etqw-sdk/base/effects/rich_screenshots.effect

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2008-05-29 00:00:00 +00:00
effect effects/rich/fire_and_smoke
{
size 2727
sound "Burning Sound"
{
soundShader "ambience_smolder"
}
emitter "Smoke"
{
duration 1,1
count 3,3
inverseDrawOrder
sprite
{
duration 30,30
material "particles/smoke/normal_smoke_puff01"
windDeviationAngle 1.000000
trailRepeat 1
start
{
position { point -50,-20,0 }
velocity { box 0,0,50,0,0,100 }
size { point 75,75 }
tint { line 0.121569,0.121569,0.121569,0.176471,0.176471,0.137255 }
windStrength { line 0.2,0.4 }
rotate { box 0,1 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope jrad_concavefade }
fade { envelope jrad_convexfade }
offset { envelope jrad_concavefade }
rotate { envelope jrad_concavefade }
}
end
{
size { box 500,500,1000,1000 }
tint { line 0.301961,0.266667,0.247059,0.345098,0.317647,0.294118 }
rotate { point 1 }
}
}
}
emitter "Flame"
{
duration 1,1
count 6,6
sprite
{
duration 2,2
persist
material "particles/penta/flames3"
trailRepeat 1
start
{
position { point -50,-50,0 }
acceleration { box 0,0,20,0,0,30 }
size { box 30,30,50,50 }
fade { point 0 }
}
motion
{
size { envelope jrad_alphain }
tint { envelope jrad_concavefade }
fade { envelope bfgguy_vtable }
rotate { envelope watersplashscaletable count 0.9 }
}
end
{
size { point 15,15 }
fade { point 1 }
rotate { box -0.0833333,0.0833333 }
}
}
}
emitter "Haze"
{
duration 1,1
count 1,1
line
{
duration 2,2
persist
material "textures/penta/heathaze"
trailRepeat 1
start
{
size { point 48 }
length { line 0,0,48,0,0,48 useEndOrigin }
}
}
}
}
effect effects/rich/anti_missile
{
size 892
spawner "flash_front2"
{
count 1,1
sprite
{
duration 0.2,0.2
persist
material "particles/flash/muzzleflash_front1a"
trailRepeat 1
start
{
position { point 17,0,4 }
size { point 10,10 }
}
motion
{
fade { envelope aa_testblasttable2 }
rotate { envelope bathroomtable }
}
end
{
rotate { point 0.25 }
}
}
}
emitter "flash_side2"
{
duration 0.2,0.2
count 1,1
line
{
duration 0.2,0.2
material "particles/flash/muzzleflash_side1a"
trailRepeat 1
start
{
position { point 7,0,4 }
size { point 10 }
length { point 35,0,0 }
}
}
}
light "light2"
{
locked
light
{
duration 0.2,0.2
blend add
shadows
specular
material "lights/defaultPointLight"
trailRepeat 1
start
{
position { point 10,0,0 }
size { point 512,512,512 }
tint { point 1,0.811765,0.47451 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
}
}
}
effect effects/rich/anti_air_tracer
{
size 698
emitter "Tracer"
{
duration 1,1
count 5,5
line
{
duration 0.05,0.1
generatedLine
material "particles/flash/tracer"
trailRepeat 1
start
{
position { point -300,0,0 }
velocity { box 4000,0,0,9000,2,2 }
size { box 2,4 }
offset { point 250,0,0 }
length { point 200,0,0 }
}
motion
{
fade { envelope fogtomie }
}
}
}
}
effect effects/rich/air_explosion
{
size 1774
effect "unnamed0"
{
effect "effects/weapons/grenades/explosion"
}
light "light2"
{
locked
light
{
duration 1,1
blend add
shadows
specular
material "lights/defaultPointLight"
trailRepeat 1
start
{
size { point 1024,1024,1024 }
tint { point 1,0.796079,0.415686 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
}
}
}
effect effects/rich/bullet_splash
{
size 59
spawner "spray"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/water/spray_light_01"
trailRepeat 1
start
{
acceleration { point 0,0,-2 }
size { line 25,25,14,14 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.0555556,0.0555556 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope jrad_cmzoom }
rotate { envelope linear count 0.5 }
}
end
{
size { line 14,14,20,20 }
rotate { box -0.111111,0.111111 }
}
}
}
spawner "spray_rot"
{
count 5,5
sprite
{
duration 2,2
persist
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 2,16 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,-3 }
rotate { box -0.0416667,0.0416667 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 6,24 }
rotate { box -0.0416667,0.0416667 relative }
}
}
}
spawner "spray_peak"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 5,20 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,17 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear offset 0,40 }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 10,35 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
emitter "spray_flat"
{
duration 1,1
count 1,1
oriented
{
duration 3,3
material "particles/water/impact_ripple_01"
trailRepeat 1
start
{
tint { point 0.25098,0.25098,0.25098 }
fade { point 0.3 }
offset { point 0,0,-4 }
rotate { point -0.25,-0.25,-0.25 }
}
motion
{
size { envelope linear }
}
end
{
size { point 30,30 }
}
}
}
}
effect effects/rich/bullet_dirt
{
size 80
spawner "dirt spray_rot"
{
count 5,5
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 2,16 }
tint { point 0.521569,0.501961,0.462745 }
offset { point 0,0,-17 }
rotate { box -0.0972222,0.0972222 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 6,24 }
rotate { box -0.0972222,0.0972222 relative }
}
}
}
spawner "dirt spray_peak"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 2,25 }
tint { point 0.717647,0.701961,0.682353 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 6,35 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dark_bits"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 2,6 }
tint { point 0.745098,0.713726,0.686275 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 4,15 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dirt stones"
{
start 0,0.5
count 25,25
attenuateEmitter
attenuation 100,150
sprite
{
duration 3,3
persist
material "particles/debris/debris_stone01"
gravity 0.05,0.05
trailRepeat 1
start
{
position { point 0,0,-2 }
velocity { box -6,-6,20,6,6,60 }
size { line 0.4,0.4,0.6,0.6 }
tint { point 0.792157,0.756863,0.713726 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope aa_testblasttable2 }
rotate { envelope linear count 0.5 }
}
end
{
size { point 0,0 }
tint { point 0.792157,0.756863,0.713726 }
fade { point 1 }
rotate { box -0.125,0.125 }
}
}
}
spawner "dark_bits2"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 4,8 }
tint { point 0.741176,0.713726,0.686275 }
fade { point 0.2 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 9,25 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "Dust"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { line 1,1,3,3 }
tint { point 0.556863,0.482353,0.435294 }
offset { point 0,0,-3 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { line 8,8,12,12 }
}
}
}
spawner "Dust2"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.552941,0.466667,0.439216 }
fade { point 0.4 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
}
effect effects/rich/bullet_splash_2
{
size 102
spawner "spray"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/water/spray_light_01"
trailRepeat 1
start
{
acceleration { point 0,0,-2 }
size { line 30,30,14,14 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.0555556,0.0555556 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope jrad_cmzoom }
rotate { envelope linear count 0.5 }
}
end
{
size { line 14,14,20,20 }
rotate { box -0.111111,0.111111 }
}
}
}
spawner "spray_peak"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 5,20 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,30 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear offset 0,40 }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 10,44 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "spray2"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/water/spray_light_01"
trailRepeat 1
start
{
acceleration { point 0,0,-6 }
size { line 20,20,14,14 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,30 }
rotate { box -0.0555556,0.0555556 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope jrad_cmzoom }
rotate { envelope linear count 0.5 }
}
end
{
size { line 14,14,20,20 }
rotate { box -0.111111,0.111111 }
}
}
}
spawner "spray_peak2"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 7,30 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,30 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear offset 0,40 }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 15,65 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
emitter "spray_flat"
{
duration 1,1
count 1,1
oriented
{
duration 3,3
material "particles/water/impact_ripple_01"
trailRepeat 1
start
{
tint { point 0.254902,0.254902,0.254902 }
fade { point 0.3 }
offset { point 0,0,-4 }
rotate { point -0.25,-0.25,-0.25 }
}
motion
{
size { envelope linear }
}
end
{
size { point 40,40 }
}
}
}
}effect effects/rich/bullet_dirt_3
{
size 110
spawner "dirt spray_rot"
{
count 10,10
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 5,30 }
fade { point 0.5 }
offset { point 0,0,-19 }
rotate { box -0.0972222,0.0972222 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 8,50 }
rotate { box -0.0972222,0.0972222 relative }
}
}
}
spawner "dirt spray_peak"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 10,45 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 20,80 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dark_bits"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 2,6 }
tint { point 0.737255,0.713726,0.686275 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 4,15 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dirt stones"
{
start 0,0.5
count 38,38
attenuateEmitter
attenuation 100,150
sprite
{
duration 3,3
persist
material "particles/debris/debris_stone01"
gravity 0.05,0.05
trailRepeat 1
start
{
position { point 0,0,-2 }
velocity { box -16,-16,40,16,16,80 }
size { line 0.6,0.4,0.6,0.6 }
tint { point 0.792157,0.756863,0.713726 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope aa_testblasttable2 }
rotate { envelope linear count 0.5 }
}
end
{
size { point 0,0 }
tint { point 0.792157,0.756863,0.713726 }
fade { point 1 }
rotate { box -0.125,0.125 }
}
}
}
spawner "dark_bits2"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 4,8 }
tint { point 0.737255,0.713726,0.686275 }
fade { point 0.2 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 9,25 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "Dust"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { line 1,1,3,3 }
tint { point 0.556863,0.482353,0.431373 }
offset { point 0,0,-3 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { line 8,8,12,12 }
}
}
}
spawner "Dust2"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.54902,0.466667,0.439216 }
fade { point 0.4 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust3"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.54902,0.466667,0.439216 }
fade { point 0.4 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust4"
{
count 2,2
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.74902,0.701961,0.682353 }
fade { point 0.4 }
offset { point 0,0,18 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust5"
{
count 1,1
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,6 }
tint { point 0.745098,0.694118,0.678431 }
fade { point 0.4 }
offset { point 0,0,36 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust6"
{
count 2,2
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 20,20 }
tint { point 0.65098,0.584314,0.556863 }
fade { point 0.4 }
offset { point 0,0,3 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 50,50 }
}
}
}
}effect effects/rich/bullet_sparks
{
size 137
cutOffDistance 3500
sound "Impact Sound2"
{
soundShader "sounds/weapons/impacts/metal"
volume 2,4
freqshift 0.6,2
}
spawner "animated3"
{
count 1,1
useMaterialColor
attenuateEmitter
attenuation 150,200
sprite
{
duration 0.5,1.2
persist
material "particles/debris/dustcloud_4"
gravity 0.0125,0.05
trailRepeat 1
start
{
position { sphere 5,-5,-5,15,5,5 }
velocity { box 5,-2,-2,25,2,2 }
acceleration { box 0,-20,-20,0,20,20 }
friction { point 0.25,0,0 }
size { point 8,8 }
tint { line 0.411765,0.372549,0.313726,0.415686,0.384314,0.32549 }
fade { point 0 }
rotate { box -0.25,0.25 }
}
motion
{
size { envelope exp_1minusx/x2 offset -0.01,-0.01 }
tint { envelope linear }
fade { envelope fastinslowout offset -0.0125 }
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.05,-0.05,-0.05 }
}
end
{
size { line 15,15,30,30 }
tint { point 0.541176,0.501961,0.458824 }
fade { line 0.1,0.4 }
offset { line 5,0,0,15,0,0 }
}
lineHit
}
}
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
orientateIdentity
sprite
{
duration 0.08,0.08
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { line 1,0,0,2,0,0 }
size { box 5,5,15,15 }
fade { line 0.3,1 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 30,30 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
attenuateEmitter
attenuation 100,150
sprite
{
duration 0.125,0.25
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 2,0,0 }
velocity { box 0,-5,-5,5,5,5 }
size { line 4,4,10,10 }
tint { line 0.0392157,0.0392157,0.0392157,0.576471,0.576471,0.576471 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
sprite
{
duration 0.125,0.25
persist
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 2,0,0 }
velocity { box 0,-5,-5,5,5,5 }
size { line 50,50,80,80 }
tint { line 0,0,0,0.254902,0.254902,0.254902 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 }
}
lineHit
}
}
spawner "sparks"
{
count 2,10
useMaterialColor
attenuateEmitter
attenuation 200,250
line
{
duration 0.1,0.5
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 1,2
generatedOriginNormal
trailRepeat 1
start
{
position { line 5,-1,-1,10,1,1 cone }
velocity { box 300,-200,-100,400,300,100 }
acceleration { point -40,0,0 }
friction { point 0.0001,0,0 }
size { box 0.5,1 }
offset { point -8,0,0 }
length { box 8,0,0,12,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope linear }
}
end
{
size { point 2 }
length { point 1,0,0 }
}
lineHit
}
}
}
effect effects/rich/bullet_splash_3
{
size 118
spawner "spray"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/water/spray_light_01"
trailRepeat 1
start
{
acceleration { point 0,0,-2 }
size { point 20,20 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -0.0555556,0.0555556 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope jrad_cmzoom }
rotate { envelope linear count 0.5 }
}
end
{
size { point 30,30 }
rotate { box -0.111111,0.111111 }
}
}
}
spawner "spray_peak"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 5,20 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,30 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear offset 0,40 }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 10,44 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "spray2"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/water/spray_light_01"
trailRepeat 1
start
{
acceleration { point 0,0,-6 }
size { line 20,20,14,14 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,30 }
rotate { box -0.0555556,0.0555556 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope jrad_cmzoom }
rotate { envelope linear count 0.5 }
}
end
{
size { line 14,14,20,20 }
rotate { box -0.111111,0.111111 }
}
}
}
spawner "spray_peak2"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 10,40 }
tint { point 0.501961,0.501961,0.501961 }
offset { point 0,0,30 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear offset 0,40 }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 20,80 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
emitter "spray_flat"
{
duration 1,1
count 1,1
oriented
{
duration 3,3
material "particles/water/impact_ripple_01"
trailRepeat 1
start
{
tint { point 0.254902,0.254902,0.254902 }
fade { point 0.3 }
offset { point 0,0,-4 }
rotate { point -0.25,-0.25,-0.25 }
}
motion
{
size { envelope linear }
}
end
{
size { point 40,40 }
}
}
}
}
effect effects/rich/bullet_sparks_medium
{
size 132
sound "Impact Sound"
{
soundShader "sounds/weapons/impacts/metal"
}
spawner "Sparks"
{
count 15,15
attenuateEmitter
attenuation 0,1024
sprite
{
duration 1,1
blend add
persist
material "textures/effects/spark_nobloom"
gravity 0.1,0.8
trailRepeat 1
trailType motion
trailTime 0.2,0.2
trailCount 10,10
trailMaterial "textures/effects/motionblur_nobloom"
start
{
velocity { box 50,-50,-50,200,200,80 }
size { point 2,2 }
tint { point 1,0.952941,0.623529 }
}
motion
{
size { envelope concavefade }
tint { envelope doomexittable2 }
}
end
{
tint { point 1,0.501961,0 }
}
}
}
emitter "Impact Burn"
{
duration 1,1
count 1,1
oriented
{
duration 0.15,0.15
blend add
persist
material "textures/effects/circle"
trailRepeat 1
start
{
position { point 1,0,0 }
tint { point 1,1,0.733333 }
}
motion
{
fade { envelope jrad_convexfade }
}
}
}
spawner "Dust2"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.752941,0.752941,0.752941 }
fade { point 0.2 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
}
effect effects/rich/vehicle_splash
{
size 219
emitter "unnamed0"
{
duration 0.2,0.2
count 5,5
sprite
{
duration 1,1
material "particles/water/spray_light_01"
gravity 1,1
trailRepeat 1
start
{
position { box -20,-20,-20,20,20,20 }
velocity { box -50,-50,50,-50,50,100 }
size { point 20,20 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { point 70,70 }
rotate { box 0,0.0416667 relative }
}
}
}
emitter "unnamed1"
{
duration 0.2,0.2
count 5,5
sprite
{
duration 1,1
material "particles/water/splash_dir_01"
trailRepeat 1
start
{
position { box -20,-20,-20,20,20,20 }
velocity { box -50,-50,50,-50,50,100 }
acceleration { point 0,0,-40 }
size { point 20,40 }
tint { point 0.564706,0.564706,0.564706 }
rotate { box -0.0416667,0.0416667 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { point 80,140 }
rotate { box -0.0833333,0.0833333 relative }
}
}
}
}effect effects/rich/tracer_gdf_static
{
size 502
spawner "Tracer"
{
count 1,1
constant
line
{
duration 0.25,0.35
generatedLine
material "particles/flash/tracer"
trailRepeat 1
start
{
position { point -100,0,0 }
velocity { point 0.0001,0,0 }
size { box 1,2 }
offset { point 250,0,0 }
length { point 200,0,0 }
}
motion
{
fade { envelope fogtomie }
}
}
}
}
effect effects/rich/tracer_strogg_static
{
size 511
spawner "trail"
{
count 1,1
constant
line
{
duration 5,5
material "particles/flash/tracer_1b"
useLightningAxis
trailRepeat 1
start
{
velocity { point 0.0001,0,0 }
size { point 5 }
tint { point 1,0.737255,0.25098 }
length { box 200,0,0,250,0,0 }
}
motion
{
size { envelope linear }
tint { envelope flickertable }
fade { envelope linear }
length { envelope linear }
}
end
{
size { point 10 }
tint { point 1,1,0.501961 }
length { point 500,0,0 }
}
}
}
spawner "particle_discharge"
{
count 10,10
constant
sprite
{
duration 1,1
blend add
persist
material "particles/penta/bosonorb_trail"
trailRepeat 1
start
{
position { spiral 0,-5,-5,500,5,5,90 cone }
velocity { point 0.0001,0,0 }
size { line 0.5,0.5,1,1 }
tint { point 0.992157,0.74902,0.00392157 }
fade { point 0.5 }
}
motion
{
tint { envelope jrad_concavefade }
}
end
{
tint { point 1,1,0 }
}
}
}
}
effect effects/rich/bullet_dirt_strogg_1
{
size 80
spawner "dirt spray_rot"
{
count 5,5
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 2,16 }
tint { point 0.521569,0.501961,0.462745 }
offset { point 0,0,-17 }
rotate { box -0.0972222,0.0972222 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 6,24 }
rotate { box -0.0972222,0.0972222 relative }
}
}
}
spawner "dirt spray_peak"
{
count 1,1
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 2,25 }
tint { point 0.717647,0.701961,0.682353 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 6,35 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dark_bits"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 2,6 }
tint { point 0.745098,0.713726,0.686275 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 4,15 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dirt stones"
{
start 0,0.5
count 25,25
attenuateEmitter
attenuation 100,150
sprite
{
duration 3,3
persist
material "particles/debris/debris_stone01"
gravity 0.05,0.05
trailRepeat 1
start
{
position { point 0,0,-2 }
velocity { box -6,-6,20,6,6,60 }
size { line 0.4,0.4,0.6,0.6 }
tint { point 0.792157,0.756863,0.713726 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope aa_testblasttable2 }
rotate { envelope linear count 0.5 }
}
end
{
size { point 0,0 }
tint { point 0.792157,0.756863,0.713726 }
fade { point 1 }
rotate { box -0.125,0.125 }
}
}
}
spawner "dark_bits2"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 4,8 }
tint { point 0.741176,0.713726,0.686275 }
fade { point 0.2 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 9,25 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "Dust"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { line 1,1,3,3 }
tint { point 0.556863,0.482353,0.435294 }
offset { point 0,0,-3 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { line 8,8,12,12 }
}
}
}
spawner "Dust2"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.552941,0.466667,0.439216 }
fade { point 0.4 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
}
effect effects/rich/bullet_dirt_strogg_2
{
size 110
spawner "dirt spray_rot"
{
count 10,10
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 5,30 }
fade { point 0.5 }
offset { point 0,0,-19 }
rotate { box -0.0972222,0.0972222 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 8,50 }
rotate { box -0.0972222,0.0972222 relative }
}
}
}
spawner "dirt spray_peak"
{
count 3,3
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtfly01"
trailRepeat 1
start
{
position { point 0,0,10 }
size { point 10,45 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 20,80 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dark_bits"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 2,6 }
tint { point 0.737255,0.713726,0.686275 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 4,15 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "dirt stones"
{
start 0,0.5
count 38,38
attenuateEmitter
attenuation 100,150
sprite
{
duration 3,3
persist
material "particles/debris/debris_stone01"
gravity 0.05,0.05
trailRepeat 1
start
{
position { point 0,0,-2 }
velocity { box -16,-16,40,16,16,80 }
size { line 0.6,0.4,0.6,0.6 }
tint { point 0.792157,0.756863,0.713726 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope aa_testblasttable2 }
rotate { envelope linear count 0.5 }
}
end
{
size { point 0,0 }
tint { point 0.792157,0.756863,0.713726 }
fade { point 1 }
rotate { box -0.125,0.125 }
}
}
}
spawner "dark_bits2"
{
count 2,2
sprite
{
duration 3,3
persist
material "particles/debris/debris_dirtdust01"
trailRepeat 1
start
{
size { point 4,8 }
tint { point 0.737255,0.713726,0.686275 }
fade { point 0.2 }
rotate { box -0.0138889,0.0138889 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 9,25 }
rotate { box -0.0138889,0.0138889 relative }
}
}
}
spawner "Dust"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { line 1,1,3,3 }
tint { point 0.556863,0.482353,0.431373 }
offset { point 0,0,-3 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { line 8,8,12,12 }
}
}
}
spawner "Dust2"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.54902,0.466667,0.439216 }
fade { point 0.4 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust3"
{
count 4,4
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.54902,0.466667,0.439216 }
fade { point 0.4 }
offset { point 0,0,8 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust4"
{
count 2,2
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,10 }
tint { point 0.74902,0.701961,0.682353 }
fade { point 0.4 }
offset { point 0,0,18 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust5"
{
count 1,1
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 10,6 }
tint { point 0.745098,0.694118,0.678431 }
fade { point 0.4 }
offset { point 0,0,36 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 20,20 }
}
}
}
spawner "Dust6"
{
count 2,2
sprite
{
duration 1,4
persist
material "textures/particles/dustcloud_opaque"
trailRepeat 1
start
{
velocity { box 2,-5,-5,5,5,5 }
size { point 20,20 }
tint { point 0.65098,0.584314,0.556863 }
fade { point 0.4 }
offset { point 0,0,3 }
rotate { box 0.00277778,0.111111 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fogtomie }
rotate { envelope linear }
}
end
{
size { point 50,50 }
}
}
}
}