0.4 }
tint { envelope convexfade }
fade { envelope shamus_fastinslowout }
offset { envelope aa_testblasttable2 }
}
end
{
size { point 20,20 }
fade { point 1 }
}
lineHit
}
}
emitter "unnamed1"
{
duration 1,1
count 5,5
sprite
{
duration 0.5,0.5
material "particles/water/splash_dir_02"
trailRepeat 1
start
{
position { point 0,0,-5 }
size { point 15,15 }
fade { line 0.2,0.5 }
rotate { box -0.0416667,0.0416667 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 20,20,40,40 }
rotate { box 0.0416667,-0.0416667 relative }
}
lineHit
}
}
}effect effects/player/splash_simple
{
size 236
spawner "unnamed3"
{
count 10,10
sprite
{
duration 2,2.5
material "particles/water/spray_light_01"
trailRepeat 1
start
{
position { point 0,0,-10 }
velocity { point 0,0,-25 }
size { point 30,30 }
fade { point 0.5 }
offset { box -25,-25,-50,25,25,5 }
rotate { box 1,-1 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { box 40,40,50,50 }
}
lineHit
}
}
emitter "warp2"
{
duration 1,1
density 1,1
locked
oriented
{
duration 1,1
blend add
material "textures/effects/ssm_shockwave3"
trailRepeat 1
start
{
position { point 0,0,-47 }
size { point 150,150 }
rotate { point -0.25,0,0 }
}
motion
{
size { envelope shamus_fastinslowout count 0.9,0.9 offset 0.4,0.4 }
tint { envelope convexfade }
fade { envelope shamus_fastinslowout }
offset { envelope aa_testblasttable2 }
}
end
{
size { point 50,50 }
fade { point 1 }
offset { point 1,1,50 }
}
lineHit
}
}
sound "Splash Sound"
{
soundShader "sounds/weapons/impacts/shell_water"
}
emitter "unnamed0"
{
duration 0.2,0.2
count 5,5
sprite
{
duration 0.6,0.6
material "particles/water/spray_light_01"
gravity 1,1
trailRepeat 1
start
{
position { box -20,-20,0,20,20,20 }
velocity { point 0,0,100 }
size { point 50,50 }
fade { point 0.5 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { point 80,80 }
rotate { box 0,0.0416667 relative }
}
lineHit
}
}
emitter "unnamed1"
{
duration 0.2,0.2
count 5,5
sprite
{
duration 0.5,0.5
material "particles/water/splash_dir_02"
trailRepeat 1
start
{
position { box -5,-5,5,5,5,5 }
velocity { box -15,-15,50,15,15,100 }
acceleration { point 0,0,-40 }
size { point 20,30 }
offset { sphere -5,-5,0,5,5,0 }
rotate { box -0.0416667,0.0416667 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { point 40,60 }
rotate { box 0.0416667,-0.0416667 relative }
}
lineHit
}
}
emitter "unnamed2"
{
duration 0.2,0.2
count 5,5
sprite
{
duration 0.5,0.5
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { box -5,-5,5,5,5,5 }
velocity { box -15,-15,50,15,15,100 }
acceleration { point 0,0,-40 }
size { point 5,8 }
offset { sphere -5,-5,0,5,5,0 }
rotate { box -0.0416667,0.0416667 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { point 40,80 }
rotate { box 0.0416667,-0.0416667 relative }
}
lineHit
}
}
emitter "center"
{
duration 1,1
density 1,1
locked
oriented
{
duration 0.5,1.5
blend add
material "particles/water/impact_ripple_02"
trailRepeat 1
start
{
position { point 0,0,-44 }
rotate { point -0.25,0,0 }
}
motion
{
size { envelope convexfade }
tint { envelope exp_xoverx2 }
fade { envelope exp_x2 }
offset { envelope aa_testblasttable2 }
}
end
{
size { point 100,100 }
offset { point 1,1,50 }
}
lineHit
}
}
}