etqw-sdk/base/effects/deployables/rockets.effect

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2008-05-29 00:00:00 +00:00
effect effects/deployables/rockets_fire
{
size 811
cutOffDistance 15000
sound "Fire Sound"
{
soundShader "sounds/deployables/rockets/fire"
freqshift 1,1.1
}
sound "Far Fire Sound"
{
soundShader "sounds/deployables/rockets/fire_far"
}
light "light"
{
locked
light
{
duration 1,1
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point 5,0,0 }
size { line 300,300,300,400,400,400 }
tint { point 1,0.811765,0.47451 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 30,0,0 }
velocity { box 75,-10,-10,100,10,10 }
size { point 16,16 }
fade { point 0.3 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 32,32,60,60 }
}
lineHit
}
}
emitter "Plume right"
{
duration 1,1
count 8,8
attenuateEmitter
attenuation 300,300
sprite
{
duration 1.5,1.5
blend add
persist
material "textures/particles/dustcloud_opaque"
gravity -0.05,-0.05
trailRepeat 1
start
{
position { point 70,-20,0 }
velocity { box 20,-50,20,20,-50,25 }
acceleration { point 0,-100,0 }
size { point 10,10 }
fade { point 0.5 }
offset { line -200,10,0,-200,-50,0 }
rotate { box 0,1 }
}
motion
{
size { envelope jrad_convexfade count 2,2 }
tint { envelope jrad_convexfade count 3,3,3 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 100,100 }
tint { point 0.894118,0.894118,0.894118 }
offset { point -200,0,0 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Plume left"
{
duration 1,1
count 8,8
attenuateEmitter
attenuation 300,300
sprite
{
duration 1.5,1.5
blend add
persist
material "textures/particles/dustcloud_opaque"
gravity -0.05,-0.05
trailRepeat 1
start
{
position { point 70,20,0 }
velocity { box 20,50,20,20,50,25 }
acceleration { point 0,100,0 }
size { point 10,10 }
fade { point 0.5 }
offset { line -200,-10,0,-200,50,0 }
rotate { box 0,1 }
}
motion
{
size { envelope jrad_convexfade count 2,2 }
tint { envelope jrad_convexfade count 3,3,3 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 100,100 }
tint { point 0.87451,0.87451,0.87451 }
offset { point -200,0,0 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud2"
{
duration 0.25,0.25
count 20,20
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { sphere -200,-150,-150,-200,150,150 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.913726,0.913726,0.913726,0.772549,0.760784,0.729412 }
fade { point 0.2 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 300,300 }
offset { sphere -128,-128,-128,128,128,128 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud3"
{
duration 0.25,0.25
count 2,2
attenuateEmitter
attenuation 300,300
sprite
{
duration 3,3
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point -20,0,0 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.996078,0.996078,0.996078,0.901961,0.886275,0.866667 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 15,15
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point -160,0,0 }
velocity { box 20,-50,-50,50,50,50 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.843137,0.835294,0.815686,0.647059,0.639216,0.596078 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 75,75 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 30,0,0 }
size { line 40,40,60,60 }
tint { line 0.458824,0.313726,0.184314,0.156863,0.137255,0.101961 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 400,400,550,550 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash_side"
{
duration 0.2,0.2
count 1,1
line
{
duration 0.2,0.2
blend add
material "particles/flash/artfire"
trailRepeat 1
start
{
position { line -30,0,0,-50,0,0 }
size { box 20,30 }
length { box 110,0,0,150,0,0 }
}
motion
{
fade { envelope jrad_concavefade }
}
lineHit
}
}
emitter "flash_side2"
{
duration 0.2,0.2
count 1,1
line
{
duration 0.2,0.2
blend add
material "particles/flash/artfire"
trailRepeat 1
start
{
position { point -200,0,0 }
size { box 50,60 }
length { box 110,0,0,150,0,0 }
}
motion
{
fade { envelope jrad_concavefade }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point -150,0,0 }
size { line 40,40,60,60 }
tint { line 0.658824,0.454902,0.266667,0.517647,0.396078,0.309804 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 300,300,400,400 }
rotate { box -1,1 }
}
lineHit
}
}
}effect effects/deployables/rockets_trail
{
size 196
cutOffDistance 15000
spawner "unnamed4"
{
count 2,2
locked
line
{
duration 0.5,0.5
blend add
material "particles/flash/muzzleflash_side1a"
flipNormal
trailRepeat 1
start
{
size { box 16,8 }
tint { line 1,1,1,0.501961,0,0 }
length { point 70,0,0 }
}
motion
{
fade { envelope flashtable }
}
end
{
fade { point 0.5 }
}
lineHit
}
}
spawner "unnamed5"
{
count 2,2
locked
line
{
duration 0.5,0.5
blend add
material "particles/flash/muzzleflash_side1a"
flipNormal
trailRepeat 1
start
{
size { box 20,13 }
tint { line 1,1,0,0.501961,0,0 }
fade { point 0.3 }
length { point 130,0,0 }
}
motion
{
fade { envelope flashtable }
}
end
{
fade { point 0.1 }
}
lineHit
}
}
spawner "unnamed6"
{
count 2,2
locked
line
{
duration 1,1
blend add
material "particles/explosion/explode07"
flipNormal
trailRepeat 1
start
{
velocity { point 150,0,0 }
size { box 20,13 }
tint { point 0.984314,0.921569,0.47451 }
fade { point 0.3 }
length { point 110,0,0 }
}
motion
{
tint { envelope linear }
fade { envelope flashtable }
}
end
{
tint { point 1,1,1 }
}
lineHit
}
}
}
effect effects/deployables/rockets_destroy
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large"
}
}
effect effects/deployables/rockets_groundfire
{
size 1282
cutOffDistance 300
spawner "center"
{
count 4,4
attenuateEmitter
attenuation 300,300
oriented
{
duration 0.5,1.5
material "particles/smoke/normal_smoke_puff02"
trailRepeat 1
start
{
position { line 15,0,-10,15,0,10 }
size { point 30,30 }
tint { point 0.811765,0.796079,0.67451 }
fade { point 0.675 }
offset { line -30,-30,50,30,30,50 }
rotate { box 0,0,0,0,0,0.5 }
}
motion
{
size { envelope convexfade }
fade { envelope exp_x2 }
offset { envelope aa_testblasttable2 }
rotate { envelope exp_x2 }
}
end
{
size { line 300,300,900,900 }
offset { point 1,1,50 }
rotate { box 0,0,1,0,0,1.5 }
}
lineHit
}
}
spawner "puffs"
{
start 0,1
count 20,20
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.75,1
material "textures/particles/smoke_test1"
gravity -1,-0.5
trailRepeat 1
start
{
position { line 5,-5,-5,10,5,5 cone }
velocity { box 0,-30,-30,15,30,30 }
size { box 10,10,20,20 }
tint { line 0.494118,0.45098,0.388235,0.666667,0.619608,0.568627 }
fade { line 0,0.9 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope convexfade }
tint { envelope exp_x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.075 }
offset { envelope exp_1minusx/x2 count 3,3,3 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { box 200,200,300,300 }
tint { point 0.470588,0.470588,0.470588 }
offset { cylinder -350,0,-350,350,0,350 surface }
rotate { box -0.0416667,0.0416667 }
}
lineHit
}
}
}