etqw-sdk/base/atmosphere/valley.atm

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2008-05-29 00:00:00 +00:00
atmosphere valley01 {
sunMaterial "atmospheres/lights/scrolling_clouds01_bright"
sunDir ( 0.3875292242 -0.3182793558 0.8651702404 )
sunColor ( 0.9490196109 0.8039215803 0.5882353187 )
sunHaloScale 0
sunHaloBias -1
sunSpriteMaterial "atmospheres/sprites/sundisc_bright"
sunSpriteSize 31624
sunFlareMaterial "atmospheres/lights/sunsprite2"
sunFlareSize 82051
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 1 1 1 )
saturation 1
contrast 1
glareParms ( 1.1200000048 1.0199999809 1 0.6999999881 )
glareBases ( 1 1 0 0 )
}
fogDistHalf 10000
fogHeightHalf 5764
fogHeightOffset 6161
fogColor ( 0.6156862974 0.7333333492 0.9333333373 )
fogStart 0
fogEnd 33718
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley01"
skyGradientImage "atmosphere/skies/valley_fog"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 0
windAngleDev 10
windStrength 100
windStrengthDev 20
cloudLayer "atmospheres/skydomes/valley_final" {
style skybox
parms 12 ( 0.6999999881 1 1 1 0 0 0 0 0 0 0 0 )
}
}
ambientCubemap valley01 {
ambientLight {
color 0.2156862766 0.2549019754 0.2941176593
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.1960784346 0.1960784346 0.1960784346
direction 0.0000000243 0 -1
name "Light1"
}
ambientLight {
color 0.1921568662 0.2078431398 0.2470588237
direction -0.7254734635 0.6306444407 0.2756373584
name "Light2"
}
ambientLight {
color 0.2431372553 0.2549019754 0.2862745225
direction 0.7470406294 -0.6049416065 0.2756373584
name "Light3"
}
ambientLight {
color 0.2274509817 0.2392156869 0.270588249
direction -0.6178871393 -0.7363691926 0.2756373584
name "Light4"
}
ambientLight {
color 0.1960784346 0.2156862766 0.2470588237
direction 0.6432095766 0.7143566608 0.2756373584
name "Light5"
}
envMap "env/valley"
ambientColor 0.1725490242 0.1725490242 0.1725490242
highLightColor 0.8470588326 0.8156862855 0.78039217
brightness 1
}
//*******************************
//interior cubemaps
//*******************************
//*******************************
//sewer system
//*******************************
ambientCubemap valley_sewer02 {
ambientLight {
color 0.250980407 0.2549019754 0.2784313858
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.250980407 0.270588249 0.2823529541
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.1882353127 0.2039215863 0.2117647231
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.1882353127 0.2039215863 0.2156862915
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.1725490242 0.180392161 0.1921568811
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.1921568811 0.2039215863 0.2117647231
direction 1 0 0
name "Light5"
}
indoors
envMap "env/valley/sewer_main"
}
ambientCubemap valley_sewer_corridors {
ambientLight {
color 0.250980407 0.2549019754 0.2784313858
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.250980407 0.270588249 0.2823529541
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.1882353127 0.2039215863 0.2117647231
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.1882353127 0.2039215863 0.2156862915
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.1725490242 0.180392161 0.1921568811
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.1921568811 0.2039215863 0.2117647231
direction 1 0 0
name "Light5"
}
indoors
envMap "env/valley/sewer_generic"
}ambientCubeMap valley_treatment_building1 {
ambientLight {
color 0.2156862766 0.2549019754 0.2941176593
direction 0 0 1
name "Light0"
ambient 1
specular 1
}
ambientLight {
color 0.1960784346 0.1960784346 0.1960784346
direction 0.0000000243 0 -1
name "Light1"
ambient 1
specular 1
}
ambientLight {
color 0.1921568662 0.2078431398 0.2470588237
direction -0.7254734635 0.6306444407 0.2756373584
name "Light2"
ambient 1
specular 1
}
ambientLight {
color 0.2431372553 0.2549019754 0.2862745225
direction 0.7470406294 -0.6049416065 0.2756373584
name "Light3"
ambient 1
specular 1
}
ambientLight {
color 0.2274509817 0.2392156869 0.270588249
direction -0.6178871393 -0.7363691926 0.2756373584
name "Light4"
ambient 1
specular 1
}
ambientLight {
color 0.1960784346 0.2156862766 0.2470588237
direction 0.6432095766 0.7143566608 0.2756373584
name "Light5"
ambient 1
specular 1
}
indoors
envMap "env/valley/tunnel_main"
ambientColor 0.1725490242 0.1725490242 0.1725490242
minSpecAmbientColor 0.6000000238 0.6000000238 0.6000000238
minSpecShadowColor 0.5 0.5 0.5
highLightColor 0.8470588326 0.8156862855 0.78039217
brightness 1
}
ambientCubemap valley_tank_building {
ambientLight {
color 0.4509804249 0.4509804249 0.4509804249
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.2470588386 0.2470588386 0.2470588386
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.4470588565 0.4470588565 0.4470588565
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5450980663 0.5450980663 0.5450980663
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.4901961088 0.4901961088 0.4901961088
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.4117647409 0.4117647409 0.4117647409
direction 1 0 0
name "Light5"
}
indoors
envMap "env/valley/tank_building"
}
//*************************
//tunnel
//*************************
ambientCubemap valley_corridors_strogg {
ambientLight {
color 0.4509804249 0.4509804249 0.4509804249
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.3725490272 0.3725490272 0.3725490272
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.4470588565 0.4470588565 0.4470588565
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5450980663 0.5450980663 0.5450980663
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.4901961088 0.4901961088 0.4901961088
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.4117647409 0.4117647409 0.4117647409
direction 1 0 0
name "Light5"
}
indoors
envMap "env/valley/tunnel_corridors"
ambientColor 0.5 0.5 0.5
highLightColor 0.8000000119 0.8000000119 0.8000000119
brightness 1
}
ambientCubemap valley_tunnel_main {
ambientLight {
color 0.2156862766 0.2549019754 0.2941176593
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.1960784346 0.1960784346 0.1960784346
direction 0.0000000243 0 -1
name "Light1"
}
ambientLight {
color 0.1921568662 0.2078431398 0.2470588237
direction -0.7254734635 0.6306444407 0.2756373584
name "Light2"
}
ambientLight {
color 0.2431372553 0.2549019754 0.2862745225
direction 0.7470406294 -0.6049416065 0.2756373584
name "Light3"
}
ambientLight {
color 0.2274509817 0.2392156869 0.270588249
direction -0.6178871393 -0.7363691926 0.2756373584
name "Light4"
}
ambientLight {
color 0.1960784346 0.2156862766 0.2470588237
direction 0.6432095766 0.7143566608 0.2756373584
name "Light5"
}
indoors
envMap "env/valley/tunnel_main"
ambientColor 0.1725490242 0.1725490242 0.1725490242
highLightColor 0.8470588326 0.8156862855 0.78039217
brightness 1
}
//*************************
//treatment plant
//*************************
ambientCubemap valley_treatment_plant {
ambientLight {
color 0.4980392456 0.482352972 0.4588235617
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.2666666806 0.2627451122 0.2823529541
direction -0.0000000243 0 -1
name "Light1"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction 1 0 0.0000000122
name "Light2"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -1 -0.0000000243 0.0000000122
name "Light3"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -0.0000000437 1 0.0000000122
name "Light4"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -0.0000000437 -1 0.0000000122
name "Light5"
}
indoors
envMap "env/valley/treatment_plant_main"
}
ambientCubemap valley_treatment_plant_office {
ambientLight {
color 0.4980392456 0.482352972 0.4588235617
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.2666666806 0.2627451122 0.2823529541
direction -0.0000000243 0 -1
name "Light1"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction 1 0 0.0000000122
name "Light2"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -1 -0.0000000243 0.0000000122
name "Light3"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -0.0000000437 1 0.0000000122
name "Light4"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -0.0000000437 -1 0.0000000122
name "Light5"
}
indoors
envMap "env/valley/treatment_plant_office"
}
ambientCubemap valley_warehouse {
ambientLight {
color 0.4980392456 0.482352972 0.4588235617
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.2666666806 0.2627451122 0.2823529541
direction -0.0000000243 0 -1
name "Light1"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction 1 0 0.0000000122
name "Light2"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -1 -0.0000000243 0.0000000122
name "Light3"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -0.0000000437 1 0.0000000122
name "Light4"
}
ambientLight {
color 0.3137255013 0.3137255013 0.3137255013
direction -0.0000000437 -1 0.0000000122
name "Light5"
}
indoors
envMap "env/valley/warehouse"
}atmosphere valley02 {
sunMaterial "atmospheres/lights/scrolling_clouds01"
sunDir ( 0.2074612379 -0.347402662 0.9144787788 )
sunColor ( 0.5960784554 0.5803921819 0.5372549295 )
sunHaloScale 0.0299999993
sunHaloBias -0.3400000036
sunSpriteMaterial "atmospheres/sprites/sundisc"
sunSpriteSize 12600
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 0.8588235974 0.8588235974 0.8588235974 )
saturation 0.8100000024
contrast 1
glareParms ( 1 1.1999999285 0.2199999988 1 )
glareBases ( 0.3000000119 0.3000000119 0 1 )
}
fogDistHalf 4900
fogHeightHalf 3500
fogHeightOffset 8588
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley02"
skyGradientImage "atmosphere/skies/day_cloudy"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 0
windAngleDev 43
windStrength 100
windStrengthDev 20
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/cloudring_cube_02" {
style old
parms 12 ( 0.5950000286 0.3607839942 0.3490200043 0.3294120133 0.0015 0 0 0 0 0 0 0 )
}
}
atmosphere valley03 {
sunMaterial "atmospheres/lights/default"
sunDir ( 0.2074612379 -0.347402662 0.9144787788 )
sunColor ( 0.1921568662 0.2627451122 0.4352941215 )
sunHaloScale 0.0299999993
sunHaloBias -0.3400000036
sunSpriteMaterial "atmospheres/sprites/sundisc"
sunSpriteSize 12600
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 0.8588235974 0.8588235974 0.8588235974 )
saturation 0.8100000024
contrast 1
glareParms ( 1 1.1999999285 0.2199999988 1 )
glareBases ( 0.3000000119 0.3000000119 0 1 )
}
fogDistHalf 4900
fogHeightHalf 3500
fogHeightOffset 8588
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley03"
skyGradientImage "atmosphere/skies/day_cloudy"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 0
windAngleDev 10
windStrength 100
windStrengthDev 20
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/cloudring_cube_02" {
style old
parms 12 ( 0.5950000286 0.3607839942 0.3490200043 0.3294120133 0.0015 0 0 0 0 0 0 0 )
}
}
atmosphere valley04 {
sunMaterial "atmospheres/lights/scrolling_clouds_temperate"
sunDir ( 0.3025914133 -0.4215017259 0.8548537493 )
sunColor ( 1 1 1 )
sunHaloScale 0.1400000006
sunHaloBias -0.1000000238
sunSpriteMaterial "atmospheres/sprites/sundisc_bright"
sunSpriteSize 25439
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 1 1 0.9215686917 )
saturation 1
contrast 1
glareParms ( 0.6899999976 1.0399999619 0.1700000018 0.6299999952 )
glareBases ( 0.5899999738 0.2899999917 0 0 )
}
fogDistHalf 1634
fogHeightHalf 1209
fogHeightOffset 6549
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley04"
skyGradientImage "atmosphere/skies/ph_sunset2c"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 43
windAngleDev 90
windStrength 51
windStrengthDev 20
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/cloudring_cube_02" {
style old
parms 12 ( 0.6999999881 0.7686269879 0.7137259841 0.611765027 0.0005 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/tiledclouds" {
style old
parms 12 ( 0.400000006 0.4313730001 0.3921569884 0.3882350028 0.0002 6 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/sundisc" {
style old
parms 12 ( 0.1607840061 0.1725489944 0.2784309983 0.3400000036 0 0 0 0 0 0 0 0 )
}
}
atmosphere valley_clearday {
sunMaterial "atmospheres/lights/default"
sunDir ( 0.2074612379 -0.347402662 0.9144787788 )
sunColor ( 0.5960784554 0.5803921819 0.5372549295 )
sunHaloScale 0
sunHaloBias 0
sunSpriteMaterial "atmospheres/sprites/sundisc"
sunSpriteSize 12600
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 1 1 1 )
saturation 1
contrast 1
glareParms ( 0.8399999738 1 0 1 )
glareBases ( 0.3000000119 0.3000000119 0 1 )
}
fogDistHalf 8170
fogHeightHalf 1960
fogHeightOffset 4510
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley_clearday"
skyGradientImage "atmosphere/skies/ph_day4"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 0
windAngleDev 10
windStrength 100
windStrengthDev 20
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/cloudring_cube_01" {
style old
parms 12 ( 0.7699999809 1 1 1 0.0015 0 0 0 0 0 0 0 )
}
}
atmosphere valley_night {
sunMaterial "atmospheres/lights/default"
sunDir ( 0.6179106832 -0.6389051676 0.4582428932 )
sunColor ( 0.1921568662 0.2627451122 0.4352941215 )
sunHaloScale 0
sunHaloBias -0.0400000215
sunSpriteMaterial "atmospheres/sprites/moon_full"
sunSpriteSize 14474
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 0.9529411793 0.9686274529 1 )
saturation 0.8199999928
contrast 1
glareParms ( 0.8199999928 1 0 1 )
glareBases ( 0.3000000119 0.3000000119 0 1 )
}
fogDistHalf 6569
fogHeightHalf 6830
fogHeightOffset 6627
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley_night"
skyGradientImage "atmosphere/skies/ph_night"
farClip 0
isNight 1
drawAtmosphereLast 1
windAngle 0
windAngleDev 54
windStrength 100
windStrengthDev 32
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/star" {
style old
parms 12 ( 1 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/bumpmapped" {
style old
parms 12 ( 0.375 0.8050000072 0.0500000007 0.6000000238 2.4000000954 0.0049999999 0 0 0 0 0 0 )
}
}
atmosphere valley01_plant {
sunMaterial "atmospheres/lights/scrolling_clouds_temperate"
sunDir ( 0.4626378119 -0.2006836087 0.8635349274 )
sunColor ( 0.8586535454 0.8094566464 0.7034859061 )
sunHaloScale 0.1400000006
sunHaloBias -0.1000000238
sunSpriteMaterial "atmospheres/sprites/sundisc_bright"
sunSpriteSize 25439
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 1 1 0.9215686917 )
saturation 1
contrast 1
glareParms ( 0.6800000072 1.0399999619 0.1700000018 0.6299999952 )
glareBases ( 0.2899999917 0.2899999917 0 0 )
}
fogDistHalf 2320
fogHeightHalf 2026
fogHeightOffset 8314
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley_treatment_plant"
skyGradientImage "atmosphere/skies/ph_sunset2b"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 43
windAngleDev 90
windStrength 51
windStrengthDev 20
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/cloudring_cube_02" {
style old
parms 12 ( 0.6999999881 0.7686269879 0.7137259841 0.611765027 0.0005 0 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/tiledclouds" {
style old
parms 12 ( 0.400000006 0.4313730001 0.3921569884 0.3882350028 0.0002 6 0 0 0 0 0 0 )
}
cloudLayer "atmospheres/skydomes/sundisc" {
style old
parms 12 ( 0.1607840061 0.1725489944 0.2784309983 0.3400000036 0 0 0 0 0 0 0 0 )
}
}
ambientCubemap valley02 {
AmbientLight {
Color 0.2823529541 0.3333333433 0.4000000358
Direction 0 0 1
}
AmbientLight {
Color 0.2588235438 0.2627451122 0.2980392277
Direction 0 0 -1
}
AmbientLight {
Color 0.3372549117 0.3568627536 0.3764706254
Direction 0.1756406128 0.9035925865 0.3907311261
}
AmbientLight {
Color 0.3803921938 0.4039216042 0.4392157197
Direction 0.0173223317 -0.9923949838 0.1218693554
}
AmbientLight {
Color 0.3019607961 0.3568627536 0.3960784674
Direction -0.8843650818 0.4506065547 0.1218693554
}
AmbientLight {
Color 0.3019607961 0.3764706254 0.4117647409
Direction 1 0 0
}
AmbientLight {
Color 0.3764706254 0.4039216042 0.4156863093
Direction -0.7036204934 -0.6794784069 0.2079117
}
envMap "env/valley"
}
ambientCubemap valley03 {
AmbientLight {
Color 0.2823529541 0.3333333433 0.4000000358
Direction 0 0 1
}
AmbientLight {
Color 0.2588235438 0.2627451122 0.2980392277
Direction 0 0 -1
}
AmbientLight {
Color 0.3372549117 0.3568627536 0.3764706254
Direction 0.1756406128 0.9035925865 0.3907311261
}
AmbientLight {
Color 0.3803921938 0.4039216042 0.4392157197
Direction 0.0173223317 -0.9923949838 0.1218693554
}
AmbientLight {
Color 0.3019607961 0.3568627536 0.3960784674
Direction -0.8843650818 0.4506065547 0.1218693554
}
AmbientLight {
Color 0.3019607961 0.3764706254 0.4117647409
Direction 1 0 0
}
AmbientLight {
Color 0.3764706254 0.4039216042 0.4156863093
Direction -0.7036204934 -0.6794784069 0.2079117
}
envMap "env/valley"
}
ambientCubemap valley04 {
ambientLight {
color 0.4509804249 0.4509804249 0.4509804249
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.2470588386 0.2470588386 0.2470588386
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.4470588565 0.4470588565 0.4470588565
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5450980663 0.5450980663 0.5450980663
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.4901961088 0.4901961088 0.4901961088
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.4117647409 0.4117647409 0.4117647409
direction 1 0 0
name "Light5"
}
envMap "env/valley"
}
ambientCubemap valley_clearday {
ambientLight {
color 0.3176470697 0.3764706254 0.5098039508
direction 0 0 1
}
ambientLight {
color 0.1882353127 0.1725490242 0.1529411823
direction 0 0 -1
}
ambientLight {
color 0.2627451122 0.2901960909 0.3019607961
direction 0 1 0
}
ambientLight {
color 0.4313725829 0.3176470697 0.2078431547
direction 0 -1 0
}
ambientLight {
color 0.1921568811 0.1764705926 0.160784319
direction 1 0 0
}
ambientLight {
color 0.4196078777 0.3960784674 0.3254902065
direction -1 0 0
}
envMap "env/valley"
}
ambientCubemap valley_night {
AmbientLight {
Color 0.2156862766 0.3098039329 0.3568627536
Direction 0 0 1
}
AmbientLight {
Color 0.2823529541 0.3176470697 0.3764705956
Direction 0.7537921071 0.367648989 0.544639051
}
AmbientLight {
Color 0.3333333433 0.3019607961 0.360784322
Direction -0.7198463082 -0.6040228009 0.342020154
}
AmbientLight {
Color 0.2470588386 0.3372549117 0.4274510145
Direction -0.4808294475 0.8002346158 0.3583679497
}
AmbientLight {
Color 0.3450980484 0.3176470697 0.3568627536
Direction 0.459212482 -0.8636530638 0.2079117
}
AmbientLight {
Color 0.3019607961 0.2784313858 0.3176470697
Direction 0.0000000243 0 -1
}
}
ambientCubemap valley01_finalbuilding {
ambientLight {
color 0.8784314394 0.8980392814 0.9568628073
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.5254902244 0.5568627715 0.5764706135
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.5254902244 0.5568627715 0.5764706135
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5176470876 0.5568627715 0.5764706135
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.5254902244 0.5568627715 0.5764706135
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.5254902244 0.5568627715 0.5764706135
direction 1 0 0
name "Light5"
}
indoors
envMap "env/terminal1"
}
ambientCubemap valley_sewer01 {
ambientLight {
color 0.4509804249 0.4509804249 0.4509804249
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.2470588386 0.2470588386 0.2470588386
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.4470588565 0.4470588565 0.4470588565
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5450980663 0.5450980663 0.5450980663
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.4901961088 0.4901961088 0.4901961088
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.4117647409 0.4117647409 0.4117647409
direction 1 0 0
name "Light5"
}
indoors
envMap "env/terminal1"
}
ambientCubemap valley01_interior {
ambientLight {
color 0.4509804249 0.4509804249 0.4509804249
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.3725490272 0.3725490272 0.3725490272
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.4470588565 0.4470588565 0.4470588565
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5450980663 0.5450980663 0.5450980663
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.4901961088 0.4901961088 0.4901961088
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.4117647409 0.4117647409 0.4117647409
direction 1 0 0
name "Light5"
}
indoors
envMap "env/terminal1"
ambientColor 0.5 0.5 0.5
highLightColor 0.8000000119 0.8000000119 0.8000000119
brightness 1
}
ambientCubemap valley_corridors_gdf {
ambientLight {
color 0.4509804249 0.4509804249 0.4509804249
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.3725490272 0.3725490272 0.3725490272
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.4470588565 0.4470588565 0.4470588565
direction 0 -1 0
name "Light2"
}
ambientLight {
color 0.5450980663 0.5450980663 0.5450980663
direction -1 0 0
name "Light3"
}
ambientLight {
color 0.4901961088 0.4901961088 0.4901961088
direction 0 1 0
name "Light4"
}
ambientLight {
color 0.4117647409 0.4117647409 0.4117647409
direction 1 0 0
name "Light5"
}
indoors
envMap "env/terminal1"
ambientColor 0.5 0.5 0.5
highLightColor 0.8000000119 0.8000000119 0.8000000119
brightness 1
}ambientCubeMap valley01_renderlight {
ambientLight {
color 0.2156862766 0.2549019754 0.2941176593
direction 0 0 1
name "Light0"
ambient 1
specular 1
}
ambientLight {
color 0.1254902035 0.1137254909 0.1058823541
direction -0.6289371252 0.0219629407 -0.7771458626
name "Light1"
ambient 1
specular 1
}
ambientLight {
color 0.1921568662 0.2078431398 0.2470588237
direction -0.7254734635 0.6306444407 0.2756373584
name "Light2"
ambient 1
specular 1
}
ambientLight {
color 0.2431372553 0.2549019754 0.2862745225
direction 0.7470406294 -0.6049416065 0.2756373584
name "Light3"
ambient 1
specular 1
}
ambientLight {
color 0.2274509817 0.2392156869 0.270588249
direction -0.6178871393 -0.7363691926 0.2756373584
name "Light4"
ambient 1
specular 1
}
ambientLight {
color 0.1960784346 0.2156862766 0.2470588237
direction 0.6432095766 0.7143566608 0.2756373584
name "Light5"
ambient 1
specular 1
}
ambientLight {
color 0.1254902035 0.1137254909 0.1058823541
direction -0.0133692771 0.7659277916 -0.6427876353
name "Light6"
ambient 1
specular 1
}
ambientLight {
color 0.1254902035 0.1137254909 0.1058823541
direction 0.629224658 -0.010983157 -0.7771458626
name "Light7"
ambient 1
specular 1
}
ambientLight {
color 0.1254902035 0.1137254909 0.1058823541
direction 0.0089886412 -0.5149595737 -0.8571673036
name "Light8"
ambient 1
specular 1
}
envMap "env/valley"
ambientColor 0.1725490242 0.1725490242 0.1725490242
minSpecAmbientColor 0.6000000238 0.6000000238 0.6000000238
minSpecShadowColor 0.5 0.5 0.5
highLightColor 0.8470588326 0.8156862855 0.78039217
brightness 1
}atmosphere valley01_renderlight {
sunMaterial "atmospheres/lights/scrolling_clouds01_bright"
sunDir ( 0.3875292242 -0.3182793558 0.8651702404 )
sunColor ( 0.9490196109 0.8039215803 0.5882353187 )
sunHaloScale 0
sunHaloBias -1
sunSpriteMaterial "atmospheres/sprites/sundisc_bright"
sunSpriteSize 31624
sunFlareMaterial "atmospheres/sprites/sundisk_flare"
sunFlareSize 0
sunFlareTime 0
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 1 1 1 )
saturation 1
contrast 1
glareParms ( 1.1200000048 1.0199999809 1 0.6999999881 )
glareBases ( 1 1 0 0 )
}
fogDistHalf 10000
fogHeightHalf 5764
fogHeightOffset 6161
fogColor ( 0.6156862974 0.7333333492 0.9333333373 )
fogStart 0
fogEnd 33718
atmosphereMaterial "atmospheres/default"
ambientCubeMap "valley01_renderlight"
skyGradientImage "atmosphere/skies/valley_fog"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 0
windAngleDev 10
windStrength 100
windStrengthDev 20
cloudLayer "atmospheres/skydomes/valley_final" {
style skybox
parms 12 ( 0.6999999881 1 1 1 0 0 0 0 0 0 0 0 )
}
}