etqw-sdk/base/effects/simple/deployables/landfall_simple.effect

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2008-05-29 00:00:00 +00:00
effect effects/deployables/landfall_trail2_simple
{
size 1132
emitter "Smoke2"
{
duration 30,30
count 10,10
sprite
{
duration 4,8
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,0,-500 }
velocity { box -30,-30,0,30,30,0 }
size { line 120,120,50,150 }
tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 }
fade { point 0.5 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 0,1 }
}
motion
{
size { envelope rr2_ssmsmoke }
tint { envelope linear count 4,4,4 }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 175,175,450,450 }
tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 }
rotate { box 0.5,1 }
}
lineHit
}
}
emitter "outerfire emiter2"
{
duration 30,30
count 5,5
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { box -5,-5,-300,5,5,5 }
size { line 90,90,120,120 }
tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
offset { sphere -5,-5,-5,5,5,5 surface }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 230,230,275,275 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash2"
{
duration 30,30
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { point 800,800 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
}
effect effects/deployables/landfall_hitground2_simple
{
size 1401
spawner "ground dust2"
{
count 5,5
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,200,200 }
tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 350,350,450,450 }
tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
fade { line 0.5,0.8 }
offset { sphere -400,-400,-50,400,400,200 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
}
effect effects/deployables/landfall_trail_simple
{
size 1132
emitter "Smoke2"
{
duration 30,30
count 10,10
sprite
{
duration 4,8
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,0,-500 }
velocity { box -30,-30,0,30,30,0 }
size { line 120,120,50,150 }
tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 }
fade { point 0.5 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 0,1 }
}
motion
{
size { envelope rr2_ssmsmoke }
tint { envelope linear count 4,4,4 }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 175,175,450,450 }
tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 }
rotate { box 0.5,1 }
}
lineHit
}
}
emitter "outerfire emiter2"
{
duration 30,30
count 5,5
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { box -5,-5,-300,5,5,5 }
size { line 90,90,120,120 }
tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
offset { sphere -5,-5,-5,5,5,5 surface }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 230,230,275,275 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash2"
{
duration 30,30
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { point 800,800 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
}
effect effects/deployables/landfall_booster_simple
{
size 7072
spawner "Flash"
{
count 1,1
sprite
{
duration 3,3
blend add
persist
material "particles/ring_blue"
trailRepeat 1
start
{
size { point 500,500 }
tint { point 0,0,0 }
fade { point 0 }
}
motion
{
size { envelope linear }
tint { envelope shamus_fastinslowout }
fade { envelope shamus_fastinslowout }
}
end
{
size { point 5000,5000 }
tint { point 0.513726,0.156863,0.00392157 }
fade { point 0.08 }
}
lineHit
}
}
spawner "flash3"
{
count 1,1
locked
sprite
{
duration 1.5,1.5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 4000,4000 }
tint { point 0,0,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope shamus_fastinslowout }
}
end
{
size { point 700,700 }
tint { line 0.235294,0.0627451,0,0.305882,0.0941177,0.00392157 }
}
lineHit
}
}
}
effect effects/deployables/landfall_hitground_simple
{
size 1401
spawner "ground dust2"
{
count 5,5
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,200,200 }
tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 350,350,450,450 }
tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
fade { line 0.5,0.8 }
offset { sphere -400,-400,-50,400,400,200 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
}
effect effects/deployables/landfall_hitground_decal_simple
{
size 1401
spawner "ground dust2"
{
count 5,5
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,200,200 }
tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 350,350,450,450 }
tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
fade { line 0.5,0.8 }
offset { sphere -400,-400,-50,400,400,200 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
}