etqw-sdk/base/effects/maps/refinery/objectives.effect

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2008-05-29 00:00:00 +00:00
effect effects/maps/refinery/entrance_smoke1
{
size 1210
spawner "unnamed1"
{
count 28,28
sprite
{
duration 100,200
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,-100,0 }
size { box 100,100,150,150 }
tint { line 0.470588,0.447059,0.352941,0.407843,0.396078,0.32549 }
fade { point 0 }
offset { box -200,-50,-200,300,600,300 }
rotate { box -8.33333,8.33333 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
rotate { envelope concavefade }
}
end
{
size { box 200,200,300,300 }
fade { line 0.4,1 }
rotate { box 8.33333,-8.33333 }
}
lineHit
}
}
}
effect effects/maps/refinery/entrance_smoke2
{
size 1168
spawner "unnamed1"
{
count 10,10
sprite
{
duration 100,150
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,-100,0 }
size { box 100,100,150,150 }
tint { line 0.584314,0.54902,0.443137,0.701961,0.654902,0.501961 }
fade { point 0 }
offset { box -200,-100,-100,400,400,400 }
rotate { box -8.33333,8.33333 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
rotate { envelope concavefade }
}
end
{
size { box 200,200,300,300 }
fade { line 0.4,1 }
rotate { box 8.33333,-8.33333 }
}
lineHit
}
}
}
effect effects/maps/refinery/entrance_smoke3
{
size 1013
spawner "unnamed1"
{
count 10,10
sprite
{
duration 100,150
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,-100,0 }
size { box 100,100,150,150 }
tint { line 0.584314,0.54902,0.443137,0.462745,0.45098,0.372549 }
fade { point 0 }
offset { box -200,-200,-200,200,400,300 }
rotate { box -8.33333,8.33333 }
}
motion
{
size { envelope concavefade }
fade { envelope shamus_fastinholdslowout }
rotate { envelope concavefade }
}
end
{
size { box 200,200,300,300 }
fade { line 0.4,1 }
rotate { box 8.33333,-8.33333 }
}
lineHit
}
}
}
effect effects/maps/refinery/stroggdevice1_sparks
{
size 171
spawner "sparks"
{
start 0.7,0.7
count 15,20
useMaterialColor
attenuation 0,2048
line
{
duration 1,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,100 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
sound "Zaps"
{
start 0.7,0.7
soundShader "sounds/deployables/shieldgenerator/zaps"
volume 2,5
freqshift 0.4,1
}
sound "unnamed3"
{
start 0.7,0.7
soundShader "vehicles/misc/debris/glass_small"
volume 6,8
freqshift 0.5,1
}
}effect effects/maps/refinery/stroggdevice1_ooze_spurt
{
size 103
emitter "rain smoke spray4"
{
start 0.2,0.2
duration 4,4
count 5,5
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1.5,1.8
persist
material "particles/water/splash_dir_02"
gravity 0.07,0.1
trailRepeat 1
start
{
position { point 0,-60,-20 }
velocity { box 0,25,20,0,125,50 }
size { line 7,7,10,10 }
tint { line 0.294118,0.192157,0.054902,0.501961,0.376471,0.0823529 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { line 15,15,20,20 }
tint { line 0.301961,0.192157,0.0235294,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
}
effect effects/maps/refinery/stroggdevice1_ooze_drip
{
size 29
emitter "rain smoke spray4"
{
duration 4,4
count 5,5
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1.5,2.5
persist
material "particles/water/splash_dir_02"
gravity 0.1,0.1
trailRepeat 1
start
{
size { line 7,7,10,10 }
tint { line 0.294118,0.2,0.054902,0.247059,0.156863,0.0431373 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { line 15,15,20,20 }
tint { line 0.301961,0.184314,0.0235294,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
}
effect effects/maps/refinery/stroggdevice1_ooze_explosion
{
size 445
emitter "ground dust2"
{
start 0.05,0.05
duration 4,4
count 1,1
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 2,2
persist
material "textures/particles/smoke_test1"
gravity -0.001,-0.001
trailRepeat 1
start
{
position { point 0,40,0 }
size { line 50,50,100,100 }
tint { line 0.839216,0.627451,0.145098,0.886275,0.792157,0.682353 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope linear }
fade { envelope fastinslowout count 0.9 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 200,200,300,300 }
fade { point 0.6 }
rotate { box -0.125,0.125 }
}
lineHit
}
}
spawner "puffs2"
{
count 5,5
attenuateEmitter
attenuation 1500,2000
sprite
{
duration 0.75,1
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { line 0,0,0,0,0,-40 cone }
velocity { box 0,50,40,0,100,70 }
size { point 20,20 }
tint { line 0.341176,0.215686,0.0509804,0.396078,0.262745,0.0627451 }
offset { box -30,-30,0,30,30,0 }
windStrength { point 0.1 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope convexfade }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { point 50,50 }
tint { line 0.301961,0.211765,0.0235294,0.65098,0.529412,0.0509804 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
emitter "rain smoke spray5"
{
start 0.02,0.02
duration 1,1
count 3,3
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1,1
persist
material "particles/water/splash_dir_02"
gravity 0.1,0.1
trailRepeat 1
start
{
position { point 0,-20,0 }
velocity { box -50,20,75,50,100,150 }
size { point 50,50 }
tint { line 0.415686,0.27451,0.0588235,0.396078,0.262745,0.0627451 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { point 200,200 }
tint { line 0.337255,0.254902,0.0627451,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
emitter "rain smoke spray6"
{
start 0.03,0.03
duration 11,11
count 17,17
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1.5,1.8
persist
material "particles/water/splash_dir_02"
gravity 0.1,0.1
trailRepeat 1
start
{
position { point 0,-20,-80 }
velocity { box -50,20,75,50,150,150 }
size { line 20,20,40,40 }
tint { line 0.054902,0.0431373,0.00784314,0.396078,0.262745,0.0627451 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { line 50,50,130,130 }
tint { line 0.301961,0.211765,0.0156863,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
sound "unnamed4"
{
start 0.2,0.2
soundShader "sounds/weapons/impacts/water_large"
volume 4,4
freqshift 0.5,0.5
}
sound "unnamed6"
{
soundShader "objects/strogg/slime_object1"
freqshift 0.2,0.2
}
}
effect effects/maps/refinery/stroggdevice2_ooze_spurt
{
size 103
emitter "rain smoke spray4"
{
start 0.2,0.2
duration 4,4
count 5,5
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1.5,1.8
persist
material "particles/water/splash_dir_02"
gravity 0.07,0.1
trailRepeat 1
start
{
position { point 0,-60,-20 }
velocity { box 0,25,20,0,125,50 }
size { line 7,7,10,10 }
tint { line 0.294118,0.14902,0.054902,0.505882,0.309804,0.0862745 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { line 15,15,20,20 }
tint { line 0.294118,0.160784,0.027451,0.792157,0.380392,0.0745098 }
}
lineHit
}
}
}effect effects/maps/refinery/stroggdevice2_ooze_drip
{
size 29
emitter "rain smoke spray4"
{
duration 4,4
count 5,5
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1.5,2.5
persist
material "particles/water/splash_dir_02"
gravity 0.1,0.1
trailRepeat 1
start
{
size { line 7,7,10,10 }
tint { line 0.294118,0.192157,0.054902,0.25098,0.168627,0.0431373 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { line 15,15,20,20 }
tint { line 0.294118,0.172549,0.027451,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
}
effect effects/maps/refinery/stroggdevice2_ooze_explosion
{
size 445
emitter "ground dust2"
{
start 0.05,0.05
duration 4,4
count 1,1
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 2,2
persist
material "textures/particles/smoke_test1"
gravity -0.001,-0.001
trailRepeat 1
start
{
position { point 0,40,0 }
size { line 50,50,100,100 }
tint { line 0.835294,0.611765,0.14902,0.886275,0.792157,0.682353 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope linear }
fade { envelope fastinslowout count 0.9 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 200,200,300,300 }
fade { point 0.6 }
rotate { box -0.125,0.125 }
}
lineHit
}
}
spawner "puffs2"
{
count 5,5
attenuateEmitter
attenuation 1500,2000
sprite
{
duration 0.75,1
material "particles/water/splash_dir_03"
trailRepeat 1
start
{
position { line 0,0,0,0,0,-40 cone }
velocity { box 0,50,40,0,100,70 }
size { point 20,20 }
tint { line 0.333333,0.223529,0.0588235,0.396078,0.262745,0.0627451 }
offset { box -30,-30,0,30,30,0 }
windStrength { point 0.1 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope convexfade }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { point 50,50 }
tint { line 0.294118,0.188235,0.027451,0.65098,0.529412,0.0509804 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
emitter "rain smoke spray5"
{
start 0.02,0.02
duration 1,1
count 3,3
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1,1
persist
material "particles/water/splash_dir_02"
gravity 0.1,0.1
trailRepeat 1
start
{
position { point 0,-20,0 }
velocity { box -50,20,75,50,100,150 }
size { point 50,50 }
tint { line 0.411765,0.290196,0.0627451,0.396078,0.262745,0.0627451 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { point 200,200 }
tint { line 0.337255,0.254902,0.0627451,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
emitter "rain smoke spray6"
{
start 0.03,0.03
duration 11,11
count 17,17
attenuateEmitter
attenuation 1800,2000
sprite
{
duration 1.5,1.8
persist
material "particles/water/splash_dir_02"
gravity 0.1,0.1
trailRepeat 1
start
{
position { point 0,40,-80 }
velocity { box -50,20,75,50,150,150 }
size { line 20,20,40,40 }
tint { line 0.054902,0.0431373,0.00784314,0.396078,0.262745,0.0627451 }
rotate { box -1,1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
}
end
{
size { line 50,50,130,130 }
tint { line 0.301961,0.211765,0.0156863,0.65098,0.529412,0.0509804 }
}
lineHit
}
}
sound "unnamed4"
{
start 0.2,0.2
soundShader "sounds/weapons/impacts/water_large"
volume 4,4
freqshift 0.5,0.5
}
sound "unnamed6"
{
soundShader "objects/strogg/slime_object1"
freqshift 0.2,0.2
}
}