etqw-sdk/base/effects/simple/deployables/ssg_simple.effect

675 lines
12 KiB
Plaintext
Raw Normal View History

2008-05-29 00:00:00 +00:00
effect effects/deployables/ssg/fire_simple
{
size 849
cutOffDistance 20000
sound "Close Distance Fire Sound"
{
soundShader "sounds/deployables/ssg/fire_near"
}
sound "Medium Distance Fire Sound"
{
soundShader "sounds/deployables/ssg/fire_medium"
}
sound "Far Distance Fire Sound"
{
soundShader "sounds/deployables/ssg/fire_far"
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 4,4
attenuateEmitter
attenuation 400,400
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -400,-50,-50,-400,50,50 }
velocity { box 20,20,20,20,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.321569,0.321569,0.321569,0,0,0 }
fade { point 0.5 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -228,-228,-228,228,228,228 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud5"
{
duration 0.25,0.25
count 2,2
attenuateEmitter
attenuation 400,400
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point 15,0,0 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.490196,0.490196,0.490196,0,0,0 }
fade { point 0.5 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { line 100,100,200,200 }
tint { line 0.878431,0.258824,0.105882,0.823529,0.262745,0.0745098 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 500,500,600,600 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
line
{
duration 0.1,0.2
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 70,80 }
fade { line 0.75,1 }
length { box 120,0,0,150,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "edge4"
{
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -310,0,-20 }
size { line 80,80,100,100 }
tint { line 0.827451,0.203922,0.0941177,0.313726,0.239216,0.184314 }
fade { point 0 }
offset { sphere -15,-15,-15,15,15,15 }
rotate { box -0.388889,-0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 140,140,170,170 }
}
lineHit
}
}
spawner "edge5"
{
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -15,30,0 }
size { line 50,50,70,70 }
tint { line 0.827451,0.203922,0.0941177,0.756863,0.309804,0.176471 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point 0.25 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 130,130,160,160 }
}
lineHit
}
}
spawner "edge7"
{
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -15,-30,0 }
size { line 50,50,70,70 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.32549,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point -0.25 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 130,130,160,160 }
}
lineHit
}
}
spawner "fire"
{
count 5,5
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,6
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -200,-1,-1,-200,1,1 }
velocity { box 0,-30,-30,0,30,30 }
size { line 20,20,40,40 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
offset { point -20,0,0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 80,80,100,100 }
fade { line 0.3,0.6 }
offset { sphere -250,-200,-150,-250,200,150 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
spawner "edge6"
{
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 50,0,0 }
size { line 70,70,90,90 }
tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 140,140,160,160 }
}
lineHit
}
}
emitter "fire2"
{
duration 1,1
count 3,3
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,6
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 }
velocity { box -30,-30,-30,30,30,30 }
size { box 15,15,20,20 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 60,60,80,80 }
fade { line 0.2,0.5 }
offset { sphere 30,25,-100,100,75,100 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/deployables/ssg_trail_simple
{
size 1156
emitter "Smoke"
{
duration 1.1,1.1
count 8,8
sprite
{
duration 7,13
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point -500,0,0 }
velocity { box 0,-30,-30,0,30,30 }
size { line 120,120,50,150 }
tint { line 0.207843,0.184314,0.14902,0.662745,0.427451,0.329412 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 0,1 }
}
motion
{
size { envelope rr2_ssmsmoke }
tint { envelope linear count 4,4,4 }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 175,175,450,450 }
tint { line 0.188235,0.188235,0.188235,0.380392,0.380392,0.380392 }
rotate { box 0.5,1 }
}
lineHit
}
}
emitter "outerfire emiter"
{
duration 1.1,1.1
count 5,5
attenuateEmitter
attenuation 1500,1500
sprite
{
duration 1,1
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { box -300,-5,-5,5,5,5 }
size { line 90,90,120,120 }
tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
offset { sphere -5,-5,-5,5,5,5 surface }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 230,230,275,275 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "unnamed4"
{
duration 1.05,1.05
count 2,2
locked
line
{
duration 0.5,0.5
blend add
material "particles/flash/muzzleflash_side1a"
flipNormal
trailRepeat 1
start
{
size { box 120,140 }
tint { line 1,0.203922,0.0901961,0.501961,0,0 }
length { box 450,0,0,700,0,0 }
}
motion
{
fade { envelope flashtable }
}
end
{
fade { point 0.5 }
}
lineHit
}
}
emitter "flash2"
{
duration 1,1
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 800,800 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
}
effect effects/deployables/ssg_explode_simple
{
size 5076
effect "MAIN EFFECT"
{
effect "effects/impacts/tactical/ssm_simple"
}
spawner "Dust cloud2"
{
count 15,15
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 5,5
blend add
persist
material "particles/fire5a"
trailRepeat 1
start
{
position { sphere 0,-30,-30,100,30,30 surface }
velocity { box 0,-100,-100,50,100,100 }
size { point 200,200 }
tint { line 1,0.501961,0.247059,0.556863,0.117647,0.00784314 }
fade { line 0.4,0.8 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_convexfade }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope jrad_concavefade }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 800,800,1200,1200 }
tint { point 0.337255,0.266667,0.239216 }
offset { sphere 50,-2100,-2100,500,2100,2100 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/deployables/ssg_explode_air_simple
{
size 5220
effect "MAIN EFFECT"
{
effect "effects/impacts/tactical/ssm_air_simple"
}
spawner "Dust cloud2"
{
count 15,15
attenuateEmitter
attenuation 7000,7000
sprite
{
duration 5,5
blend add
persist
material "particles/fire5a"
trailRepeat 1
start
{
position { sphere -30,-30,-30,30,30,30 surface }
velocity { box -100,-100,-100,100,100,100 }
size { point 200,200 }
tint { line 1,0.501961,0.247059,0.556863,0.117647,0.00784314 }
fade { line 0.4,0.8 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope jrad_convexfade }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope jrad_concavefade }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 800,800,1200,1200 }
tint { point 0.337255,0.266667,0.239216 }
offset { sphere -1800,-1800,-1800,1800,1800,1800 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/deployables/ssg_destroy_simple
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large_simple"
}
}