133 lines
2.7 KiB
Text
133 lines
2.7 KiB
Text
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ambientCubeMap salvage_tweak {
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ambientLight {
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color 0.1254902035 0.1254902035 0.1254902035
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direction 0 0 1
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name "Light0"
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ambient 1
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specular 1
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}
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ambientLight {
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color 0.1725490242 0.200000003 0.2352941185
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direction 0 0 -1
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name "Light1"
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ambient 1
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specular 1
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}
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ambientLight {
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color 0.1137254909 0.1490196139 0.1882352978
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direction -0.6159380078 0.6840683818 0.3907311857
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name "Light2"
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ambient 1
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specular 1
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}
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ambientLight {
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color 0.250980407 0.2470588237 0.2313725501
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direction 0.7935880423 -0.3870587349 0.4694715738
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name "Light3"
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ambient 1
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specular 1
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}
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ambientLight {
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color 0.2078431398 0.2392156869 0.2823529541
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direction -0.7686702013 -0.5184747577 0.3746066391
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name "Light4"
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ambient 1
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specular 1
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}
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ambientLight {
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color 0.1960784346 0.2313725501 0.250980407
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direction 0.570831418 0.730630815 0.3746066391
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name "Light5"
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ambient 1
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specular 1
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}
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ambientLight {
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color 0.2156862915 0.2274509966 0.250980407
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direction 0.3193081915 -0.8318262696 0.453990519
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name "Light6"
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ambient 1
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specular 1
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}
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envMap "env/salvage"
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ambientColor 0.5 0.5 0.5
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minSpecAmbientColor 0.4666666687 0.4862745106 0.501960814
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minSpecShadowColor 0.5 0.5 0.5
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highLightColor 0.8000000119 0.8000000119 0.8000000119
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brightness 1
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}atmosphere salvage_tweak {
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sunMaterial "atmospheres/lights/scrolling_clouds01_bright02"
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sunDir ( 0.4950515628 -0.4087199271 0.7667281032 )
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sunColor ( 0.3764705956 0.3294117749 0.2980392277 )
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sunHaloScale 0
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sunHaloBias 0
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sunSpriteMaterial "atmospheres/sprites/sundisc_bright"
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sunSpriteSize 100000
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sunFlareMaterial "atmospheres/sprites/sundisk_flare"
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sunFlareSize 0
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sunFlareTime 0
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enableSunFlareAziZen 0
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sunFlareAzi 90
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sunFlareZen 90
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postProcessParms {
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tint ( 1 0.9568627477 0.9137254953 )
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saturation 1.25
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contrast 0.9300000072
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glareParms ( 1.1999999285 1.0199999809 1 0.4099999964 )
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glareBases ( 0.6999999881 0.8499999642 0 0 )
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}
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fogDistHalf 346
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fogHeightHalf 1124
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fogHeightOffset 2784
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fogColor ( 0.3921568692 0.4392156899 0.490196079 )
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fogStart 0
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fogEnd 10951
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atmosphereMaterial "atmospheres/default"
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ambientCubeMap "salvage_tweak"
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skyGradientImage "atmosphere/skies/arctic"
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farClip 0
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isNight 0
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drawAtmosphereLast 1
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windAngle 165
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windAngleDev 0
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windStrength 50
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windStrengthDev 0
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cloudLayer "atmospheres/skydomes/salvage_new" {
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style skybox
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parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
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}
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precipitationLayer {
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type 2
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maxParticles 4000
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heightMin 6
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heightMax 6
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weightMin 1.5
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weightMax 1.7999999523
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timeMin 0
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timeMax 500
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windScale 8
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gustWindScale 12
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fallMin 100
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fallMax 200
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tumbleStrength 50
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precipitationDistance 1000
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material "precipitation/snowflake02_slipgate_night"
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effect "effects/ambient/salvage_blizzard"
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}
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}
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